VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

E_E_Encarnacion

Career matches1,760
Career win rate68.3%
Round win rate48.9%
Peak rank35
Distinct opponents20
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3337022814261.6%
El Blaze3536626210471.6%
Kage3435224410869.3%
Jeffry322271547367.8%
Jean30157976061.8%
Wolf30134944070.2%
Goh99762376.8%
Taka5547885.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira114736.4%-10.3
Jeffry84450.0%+8.6
El Blaze74357.1%+8.2
Goh41325.0%-31.1
Jacky43175.0%+29.8
Sarah42250.0%+5.4
Wolf32166.7%-8.9
Jean1010.0%-66.2
Lion110100.0%+59.6
Shun110100.0%+49.6
Vanessa1010.0%-52.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open104640.0%-16.5
Breakable Half Fence74357.1%+12.7
Full Fence73442.9%-8.6
Rectangle64266.7%+22.4
Octagon52340.0%-15.2
Half Fence43175.0%+30.9
Breakable Full Fence2020.0%-45.0
Single Wall110100.0%+59.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3151.6%48.4%+3.2
No walls1145.5%51.8%-6.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

gans.sk602 (Rank 32)2026/07/1732166.7%
猫鼻 (Rank 31)2026/07/17220100.0%
ルビーロマン葵 (Rank 30)2026/06/28110100.0%
楓 (Rank 33)2026/06/2841325.0%
ぬっき~@赫眼☆赫子 (Rank 34)2026/06/1521150.0%
コラーゲン (Rank 30)2026/06/151010.0%
gairoku88 (Rank 30)2026/05/28110100.0%
yamaneko (Rank 34)2026/05/28110100.0%
司馬 威太郎 (Rank 34)2026/05/281010.0%
LEO (Rank 32)2026/05/2453260.0%
junkman (Rank 37)2026/05/221010.0%
MikuMartineau (Rank 31)2026/05/221010.0%
保育園中退 (Rank 37)2026/05/1373442.9%
お~ちゃん (Rank 34)2026/05/0632166.7%
M&E (Rank 22)2026/04/22220100.0%
nanami.madogiwa (Rank 30)2026/04/2231233.3%
rikojjang (Rank 40)2026/04/222020.0%
Laphroaig10 (Rank 36)2026/04/221010.0%
撫でシコJAPAN (Rank 36)2026/04/2031233.3%
hahaha (Rank 27)2026/04/09110100.0%

Round openings

Every character

forward movement into punchP168.7%
backdash into evade down73.8%
Spin Heel Sword4K+G into forward movement63.3%
backdash into Double Hammer Down43P63.3%
backdash into Hagakure-ryu In Raijingeki46P+K63.3%
Long Stride Back Knuckle4P+K52.7%
Low Hammer2P52.7%
Low Knuckle2P52.7%
Middle Hell Stab6P+K52.7%
Shadow Strike6P52.7%
Demon Dance9P+K into Demon's Tail9P+KK42.2%
Senpujin2P+K42.2%
Slant Back Knuckle1P42.2%
backdash into High-Speed Jab46P42.2%
backdash into evade up42.2%

61 further openings account for the other 98 rounds.

Jacky

Spin Heel Sword4K+G into forward movement614.3%
forward movement into punchP614.3%
Long Stride Back Knuckle4P+K511.9%
Slant Back Knuckle1P49.5%
Middle Smash6P24.8%
Squat Straight2P24.8%
backdash into Beat KnuckleP+K24.8%
backdash into Bil Jee6P+K24.8%
backdash into Spin Heel Sword4K+G24.8%
forward movement into Punch High KickPK24.8%
Long Stride Back Knuckle4P+K into Beat KnuckleP+K12.4%
Slant Back Knuckle1P into kickK12.4%
backdash into Beat & Back KnuckleP+KP12.4%
backdash into Beat Spin KickP+KK12.4%
backdash into High Angle Upper Kick6K12.4%

4 further openings account for the other 4 rounds.

El Blaze

Shadow Strike6P512.5%
Demon Dance9P+K into Demon's Tail9P+KK410.0%
backdash into High-Speed Jab46P410.0%
forward movement into punchP410.0%
Sit Jab2P37.5%
backdash into Darkness Sword43K+G37.5%
backdash into Head Smash Kick46K37.5%
backdash into Volcano Upper4P+K37.5%
backdash into evade down25.0%
backdash into punchP25.0%
Shadow Strike6P into kickK12.5%
Volcano Upper4P+K12.5%
backdash into Shouda46PP12.5%
backdash into forward dash12.5%
backdash into throwP+G12.5%

2 further openings account for the other 2 rounds.

Jeffry

backdash into Double Hammer Down43P616.2%
Low Knuckle2P513.5%
Middle Hell Stab6P+K513.5%
backward movement into Toe Kick2K410.8%
Hammer Slide1P38.1%
forward movement into punchP25.4%
Overblow Shoulder66P+K12.7%
backdash into Full Swing Upper33P12.7%
backdash into Head Attack46P+K12.7%
backdash into Kenka Hook46P12.7%
backdash into Scoop Kick4K+G12.7%
backdash into Smash Upper3P12.7%
backdash into evade up12.7%
backdash into throwP+G12.7%
backward movement into backdash12.7%

3 further openings account for the other 3 rounds.

Kage

backdash into Hagakure-ryu In Raijingeki46P+K618.2%
Senpujin2P+K412.1%
Rasen4P39.1%
backdash into Senpujin2P+K39.1%
Jizuridan2P26.1%
backdash into Rasen Fujin3KP26.1%
backdash into evade down26.1%
Hiji'uchi6P13.0%
Jizuridan2P into Fusenjin3P13.0%
Rasen4P into kickK13.0%
backdash into Hiji'uchi6P13.0%
backdash into Ogami IssenKP13.0%
backdash into backward movement13.0%
backdash into evade up13.0%
backward movement into Senpujin2P+K13.0%

3 further openings account for the other 3 rounds.

Wolf

Low Hammer2P517.2%
crouch into Low Hammer2P413.8%
backdash into evade down310.3%
forward movement into punchP310.3%
backdash into Body Blow6P26.9%
backdash into Elbow Butt4P26.9%
backdash into Mow Down Chop1P+K26.9%
forward movement into Jab StraightPP26.9%
Low Hammer2P into evade down13.5%
Screw Hook63214P13.5%
backdash into Gasp Kneel Palm Bomb6P+K13.5%
backdash into evade up13.5%
evade down into forward dash13.5%
forward movement into One Two UpperPPP13.5%

Jean

Shitanagi Shutou1P133.3%
backdash into Doumawashi Kaitengeri46K+G133.3%
crouch into Shitamaeken2P133.3%