Virtua Fighter 5 REVO · v1.10 · Region: Asia
ひらがなでせろにあす
Characters played — VF5's own record
| El Blaze | 34 | 6,361 | 3,103 | 3,258 | 48.8% |
|---|---|---|---|---|---|
| Taka | 28 | 1,464 | 718 | 746 | 49.0% |
| Jeffry | 26 | 915 | 435 | 480 | 47.5% |
| Dural | 30 | 550 | 277 | 273 | 50.4% |
| Vanessa | 26 | 372 | 175 | 197 | 47.0% |
| Akira | 21 | 74 | 10 | 64 | 13.5% |
| Aoi | 21 | 60 | 5 | 55 | 8.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 101 | 57 | 44 | 56.4% | +8.0 |
|---|---|---|---|---|---|
| Aoi | 87 | 56 | 31 | 64.4% | +13.8 |
| Jacky | 83 | 38 | 45 | 45.8% | -5.1 |
| Wolf | 72 | 32 | 40 | 44.4% | -4.6 |
| Jeffry | 68 | 29 | 39 | 42.6% | -7.1 |
| Pai | 66 | 27 | 39 | 40.9% | -3.3 |
| Shun | 64 | 28 | 36 | 43.8% | -0.6 |
| Kage | 59 | 26 | 33 | 44.1% | -4.6 |
| Goh | 49 | 19 | 30 | 38.8% | -10.4 |
| Lion | 48 | 19 | 29 | 39.6% | -4.6 |
| Jean | 39 | 17 | 22 | 43.6% | -2.9 |
| Lau | 39 | 17 | 22 | 43.6% | -4.9 |
| Sarah | 38 | 20 | 18 | 52.6% | +2.5 |
| El Blaze | 37 | 19 | 18 | 51.4% | +0.9 |
| Vanessa | 36 | 19 | 17 | 52.8% | +2.8 |
| Lei Fei | 35 | 26 | 9 | 74.3% | +18.6 |
| Brad | 34 | 17 | 17 | 50.0% | -0.9 |
| Taka | 15 | 9 | 6 | 60.0% | +12.0 |
| Eileen | 9 | 5 | 4 | 55.6% | +1.8 |
| Dural | 3 | 0 | 3 | 0.0% | -68.0 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 126 | 63 | 63 | 50.0% | +3.0 |
|---|---|---|---|---|---|
| Breakable Half Fence | 118 | 66 | 52 | 55.9% | +5.4 |
| Rectangle | 113 | 49 | 64 | 43.4% | -7.4 |
| Octagon | 95 | 49 | 46 | 51.6% | +3.2 |
| Half Fence | 92 | 49 | 43 | 53.3% | +1.7 |
| Low Fence | 92 | 49 | 43 | 53.3% | +8.5 |
| Open | 89 | 47 | 42 | 52.8% | +4.9 |
| Single Wall | 87 | 35 | 52 | 40.2% | -10.3 |
| Breakable Full Fence | 78 | 30 | 48 | 38.5% | -10.2 |
| Full Fence and Open | 49 | 25 | 24 | 51.0% | +1.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 622 | 49.2% | 49.4% | -0.3 |
| No walls | 268 | 48.9% | 47.8% | +1.1 |
Walls against open: -1.3 points (95% range -8.5 to +5.8), p 0.720 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| okamiaoi_127 (Rank 35) | 11 | 6 | 5 | 54.5% |
|---|---|---|---|---|
| misoazy (Rank 27) | 8 | 5 | 3 | 62.5% |
| ジークリオン (Rank 36) | 8 | 3 | 5 | 37.5% |
| 失礼!スマッシュ☆彡 (Rank 25) | 8 | 5 | 3 | 62.5% |
| ShieldHolder (Rank 26) | 7 | 3 | 4 | 42.9% |
| CHASER (Rank 22) | 6 | 4 | 2 | 66.7% |
| skyward_wildcat4 (Rank 32) | 6 | 2 | 4 | 33.3% |
| t4a (Rank 24) | 6 | 1 | 5 | 16.7% |
| ほーげつ (Rank 28) | 6 | 2 | 4 | 33.3% |
| 桃之助 (Rank 22) | 6 | 4 | 2 | 66.7% |
| 雷電 (Rank 32) | 6 | 2 | 4 | 33.3% |
| ASSERT(m_pThink); (Rank 21) | 5 | 4 | 1 | 80.0% |
| BigBoin (Rank 30) | 5 | 4 | 1 | 80.0% |
| abcdkazu1986 (Rank 35) | 5 | 2 | 3 | 40.0% |
| fuuchanakira (Rank 32) | 5 | 1 | 4 | 20.0% |
| ginchuwan (Rank 27) | 5 | 4 | 1 | 80.0% |
| kuuhaku-zero9 (Rank 32) | 5 | 1 | 4 | 20.0% |
| zebra_aria (Rank 22) | 5 | 3 | 2 | 60.0% |
| ぶー (Rank 22) | 5 | 4 | 1 | 80.0% |
| コロット (Rank 29) | 5 | 2 | 3 | 40.0% |
| フォアグラ (Rank 24) | 5 | 2 | 3 | 40.0% |
| 黒シャツ (Rank 32) | 5 | 2 | 3 | 40.0% |
| DENKI_HIGE (Rank 26) | 4 | 1 | 3 | 25.0% |
| asari0727 (Rank 28) | 4 | 1 | 3 | 25.0% |
| haira_76 (Rank 30) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| コロット (Rank 29) | 2026/09/14 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| haira_76 (Rank 30) | 2026/09/14 | 4 | 3 | 1 | 75.0% |
| okamiaoi_127 (Rank 35) | 2026/09/14 | 11 | 6 | 5 | 54.5% |
| DENKI_HIGE (Rank 26) | 2026/08/31 | 4 | 1 | 3 | 25.0% |
| ジークリオン (Rank 36) | 2026/08/24 | 8 | 3 | 5 | 37.5% |
| 桃之助 (Rank 22) | 2026/08/24 | 6 | 4 | 2 | 66.7% |
| abcdkazu1986 (Rank 35) | 2026/07/31 | 5 | 2 | 3 | 40.0% |
| 雷電 (Rank 32) | 2026/07/31 | 6 | 2 | 4 | 33.3% |
| CHASER (Rank 22) | 2026/07/25 | 6 | 4 | 2 | 66.7% |
| ぶー (Rank 22) | 2026/07/25 | 5 | 4 | 1 | 80.0% |
| 失礼!スマッシュ☆彡 (Rank 25) | 2026/07/24 | 8 | 5 | 3 | 62.5% |
| fuuchanakira (Rank 32) | 2026/07/13 | 5 | 1 | 4 | 20.0% |
| misoazy (Rank 27) | 2026/07/06 | 8 | 5 | 3 | 62.5% |
| kuuhaku-zero9 (Rank 32) | 2026/07/04 | 5 | 1 | 4 | 20.0% |
| asari0727 (Rank 28) | 2026/06/28 | 4 | 1 | 3 | 25.0% |
| ほーげつ (Rank 28) | 2026/06/26 | 6 | 2 | 4 | 33.3% |
| ginchuwan (Rank 27) | 2026/06/13 | 5 | 4 | 1 | 80.0% |
| 黒シャツ (Rank 32) | 2026/06/07 | 5 | 2 | 3 | 40.0% |
| skyward_wildcat4 (Rank 32) | 2026/06/07 | 6 | 2 | 4 | 33.3% |
| フォアグラ (Rank 24) | 2026/05/25 | 5 | 2 | 3 | 40.0% |
| t4a (Rank 24) | 2026/05/24 | 6 | 1 | 5 | 16.7% |
| ShieldHolder (Rank 26) | 2026/05/18 | 7 | 3 | 4 | 42.9% |
| zebra_aria (Rank 22) | 2026/05/11 | 5 | 3 | 2 | 60.0% |
| ASSERT(m_pThink); (Rank 21) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| BigBoin (Rank 30) | 2026/04/25 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| Fade Roll Kick7K | 208 | 5.3% |
|---|---|---|
| Straight6P+K | 206 | 5.2% |
| backdash into Rising Hammer43PP | 160 | 4.0% |
| Volcano Upper4P+K | 155 | 3.9% |
| crouch dash back into Demon's Tail9P+KK | 137 | 3.5% |
| Shadow Spear6K | 133 | 3.4% |
| evade down into guardG | 102 | 2.6% |
| backdash into Double Hammer Down43P | 96 | 2.4% |
| Side Kick3K | 89 | 2.2% |
| Demon Dance9P+K into Demon's Tail9P+KK | 87 | 2.2% |
| crouch dash back into evade down | 66 | 1.7% |
| guardG into evade down | 66 | 1.7% |
| backdash into Head Smash Kick46K | 61 | 1.6% |
| Knee Attack6K | 59 | 1.5% |
| crouch dash back into Straight6P+K | 51 | 1.3% |
552 further openings account for the other 2,271 rounds.
El Blaze
| Fade Roll Kick7K | 208 | 11.9% |
|---|---|---|
| Straight6P+K | 206 | 11.8% |
| Volcano Upper4P+K | 155 | 8.9% |
| crouch dash back into Demon's Tail9P+KK | 137 | 7.9% |
| Shadow Spear6K | 133 | 7.6% |
| Demon Dance9P+K into Demon's Tail9P+KK | 87 | 5.0% |
| backdash into Head Smash Kick46K | 61 | 3.5% |
| crouch dash back into Straight6P+K | 51 | 2.9% |
| crouch dash back into evade down | 35 | 2.0% |
| crouch dash back into Hammer Smash46P+K | 29 | 1.7% |
| evade down into guardG | 29 | 1.7% |
| Shadow Strike6P | 23 | 1.3% |
| guardG into evade down | 23 | 1.3% |
| offensive move | 20 | 1.1% |
| evade up | 19 | 1.1% |
162 further openings account for the other 525 rounds.
Jeffry
| backdash into Rising Hammer43PP | 160 | 10.1% |
|---|---|---|
| backdash into Double Hammer Down43P | 96 | 6.0% |
| Side Kick3K | 89 | 5.6% |
| Knee Attack6K | 59 | 3.7% |
| evade down into guardG | 51 | 3.2% |
| Side Kick3K into guardG | 44 | 2.8% |
| Ducking Low2K+G | 38 | 2.4% |
| crouch into Side Kick3K | 35 | 2.2% |
| backdash into Tsunami Beat3K+G | 33 | 2.1% |
| backdash into Low Knuckle2P | 32 | 2.0% |
| guardG into evade down | 28 | 1.8% |
| crouch into Low Knuckle2P | 24 | 1.5% |
| Elbow Butt6P into Elbow Hammer6PP | 22 | 1.4% |
| Overblow Shoulder66P+K into Middle Hell Stab6P+K | 21 | 1.3% |
| Knee Push4K into Knee Push Wild Hook4KP | 20 | 1.3% |
214 further openings account for the other 835 rounds.
Dural
| Side Kick Combination3KKK into Backer Shift Combination3KKKK | 23 | 9.0% |
|---|---|---|
| back, down-back, down, down-forward, forward punch+kick41236P+K | 20 | 7.8% |
| evade down into guardG | 14 | 5.5% |
| Hi'en Tankyaku9K | 13 | 5.1% |
| crouch dash back into evade down | 9 | 3.5% |
| down-back, down, down-forward, forward punch+kick1236P+K | 9 | 3.5% |
| offensive move | 9 | 3.5% |
| guardG into evade down | 8 | 3.1% |
| evade down into Dragon Smash Cannon1K | 7 | 2.7% |
| Knee Kick6K into Knee Kick~Kick6KK | 5 | 1.9% |
| Somersault Kick7K into Somersault Zwei7KK | 5 | 1.9% |
| Spine Whip4P into Lumpini Combination4PK | 5 | 1.9% |
| Dash Hammer Kick66K into Knee Kick6K | 4 | 1.6% |
| Nakageri~Rapid Kick3KK into Side Kick Combination3KKK | 4 | 1.6% |
| back kick+guard4K+G | 4 | 1.6% |
80 further openings account for the other 117 rounds.
Taka
| Morotezuki66P | 35 | 21.3% |
|---|---|---|
| Ao'oni Midaremage214P+K | 20 | 12.2% |
| Kachi'age33P+K | 20 | 12.2% |
| kickK | 9 | 5.5% |
| KaminaridaikoK+G into Kaminaridaiko Hasami'uchiK+GP | 5 | 3.0% |
| guardG into evade down | 5 | 3.0% |
| crouch into Shita Harite2P | 4 | 2.4% |
| backdash into guardG | 3 | 1.8% |
| evade down into guardG | 3 | 1.8% |
| evade up into Shita Harite2P | 3 | 1.8% |
| forward dash into throwP+G | 3 | 1.8% |
| Hiji'ate6P | 2 | 1.2% |
| Kirikabu Kudaki1P+K | 2 | 1.2% |
| Mawashi Harite44P | 2 | 1.2% |
| Mawashi Harite44P into Honda Zutsuki4PP+K | 2 | 1.2% |
40 further openings account for the other 46 rounds.
Vanessa
| Defensive Style: Back Charge Kick | 14 | 12.2% |
|---|---|---|
| Defensive Style: crouch into Stinger Low Blow1P+K | 11 | 9.6% |
| Defensive Style: Spinning Savate into Heel Kick6K+G | 8 | 7.0% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 6 | 5.2% |
| Defensive Style: guard into evade down | 5 | 4.3% |
| Defensive Style: Cut-in Knee Kick | 4 | 3.5% |
| Offensive Style: Body Blow into Body Blow~Bullet Hook6PP | 4 | 3.5% |
| Defensive Style: Heel Kick | 3 | 2.6% |
| Defensive Style: backward movement into Cut-in Knee Kick6K | 3 | 2.6% |
| Defensive Style: forward movement into Hind Back Spin KickK+G | 3 | 2.6% |
| Defensive Style: forward movement into kickK | 3 | 2.6% |
| Offensive Style: Bunker Buster | 3 | 2.6% |
| Defensive Style: Ducking Body Blow into Ducking Body Smash66PP | 2 | 1.7% |
| Defensive Style: backdash into Back Charge Kick44K+G | 2 | 1.7% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 2 | 1.7% |
35 further openings account for the other 42 rounds.
Aoi
| Sanseigan66P+K into Ouda6P+K | 8 | 9.9% |
|---|---|---|
| Sodeshinken33P+K | 6 | 7.4% |
| backdash into guardG | 5 | 6.2% |
| evade down into guardG | 5 | 6.2% |
| Ryusen3P+K | 4 | 4.9% |
| Sayo'arashiP+K into Ouda6P+K | 4 | 4.9% |
| Kamageri4K | 3 | 3.7% |
| Ougimai4P | 3 | 3.7% |
| Raijinha6K into Kumogeri6KK | 3 | 3.7% |
| crouch dash back into evade down | 3 | 3.7% |
| forward movement into Sayo'arashiP+K | 3 | 3.7% |
| Ryusen3P+K into Sodeshinken33P+K | 2 | 2.5% |
| Uzumaki Shutou44P | 2 | 2.5% |
| crouch dash forward into Hou'oushu3P | 2 | 2.5% |
| forward movement into punchP | 2 | 2.5% |
25 further openings account for the other 26 rounds.
Akira
| Chouzan Housui46P+K | 1 | 33.3% |
|---|---|---|
| Senzankou66P+K into forward punch+kick6P+K | 1 | 33.3% |
| forward movement into punchP | 1 | 33.3% |
