Virtua Fighter 5 REVO · v1.10 · Region: North America
LaChancla
Characters played — VF5's own record
| Kage | 39 | 4,229 | 2,385 | 1,844 | 56.4% |
|---|---|---|---|---|---|
| Goh | 36 | 1,995 | 1,085 | 910 | 54.4% |
| Pai | 36 | 1,975 | 1,071 | 904 | 54.2% |
| Akira | 33 | 1,913 | 1,001 | 912 | 52.3% |
| Jeffry | 36 | 1,351 | 765 | 586 | 56.6% |
| Jacky | 32 | 1,061 | 585 | 476 | 55.1% |
| Wolf | 29 | 714 | 383 | 331 | 53.6% |
| Jean | 31 | 289 | 172 | 117 | 59.5% |
| Sarah | 27 | 52 | 31 | 21 | 59.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 215 | 128 | 87 | 59.5% | +3.6 |
|---|---|---|---|---|---|
| Lei Fei | 133 | 78 | 55 | 58.6% | -5.3 |
| Akira | 118 | 71 | 47 | 60.2% | -3.3 |
| Pai | 107 | 80 | 27 | 74.8% | +2.8 |
| Jacky | 94 | 72 | 22 | 76.6% | +10.7 |
| Wolf | 94 | 66 | 28 | 70.2% | +15.0 |
| Shun | 89 | 53 | 36 | 59.5% | -11.3 |
| Kage | 87 | 50 | 37 | 57.5% | -2.3 |
| Jean | 84 | 40 | 44 | 47.6% | -7.6 |
| Brad | 82 | 58 | 24 | 70.7% | +8.1 |
| Lion | 82 | 49 | 33 | 59.8% | +3.6 |
| El Blaze | 80 | 47 | 33 | 58.8% | -2.0 |
| Lau | 76 | 42 | 34 | 55.3% | -1.2 |
| Aoi | 72 | 45 | 27 | 62.5% | -5.1 |
| Jeffry | 61 | 35 | 26 | 57.4% | -3.4 |
| Goh | 35 | 22 | 13 | 62.9% | -2.1 |
| Taka | 31 | 17 | 14 | 54.8% | -1.6 |
| Vanessa | 28 | 19 | 9 | 67.9% | +5.2 |
| Eileen | 25 | 13 | 12 | 52.0% | -15.8 |
| Dural | 23 | 10 | 13 | 43.5% | -11.0 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 188 | 114 | 74 | 60.6% | -0.1 |
|---|---|---|---|---|---|
| Full Fence | 182 | 111 | 71 | 61.0% | -0.2 |
| Breakable Half Fence | 166 | 95 | 71 | 57.2% | -0.3 |
| Single Wall | 159 | 89 | 70 | 56.0% | -8.7 |
| Half Fence | 158 | 111 | 47 | 70.2% | +9.5 |
| Open | 158 | 96 | 62 | 60.8% | +1.1 |
| Rectangle | 157 | 104 | 53 | 66.2% | -1.2 |
| Low Fence | 148 | 83 | 65 | 56.1% | -6.1 |
| Breakable Full Fence | 134 | 89 | 45 | 66.4% | +3.3 |
| Full Fence and Open | 76 | 39 | 37 | 51.3% | -5.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 985 | 63.4% | 61.8% | +1.5 |
| No walls | 465 | 57.6% | 61.7% | -4.1 |
Walls against open: +5.6 points (95% range +0.0 to +11.2), p 0.049 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Pudding (Rank 41) | 95 | 43 | 52 | 45.3% |
|---|---|---|---|---|
| Dhezz (Rank 34) | 49 | 27 | 22 | 55.1% |
| hgamery (Rank 31) | 36 | 26 | 10 | 72.2% |
| Jiikae (Rank 31) | 35 | 31 | 4 | 88.6% |
| HappyFriendLau (Rank 33) | 34 | 22 | 12 | 64.7% |
| fivey70 (Rank 25) | 30 | 29 | 1 | 96.7% |
| I'monlysleeping (Rank 36) | 28 | 22 | 6 | 78.6% |
| y2d (Rank 43) | 28 | 2 | 26 | 7.1% |
| BLACKSTAR (Rank 38) | 27 | 8 | 19 | 29.6% |
| evoyd (Rank 34) | 27 | 17 | 10 | 63.0% |
| VF31998 (Rank 30) | 26 | 22 | 4 | 84.6% |
| live4eva_ (Rank 42) | 25 | 5 | 20 | 20.0% |
| BrodiMAN (Rank 33) | 23 | 11 | 12 | 47.8% |
| DUCKSEASON (Rank 37) | 23 | 14 | 9 | 60.9% |
| xChimerax⛧ (Rank 33) | 23 | 16 | 7 | 69.6% |
| ChilePiquín (Rank 37) | 22 | 16 | 6 | 72.7% |
| SugarBear (Rank 35) | 22 | 13 | 9 | 59.1% |
| Akai (Rank 39) | 21 | 6 | 15 | 28.6% |
| valor (Rank 34) | 21 | 4 | 17 | 19.1% |
| DJ_Clarknova (Rank 36) | 20 | 8 | 12 | 40.0% |
| VectorMan- (Rank 34) | 20 | 10 | 10 | 50.0% |
| kungfusmurf (Rank 36) | 20 | 11 | 9 | 55.0% |
| FredFuchs (Rank 37) | 19 | 12 | 7 | 63.2% |
| Da-Goat-Pawn (Rank 32) | 18 | 15 | 3 | 83.3% |
| Nomas_Tomas (Rank 31) | 17 | 14 | 3 | 82.3% |
Most played opponents, most recent first
| DUCKSEASON (Rank 37) | 2026/09/23 | 23 | 14 | 9 | 60.9% |
|---|---|---|---|---|---|
| HappyFriendLau (Rank 33) | 2026/09/23 | 34 | 22 | 12 | 64.7% |
| Jiikae (Rank 31) | 2026/09/23 | 35 | 31 | 4 | 88.6% |
| DJ_Clarknova (Rank 36) | 2026/09/22 | 20 | 8 | 12 | 40.0% |
| y2d (Rank 43) | 2026/09/17 | 28 | 2 | 26 | 7.1% |
| xChimerax⛧ (Rank 33) | 2026/09/16 | 23 | 16 | 7 | 69.6% |
| BLACKSTAR (Rank 38) | 2026/09/16 | 27 | 8 | 19 | 29.6% |
| FredFuchs (Rank 37) | 2026/09/11 | 19 | 12 | 7 | 63.2% |
| I'monlysleeping (Rank 36) | 2026/09/10 | 28 | 22 | 6 | 78.6% |
| evoyd (Rank 34) | 2026/09/08 | 27 | 17 | 10 | 63.0% |
| ChilePiquín (Rank 37) | 2026/09/08 | 22 | 16 | 6 | 72.7% |
| SugarBear (Rank 35) | 2026/07/16 | 22 | 13 | 9 | 59.1% |
| Pudding (Rank 41) | 2026/07/10 | 95 | 43 | 52 | 45.3% |
| hgamery (Rank 31) | 2026/07/05 | 36 | 26 | 10 | 72.2% |
| VF31998 (Rank 30) | 2026/07/04 | 26 | 22 | 4 | 84.6% |
| BrodiMAN (Rank 33) | 2026/06/27 | 23 | 11 | 12 | 47.8% |
| fivey70 (Rank 25) | 2026/06/25 | 30 | 29 | 1 | 96.7% |
| VectorMan- (Rank 34) | 2026/06/21 | 20 | 10 | 10 | 50.0% |
| Akai (Rank 39) | 2026/06/20 | 21 | 6 | 15 | 28.6% |
| valor (Rank 34) | 2026/06/20 | 21 | 4 | 17 | 19.1% |
| kungfusmurf (Rank 36) | 2026/06/20 | 20 | 11 | 9 | 55.0% |
| live4eva_ (Rank 42) | 2026/05/17 | 25 | 5 | 20 | 20.0% |
| Nomas_Tomas (Rank 31) | 2026/05/17 | 17 | 14 | 3 | 82.3% |
| Dhezz (Rank 34) | 2026/05/15 | 49 | 27 | 22 | 55.1% |
| Da-Goat-Pawn (Rank 32) | 2026/05/11 | 18 | 15 | 3 | 83.3% |
Round openings
Every character
| backdash into evade down | 518 | 8.6% |
|---|---|---|
| Ura Tsumujigeri44K | 386 | 6.4% |
| Ryu'eikyaku66K | 286 | 4.7% |
| evade down | 163 | 2.7% |
| punchP into crouch dash forward | 157 | 2.6% |
| Senpugeri7K | 155 | 2.6% |
| evade down into crouch dash forward | 154 | 2.5% |
| evade down into forward dash | 153 | 2.5% |
| crouch dash forward into guardG | 123 | 2.0% |
| evade up into crouch dash forward | 119 | 2.0% |
| evade down into guardG | 115 | 1.9% |
| Karura4P+K | 113 | 1.9% |
| evade up into evade down | 106 | 1.8% |
| punchP into evade down | 104 | 1.7% |
| evade down into throwP+G | 100 | 1.6% |
601 further openings account for the other 3,299 rounds.
Counted from 1,535 of the 1,616 matches played. The rest were not pulled for openings.
Kage
| Ura Tsumujigeri44K | 386 | 13.7% |
|---|---|---|
| Ryu'eikyaku66K | 286 | 10.1% |
| backdash into evade down | 266 | 9.4% |
| Senpugeri7K | 155 | 5.5% |
| punchP into crouch dash forward | 103 | 3.6% |
| evade down | 78 | 2.8% |
| evade down into crouch dash forward | 73 | 2.6% |
| evade down into forward dash | 63 | 2.2% |
| Ryubisen44K+G | 60 | 2.1% |
| evade up into evade down | 57 | 2.0% |
| evade up | 52 | 1.8% |
| evade down into guardG | 48 | 1.7% |
| evade up into guardG | 48 | 1.7% |
| crouch dash forward into guardG | 46 | 1.6% |
| punchP into evade down | 44 | 1.6% |
217 further openings account for the other 1,061 rounds.
Counted from 721 of the 751 matches played. The rest were not pulled for openings.
Goh
| Karura4P+K | 113 | 8.8% |
|---|---|---|
| backdash into evade down | 78 | 6.0% |
| Ni'oudaoshi3K+G | 70 | 5.4% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 53 | 4.1% |
| kickK | 46 | 3.6% |
| punchP into evade down | 41 | 3.2% |
| evade up into crouch dash forward | 40 | 3.1% |
| crouch dash back into Karura4P+K | 36 | 2.8% |
| Raijinsatsu6K+G | 29 | 2.2% |
| evade down | 29 | 2.2% |
| crouch dash forward into guardG | 28 | 2.2% |
| evade down into forward dash | 28 | 2.2% |
| no input | 25 | 1.9% |
| evade down into guardG | 24 | 1.9% |
| punchP | 24 | 1.9% |
175 further openings account for the other 626 rounds.
Pai
| backdash into evade down | 96 | 8.3% |
|---|---|---|
| Meishouho4P+K+G | 60 | 5.2% |
| Honshin Soukyaku1K+G | 57 | 4.9% |
| Haitenkyaku7K | 50 | 4.3% |
| Henshin Engeki44P | 42 | 3.6% |
| evade down into crouch dash forward | 39 | 3.4% |
| crouch dash forward into guardG | 38 | 3.3% |
| evade down into guardG | 37 | 3.2% |
| punchP into crouch dash forward | 37 | 3.2% |
| evade down into forward dash | 36 | 3.1% |
| evade down | 33 | 2.9% |
| evade down into throwP+G | 30 | 2.6% |
| evade up into crouch dash forward | 30 | 2.6% |
| no input | 29 | 2.5% |
| evade down into kickK | 27 | 2.3% |
162 further openings account for the other 515 rounds.
Akira
| backdash into evade down | 40 | 10.1% |
|---|---|---|
| crouch dash back into Koboku214P | 17 | 4.3% |
| evade down into Koboku214P | 16 | 4.0% |
| crouch dash forward into Souka Housui3P+K | 14 | 3.5% |
| evade down into crouch dash forward | 14 | 3.5% |
| evade down into forward dash | 14 | 3.5% |
| Souka Housui3P+K | 13 | 3.3% |
| backdash into Koboku214P | 13 | 3.3% |
| Chouyoushu1P | 11 | 2.8% |
| Senzankou66P+K | 11 | 2.8% |
| Senzankou66P+K into throwP+G | 10 | 2.5% |
| no input | 9 | 2.3% |
| evade down into backdash | 8 | 2.0% |
| evade down into throwP+G | 8 | 2.0% |
| evade up into crouch dash forward | 8 | 2.0% |
87 further openings account for the other 191 rounds.
Counted from 97 of the 102 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade down | 17 | 12.0% |
|---|---|---|
| Leg Slicer2K+G | 14 | 9.9% |
| Low Spin Kick3K+G | 10 | 7.0% |
| Feather Scarecrow8K | 8 | 5.6% |
| evade down | 7 | 4.9% |
| kickK into punchP | 7 | 4.9% |
| backdash into Crescent Heel4K+G | 6 | 4.2% |
| punchP | 6 | 4.2% |
| Low Spin Kick3K+G into forward dash | 3 | 2.1% |
| evade down into crouch dash forward | 3 | 2.1% |
| evade down into forward dash | 3 | 2.1% |
| evade down into throwP+G | 3 | 2.1% |
| evade up | 3 | 2.1% |
| guardG into throwP+G | 3 | 2.1% |
| punchP into Long Snap Side Chop3P+K | 3 | 2.1% |
40 further openings account for the other 46 rounds.
Jeffry
| backdash into evade down | 16 | 13.9% |
|---|---|---|
| Middle Hell Stab6P+K | 8 | 7.0% |
| Ducking Low2K+G | 7 | 6.1% |
| evade down | 7 | 6.1% |
| evade up | 7 | 6.1% |
| kickK into punchP | 5 | 4.3% |
| backdash into Knee Attack6K | 3 | 2.6% |
| evade down into forward dash | 3 | 2.6% |
| evade down into throwP+G | 3 | 2.6% |
| evade up into crouch dash forward | 3 | 2.6% |
| punchP | 3 | 2.6% |
| punchP into Sunlit Body Upper3P+K | 3 | 2.6% |
| crouch dash back into guardG | 2 | 1.7% |
| evade down into crouch dash back | 2 | 1.7% |
| evade up into Hell Dunk Elbow2P+K | 2 | 1.7% |
37 further openings account for the other 41 rounds.
Counted from 32 of the 38 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K | 10 | 10.4% |
|---|---|---|
| Low Spin Kick1K+G | 7 | 7.3% |
| Slide Shuffle (Deflect)4P+K+G | 7 | 7.3% |
| backdash into evade down | 5 | 5.2% |
| evade down into forward dash | 5 | 5.2% |
| no input | 5 | 5.2% |
| crouch dash forward into throwP+G | 4 | 4.2% |
| Middle Spin Kick46K+G | 3 | 3.1% |
| evade down | 3 | 3.1% |
| evade down into throwP+G | 3 | 3.1% |
| evade up into evade down | 3 | 3.1% |
| punchP into crouch dash forward | 3 | 3.1% |
| Bil Jee6P+K into forward movement | 2 | 2.1% |
| Smash Straight Jab3PP into Lightning Back Knuckle3PPP | 2 | 2.1% |
| crouch dash forward into guardG | 2 | 2.1% |
31 further openings account for the other 32 rounds.
Counted from 25 of the 65 matches played. The rest were not pulled for openings.
Jean
| Nozuchi1P+K | 3 | 15.0% |
|---|---|---|
| evade up into punchP | 3 | 15.0% |
| backdash into crouch dash back | 2 | 10.0% |
| Gyaku Seikenzuki66P | 1 | 5.0% |
| Harai'uke (Deflect)4P+K+G into punchP | 1 | 5.0% |
| crouch dash back into Kousenshu4KP | 1 | 5.0% |
| evade down into forward dash | 1 | 5.0% |
| evade down into guardG | 1 | 5.0% |
| evade down into throwP+G | 1 | 5.0% |
| evade up | 1 | 5.0% |
| evade up into Yamakuzushi6K | 1 | 5.0% |
| evade up into throwP+G | 1 | 5.0% |
| guardG into throwP+G | 1 | 5.0% |
| punchP | 1 | 5.0% |
| punchP into Shitazuki3P | 1 | 5.0% |
Wolf
| Low Drop Kick62K | 2 | 22.2% |
|---|---|---|
| Screw Hook63214P | 1 | 11.1% |
| crouch dash forward into guardG | 1 | 11.1% |
| evade down into Low Drop Kick62K | 1 | 11.1% |
| evade down into punchP | 1 | 11.1% |
| evade up into Knee Lift6K | 1 | 11.1% |
| evade up into throwP+G | 1 | 11.1% |
| punchP | 1 | 11.1% |
