Virtua Fighter 5 REVO · v1.10 · Region: Asia
おーちんちーん
Characters played — VF5's own record
| Lau | 35 | 535 | 321 | 214 | 60.0% |
|---|---|---|---|---|---|
| Jean | 30 | 268 | 176 | 92 | 65.7% |
| Jacky | 32 | 266 | 185 | 81 | 69.5% |
| Goh | 30 | 255 | 177 | 78 | 69.4% |
| Jeffry | 30 | 195 | 138 | 57 | 70.8% |
| Akira | 28 | 154 | 107 | 47 | 69.5% |
| Wolf | 29 | 112 | 81 | 31 | 72.3% |
| Lei Fei | 27 | 12 | 11 | 1 | 91.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 62 | 40 | 22 | 64.5% | -1.5 |
|---|---|---|---|---|---|
| Wolf | 37 | 27 | 10 | 73.0% | +5.7 |
| Jean | 33 | 23 | 10 | 69.7% | +8.9 |
| Shun | 32 | 22 | 10 | 68.8% | +8.6 |
| Goh | 31 | 17 | 14 | 54.8% | -10.2 |
| Sarah | 25 | 9 | 16 | 36.0% | -25.2 |
| Jacky | 24 | 12 | 12 | 50.0% | -8.7 |
| Lau | 17 | 11 | 6 | 64.7% | +3.9 |
| Vanessa | 17 | 13 | 4 | 76.5% | +14.4 |
| Lei Fei | 16 | 13 | 3 | 81.2% | +18.0 |
| Eileen | 15 | 11 | 4 | 73.3% | +11.9 |
| Brad | 14 | 8 | 6 | 57.1% | -3.5 |
| Aoi | 13 | 10 | 3 | 76.9% | +10.5 |
| Lion | 12 | 7 | 5 | 58.3% | +0.8 |
| Jeffry | 9 | 4 | 5 | 44.4% | -15.5 |
| Kage | 7 | 4 | 3 | 57.1% | -5.6 |
| Taka | 7 | 5 | 2 | 71.4% | +9.0 |
| El Blaze | 6 | 2 | 4 | 33.3% | -32.1 |
| Pai | 5 | 3 | 2 | 60.0% | -4.0 |
| Dural | 3 | 1 | 2 | 33.3% | -25.3 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 49 | 28 | 21 | 57.1% | -6.4 |
|---|---|---|---|---|---|
| Single Wall | 47 | 34 | 13 | 72.3% | +11.4 |
| Octagon | 46 | 30 | 16 | 65.2% | +1.6 |
| Half Fence | 42 | 22 | 20 | 52.4% | -9.3 |
| Open | 42 | 28 | 14 | 66.7% | +2.3 |
| Breakable Half Fence | 36 | 22 | 14 | 61.1% | -1.0 |
| Low Fence | 34 | 24 | 10 | 70.6% | +7.3 |
| Breakable Full Fence | 29 | 18 | 11 | 62.1% | +2.0 |
| Rectangle | 23 | 16 | 7 | 69.6% | +3.2 |
| Full Fence and Open | 9 | 4 | 5 | 44.4% | -16.2 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 225 | 60.4% | 62.5% | -2.1 |
| No walls | 123 | 69.9% | 63.6% | +6.4 |
Walls against open: -8.4 points (95% range -18.8 to +2.0), p 0.112 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| elf4sale (Rank 32) | 17 | 11 | 6 | 64.7% |
|---|---|---|---|---|
| MikuMartineau (Rank 30) | 15 | 12 | 3 | 80.0% |
| Hi-VisionZERO (Rank 31) | 9 | 6 | 3 | 66.7% |
| Kwiitter_KR (Rank 30) | 9 | 4 | 5 | 44.4% |
| melty01 (Rank 26) | 8 | 5 | 3 | 62.5% |
| nidaimebannai (Rank 39) | 8 | 3 | 5 | 37.5% |
| pinturicchio (Rank 31) | 8 | 6 | 2 | 75.0% |
| もっこり (Rank 35) | 8 | 6 | 2 | 75.0% |
| gin-chaman (Rank 30) | 7 | 6 | 1 | 85.7% |
| しゅが~nsr (Rank 27) | 7 | 6 | 1 | 85.7% |
| orz (Rank 30) | 6 | 4 | 2 | 66.7% |
| ジズー (Rank 32) | 6 | 3 | 3 | 50.0% |
| maripon (Rank 29) | 5 | 4 | 1 | 80.0% |
| mosakiti-555 (Rank 28) | 5 | 4 | 1 | 80.0% |
| syounai (Rank 26) | 5 | 4 | 1 | 80.0% |
| けいすけ新宿 (Rank 31) | 5 | 4 | 1 | 80.0% |
| ちむ (Rank 31) | 5 | 3 | 2 | 60.0% |
| 参富和麻美 (Rank 39) | 5 | 1 | 4 | 20.0% |
| 獣王(設定2) (Rank 31) | 5 | 4 | 1 | 80.0% |
| Pyro (Rank 35) | 4 | 2 | 2 | 50.0% |
| dr5046_ryo (Rank 29) | 4 | 4 | 0 | 100.0% |
| shuri_nero (Rank 34) | 4 | 0 | 4 | 0.0% |
| soul-to-denchi (Rank 32) | 4 | 2 | 2 | 50.0% |
| μ (Rank 27) | 4 | 4 | 0 | 100.0% |
| 乃木ぽん (Rank 31) | 4 | 4 | 0 | 100.0% |
Most played opponents, most recent first
| gin-chaman (Rank 30) | 2026/08/23 | 7 | 6 | 1 | 85.7% |
|---|---|---|---|---|---|
| soul-to-denchi (Rank 32) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| dr5046_ryo (Rank 29) | 2026/08/23 | 4 | 4 | 0 | 100.0% |
| もっこり (Rank 35) | 2026/07/25 | 8 | 6 | 2 | 75.0% |
| ちむ (Rank 31) | 2026/07/25 | 5 | 3 | 2 | 60.0% |
| 参富和麻美 (Rank 39) | 2026/07/25 | 5 | 1 | 4 | 20.0% |
| 乃木ぽん (Rank 31) | 2026/07/25 | 4 | 4 | 0 | 100.0% |
| 獣王(設定2) (Rank 31) | 2026/07/25 | 5 | 4 | 1 | 80.0% |
| elf4sale (Rank 32) | 2026/07/20 | 17 | 11 | 6 | 64.7% |
| nidaimebannai (Rank 39) | 2026/07/20 | 8 | 3 | 5 | 37.5% |
| orz (Rank 30) | 2026/07/20 | 6 | 4 | 2 | 66.7% |
| melty01 (Rank 26) | 2026/07/17 | 8 | 5 | 3 | 62.5% |
| μ (Rank 27) | 2026/07/17 | 4 | 4 | 0 | 100.0% |
| maripon (Rank 29) | 2026/07/16 | 5 | 4 | 1 | 80.0% |
| Hi-VisionZERO (Rank 31) | 2026/07/16 | 9 | 6 | 3 | 66.7% |
| しゅが~nsr (Rank 27) | 2026/07/16 | 7 | 6 | 1 | 85.7% |
| shuri_nero (Rank 34) | 2026/07/04 | 4 | 0 | 4 | 0.0% |
| ジズー (Rank 32) | 2026/07/04 | 6 | 3 | 3 | 50.0% |
| Pyro (Rank 35) | 2026/06/07 | 4 | 2 | 2 | 50.0% |
| syounai (Rank 26) | 2026/06/07 | 5 | 4 | 1 | 80.0% |
| MikuMartineau (Rank 30) | 2026/05/18 | 15 | 12 | 3 | 80.0% |
| pinturicchio (Rank 31) | 2026/04/25 | 8 | 6 | 2 | 75.0% |
| けいすけ新宿 (Rank 31) | 2026/04/25 | 5 | 4 | 1 | 80.0% |
| Kwiitter_KR (Rank 30) | 2026/04/25 | 9 | 4 | 5 | 44.4% |
| mosakiti-555 (Rank 28) | 2026/04/25 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| forward movement into punchP | 128 | 8.2% |
|---|---|---|
| guardG into evade down | 51 | 3.3% |
| Kosoushou46P into forward movement | 34 | 2.2% |
| Low Spin Kick1K+G | 32 | 2.0% |
| Souko Sensou66P+K | 29 | 1.9% |
| Nozuchi1P+K | 26 | 1.7% |
| forward movement into Kyoshin KourikenPKP | 26 | 1.7% |
| forward movement into Jab Double StraightPPP | 25 | 1.6% |
| Dash Hammer Kick66K | 23 | 1.5% |
| evade down into forward dash | 23 | 1.5% |
| Bil Jee6P+K | 22 | 1.4% |
| Low Spin Kick1K+G into guardG | 21 | 1.4% |
| Kokyaku Haiten7K | 19 | 1.2% |
| Souko Sensou66P+K into evade up | 19 | 1.2% |
| crouch into Senchutai3K | 19 | 1.2% |
387 further openings account for the other 1,064 rounds.
Lau
| Kosoushou46P into forward movement | 34 | 6.9% |
|---|---|---|
| Souko Sensou66P+K | 29 | 5.9% |
| forward movement into punchP | 27 | 5.5% |
| Kokyaku Haiten7K | 19 | 3.9% |
| Souko Sensou66P+K into evade up | 19 | 3.9% |
| crouch into Senchutai3K | 19 | 3.9% |
| Kosoushou46P into forward dash | 18 | 3.6% |
| guardG into evade down | 18 | 3.6% |
| Kokyaku Haiten7K into guardG | 15 | 3.0% |
| backward movement into Chugeki6P | 14 | 2.8% |
| forward dash into guardG | 12 | 2.4% |
| Honshin Hekiken1P+K | 11 | 2.2% |
| crouch dash forward into Fukko Kensou1P | 11 | 2.2% |
| forward dash into Fukko Kensou1P | 9 | 1.8% |
| Kosoushou46P | 8 | 1.6% |
115 further openings account for the other 231 rounds.
Jacky
| Low Spin Kick1K+G | 32 | 7.7% |
|---|---|---|
| forward movement into Jab Double StraightPPP | 25 | 6.0% |
| Dash Hammer Kick66K | 23 | 5.5% |
| Bil Jee6P+K | 22 | 5.3% |
| Low Spin Kick1K+G into guardG | 21 | 5.0% |
| guardG into evade down | 17 | 4.1% |
| Middle Spin Kick46K+G | 16 | 3.8% |
| Slide Shuffle (Deflect)4P+K+G | 15 | 3.6% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 14 | 3.4% |
| forward movement into punchP | 14 | 3.4% |
| backdash into Long Stride Back Knuckle4P+K | 12 | 2.9% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 9 | 2.2% |
| Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP | 8 | 1.9% |
| forward dash into evade down | 7 | 1.7% |
| backdash into Spin Heel Sword4K+G | 6 | 1.4% |
89 further openings account for the other 176 rounds.
Jean
| Nozuchi1P+K | 26 | 14.9% |
|---|---|---|
| forward movement into Kyoshin KourikenPKP | 26 | 14.9% |
| forward movement into punchP | 26 | 14.9% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 10 | 5.7% |
| guardG into evade down | 6 | 3.4% |
| forward movement into Maeken~Joudan MawashigeriPK | 5 | 2.9% |
| Agezuki3P+K | 4 | 2.3% |
| guardG into Nozuchi1P+K | 4 | 2.3% |
| backdash into Konohana Sakuya43P+K | 3 | 1.7% |
| evade down into forward dash | 3 | 1.7% |
| punchP | 3 | 1.7% |
| Shitamaeken2P | 2 | 1.1% |
| Tate'enpi33P into guardG | 2 | 1.1% |
| backdash into Doumawashi Kaitengeri46K+G | 2 | 1.1% |
| evade down into Renge Karitsumi2K+G | 2 | 1.1% |
45 further openings account for the other 51 rounds.
Goh
| forward movement into punchP | 17 | 14.1% |
|---|---|---|
| Karura4P+K | 13 | 10.7% |
| Soukyu46P | 12 | 9.9% |
| Ni'oudaoshi3K+G | 9 | 7.4% |
| guardG into evade down | 6 | 5.0% |
| Garyu66K | 5 | 4.1% |
| Soukyu46P into forward dash | 4 | 3.3% |
| Soukyu46P into forward movement | 4 | 3.3% |
| backdash into Aragami4K | 4 | 3.3% |
| forward movement into Shouda~KasumigoroshiPK | 4 | 3.3% |
| Maegeri3K into Batousatsu3KP | 3 | 2.5% |
| Sune'uchi2P | 2 | 1.6% |
| backdash into Maegeri3K | 2 | 1.6% |
| backward movement into kickK | 2 | 1.6% |
| evade down into Kurogane Kudaki66P | 2 | 1.6% |
28 further openings account for the other 32 rounds.
Wolf
| forward movement into punchP | 13 | 10.8% |
|---|---|---|
| forward movement into Elbow Butt4P | 11 | 9.2% |
| Low Hammer2P | 10 | 8.3% |
| Screw Hook63214P | 6 | 5.0% |
| backdash into Mow Down Chop1P+K | 4 | 3.3% |
| evade up into throwP+G | 4 | 3.3% |
| Quick Shoulder66P+K | 3 | 2.5% |
| Screw Hook63214P into Screw Lariat63214PP | 3 | 2.5% |
| backdash into guardG | 3 | 2.5% |
| crouch dash forward into punchP | 3 | 2.5% |
| forward dash into throwP+G | 3 | 2.5% |
| forward movement into guardG | 3 | 2.5% |
| guardG into evade up | 3 | 2.5% |
| throwP+G | 3 | 2.5% |
| Elbow Butt4P | 2 | 1.7% |
37 further openings account for the other 46 rounds.
Jeffry
| forward movement into punchP | 25 | 21.0% |
|---|---|---|
| Middle Hell Stab6P+K | 15 | 12.6% |
| backdash into Megaton Knuckle43P+K | 6 | 5.0% |
| backdash into Kenka Hook46P | 5 | 4.2% |
| backdash into Toe Kick2K | 5 | 4.2% |
| crouch dash forward into guardG | 4 | 3.4% |
| forward movement into Knuckle KickPK | 3 | 2.5% |
| Ducking Low2K+G | 2 | 1.7% |
| Low Knuckle2P | 2 | 1.7% |
| Tsunami Beat3K+G | 2 | 1.7% |
| crouch dash forward into throwP+G | 2 | 1.7% |
| crouch into Hammer Slide1P | 2 | 1.7% |
| forward movement into Combo Pile BunkerPKP | 2 | 1.7% |
| forward movement into Double Knuckle~UpperPPP | 2 | 1.7% |
| guardG into evade down | 2 | 1.7% |
37 further openings account for the other 40 rounds.
Akira
| forward dash into Jouho Touken6P | 7 | 8.9% |
|---|---|---|
| Senzankou66P+K into throwP+G | 5 | 6.3% |
| forward movement into punchP | 5 | 6.3% |
| Jouho Senshou46P | 4 | 5.1% |
| Koboku214P | 4 | 5.1% |
| Souka Housui3P+K | 3 | 3.8% |
| backdash into Jouho Senshou46P | 3 | 3.8% |
| evade down into forward dash | 3 | 3.8% |
| guardG into Senzankou66P+K | 3 | 3.8% |
| Rimon Chouchu66P | 2 | 2.5% |
| backward movement into Jouho Touken6P | 2 | 2.5% |
| evade down into Jouho Touken6P | 2 | 2.5% |
| evade down into Senzankou66P+K | 2 | 2.5% |
| evade up into Senzankou66P+K | 2 | 2.5% |
| forward movement into KansuitaiPK | 2 | 2.5% |
28 further openings account for the other 30 rounds.
Lei Fei
| offensive move | 6 | 16.7% |
|---|---|---|
| Toushou66P | 5 | 13.9% |
| backdash into evade up | 2 | 5.6% |
| evade up into evade down | 2 | 5.6% |
| offensive move into Kinkei DokuritsuP+K | 2 | 5.6% |
| Fukusoushou2P | 1 | 2.8% |
| Touku Tenshinkyaku8K+G | 1 | 2.8% |
| Toukyaku66K | 1 | 2.8% |
| Toushintai33K+GK into Toushin Sen'enkyaku33K+GKK+G | 1 | 2.8% |
| Toushou66P into punch+kick+guardP+K+G | 1 | 2.8% |
| backdash into evade down | 1 | 2.8% |
| backward movement into offensive move | 1 | 2.8% |
| crouch dash forward into Shatenshou33P | 1 | 2.8% |
| evade down into Saitoukyaku1K+G | 1 | 2.8% |
| evade up into Toushou66P | 1 | 2.8% |
9 further openings account for the other 9 rounds.
