Virtua Fighter 5 REVO · v1.10 · Region: Asia
E_E_Encarnacion
Characters played — VF5's own record
| Jacky | 33 | 370 | 228 | 142 | 61.6% |
|---|---|---|---|---|---|
| El Blaze | 35 | 366 | 262 | 104 | 71.6% |
| Kage | 34 | 352 | 244 | 108 | 69.3% |
| Jeffry | 32 | 227 | 154 | 73 | 67.8% |
| Jean | 30 | 157 | 97 | 60 | 61.8% |
| Wolf | 30 | 134 | 94 | 40 | 70.2% |
| Goh | — | 99 | 76 | 23 | 76.8% |
| Taka | — | 55 | 47 | 8 | 85.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 11 | 4 | 7 | 36.4% | -10.3 |
|---|---|---|---|---|---|
| Jeffry | 8 | 4 | 4 | 50.0% | +8.6 |
| El Blaze | 7 | 4 | 3 | 57.1% | +8.2 |
| Goh | 4 | 1 | 3 | 25.0% | -31.1 |
| Jacky | 4 | 3 | 1 | 75.0% | +29.8 |
| Sarah | 4 | 2 | 2 | 50.0% | +5.4 |
| Wolf | 3 | 2 | 1 | 66.7% | -8.9 |
| Jean | 1 | 0 | 1 | 0.0% | -66.2 |
| Lion | 1 | 1 | 0 | 100.0% | +59.6 |
| Shun | 1 | 1 | 0 | 100.0% | +49.6 |
| Vanessa | 1 | 0 | 1 | 0.0% | -52.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 10 | 4 | 6 | 40.0% | -16.5 |
|---|---|---|---|---|---|
| Breakable Half Fence | 7 | 4 | 3 | 57.1% | +12.7 |
| Full Fence | 7 | 3 | 4 | 42.9% | -8.6 |
| Rectangle | 6 | 4 | 2 | 66.7% | +22.4 |
| Octagon | 5 | 2 | 3 | 40.0% | -15.2 |
| Half Fence | 4 | 3 | 1 | 75.0% | +30.9 |
| Breakable Full Fence | 2 | 0 | 2 | 0.0% | -45.0 |
| Single Wall | 1 | 1 | 0 | 100.0% | +59.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 31 | 51.6% | 48.4% | +3.2 |
| No walls | 11 | 45.5% | 51.8% | -6.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 保育園中退 (Rank 37) | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|
| LEO (Rank 32) | 5 | 3 | 2 | 60.0% |
| 楓 (Rank 33) | 4 | 1 | 3 | 25.0% |
| gans.sk602 (Rank 32) | 3 | 2 | 1 | 66.7% |
| nanami.madogiwa (Rank 30) | 3 | 1 | 2 | 33.3% |
| お~ちゃん (Rank 34) | 3 | 2 | 1 | 66.7% |
| 撫でシコJAPAN (Rank 36) | 3 | 1 | 2 | 33.3% |
| M&E (Rank 22) | 2 | 2 | 0 | 100.0% |
| rikojjang (Rank 40) | 2 | 0 | 2 | 0.0% |
| ぬっき~@赫眼☆赫子 (Rank 34) | 2 | 1 | 1 | 50.0% |
| 猫鼻 (Rank 31) | 2 | 2 | 0 | 100.0% |
| Laphroaig10 (Rank 36) | 1 | 0 | 1 | 0.0% |
| MikuMartineau (Rank 31) | 1 | 0 | 1 | 0.0% |
| gairoku88 (Rank 30) | 1 | 1 | 0 | 100.0% |
| hahaha (Rank 27) | 1 | 1 | 0 | 100.0% |
| junkman (Rank 37) | 1 | 0 | 1 | 0.0% |
| yamaneko (Rank 34) | 1 | 1 | 0 | 100.0% |
| コラーゲン (Rank 30) | 1 | 0 | 1 | 0.0% |
| ルビーロマン葵 (Rank 30) | 1 | 1 | 0 | 100.0% |
| 司馬 威太郎 (Rank 34) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| gans.sk602 (Rank 32) | 2026/07/17 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| 猫鼻 (Rank 31) | 2026/07/17 | 2 | 2 | 0 | 100.0% |
| ルビーロマン葵 (Rank 30) | 2026/06/28 | 1 | 1 | 0 | 100.0% |
| 楓 (Rank 33) | 2026/06/28 | 4 | 1 | 3 | 25.0% |
| ぬっき~@赫眼☆赫子 (Rank 34) | 2026/06/15 | 2 | 1 | 1 | 50.0% |
| コラーゲン (Rank 30) | 2026/06/15 | 1 | 0 | 1 | 0.0% |
| gairoku88 (Rank 30) | 2026/05/28 | 1 | 1 | 0 | 100.0% |
| yamaneko (Rank 34) | 2026/05/28 | 1 | 1 | 0 | 100.0% |
| 司馬 威太郎 (Rank 34) | 2026/05/28 | 1 | 0 | 1 | 0.0% |
| LEO (Rank 32) | 2026/05/24 | 5 | 3 | 2 | 60.0% |
| junkman (Rank 37) | 2026/05/22 | 1 | 0 | 1 | 0.0% |
| MikuMartineau (Rank 31) | 2026/05/22 | 1 | 0 | 1 | 0.0% |
| 保育園中退 (Rank 37) | 2026/05/13 | 7 | 3 | 4 | 42.9% |
| お~ちゃん (Rank 34) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| M&E (Rank 22) | 2026/04/22 | 2 | 2 | 0 | 100.0% |
| nanami.madogiwa (Rank 30) | 2026/04/22 | 3 | 1 | 2 | 33.3% |
| rikojjang (Rank 40) | 2026/04/22 | 2 | 0 | 2 | 0.0% |
| Laphroaig10 (Rank 36) | 2026/04/22 | 1 | 0 | 1 | 0.0% |
| 撫でシコJAPAN (Rank 36) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| hahaha (Rank 27) | 2026/04/09 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 16 | 8.7% |
|---|---|---|
| backdash into evade down | 7 | 3.8% |
| Spin Heel Sword4K+G into forward movement | 6 | 3.3% |
| backdash into Double Hammer Down43P | 6 | 3.3% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 6 | 3.3% |
| Long Stride Back Knuckle4P+K | 5 | 2.7% |
| Low Hammer2P | 5 | 2.7% |
| Low Knuckle2P | 5 | 2.7% |
| Middle Hell Stab6P+K | 5 | 2.7% |
| Shadow Strike6P | 5 | 2.7% |
| Demon Dance9P+K into Demon's Tail9P+KK | 4 | 2.2% |
| Senpujin2P+K | 4 | 2.2% |
| Slant Back Knuckle1P | 4 | 2.2% |
| backdash into High-Speed Jab46P | 4 | 2.2% |
| backdash into evade up | 4 | 2.2% |
61 further openings account for the other 98 rounds.
Jacky
| Spin Heel Sword4K+G into forward movement | 6 | 14.3% |
|---|---|---|
| forward movement into punchP | 6 | 14.3% |
| Long Stride Back Knuckle4P+K | 5 | 11.9% |
| Slant Back Knuckle1P | 4 | 9.5% |
| Middle Smash6P | 2 | 4.8% |
| Squat Straight2P | 2 | 4.8% |
| backdash into Beat KnuckleP+K | 2 | 4.8% |
| backdash into Bil Jee6P+K | 2 | 4.8% |
| backdash into Spin Heel Sword4K+G | 2 | 4.8% |
| forward movement into Punch High KickPK | 2 | 4.8% |
| Long Stride Back Knuckle4P+K into Beat KnuckleP+K | 1 | 2.4% |
| Slant Back Knuckle1P into kickK | 1 | 2.4% |
| backdash into Beat & Back KnuckleP+KP | 1 | 2.4% |
| backdash into Beat Spin KickP+KK | 1 | 2.4% |
| backdash into High Angle Upper Kick6K | 1 | 2.4% |
4 further openings account for the other 4 rounds.
El Blaze
| Shadow Strike6P | 5 | 12.5% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 4 | 10.0% |
| backdash into High-Speed Jab46P | 4 | 10.0% |
| forward movement into punchP | 4 | 10.0% |
| Sit Jab2P | 3 | 7.5% |
| backdash into Darkness Sword43K+G | 3 | 7.5% |
| backdash into Head Smash Kick46K | 3 | 7.5% |
| backdash into Volcano Upper4P+K | 3 | 7.5% |
| backdash into evade down | 2 | 5.0% |
| backdash into punchP | 2 | 5.0% |
| Shadow Strike6P into kickK | 1 | 2.5% |
| Volcano Upper4P+K | 1 | 2.5% |
| backdash into Shouda46PP | 1 | 2.5% |
| backdash into forward dash | 1 | 2.5% |
| backdash into throwP+G | 1 | 2.5% |
2 further openings account for the other 2 rounds.
Jeffry
| backdash into Double Hammer Down43P | 6 | 16.2% |
|---|---|---|
| Low Knuckle2P | 5 | 13.5% |
| Middle Hell Stab6P+K | 5 | 13.5% |
| backward movement into Toe Kick2K | 4 | 10.8% |
| Hammer Slide1P | 3 | 8.1% |
| forward movement into punchP | 2 | 5.4% |
| Overblow Shoulder66P+K | 1 | 2.7% |
| backdash into Full Swing Upper33P | 1 | 2.7% |
| backdash into Head Attack46P+K | 1 | 2.7% |
| backdash into Kenka Hook46P | 1 | 2.7% |
| backdash into Scoop Kick4K+G | 1 | 2.7% |
| backdash into Smash Upper3P | 1 | 2.7% |
| backdash into evade up | 1 | 2.7% |
| backdash into throwP+G | 1 | 2.7% |
| backward movement into backdash | 1 | 2.7% |
3 further openings account for the other 3 rounds.
Kage
| backdash into Hagakure-ryu In Raijingeki46P+K | 6 | 18.2% |
|---|---|---|
| Senpujin2P+K | 4 | 12.1% |
| Rasen4P | 3 | 9.1% |
| backdash into Senpujin2P+K | 3 | 9.1% |
| Jizuridan2P | 2 | 6.1% |
| backdash into Rasen Fujin3KP | 2 | 6.1% |
| backdash into evade down | 2 | 6.1% |
| Hiji'uchi6P | 1 | 3.0% |
| Jizuridan2P into Fusenjin3P | 1 | 3.0% |
| Rasen4P into kickK | 1 | 3.0% |
| backdash into Hiji'uchi6P | 1 | 3.0% |
| backdash into Ogami IssenKP | 1 | 3.0% |
| backdash into backward movement | 1 | 3.0% |
| backdash into evade up | 1 | 3.0% |
| backward movement into Senpujin2P+K | 1 | 3.0% |
3 further openings account for the other 3 rounds.
Wolf
| Low Hammer2P | 5 | 17.2% |
|---|---|---|
| crouch into Low Hammer2P | 4 | 13.8% |
| backdash into evade down | 3 | 10.3% |
| forward movement into punchP | 3 | 10.3% |
| backdash into Body Blow6P | 2 | 6.9% |
| backdash into Elbow Butt4P | 2 | 6.9% |
| backdash into Mow Down Chop1P+K | 2 | 6.9% |
| forward movement into Jab StraightPP | 2 | 6.9% |
| Low Hammer2P into evade down | 1 | 3.5% |
| Screw Hook63214P | 1 | 3.5% |
| backdash into Gasp Kneel Palm Bomb6P+K | 1 | 3.5% |
| backdash into evade up | 1 | 3.5% |
| evade down into forward dash | 1 | 3.5% |
| forward movement into One Two UpperPPP | 1 | 3.5% |
Jean
| Shitanagi Shutou1P | 1 | 33.3% |
|---|---|---|
| backdash into Doumawashi Kaitengeri46K+G | 1 | 33.3% |
| crouch into Shitamaeken2P | 1 | 33.3% |
