VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

[1先]ちび太

Career matches6,147
Career win rate59.0%
Round win rate53.5%
Peak rank44
Distinct opponents317
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion446,0703,5802,49059.0%
Akira3377473061.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau23012610454.8%-0.3
Jacky172898351.7%-6.3
Lion163917255.8%+2.9
Akira152945861.8%+3.3
Kage122705257.4%+1.0
El Blaze109575252.3%+0.1
Brad107594855.1%-0.5
Goh104614358.6%-0.3
Eileen89454450.6%-6.8
Jean88503856.8%-1.2
Shun87582966.7%+6.0
Pai79443555.7%-3.3
Vanessa79562370.9%+12.3
Sarah77443357.1%-4.4
Lei Fei68432563.2%+7.7
Wolf64352954.7%-9.3
Aoi60421870.0%+11.3
Taka47242351.1%-9.9
Jeffry2315865.2%+0.1
Dural179852.9%-12.1

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence25414011455.1%-4.4
Octagon2181328660.5%+4.0
Rectangle2051188757.6%+0.9
Half Fence2009810249.0%-7.5
Full Fence1901117958.4%+1.1
Breakable Half Fence1811077459.1%+1.6
Single Wall1811047757.5%+1.8
Open1791116862.0%+4.2
Low Fence1651065964.2%+6.6
Full Fence and Open93435046.2%-11.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,24856.6%57.3%-0.7
No walls52561.1%57.4%+3.8

Walls against open: -4.5 points (95% range -9.5 to +0.5), p 0.078 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jinmenusagi (Rank 43)2026/09/182061430.0%
いくお (Rank 43)2026/09/1855243143.6%
きみのれんれん (Rank 39)2026/09/1830151550.0%
藪からBOY (Rank 41)2026/09/182071335.0%
ス~パ~オヤツマ~ン (Rank 42)2026/09/152281436.4%
せろり☆ (Rank 41)2026/09/1527171063.0%
CrossGorgonzola (Rank 43)2026/09/1521101147.6%
指無しライダー (Rank 42)2026/09/122391439.1%
pesonkun0519 (Rank 42)2026/09/122418675.0%
ちぃつが (Rank 41)2026/09/122215768.2%
ハマラウ (Rank 43)2026/09/1248212743.8%
すぐる (Rank 43)2026/09/1240162440.0%
マサオチョップの廻天 (Rank 39)2026/09/122416866.7%
めがじぇね (Rank 43)2026/09/112381534.8%
のりシオン (Rank 42)2026/09/1135142140.0%
でんでんでん123X (Rank 38)2026/09/111914573.7%
くりたろう (Rank 38)2026/09/102314960.9%
shenron0321 (Rank 41)2026/09/0925121348.0%
堂島様 (Rank 43)2026/09/081981142.1%
tu-kun0223 (Rank 41)2026/09/0762323051.6%
おろち ぽっぽ (Rank 44)2026/08/261941521.1%
KA-GO (Rank 40)2026/07/232417770.8%
ジュリエッタ紗羅 (Rank 43)2026/06/301971236.8%
Grandpa__Jean (Rank 40)2026/06/2735161945.7%
take4vf (Rank 42)2026/06/241810855.6%

Round openings

Every character

Juchou Senshou8P+K6778.6%
forward movement into punchP5226.6%
crouch dash forward into throwP+G2403.0%
forward movement into Koushu RensuiPP2322.9%
crouch dash forward into guardG2252.9%
crouch dash forward into Sen'inshou3P1972.5%
crouch into Katousui2P1952.5%
Banchu6P1582.0%
backdash into Senshippo66P1562.0%
guardG into throwP+G1431.8%
guardG1401.8%
Banchu6P into Banchu Renkanshu6PP1311.7%
Katousui2P into crouch1201.5%
crouch dash forward into Banchu6P991.2%
forward dash into throwP+G971.2%

674 further openings account for the other 4,565 rounds.

Counted from 1,929 of the 1,937 matches played. The rest were not pulled for openings.

Lion

Juchou Senshou8P+K6778.8%
forward movement into punchP5136.7%
crouch dash forward into throwP+G2353.1%
forward movement into Koushu RensuiPP2323.0%
crouch dash forward into guardG2252.9%
crouch dash forward into Sen'inshou3P1972.6%
crouch into Katousui2P1952.5%
Banchu6P1582.1%
backdash into Senshippo66P1562.0%
guardG1391.8%
guardG into throwP+G1381.8%
Banchu6P into Banchu Renkanshu6PP1311.7%
Katousui2P into crouch1201.6%
crouch dash forward into Banchu6P991.3%
punchP into Koushu RensuiPP951.2%

613 further openings account for the other 4,346 rounds.

Counted from 1,870 of the 1,878 matches played. The rest were not pulled for openings.

Akira

Senzankou66P+K into throwP+G3112.9%
forward dash into evade up114.6%
Rimon Chouchu66P into forward dash104.2%
crouch dash back into Jouho Touken6P93.7%
forward movement into punchP93.7%
Jouho Touken6P into forward dash72.9%
Rimon Chouchu66P into crouch dash forward72.9%
forward dash72.9%
forward punch+kick6P+K into throwP+G72.9%
forward dash into throwP+G62.5%
backdash into evade up52.1%
crouch dash forward into throwP+G52.1%
guardG into throwP+G52.1%
crouch dash forward into evade down41.7%
crouch into Youhou33P41.7%

76 further openings account for the other 114 rounds.