Virtua Fighter 5 REVO · v1.10
naru___boy
Characters played — VF5's own record
| Vanessa | 29 | 807 | 429 | 378 | 53.2% |
|---|---|---|---|---|---|
| Kage | 32 | 750 | 431 | 319 | 57.5% |
| Brad | 21 | 5 | 2 | 3 | 40.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 46 | 27 | 19 | 58.7% | +6.2 |
|---|---|---|---|---|---|
| Wolf | 31 | 19 | 12 | 61.3% | +6.7 |
| Sarah | 29 | 14 | 15 | 48.3% | -2.8 |
| Jacky | 23 | 13 | 10 | 56.5% | +5.9 |
| Pai | 20 | 10 | 10 | 50.0% | -3.7 |
| Goh | 15 | 10 | 5 | 66.7% | +18.4 |
| Jeffry | 14 | 6 | 8 | 42.9% | -13.3 |
| Shun | 13 | 2 | 11 | 15.4% | -37.2 |
| Aoi | 12 | 7 | 5 | 58.3% | +6.6 |
| Lion | 11 | 5 | 6 | 45.5% | -5.4 |
| Jean | 9 | 5 | 4 | 55.6% | +4.4 |
| El Blaze | 7 | 2 | 5 | 28.6% | -20.9 |
| Brad | 5 | 2 | 3 | 40.0% | -12.7 |
| Kage | 5 | 2 | 3 | 40.0% | +0.0 |
| Lau | 5 | 2 | 3 | 40.0% | -29.1 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +17.6 |
| Vanessa | 3 | 3 | 0 | 100.0% | +29.0 |
| Dural | 2 | 2 | 0 | 100.0% | +50.1 |
| Eileen | 2 | 2 | 0 | 100.0% | +45.9 |
| Taka | 2 | 0 | 2 | 0.0% | -40.9 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 35 | 17 | 18 | 48.6% | -13.3 |
|---|---|---|---|---|---|
| Half Fence | 32 | 16 | 16 | 50.0% | +0.1 |
| Rectangle | 29 | 15 | 14 | 51.7% | +1.4 |
| Full Fence | 28 | 17 | 11 | 60.7% | +5.8 |
| Breakable Full Fence | 27 | 15 | 12 | 55.6% | -0.4 |
| Breakable Half Fence | 26 | 16 | 10 | 61.5% | +15.9 |
| Open | 22 | 10 | 12 | 45.5% | -6.8 |
| Octagon | 19 | 10 | 9 | 52.6% | +1.8 |
| Single Wall | 15 | 10 | 5 | 66.7% | +12.8 |
| Full Fence and Open | 12 | 5 | 7 | 41.7% | -7.6 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 161 | 55.3% | 51.7% | +3.6 |
| No walls | 72 | 51.4% | 56.4% | -5.0 |
Walls against open: +8.6 points (95% range -5.1 to +22.2), p 0.218 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 29) | 9 | 4 | 5 | 44.4% |
|---|---|---|---|---|
| こて (Rank 28) | 8 | 5 | 3 | 62.5% |
| taj_god333 (Rank 27) | 6 | 0 | 6 | 0.0% |
| tamaneen (Rank 32) | 6 | 3 | 3 | 50.0% |
| 37 (Rank 27) | 5 | 2 | 3 | 40.0% |
| tanechin (Rank 26) | 5 | 2 | 3 | 40.0% |
| え~る (Rank 29) | 5 | 3 | 2 | 60.0% |
| ぽん (Rank 28) | 5 | 2 | 3 | 40.0% |
| HB-101 (Rank 24) | 4 | 1 | 3 | 25.0% |
| Manamana (Rank 14) | 4 | 4 | 0 | 100.0% |
| Sinabro (Rank 29) | 4 | 0 | 4 | 0.0% |
| jinjin (Rank 32) | 4 | 2 | 2 | 50.0% |
| しろ☆おび。@のびしろF (Rank 25) | 4 | 2 | 2 | 50.0% |
| すれちがい通信ガチ勢 (Rank 14) | 4 | 4 | 0 | 100.0% |
| 無槪念野獸/무개념야수 (Rank 25) | 4 | 3 | 1 | 75.0% |
| MickeyYanai (Rank 32) | 3 | 1 | 2 | 33.3% |
| Oni (Rank 23) | 3 | 2 | 1 | 66.7% |
| こうちゃん(`ー´)SRGM (Rank 28) | 3 | 2 | 1 | 66.7% |
| れもん@のびしろF (Rank 31) | 3 | 1 | 2 | 33.3% |
| ガリバー (Rank 31) | 3 | 1 | 2 | 33.3% |
| ズサ齋藤 (Rank 27) | 3 | 2 | 1 | 66.7% |
| ロク (Rank 26) | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 25) | 3 | 1 | 2 | 33.3% |
| 獣王(設定2) (Rank 30) | 3 | 0 | 3 | 0.0% |
| 鳩男 (Rank 30) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| tamaneen (Rank 32) | 2026/09/16 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| ガリバー (Rank 31) | 2026/09/10 | 3 | 1 | 2 | 33.3% |
| jinjin (Rank 32) | 2026/09/09 | 4 | 2 | 2 | 50.0% |
| れもん@のびしろF (Rank 31) | 2026/09/09 | 3 | 1 | 2 | 33.3% |
| tanechin (Rank 26) | 2026/09/08 | 5 | 2 | 3 | 40.0% |
| こて (Rank 28) | 2026/09/07 | 8 | 5 | 3 | 62.5% |
| BANANA (Rank 29) | 2026/09/05 | 9 | 4 | 5 | 44.4% |
| 無槪念野獸/무개념야수 (Rank 25) | 2026/09/04 | 4 | 3 | 1 | 75.0% |
| 獣王(設定2) (Rank 30) | 2026/09/03 | 3 | 0 | 3 | 0.0% |
| Sinabro (Rank 29) | 2026/08/31 | 4 | 0 | 4 | 0.0% |
| MickeyYanai (Rank 32) | 2026/08/28 | 3 | 1 | 2 | 33.3% |
| しろ☆おび。@のびしろF (Rank 25) | 2026/08/22 | 4 | 2 | 2 | 50.0% |
| 鳩男 (Rank 30) | 2026/08/22 | 3 | 1 | 2 | 33.3% |
| こうちゃん(`ー´)SRGM (Rank 28) | 2026/08/20 | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 25) | 2026/08/19 | 3 | 1 | 2 | 33.3% |
| ズサ齋藤 (Rank 27) | 2026/08/05 | 3 | 2 | 1 | 66.7% |
| ぽん (Rank 28) | 2026/08/03 | 5 | 2 | 3 | 40.0% |
| 37 (Rank 27) | 2026/08/02 | 5 | 2 | 3 | 40.0% |
| HB-101 (Rank 24) | 2026/07/31 | 4 | 1 | 3 | 25.0% |
| taj_god333 (Rank 27) | 2026/07/28 | 6 | 0 | 6 | 0.0% |
| え~る (Rank 29) | 2026/07/21 | 5 | 3 | 2 | 60.0% |
| ロク (Rank 26) | 2026/06/22 | 3 | 2 | 1 | 66.7% |
| Oni (Rank 23) | 2026/06/22 | 3 | 2 | 1 | 66.7% |
| Manamana (Rank 14) | 2026/06/18 | 4 | 4 | 0 | 100.0% |
| すれちがい通信ガチ勢 (Rank 14) | 2026/06/18 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 106 | 10.4% |
|---|---|---|
| Ryu'eikyaku66K | 82 | 8.1% |
| backdash into evade up | 57 | 5.6% |
| backdash into Gen'you4K+G | 39 | 3.9% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 33 | 3.2% |
| Offensive Style: backdash into evade up | 25 | 2.5% |
| Defensive Style: backdash into back kick+guard4K+G | 24 | 2.4% |
| Offensive Style: evade up into Heel Kick6K+G | 23 | 2.3% |
| backdash into Furikakato OtoshiK+G | 23 | 2.3% |
| Defensive Style: backdash into evade up | 22 | 2.2% |
| Kouten63214P | 22 | 2.2% |
| Offensive Style: backdash into back kick+guard4K+G | 18 | 1.8% |
| forward movement into SandangekiPPP | 18 | 1.8% |
| backdash into Ryubisen44K+G | 17 | 1.7% |
| Defensive Style: forward movement into punchP | 15 | 1.5% |
206 further openings account for the other 490 rounds.
Counted from 254 of the 258 matches played. The rest were not pulled for openings.
Kage
| forward movement into punchP | 106 | 17.8% |
|---|---|---|
| Ryu'eikyaku66K | 82 | 13.7% |
| backdash into evade up | 55 | 9.2% |
| backdash into Gen'you4K+G | 39 | 6.5% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 33 | 5.5% |
| backdash into Furikakato OtoshiK+G | 23 | 3.9% |
| Kouten63214P | 22 | 3.7% |
| forward movement into SandangekiPPP | 18 | 3.0% |
| backdash into Ryubisen44K+G | 17 | 2.9% |
| evade up into Gen'you4K+G | 14 | 2.4% |
| forward movement into RekkukyakuPPK | 9 | 1.5% |
| Engetsugeri9K+G | 8 | 1.3% |
| backdash | 7 | 1.2% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 7 | 1.2% |
| backdash into backward movement | 6 | 1.0% |
80 further openings account for the other 151 rounds.
Counted from 150 of the 154 matches played. The rest were not pulled for openings.
Vanessa
| Offensive Style: backdash into evade up | 25 | 6.1% |
|---|---|---|
| Defensive Style: backdash into back kick+guard4K+G | 24 | 5.9% |
| Offensive Style: evade up into Heel Kick6K+G | 23 | 5.6% |
| Defensive Style: backdash into evade up | 22 | 5.4% |
| Offensive Style: backdash into back kick+guard4K+G | 18 | 4.4% |
| Defensive Style: forward movement into punchP | 15 | 3.7% |
| Offensive Style: Bunker Buster | 15 | 3.7% |
| Defensive Style: Stinger Low Blow into crouch | 14 | 3.4% |
| Defensive Style: Shadow Slicer | 13 | 3.2% |
| Defensive Style: Back Charge Kick | 12 | 2.9% |
| Offensive Style: evade down into Heel Kick6K+G | 12 | 2.9% |
| Offensive Style: forward movement into punchP | 11 | 2.7% |
| Offensive Style: Long Barrel Blow | 10 | 2.5% |
| Defensive Style: Stinger Low Blow | 7 | 1.7% |
| Offensive Style: Spinning Savate | 7 | 1.7% |
107 further openings account for the other 180 rounds.
Brad
| backdash into Stop Kick4K | 3 | 33.3% |
|---|---|---|
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 22.2% |
| backdash into evade up | 2 | 22.2% |
| Dtee Sawk Dtrohng4P+K | 1 | 11.1% |
| backdash into Jab StraightPP | 1 | 11.1% |
