VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Kage

JAYABOX

Career matches2,081
Career win rate61.3%
Round win rate54.2%
Peak rank31
Distinct opponents84
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage3164935229754.2%
Brad3036821115757.3%
Lei Fei2731118412759.2%
Lion302621897372.1%
Jeffry292091317862.7%
Lau27103772674.8%
Jacky2262392362.9%
Sarah2561471477.0%
Goh213123874.2%
Pai242523292.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira69442563.8%+4.0
Wolf49321765.3%+2.9
Jacky40221855.0%-0.7
Vanessa35181751.4%-2.5
Jean2114766.7%+15.0
Shun169756.2%-3.3
Lei Fei156940.0%-8.1
Aoi1410471.4%+17.2
Jeffry136746.1%-9.6
Brad106460.0%-3.1
Pai104640.0%-12.6
Goh84450.0%-8.6
Sarah86275.0%+16.4
El Blaze71614.3%-41.1
Kage72528.6%-26.1
Lau74357.1%-2.6
Dural53260.0%+15.2
Taka54180.0%+9.6
Lion42250.0%-8.7

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence45291664.4%+6.6
Breakable Half Fence40271367.5%+15.0
Rectangle37191851.4%-5.1
Breakable Full Fence36181850.0%-8.2
Single Wall35142140.0%-16.3
Open33221166.7%+13.2
Low Fence30191163.3%+1.0
Half Fence29121741.4%-23.0
Octagon29171258.6%+0.0
Full Fence and Open137653.9%-1.0

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21656.5%57.6%-1.2
No walls9856.1%57.0%-0.9

Walls against open: -0.2 points (95% range -11.9 to +11.4), p 0.966 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

けいすけ新宿 (Rank 31)39182146.1%
μ (Rank 27)1812666.7%
calmknight[냠냠] (Rank 30)169756.2%
maripon (Rank 30)129375.0%
てーらい (Rank 32)124833.3%
준형이앨보적당히 (Rank 29)105550.0%
Gun-Interceptor (Rank 27)94544.4%
ぽん (Rank 24)95455.6%
エルモchYT★プなれ★ (Rank 29)84450.0%
しゅうまい (Rank 23)74357.1%
a39611619 (Rank 21)660100.0%
imhanzo (Rank 27)64266.7%
jinjin (Rank 32)62433.3%
kimxxxtt (Rank 23)63350.0%
究極無敵 (Rank 30)63350.0%
gans.sk602 (Rank 31)54180.0%
hahaha (Rank 28)53260.0%
nekodiver2 (Rank 21)550100.0%
okb@j>おーけーびー (Rank 31)53260.0%
yuzu (Rank 28)54180.0%
あーにぃ (Rank 28)54180.0%
うをん (Rank 28)550100.0%
ブルマ天国 (Rank 26)54180.0%
Light (Rank 29)42250.0%
鳥系男子-チャコール- (Rank 29)42250.0%

Most played opponents, most recent first

エルモchYT★プなれ★ (Rank 29)2026/09/1384450.0%
jinjin (Rank 32)2026/09/1362433.3%
calmknight[냠냠] (Rank 30)2026/09/12169756.2%
hahaha (Rank 28)2026/09/0853260.0%
kimxxxtt (Rank 23)2026/09/0263350.0%
Gun-Interceptor (Rank 27)2026/08/3094544.4%
nekodiver2 (Rank 21)2026/08/30550100.0%
okb@j>おーけーびー (Rank 31)2026/08/2153260.0%
μ (Rank 27)2026/08/211812666.7%
Light (Rank 29)2026/08/0242250.0%
てーらい (Rank 32)2026/07/31124833.3%
しゅうまい (Rank 23)2026/07/2674357.1%
gans.sk602 (Rank 31)2026/07/2454180.0%
鳥系男子-チャコール- (Rank 29)2026/07/2342250.0%
けいすけ新宿 (Rank 31)2026/07/1739182146.1%
maripon (Rank 30)2026/07/16129375.0%
ブルマ天国 (Rank 26)2026/07/1454180.0%
준형이앨보적당히 (Rank 29)2026/06/21105550.0%
ぽん (Rank 24)2026/06/2095455.6%
imhanzo (Rank 27)2026/06/1964266.7%
a39611619 (Rank 21)2026/05/27660100.0%
yuzu (Rank 28)2026/05/1254180.0%
あーにぃ (Rank 28)2026/05/0654180.0%
究極無敵 (Rank 30)2026/05/0663350.0%
うをん (Rank 28)2026/05/05550100.0%

Round openings

Every character

backdash into evade down30822.1%
Elbow Hook6P926.6%
forward dash into guardG805.7%
Ryu'eikyaku66K604.3%
Hiji'uchi6P584.2%
punchP503.6%
Middle Spin Kick66K392.8%
backdash into evade up372.6%
punchP into Jab~High KickPK241.7%
Elbow Butt6P201.4%
backdash into Rasen4P201.4%
Chugeki6P191.4%
Sharp Shoot1P171.2%
backdash into crouch171.2%
punchP into Double KnucklePP171.2%

219 further openings account for the other 538 rounds.

Counted from 342 of the 343 matches played. The rest were not pulled for openings.

Kage

backdash into evade down14729.0%
Ryu'eikyaku66K6011.8%
Hiji'uchi6P5811.4%
backdash into Rasen4P203.9%
backdash into evade up203.9%
punchP173.4%
forward dash into guardG122.4%
backdash into Engetsugeri9K+G102.0%
Jizuridan2P91.8%
Rasen4P91.8%
backward movement into evade down91.8%
backdash81.6%
punchP into ResshouPP71.4%
Rasen4P into Rasen Urageri4PK61.2%
ResshouPP into SandangekiPPP61.2%

63 further openings account for the other 109 rounds.

Counted from 121 of the 122 matches played. The rest were not pulled for openings.

Brad

Elbow Hook6P9222.2%
backdash into evade down5814.0%
Middle Spin Kick66K399.4%
punchP into Jab~High KickPK245.8%
punchP225.3%
forward dash into guardG204.8%
Sharp Shoot1P174.1%
backdash into evade up122.9%
Sway Back4P+K+G into Mighty Knee UpperK71.7%
backdash into crouch71.7%
Ducking6P+K+G into Crush Knee KickK+G61.4%
Sit Jab2P51.2%
Sway Back4P+K+G into punchP51.2%
backdash into Stop Kick4K51.2%
punchP into Jab StraightPP51.2%

53 further openings account for the other 91 rounds.

Jeffry

backdash into evade down3918.5%
forward dash into guardG2511.8%
Elbow Butt6P209.5%
punchP into Double KnucklePP178.1%
Hammer Slide1P94.3%
Hammer Slide1P into Grizzly Hammer1PP94.3%
Low Knuckle2P83.8%
backdash into crouch73.3%
crouch into Low Knuckle2P62.8%
Dash Elbow66P41.9%
backdash into Rising Hammer43PP41.9%
punchP41.9%
Double KnucklePP into Double Knuckle~UpperPPP31.4%
backdash into Side Kick3K31.4%
backdash into Tsunami Beat3K+G31.4%

39 further openings account for the other 50 rounds.

Lau

Chugeki6P1920.9%
forward dash into guardG1415.4%
backdash into evade down1213.2%
Fukko Kensou1P77.7%
RenshouPP into Renkanshou3PPP55.5%
guardG into evade down33.3%
crouch into down-back kick1K22.2%
down-back kick1K22.2%
forward dash into crouch22.2%
guardG into Renkanshou3PPP22.2%
Shakashou3P into punchP11.1%
Souchuken2P11.1%
backdash11.1%
backdash into Honshin Hekiken1P+K11.1%
backdash into Renkanshou3PPP11.1%

18 further openings account for the other 18 rounds.

Lion

Banchu6P1418.9%
backdash into evade down1317.6%
Juchou Senshou8P+K810.8%
backdash into Shicchi Soutai3K+G68.1%
punchP68.1%
forward dash into guardG56.8%
backdash into Dantai3K34.0%
Shicchi Soutai3K+G22.7%
backdash22.7%
forward movement into guardG22.7%
Katousui2P11.4%
Koushu RensuiPP into Renkan SenshouPPP11.4%
Ukoushin46P+K11.4%
Ukoushin46P+K into Ryusei Renkoushu46P+KP11.4%
backdash into Fujintai1K+G11.4%

8 further openings account for the other 8 rounds.

Sarah

backdash into evade down1746.0%
Rising Elbow6P1027.0%
Hide Side Kick (Deflect)P+K12.7%
Jackknife Kick3K12.7%
Stiletto66K12.7%
backdash into Low Spin Kick3K+G12.7%
backdash into Rising Elbow6P12.7%
forward dash into Switch Kick4K12.7%
forward dash into evade up12.7%
forward dash into guardG12.7%
guardG12.7%
punchP12.7%

Pai

backdash into evade down725.0%
Soukasui3P414.3%
Souka Rensui3PP into Souka Raigekishou3PPP27.1%
Soukasui3P into Souka Rensui3PP27.1%
forward dash into guardG27.1%
Honshin Soukyaku1K+G13.6%
Renken ToukyakuPPK into Renken ToukikyakuPPKK13.6%
Senchuken6P13.6%
Sensaitai2K into Renka Sentai2KK13.6%
backdash into Senkyaku Chushou3KP13.6%
backdash into Souka Raigekishou3PPP13.6%
crouch into Renka Sentai2KK13.6%
down-back kick1K into kickK13.6%
forward dash into Souanshou3P+K13.6%
forward dash into punchP13.6%

1 further openings account for the other 1 rounds.

Goh

backdash into evade down1076.9%
backdash into Soukyu46P17.7%
backdash into Tsurane ShoudaPP17.7%
forward dash into guardG17.7%

Jacky

backdash into evade down430.8%
Dash Hammer Kick66K323.1%
Bil Jee6P+K215.4%
Middle Smash6P17.7%
backdash into Bil Jee6P+K17.7%
backdash into Slant Back Knuckle1P17.7%
guardG into evade down17.7%

Lei Fei

punchP into Sayu ShoukenPP228.6%
backdash into Kaisei Tento1P+K114.3%
backdash into Kakushu Suigeki6P114.3%
backdash into evade down114.3%
backdash into evade up114.3%
evade up114.3%