VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

さじお

Career matches683
Career win rate65.2%
Round win rate56.2%
Peak rank39
Distinct opponents8
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage3968344523865.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage95455.6%+4.5
Jacky660100.0%+31.9
Vanessa52340.0%-29.5
Aoi330100.0%+18.8
Akira2020.0%-60.6
Goh220100.0%+31.4
Brad1010.0%-54.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence108280.0%+19.2
Single Wall550100.0%+30.5
Breakable Full Fence32166.7%+15.8
Full Fence31233.3%-21.5
Full Fence and Open32166.7%+4.9
Half Fence2020.0%-60.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1861.1%61.3%-0.2
No walls5100.0%75.0%+25.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

キャサ夫 (Rank 42)2026/03/2695455.6%
こまち (Rank 34)2026/03/26330100.0%
ゲッパー (Rank 38)2026/03/26220100.0%
はなこ (Rank 39)2026/03/2642250.0%
周大人 (Rank 41)2026/03/262020.0%
トーマス軍団残党K (Rank 37)2026/03/26660100.0%
やそかみ (Rank 42)2026/03/261010.0%
Tokkovanessa_VF (Rank 42)2026/03/261010.0%

Round openings

Kage

backdash into evade up1312.4%
backdash into evade down109.5%
Rasen4P65.7%
Senpujin2P+K65.7%
backdash into Nakageri3K65.7%
Ura Tsumujigeri44K into Ryubigeri4KK54.8%
backdash into Furikakato OtoshiK+G54.8%
evade down into Rasen4P54.8%
Kouten63214P43.8%
backdash into punchP43.8%
crouch dash forward into throwP+G43.8%
backdash into Gen'you4K+G32.9%
Hagakure-ryu In Raijingeki46P+K21.9%
Rasen4P into Furikakato OtoshiK+G21.9%
backdash into Ryubigeri4KK21.9%

25 further openings account for the other 28 rounds.