VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

elpopo_3378

Career matches5,923
Career win rate49.8%
Round win rate48.7%
Peak rank38
Distinct opponents250
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage385,9232,9522,97149.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1929210047.9%+1.0
Lau140647645.7%+0.2
Kage130587244.6%-2.4
Jeffry109575252.3%+5.7
Jacky102495348.0%-4.3
Lion84414348.8%-1.1
Goh82513162.2%+10.1
Shun80423852.5%+5.9
Pai65293644.6%-13.8
Aoi61303149.2%+4.2
Lei Fei61283345.9%-1.2
Vanessa58273146.5%-1.7
Sarah56292751.8%+3.5
Wolf55262947.3%-6.0
Jean47242351.1%-2.4
Brad33171651.5%+0.7
El Blaze26131350.0%+5.6
Eileen25121348.0%+2.9
Taka2581732.0%-12.7
Dural23111247.8%-5.8

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence175849148.0%-1.6
Low Fence167838449.7%-0.3
Single Wall164828250.0%+1.8
Half Fence151767550.3%+1.7
Full Fence146677945.9%+0.1
Breakable Full Fence134617345.5%-2.6
Rectangle131696252.7%+4.9
Open127577044.9%-5.4
Octagon121606149.6%+0.8
Full Fence and Open87464152.9%+1.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls85848.6%48.2%+0.4
No walls45848.5%49.4%-0.9

Walls against open: +1.3 points (95% range -4.5 to +7.0), p 0.659 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

NORESPECT (Rank 35)2026/09/181510566.7%
hikabun (Rank 36)2026/09/1540241660.0%
★闘将拉麵男★ (Rank 36)2026/09/142491537.5%
ふかふか (Rank 37)2026/09/122882028.6%
PuzzG/ぱず爺 (Rank 35)2026/09/1230161453.3%
VF12360-PC (Rank 37)2026/09/0727131448.1%
Umemon2026 (Rank 37)2026/09/0622101245.5%
シゲオ (Rank 39)2026/09/021741323.5%
delicioso (Rank 33)2026/09/02148657.1%
きみのれんれん (Rank 40)2026/08/31145935.7%
ゲッパー (Rank 38)2026/08/232214863.6%
おむすび山▲かずkaz_kcj (Rank 36)2026/08/2330161453.3%
かえる (Rank 39)2026/08/221631318.8%
uomofastidioso (Rank 39)2026/08/211661037.5%
ハマラウ (Rank 42)2026/08/211441028.6%
banjar (Rank 38)2026/08/18158753.3%
RUSH (Rank 37)2026/08/171910952.6%
ヘニオ (Rank 33)2026/08/052214863.6%
寿司眼鉄 (Rank 37)2026/08/021971236.8%
イイクルーン (Rank 38)2026/07/2925131252.0%
くりたろう (Rank 39)2026/07/24131127.7%
interceptor (Rank 36)2026/07/231641225.0%
テクノモデル (Rank 35)2026/07/211651131.2%
てーらい (Rank 34)2026/06/2220101050.0%
じゃんぬ兄(公認) (Rank 36)2026/06/16124833.3%

Round openings

Kage

backdash into evade up3716.3%
Rasen4P2794.8%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP1933.3%
Rasen4P into Rasen Urageri4PK1883.2%
Senpugeri7K1722.9%
Hiji'uchi6P1582.7%
Ura Tsumujigeri44K1472.5%
Hagakure-ryu In Raijingeki46P+K1131.9%
forward dash into guardG1121.9%
backdash into Kasumi Yaiba66P+K901.5%
forward dash into evade down891.5%
forward dash into Hiji'uchi6P881.5%
backdash into guardG841.4%
forward movement into punchP821.4%
Fusenjin3P801.4%

491 further openings account for the other 3,608 rounds.

Counted from 1,446 of the 1,454 matches played. The rest were not pulled for openings.