Virtua Fighter 5 REVO · v1.10 · Region: Asia
coco_papasan
Characters played — VF5's own record
| Akira | 41 | 2,349 | 1,307 | 1,042 | 55.6% |
|---|---|---|---|---|---|
| Jacky | 40 | 1,594 | 859 | 735 | 53.9% |
| Jean | 41 | 966 | 559 | 407 | 57.9% |
| Lion | 40 | 718 | 431 | 287 | 60.0% |
| Lau | 39 | 618 | 373 | 245 | 60.4% |
| Kage | 39 | 578 | 345 | 233 | 59.7% |
| Jeffry | 36 | 364 | 227 | 137 | 62.4% |
| Taka | 27 | 26 | 21 | 5 | 80.8% |
| Wolf | 26 | 7 | 5 | 2 | 71.4% |
| El Blaze | 33 | 6 | 4 | 2 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 144 | 76 | 68 | 52.8% | +5.2 |
|---|---|---|---|---|---|
| Lion | 113 | 52 | 61 | 46.0% | -1.1 |
| Kage | 97 | 55 | 42 | 56.7% | +5.2 |
| Jacky | 74 | 36 | 38 | 48.6% | -0.1 |
| Lau | 72 | 36 | 36 | 50.0% | -3.7 |
| Shun | 62 | 23 | 39 | 37.1% | -12.0 |
| Aoi | 52 | 36 | 16 | 69.2% | +15.7 |
| Wolf | 52 | 22 | 30 | 42.3% | -6.8 |
| Jean | 50 | 30 | 20 | 60.0% | +4.6 |
| Brad | 48 | 22 | 26 | 45.8% | -2.6 |
| Goh | 44 | 22 | 22 | 50.0% | -1.9 |
| Jeffry | 41 | 20 | 21 | 48.8% | -4.7 |
| Lei Fei | 41 | 18 | 23 | 43.9% | -6.7 |
| Pai | 38 | 21 | 17 | 55.3% | -1.4 |
| Vanessa | 35 | 15 | 20 | 42.9% | -9.9 |
| Sarah | 30 | 21 | 9 | 70.0% | +15.3 |
| El Blaze | 29 | 14 | 15 | 48.3% | -3.0 |
| Taka | 20 | 9 | 11 | 45.0% | -7.2 |
| Eileen | 19 | 10 | 9 | 52.6% | +5.8 |
| Dural | 2 | 1 | 1 | 50.0% | +2.2 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 124 | 55 | 69 | 44.4% | -5.8 |
|---|---|---|---|---|---|
| Octagon | 116 | 61 | 55 | 52.6% | +0.4 |
| Breakable Half Fence | 115 | 62 | 53 | 53.9% | +3.3 |
| Half Fence | 105 | 62 | 43 | 59.0% | +8.6 |
| Single Wall | 101 | 53 | 48 | 52.5% | +1.6 |
| Breakable Full Fence | 100 | 48 | 52 | 48.0% | -4.3 |
| Rectangle | 100 | 51 | 49 | 51.0% | +2.7 |
| Full Fence | 99 | 37 | 62 | 37.4% | -13.7 |
| Low Fence | 94 | 52 | 42 | 55.3% | +4.5 |
| Full Fence and Open | 45 | 20 | 25 | 44.4% | -3.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 635 | 50.6% | 50.8% | -0.3 |
| No walls | 319 | 50.2% | 50.5% | -0.3 |
Walls against open: +0.0 points (95% range -6.8 to +6.8), p 0.997 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ちび太☆らふぁ~る (Rank 42) | 35 | 19 | 16 | 54.3% |
|---|---|---|---|---|
| stepan_BVFA (Rank 38) | 25 | 15 | 10 | 60.0% |
| でんでんでん123V (Rank 39) | 21 | 11 | 10 | 52.4% |
| KA-GO (Rank 39) | 19 | 10 | 9 | 52.6% |
| 苦道訓|kudoukun_goh (Rank 39) | 19 | 8 | 11 | 42.1% |
| あむざん (Rank 42) | 18 | 6 | 12 | 33.3% |
| おむすび山▲かずkaz_kcj (Rank 39) | 18 | 10 | 8 | 55.6% |
| おかし (Rank 42) | 16 | 3 | 13 | 18.8% |
| くろね@のびしろF (Rank 36) | 16 | 11 | 5 | 68.8% |
| CrossGorgonzola (Rank 41) | 15 | 3 | 12 | 20.0% |
| cyborgG (Rank 38) | 14 | 7 | 7 | 50.0% |
| ひらがなであおき (Rank 41) | 14 | 5 | 9 | 35.7% |
| ヘニオ (Rank 33) | 14 | 10 | 4 | 71.4% |
| 初代マサオ (Rank 38) | 14 | 7 | 7 | 50.0% |
| 究極無敵 (Rank 38) | 14 | 8 | 6 | 57.1% |
| VF12360-PC (Rank 38) | 13 | 7 | 6 | 53.9% |
| 空き缶。 (Rank 40) | 13 | 7 | 6 | 53.9% |
| ゲッパー (Rank 38) | 12 | 8 | 4 | 66.7% |
| expensive-sand (Rank 38) | 11 | 3 | 8 | 27.3% |
| kagesada (Rank 40) | 11 | 8 | 3 | 72.7% |
| らうらう (Rank 37) | 11 | 8 | 3 | 72.7% |
| 貧乏リオン/binboulion (Rank 37) | 11 | 5 | 6 | 45.5% |
| megadeth0112 (Rank 38) | 10 | 5 | 5 | 50.0% |
| 〔ネ単〕-ZEN- (Rank 38) | 9 | 7 | 2 | 77.8% |
| ラーメン「おおぼし」 (Rank 37) | 9 | 3 | 6 | 33.3% |
Most played opponents, most recent first
| 貧乏リオン/binboulion (Rank 37) | 2026/08/03 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| 苦道訓|kudoukun_goh (Rank 39) | 2026/08/03 | 19 | 8 | 11 | 42.1% |
| CrossGorgonzola (Rank 41) | 2026/08/02 | 15 | 3 | 12 | 20.0% |
| cyborgG (Rank 38) | 2026/08/02 | 14 | 7 | 7 | 50.0% |
| でんでんでん123V (Rank 39) | 2026/08/02 | 21 | 11 | 10 | 52.4% |
| 究極無敵 (Rank 38) | 2026/08/02 | 14 | 8 | 6 | 57.1% |
| KA-GO (Rank 39) | 2026/07/31 | 19 | 10 | 9 | 52.6% |
| くろね@のびしろF (Rank 36) | 2026/07/27 | 16 | 11 | 5 | 68.8% |
| stepan_BVFA (Rank 38) | 2026/07/27 | 25 | 15 | 10 | 60.0% |
| megadeth0112 (Rank 38) | 2026/07/26 | 10 | 5 | 5 | 50.0% |
| ゲッパー (Rank 38) | 2026/07/25 | 12 | 8 | 4 | 66.7% |
| あむざん (Rank 42) | 2026/07/23 | 18 | 6 | 12 | 33.3% |
| 空き缶。 (Rank 40) | 2026/07/20 | 13 | 7 | 6 | 53.9% |
| VF12360-PC (Rank 38) | 2026/07/17 | 13 | 7 | 6 | 53.9% |
| ひらがなであおき (Rank 41) | 2026/07/17 | 14 | 5 | 9 | 35.7% |
| 〔ネ単〕-ZEN- (Rank 38) | 2026/07/14 | 9 | 7 | 2 | 77.8% |
| ちび太☆らふぁ~る (Rank 42) | 2026/06/27 | 35 | 19 | 16 | 54.3% |
| らうらう (Rank 37) | 2026/06/27 | 11 | 8 | 3 | 72.7% |
| 初代マサオ (Rank 38) | 2026/06/25 | 14 | 7 | 7 | 50.0% |
| おかし (Rank 42) | 2026/06/24 | 16 | 3 | 13 | 18.8% |
| おむすび山▲かずkaz_kcj (Rank 39) | 2026/06/20 | 18 | 10 | 8 | 55.6% |
| kagesada (Rank 40) | 2026/06/14 | 11 | 8 | 3 | 72.7% |
| expensive-sand (Rank 38) | 2026/06/06 | 11 | 3 | 8 | 27.3% |
| ヘニオ (Rank 33) | 2026/06/04 | 14 | 10 | 4 | 71.4% |
| ラーメン「おおぼし」 (Rank 37) | 2026/05/11 | 9 | 3 | 6 | 33.3% |
Round openings
Every character
| backdash into evade up | 539 | 12.4% |
|---|---|---|
| forward movement into punchP | 334 | 7.7% |
| backdash into evade down | 321 | 7.4% |
| Rimon Chouchu66P | 144 | 3.3% |
| throwP+G | 125 | 2.9% |
| punchP | 91 | 2.1% |
| forward dash into throwP+G | 71 | 1.6% |
| backdash into throwP+G | 56 | 1.3% |
| guardG | 54 | 1.2% |
| Geimon Tessen46P+K+G | 42 | 1.0% |
| backdash into Jouho Senshou46P | 40 | 0.9% |
| forward dash into evade up | 40 | 0.9% |
| backdash into Junho Chushou33P | 36 | 0.8% |
| Chugeki6P | 32 | 0.7% |
| backdash into punchP | 32 | 0.7% |
717 further openings account for the other 2,384 rounds.
Counted from 1,062 of the 1,063 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P | 144 | 10.8% |
|---|---|---|
| backdash into evade up | 108 | 8.1% |
| backdash into evade down | 98 | 7.4% |
| forward movement into punchP | 56 | 4.2% |
| throwP+G | 56 | 4.2% |
| forward dash into throwP+G | 51 | 3.8% |
| Geimon Tessen46P+K+G | 42 | 3.1% |
| backdash into Jouho Senshou46P | 40 | 3.0% |
| punchP | 29 | 2.2% |
| forward dash into Jouho Touken6P | 28 | 2.1% |
| Rimon Chouchu66P into forward dash | 27 | 2.0% |
| forward dash into Geimon Tessen46P+K+G | 26 | 1.9% |
| Rimon Chouchu66P into crouch dash forward | 21 | 1.6% |
| backdash into Jouho Touken6P | 20 | 1.5% |
| backdash into Koboku214P | 20 | 1.5% |
165 further openings account for the other 566 rounds.
Jacky
| backdash into evade up | 132 | 17.9% |
|---|---|---|
| forward movement into punchP | 50 | 6.8% |
| backdash into evade down | 45 | 6.1% |
| forward movement into Jab StraightPP | 29 | 3.9% |
| Middle Smash6P | 23 | 3.1% |
| backdash into Spin Heel Sword4K+G | 18 | 2.4% |
| Low Spin Kick1K+G | 17 | 2.3% |
| backdash into Rib CrushPP6PPP | 16 | 2.2% |
| crouch into Low Spin Kick1K+G | 16 | 2.2% |
| Bil Jee6P+K into forward movement | 14 | 1.9% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 13 | 1.8% |
| punchP into Jab StraightPP | 13 | 1.8% |
| backdash into throwP+G | 11 | 1.5% |
| backdash into Long Stride Back Knuckle4P+K | 10 | 1.4% |
| backdash into punchP | 10 | 1.4% |
152 further openings account for the other 322 rounds.
Lau
| backdash into evade up | 99 | 15.3% |
|---|---|---|
| backdash into evade down | 66 | 10.2% |
| forward movement into punchP | 40 | 6.2% |
| backdash into Junho Chushou33P | 36 | 5.6% |
| Chugeki6P | 32 | 4.9% |
| backdash into Sako Soushou4P+K | 23 | 3.5% |
| throwP+G | 17 | 2.6% |
| backdash into Chisoutai2K+G | 16 | 2.5% |
| backdash into Kosoushou46P | 11 | 1.7% |
| Kosoushou46P into forward movement | 10 | 1.5% |
| backdash into Junho Renshou33PP | 10 | 1.5% |
| Shakashou3P into RenshouPP | 9 | 1.4% |
| backdash into throwP+G | 9 | 1.4% |
| throwP+G into forward movement | 8 | 1.2% |
| backdash into Honten Rakutoutai46K+G | 7 | 1.1% |
130 further openings account for the other 255 rounds.
Jean
| forward movement into punchP | 83 | 15.5% |
|---|---|---|
| backdash into evade up | 51 | 9.5% |
| Yoko'enpi6P | 31 | 5.8% |
| forward dash into Yoko'enpi6P | 31 | 5.8% |
| throwP+G | 31 | 5.8% |
| backdash into evade down | 29 | 5.4% |
| Gyaku Seikenzuki66P | 28 | 5.2% |
| punchP | 22 | 4.1% |
| forward dash into throwP+G | 18 | 3.4% |
| backdash into Gyaku Seikenzuki66P | 14 | 2.6% |
| backdash into Kake'uchi46P | 13 | 2.4% |
| backdash into Yoko'enpi6P | 11 | 2.0% |
| backdash into punchP | 8 | 1.5% |
| forward movement into KounirenPP | 7 | 1.3% |
| guardG | 7 | 1.3% |
91 further openings account for the other 153 rounds.
Lion
| backdash into evade up | 54 | 13.0% |
|---|---|---|
| forward movement into punchP | 31 | 7.5% |
| Banchu6P | 27 | 6.5% |
| backdash into evade down | 24 | 5.8% |
| Ukoushin46P+K | 12 | 2.9% |
| backdash into Senshippo66P | 11 | 2.6% |
| guardG | 11 | 2.6% |
| throwP+G | 11 | 2.6% |
| backdash into Sentai4K | 8 | 1.9% |
| backward movement into evade up | 8 | 1.9% |
| forward movement into Koushu RensuiPP | 8 | 1.9% |
| Juchou Senshou8P+K | 7 | 1.7% |
| backdash into Kishitsu Kasensou43P | 7 | 1.7% |
| backdash into Souji SenpuP+K | 7 | 1.7% |
| punchP | 7 | 1.7% |
112 further openings account for the other 183 rounds.
Counted from 101 of the 102 matches played. The rest were not pulled for openings.
Jeffry
| backdash into evade up | 50 | 12.3% |
|---|---|---|
| forward movement into punchP | 50 | 12.3% |
| backdash into evade down | 39 | 9.6% |
| backdash into Full Swing Double Hammer41236P+K | 18 | 4.4% |
| punchP | 15 | 3.7% |
| backdash into Head Attack46P+K | 10 | 2.5% |
| forward movement into Double KnucklePP | 10 | 2.5% |
| backdash into Tsunami Beat3K+G | 9 | 2.2% |
| punchP into Double KnucklePP | 9 | 2.2% |
| forward movement into Double Knuckle~UpperPPP | 7 | 1.7% |
| Elbow Butt6P | 6 | 1.5% |
| guardG | 6 | 1.5% |
| backdash into Megaton Knuckle43P+K | 5 | 1.2% |
| forward dash into evade up | 5 | 1.2% |
| backdash into Kenka Hook46P | 4 | 1.0% |
113 further openings account for the other 163 rounds.
Kage
| backdash into evade up | 41 | 17.8% |
|---|---|---|
| backdash into evade down | 20 | 8.7% |
| forward movement into punchP | 18 | 7.8% |
| forward movement into ResshouPP | 8 | 3.5% |
| Hagakure-ryu In Raijingeki46P+K | 6 | 2.6% |
| Rasen4P | 6 | 2.6% |
| backdash into Doukudaki46K | 6 | 2.6% |
| backdash into Hiji'uchi6P | 6 | 2.6% |
| backdash into Nakageri3K | 6 | 2.6% |
| backdash into throwP+G | 6 | 2.6% |
| backdash into punchP | 5 | 2.2% |
| punchP | 5 | 2.2% |
| Hiji'uchi6P | 4 | 1.7% |
| backdash into Rasen4P | 4 | 1.7% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 1.3% |
67 further openings account for the other 86 rounds.
Taka
| backdash into evade up | 4 | 22.2% |
|---|---|---|
| forward movement into punchP | 3 | 16.7% |
| Hiji'ate6P into Shita Harite2P | 1 | 5.6% |
| Tsuppari 2PP into Tsuppari 3PPP | 1 | 5.6% |
| backdash into Chu Tsuppari6P+K | 1 | 5.6% |
| backdash into Kachi'age33P+K | 1 | 5.6% |
| backdash into Kumoyaburi4P+K | 1 | 5.6% |
| backdash into Mageryu46P | 1 | 5.6% |
| backdash into Takatsumehashi3P+K | 1 | 5.6% |
| crouch dash forward into evade up | 1 | 5.6% |
| forward movement into Hiji'ate6P | 1 | 5.6% |
| punchP into Hiji'ate6P | 1 | 5.6% |
| punchP into Tsuppari 2PP | 1 | 5.6% |
Wolf
| crouch into Low Hammer2P | 3 | 25.0% |
|---|---|---|
| forward movement into punchP | 3 | 25.0% |
| Arrow Knuckle3P | 1 | 8.3% |
| backdash into throwP+G | 1 | 8.3% |
| forward movement into Jab StraightPP | 1 | 8.3% |
| forward movement into One Two UpperPPP | 1 | 8.3% |
| guardG into Heavy Middle Kick3K+G | 1 | 8.3% |
| punchP into Screw Hook63214P | 1 | 8.3% |
