Virtua Fighter 5 REVO · v1.10 · Region: North America
RushdownTurtle(RDT)
Characters played — VF5's own record
| El Blaze | 38 | 886 | 580 | 306 | 65.5% |
|---|---|---|---|---|---|
| Shun | 38 | 856 | 532 | 324 | 62.1% |
| Kage | 38 | 773 | 517 | 256 | 66.9% |
| Goh | 36 | 695 | 431 | 264 | 62.0% |
| Pai | 34 | 653 | 411 | 242 | 62.9% |
| Wolf | 36 | 444 | 285 | 159 | 64.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 96 | 58 | 38 | 60.4% | +1.9 |
|---|---|---|---|---|---|
| Lion | 84 | 49 | 35 | 58.3% | +2.4 |
| Kage | 76 | 54 | 22 | 71.0% | +8.4 |
| Sarah | 70 | 42 | 28 | 60.0% | -10.8 |
| Shun | 66 | 46 | 20 | 69.7% | +2.5 |
| Jacky | 59 | 46 | 13 | 78.0% | +6.5 |
| Jean | 58 | 36 | 22 | 62.1% | +0.9 |
| El Blaze | 54 | 30 | 24 | 55.6% | -0.7 |
| Pai | 45 | 34 | 11 | 75.6% | +3.5 |
| Brad | 44 | 22 | 22 | 50.0% | -9.0 |
| Goh | 44 | 29 | 15 | 65.9% | -0.4 |
| Lei Fei | 41 | 25 | 16 | 61.0% | -4.3 |
| Wolf | 38 | 24 | 14 | 63.2% | -4.2 |
| Vanessa | 32 | 21 | 11 | 65.6% | +7.1 |
| Dural | 31 | 16 | 15 | 51.6% | -5.5 |
| Jeffry | 26 | 14 | 12 | 53.9% | -9.5 |
| Lau | 26 | 15 | 11 | 57.7% | -4.6 |
| Eileen | 9 | 6 | 3 | 66.7% | -5.4 |
| Taka | 8 | 6 | 2 | 75.0% | +17.1 |
| Aoi | 4 | 3 | 1 | 75.0% | +5.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 119 | 79 | 40 | 66.4% | +1.6 |
|---|---|---|---|---|---|
| Octagon | 97 | 60 | 37 | 61.9% | -0.2 |
| Rectangle | 93 | 50 | 43 | 53.8% | -5.5 |
| Low Fence | 91 | 59 | 32 | 64.8% | +8.4 |
| Half Fence | 90 | 58 | 32 | 64.4% | +1.5 |
| Breakable Half Fence | 88 | 56 | 32 | 63.6% | -5.2 |
| Single Wall | 85 | 58 | 27 | 68.2% | +6.6 |
| Breakable Full Fence | 74 | 47 | 27 | 63.5% | -1.8 |
| Full Fence and Open | 74 | 50 | 24 | 67.6% | +0.4 |
| Open | 69 | 38 | 31 | 55.1% | -9.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 561 | 62.4% | 63.7% | -1.3 |
| No walls | 245 | 63.3% | 60.8% | +2.5 |
Walls against open: -3.7 points (95% range -11.9 to +4.5), p 0.373 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Crashing_Blow2003 (Rank 30) | 38 | 27 | 11 | 71.0% |
|---|---|---|---|---|
| Dhezz (Rank 35) | 32 | 26 | 6 | 81.2% |
| RentalAnimator (Rank 42) | 28 | 12 | 16 | 42.9% |
| BLACKSTAR (Rank 38) | 25 | 12 | 13 | 48.0% |
| IphanatikI (Rank 33) | 24 | 19 | 5 | 79.2% |
| own1jef123 (Rank 37) | 22 | 7 | 15 | 31.8% |
| TerryIrvin (Rank 36) | 21 | 12 | 9 | 57.1% |
| Pudding (Rank 41) | 20 | 10 | 10 | 50.0% |
| Jason_Elbow (Rank 40) | 19 | 4 | 15 | 21.1% |
| KDQBushido (Rank 33) | 18 | 13 | 5 | 72.2% |
| LeverlessisHard|Ant0 (Rank 37) | 18 | 14 | 4 | 77.8% |
| llMICll (Rank 32) | 18 | 11 | 7 | 61.1% |
| live4eva_ (Rank 42) | 17 | 3 | 14 | 17.6% |
| Nate__theRipper (Rank 39) | 16 | 8 | 8 | 50.0% |
| KNR (Rank 42) | 15 | 6 | 9 | 40.0% |
| Nomas_Tomas (Rank 27) | 15 | 12 | 3 | 80.0% |
| Username (Rank 36) | 15 | 12 | 3 | 80.0% |
| VectorMan- (Rank 35) | 14 | 10 | 4 | 71.4% |
| CMoney012 (Rank 39) | 13 | 4 | 9 | 30.8% |
| ChilePiquín (Rank 36) | 13 | 7 | 6 | 53.9% |
| SFPunker (Rank 38) | 13 | 8 | 5 | 61.5% |
| TTownTony (Rank 33) | 13 | 9 | 4 | 69.2% |
| BLACKALERT!!! (Rank 41) | 12 | 7 | 5 | 58.3% |
| I'monlysleeping (Rank 35) | 12 | 6 | 6 | 50.0% |
| KyleVF (Rank 36) | 12 | 6 | 6 | 50.0% |
Most played opponents, most recent first
Round openings
Every character
| backdash into evade down | 123 | 3.5% |
|---|---|---|
| Haisenchu1P | 90 | 2.5% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 85 | 2.4% |
| punchP | 79 | 2.2% |
| Fukuchougeki2P | 77 | 2.2% |
| offensive move | 73 | 2.0% |
| crouch into Gyou'in Haishu3P | 62 | 1.7% |
| evade up | 58 | 1.6% |
| punchP into kickK | 58 | 1.6% |
| backdash into Shinho Suikoushu43P+K | 54 | 1.5% |
| Honshin Rensenkyaku4K+G | 53 | 1.5% |
| crouch into Fukuchougeki2P | 48 | 1.4% |
| Kouhi Tentai7K+G | 46 | 1.3% |
| backdash into Gen'you4K+G | 46 | 1.3% |
| Gyou'in Haishu3P | 42 | 1.2% |
673 further openings account for the other 2,561 rounds.
Shun
| Haisenchu1P | 90 | 4.9% |
|---|---|---|
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 85 | 4.6% |
| Fukuchougeki2P | 77 | 4.2% |
| offensive move | 73 | 4.0% |
| backdash into evade down | 64 | 3.5% |
| crouch into Gyou'in Haishu3P | 62 | 3.4% |
| backdash into Shinho Suikoushu43P+K | 54 | 2.9% |
| Honshin Rensenkyaku4K+G | 53 | 2.9% |
| crouch into Fukuchougeki2P | 48 | 2.6% |
| Kouhi Tentai7K+G | 46 | 2.5% |
| punchP | 43 | 2.3% |
| Gyou'in Haishu3P | 42 | 2.3% |
| Koushinhi4P+K+G into Koushinhi Fusshu4P+K+GP | 36 | 1.9% |
| crouch into Haisenchu1P | 35 | 1.9% |
| punchP into Fukuchougeki2P | 34 | 1.9% |
272 further openings account for the other 1,000 rounds.
Goh
| Ni'oudaoshi3K+G | 39 | 4.9% |
|---|---|---|
| backdash into Karura4P+K | 36 | 4.5% |
| backdash into evade down | 35 | 4.4% |
| Hiji'ate6P | 32 | 4.0% |
| Sune'uchi2P | 30 | 3.8% |
| Sune'uchi2P into backdash | 28 | 3.5% |
| kickK | 27 | 3.4% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 23 | 2.9% |
| punchP into kickK | 22 | 2.8% |
| Garyu66K into Tsukikage6K | 15 | 1.9% |
| backdash into Sune Kudaki43P | 15 | 1.9% |
| Hiji'ate6P into punchP | 14 | 1.8% |
| backdash into Shouzuka Okuri1P+K | 13 | 1.6% |
| punchP | 13 | 1.6% |
| backdash into Raijinsatsu6K+G | 12 | 1.5% |
166 further openings account for the other 446 rounds.
Kage
| backdash into Gen'you4K+G | 46 | 11.3% |
|---|---|---|
| Ryu'eikyaku66K into forward kick6K | 35 | 8.6% |
| Senpugeri7K | 32 | 7.9% |
| Ura Tsumujigeri44K into Ryubigeri4KK | 22 | 5.4% |
| Jizuridan2P | 17 | 4.2% |
| Ryubisen44K+G into Gen'you4K+G | 12 | 3.0% |
| punchP into Sokudan1P | 11 | 2.7% |
| Rakujin Gaeri44P into Rasen4P | 9 | 2.2% |
| Jakenshou214P+K into SouhajinP+K | 8 | 2.0% |
| evade up | 8 | 2.0% |
| punchP into ResshouPP | 8 | 2.0% |
| backdash into evade down | 7 | 1.7% |
| punchP | 6 | 1.5% |
| punchP into Rasen4P | 6 | 1.5% |
| Hiji'uchi6P | 5 | 1.2% |
98 further openings account for the other 175 rounds.
Wolf
| backdash into Short Shoulder46P+K | 15 | 7.9% |
|---|---|---|
| Low Hammer2P | 14 | 7.4% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 10 | 5.3% |
| Low Hammer2P into evade up | 9 | 4.8% |
| punchP | 8 | 4.2% |
| punchP into evade up | 8 | 4.2% |
| Savate4K | 7 | 3.7% |
| backdash into Kenka Kick1K+G | 7 | 3.7% |
| Low Hammer2P into backdash | 5 | 2.6% |
| Screw Hook63214P into Screw Lariat63214PP | 5 | 2.6% |
| forward dash into throwP+G | 5 | 2.6% |
| guardG | 5 | 2.6% |
| Savate4K into kickK | 4 | 2.1% |
| backdash into Heavy Middle Kick3K+G | 4 | 2.1% |
| backdash into evade down | 4 | 2.1% |
55 further openings account for the other 79 rounds.
El Blaze
| Sit Jab2P | 11 | 6.0% |
|---|---|---|
| backdash into Hammer Smash46P+K | 8 | 4.3% |
| backdash into evade down | 8 | 4.3% |
| up-back kick+guard7K+G into forward movement | 8 | 4.3% |
| Demon Dance9P+K into Demon's Tail9P+KK | 6 | 3.3% |
| Shadow Spear6K into forward movement | 6 | 3.3% |
| backdash into Volcano Upper4P+K | 6 | 3.3% |
| back, up-back kick+guard47K+G into forward movement | 5 | 2.7% |
| backdash into Fake Roll41236P | 5 | 2.7% |
| backdash into Shadow Strike6P | 5 | 2.7% |
| Low Drop Kick1K+G | 4 | 2.2% |
| backward movement into Shadow Strike6P | 4 | 2.2% |
| crouch into Sit Jab2P | 4 | 2.2% |
| Backswing Rocket1P+K | 3 | 1.6% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.6% |
73 further openings account for the other 98 rounds.
Pai
| Ensei Haijinkyaku7K+G | 7 | 5.3% |
|---|---|---|
| punchP | 7 | 5.3% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 6 | 4.5% |
| Soukasui3P into Souka Rensui3PP | 5 | 3.8% |
| backdash into evade down | 5 | 3.8% |
| punchP into forward dash | 5 | 3.8% |
| backdash into Honrakukyaku46K+G | 4 | 3.0% |
| backdash into Rikensui1P | 4 | 3.0% |
| down-back kick1K into kickK | 4 | 3.0% |
| punchP into Ensei Soushouheki4P | 4 | 3.0% |
| Senchuken6P | 3 | 2.3% |
| crouch into Renka Sentai2KK | 3 | 2.3% |
| evade up | 3 | 2.3% |
| kickK | 3 | 2.3% |
| Haitenkyaku7K | 2 | 1.5% |
58 further openings account for the other 68 rounds.
