VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

おーちんちーん

Career matches1,797
Career win rate66.6%
Round win rate56.5%
Peak rank35
Distinct opponents131
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3553532121460.0%
Jean302681769265.7%
Jacky322661858169.5%
Goh302551777869.4%
Jeffry301951385770.8%
Akira281541074769.5%
Wolf29112813172.3%
Lei Fei271211191.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira62402264.5%-1.5
Wolf37271073.0%+5.7
Jean33231069.7%+8.9
Shun32221068.8%+8.6
Goh31171454.8%-10.2
Sarah2591636.0%-25.2
Jacky24121250.0%-8.7
Lau1711664.7%+3.9
Vanessa1713476.5%+14.4
Lei Fei1613381.2%+18.0
Eileen1511473.3%+11.9
Brad148657.1%-3.5
Aoi1310376.9%+10.5
Lion127558.3%+0.8
Jeffry94544.4%-15.5
Kage74357.1%-5.6
Taka75271.4%+9.0
El Blaze62433.3%-32.1
Pai53260.0%-4.0
Dural31233.3%-25.3

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence49282157.1%-6.4
Single Wall47341372.3%+11.4
Octagon46301665.2%+1.6
Half Fence42222052.4%-9.3
Open42281466.7%+2.3
Breakable Half Fence36221461.1%-1.0
Low Fence34241070.6%+7.3
Breakable Full Fence29181162.1%+2.0
Rectangle2316769.6%+3.2
Full Fence and Open94544.4%-16.2

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22560.4%62.5%-2.1
No walls12369.9%63.6%+6.4

Walls against open: -8.4 points (95% range -18.8 to +2.0), p 0.112 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

gin-chaman (Rank 30)2026/08/2376185.7%
soul-to-denchi (Rank 32)2026/08/2342250.0%
dr5046_ryo (Rank 29)2026/08/23440100.0%
もっこり (Rank 35)2026/07/2586275.0%
ちむ (Rank 31)2026/07/2553260.0%
参富和麻美 (Rank 39)2026/07/2551420.0%
乃木ぽん (Rank 31)2026/07/25440100.0%
獣王(設定2) (Rank 31)2026/07/2554180.0%
elf4sale (Rank 32)2026/07/201711664.7%
nidaimebannai (Rank 39)2026/07/2083537.5%
orz (Rank 30)2026/07/2064266.7%
melty01 (Rank 26)2026/07/1785362.5%
μ (Rank 27)2026/07/17440100.0%
maripon (Rank 29)2026/07/1654180.0%
Hi-VisionZERO (Rank 31)2026/07/1696366.7%
しゅが~nsr (Rank 27)2026/07/1676185.7%
shuri_nero (Rank 34)2026/07/044040.0%
ジズー (Rank 32)2026/07/0463350.0%
Pyro (Rank 35)2026/06/0742250.0%
syounai (Rank 26)2026/06/0754180.0%
MikuMartineau (Rank 30)2026/05/181512380.0%
pinturicchio (Rank 31)2026/04/2586275.0%
けいすけ新宿 (Rank 31)2026/04/2554180.0%
Kwiitter_KR (Rank 30)2026/04/2594544.4%
mosakiti-555 (Rank 28)2026/04/2554180.0%

Round openings

Every character

forward movement into punchP1288.2%
guardG into evade down513.3%
Kosoushou46P into forward movement342.2%
Low Spin Kick1K+G322.0%
Souko Sensou66P+K291.9%
Nozuchi1P+K261.7%
forward movement into Kyoshin KourikenPKP261.7%
forward movement into Jab Double StraightPPP251.6%
Dash Hammer Kick66K231.5%
evade down into forward dash231.5%
Bil Jee6P+K221.4%
Low Spin Kick1K+G into guardG211.4%
Kokyaku Haiten7K191.2%
Souko Sensou66P+K into evade up191.2%
crouch into Senchutai3K191.2%

387 further openings account for the other 1,064 rounds.

Lau

Kosoushou46P into forward movement346.9%
Souko Sensou66P+K295.9%
forward movement into punchP275.5%
Kokyaku Haiten7K193.9%
Souko Sensou66P+K into evade up193.9%
crouch into Senchutai3K193.9%
Kosoushou46P into forward dash183.6%
guardG into evade down183.6%
Kokyaku Haiten7K into guardG153.0%
backward movement into Chugeki6P142.8%
forward dash into guardG122.4%
Honshin Hekiken1P+K112.2%
crouch dash forward into Fukko Kensou1P112.2%
forward dash into Fukko Kensou1P91.8%
Kosoushou46P81.6%

115 further openings account for the other 231 rounds.

Jacky

Low Spin Kick1K+G327.7%
forward movement into Jab Double StraightPPP256.0%
Dash Hammer Kick66K235.5%
Bil Jee6P+K225.3%
Low Spin Kick1K+G into guardG215.0%
guardG into evade down174.1%
Middle Spin Kick46K+G163.8%
Slide Shuffle (Deflect)4P+K+G153.6%
Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K143.4%
forward movement into punchP143.4%
backdash into Long Stride Back Knuckle4P+K122.9%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward92.2%
Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP81.9%
forward dash into evade down71.7%
backdash into Spin Heel Sword4K+G61.4%

89 further openings account for the other 176 rounds.

Jean

Nozuchi1P+K2614.9%
forward movement into Kyoshin KourikenPKP2614.9%
forward movement into punchP2614.9%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK105.7%
guardG into evade down63.4%
forward movement into Maeken~Joudan MawashigeriPK52.9%
Agezuki3P+K42.3%
guardG into Nozuchi1P+K42.3%
backdash into Konohana Sakuya43P+K31.7%
evade down into forward dash31.7%
punchP31.7%
Shitamaeken2P21.1%
Tate'enpi33P into guardG21.1%
backdash into Doumawashi Kaitengeri46K+G21.1%
evade down into Renge Karitsumi2K+G21.1%

45 further openings account for the other 51 rounds.

Goh

forward movement into punchP1714.1%
Karura4P+K1310.7%
Soukyu46P129.9%
Ni'oudaoshi3K+G97.4%
guardG into evade down65.0%
Garyu66K54.1%
Soukyu46P into forward dash43.3%
Soukyu46P into forward movement43.3%
backdash into Aragami4K43.3%
forward movement into Shouda~KasumigoroshiPK43.3%
Maegeri3K into Batousatsu3KP32.5%
Sune'uchi2P21.6%
backdash into Maegeri3K21.6%
backward movement into kickK21.6%
evade down into Kurogane Kudaki66P21.6%

28 further openings account for the other 32 rounds.

Wolf

forward movement into punchP1310.8%
forward movement into Elbow Butt4P119.2%
Low Hammer2P108.3%
Screw Hook63214P65.0%
backdash into Mow Down Chop1P+K43.3%
evade up into throwP+G43.3%
Quick Shoulder66P+K32.5%
Screw Hook63214P into Screw Lariat63214PP32.5%
backdash into guardG32.5%
crouch dash forward into punchP32.5%
forward dash into throwP+G32.5%
forward movement into guardG32.5%
guardG into evade up32.5%
throwP+G32.5%
Elbow Butt4P21.7%

37 further openings account for the other 46 rounds.

Jeffry

forward movement into punchP2521.0%
Middle Hell Stab6P+K1512.6%
backdash into Megaton Knuckle43P+K65.0%
backdash into Kenka Hook46P54.2%
backdash into Toe Kick2K54.2%
crouch dash forward into guardG43.4%
forward movement into Knuckle KickPK32.5%
Ducking Low2K+G21.7%
Low Knuckle2P21.7%
Tsunami Beat3K+G21.7%
crouch dash forward into throwP+G21.7%
crouch into Hammer Slide1P21.7%
forward movement into Combo Pile BunkerPKP21.7%
forward movement into Double Knuckle~UpperPPP21.7%
guardG into evade down21.7%

37 further openings account for the other 40 rounds.

Akira

forward dash into Jouho Touken6P78.9%
Senzankou66P+K into throwP+G56.3%
forward movement into punchP56.3%
Jouho Senshou46P45.1%
Koboku214P45.1%
Souka Housui3P+K33.8%
backdash into Jouho Senshou46P33.8%
evade down into forward dash33.8%
guardG into Senzankou66P+K33.8%
Rimon Chouchu66P22.5%
backward movement into Jouho Touken6P22.5%
evade down into Jouho Touken6P22.5%
evade down into Senzankou66P+K22.5%
evade up into Senzankou66P+K22.5%
forward movement into KansuitaiPK22.5%

28 further openings account for the other 30 rounds.

Lei Fei

offensive move616.7%
Toushou66P513.9%
backdash into evade up25.6%
evade up into evade down25.6%
offensive move into Kinkei DokuritsuP+K25.6%
Fukusoushou2P12.8%
Touku Tenshinkyaku8K+G12.8%
Toukyaku66K12.8%
Toushintai33K+GK into Toushin Sen'enkyaku33K+GKK+G12.8%
Toushou66P into punch+kick+guardP+K+G12.8%
backdash into evade down12.8%
backward movement into offensive move12.8%
crouch dash forward into Shatenshou33P12.8%
evade down into Saitoukyaku1K+G12.8%
evade up into Toushou66P12.8%

9 further openings account for the other 9 rounds.