VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

El Blaze

Career matches973
Career win rate64.8%
Round win rate56.3%
Peak rank43
Distinct opponents128
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze4397363134264.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau39152438.5%-14.7
Goh32181456.2%-3.1
Jacky29191065.5%+7.9
Akira2820871.4%+15.2
Brad25151060.0%+3.2
Sarah2481633.3%-30.9
El Blaze2281436.4%-10.5
Kage1911857.9%-6.1
Jean1714382.3%+20.0
Shun1612475.0%+4.2
Pai159660.0%-2.9
Wolf1413192.9%+36.1
Lion137653.9%-7.6
Jeffry106460.0%-0.3
Eileen94544.4%-14.8
Vanessa98188.9%+26.6
Aoi65183.3%+23.8
Taka32166.7%+12.4
Lei Fei21150.0%-8.5
Dural1010.0%-55.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence45271860.0%-0.1
Octagon39281171.8%+8.6
Breakable Full Fence36201655.6%-3.7
Full Fence36171947.2%-7.7
Open29171258.6%+1.6
Single Wall29171258.6%-0.3
Half Fence28171160.7%-2.6
Rectangle28161257.1%-1.4
Low Fence27171063.0%+9.3
Full Fence and Open1913668.4%+14.8

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21259.0%59.8%-0.8
No walls8560.0%56.9%+3.1

Walls against open: -3.9 points (95% range -18.2 to +10.4), p 0.591 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

カルティカ (Rank 41)2026/09/2291811.1%
Osamu_0303 (Rank 38)2026/09/2254180.0%
jean (Rank 43)2026/09/228080.0%
manatsu_7 (Rank 44)2026/09/2241325.0%
cyomiko (Rank 43)2026/09/2263350.0%
シゲオ (Rank 42)2026/09/2253260.0%
うるヲ参拾 (Rank 39)2026/09/1142250.0%
おさげ (Rank 43)2026/09/1153260.0%
ちのぶらっ! (Rank 43)2026/09/1141325.0%
いくお (Rank 43)2026/09/112171433.3%
シエロJ (Rank 42)2026/09/11104640.0%
shenron0321 (Rank 41)2026/09/1172528.6%
nidaimebannai (Rank 36)2026/09/1153260.0%
jinmenusagi (Rank 43)2026/09/1182625.0%
★闘将拉麵男★ (Rank 40)2026/09/1194544.4%
かっこいいらう (Rank 44)2026/09/1182625.0%
エンたん (Rank 43)2026/09/083030.0%
ハマラウ (Rank 42)2026/08/22114736.4%
KA-GO (Rank 39)2026/08/0353260.0%
グラウンド・ゼロ (Rank 39)2026/08/0343175.0%
再戦感謝です (Rank 39)2026/07/1385362.5%
班 長 (Rank 40)2026/07/1364266.7%
spacex_falcon_heavy (Rank 41)2026/07/06330100.0%
타우끼/taukee (Rank 35)2026/07/0675271.4%
sby (Rank 31)2026/07/02330100.0%

Round openings

El Blaze

forward dash into throwP+G13311.0%
crouch dash forward into throwP+G12810.6%
forward movement into punchP12810.6%
backdash into evade up978.1%
backdash into evade down655.4%
backdash into throwP+G605.0%
Shadow Strike6P473.9%
Sit Jab2P473.9%
forward dash into evade up423.5%
forward dash into evade down322.7%
Shadow Strike6P into forward movement252.1%
crouch dash forward into Volcano Upper4P+K201.7%
forward dash into Shadow Strike6P181.5%
Shadow Spear6K into forward movement161.3%
guardG into throwP+G161.3%

121 further openings account for the other 331 rounds.

Counted from 304 of the 333 matches played. The rest were not pulled for openings.