VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Pai

KrunkMissile

Career matches713
Career win rate56.0%
Round win rate52.0%
Peak rank32
Distinct opponents3
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai3271339931456.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah31233.3%-68.1
Pai220100.0%+48.9
Lau110100.0%+44.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence31233.3%-68.1
Rectangle220100.0%+48.9
Breakable Full Fence110100.0%+44.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls666.7%66.7%+0.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Sevensided253 (Rank 29)31233.3%
WarriorX (Rank 29)220100.0%
gamerINchief (Rank 30)110100.0%

Most played opponents, most recent first

WarriorX (Rank 29)2026/06/22220100.0%
Sevensided253 (Rank 29)2026/06/2231233.3%
gamerINchief (Rank 30)2026/06/07110100.0%

Round openings

Pai

evade down into punchP416.0%
Soukasui3P into Souka Rensui3PP28.0%
crouch dash forward into Senchutai3K28.0%
crouch dash forward into punchP28.0%
crouch into down-back kick1K28.0%
Ensei Haijinkyaku7K+G14.0%
RenshouPP into Renken ToukyakuPPK14.0%
Soukasui3P into backward movement14.0%
Soukasui3P into forward movement14.0%
backdash into punchP14.0%
crouch dash forward14.0%
crouch dash forward into Senchuken6P14.0%
crouch dash forward into crouch14.0%
crouch dash forward into evade down14.0%
crouch into Senkyaku Chushou3KP14.0%

3 further openings account for the other 3 rounds.