VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

uma1117

Career matches3,249
Career win rate52.4%
Round win rate49.5%
Peak rank37
Distinct opponents64
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad373,2481,7001,54852.3%
Wolf26110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2081240.0%-8.5
Sarah1441028.6%-16.9
Brad126650.0%+1.3
Kage116554.5%+10.0
Jacky107370.0%+14.5
Lion107370.0%+18.9
Jeffry95455.6%-7.9
Pai85362.5%+16.8
Goh54180.0%+23.7
Eileen42250.0%+5.2
Lau41325.0%-13.7
Aoi330100.0%+30.3
Jean31233.3%-21.7
Lei Fei32166.7%+17.8
Wolf3030.0%-49.8
El Blaze2020.0%-54.7
Shun21150.0%+10.2
Vanessa21150.0%-9.0
Taka1010.0%-37.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence1881044.4%-4.9
Single Wall1810855.6%+8.1
Breakable Full Fence147750.0%-3.6
Full Fence138561.5%+8.0
Open128466.7%+15.7
Breakable Half Fence93633.3%-17.3
Low Fence95455.6%+13.2
Full Fence and Open84450.0%+2.9
Rectangle84450.0%+3.6
Octagon62433.3%-13.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6847.1%50.3%-3.2
No walls3959.0%48.6%+10.4

Walls against open: -13.6 points (95% range -32.9 to +5.7), p 0.166 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

pizaman (Rank 34)2026/09/1421150.0%
俺様バーンズ (Rank 37)2026/09/1442250.0%
jean (Rank 42)2026/09/1431233.3%
寿司眼鉄 (Rank 37)2026/09/1032166.7%
ヘニオ (Rank 33)2026/08/28220100.0%
ヨドリバジャッキー (Rank 39)2026/08/2431233.3%
ねこまじん (Rank 33)2026/07/2732166.7%
cyomiko (Rank 39)2026/07/2781712.5%
おこげ (Rank 37)2026/07/0732166.7%
うるヲ参拾 (Rank 37)2026/07/0542250.0%
らうらう (Rank 37)2026/07/0531233.3%
fwnd1396 (Rank 34)2026/07/052020.0%
Sore (Rank 36)2026/07/0531233.3%
ざとぅ@実直なVFをする (Rank 37)2026/07/0232166.7%
abcdkazu1986 (Rank 34)2026/07/0232166.7%
空き缶。 (Rank 39)2026/06/2152340.0%
marir1115 (Rank 35)2026/06/21220100.0%
interceptor (Rank 39)2026/06/1494544.4%
テクノモデル (Rank 35)2026/05/2543175.0%
みんみんさん (Rank 33)2026/05/1732166.7%
フルレバ (Rank 36)2026/05/1721150.0%
金平糖 (Rank 33)2026/05/1132166.7%
さいたま梅澤/T.Umezawa (Rank 30)2026/04/30330100.0%
ジークリオン (Rank 34)2026/04/30220100.0%
ツッチー (Rank 35)2026/04/0221150.0%

Round openings

Every character

Jolt Upper3P into Jolt Upper~Spin Kick3PK5310.3%
Middle Spin Kick66K316.0%
backdash into Stop Kick4K295.7%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK234.5%
forward movement into punchP234.5%
punchP into kickK203.9%
backward movement into Sawk Klab6P+K193.7%
Elbow Hook6P173.3%
evade up into crouch dash forward152.9%
backdash into evade up142.7%
Low Kick2K into Double Strike2KK122.3%
punchP into Elbow Hook6P122.3%
Elbow Hook6P into kickK101.9%
punchP into Jab StraightPP101.9%
Ducking6P+K+G into Crush Knee KickK+G91.8%

116 further openings account for the other 215 rounds.

Counted from 125 of the 126 matches played. The rest were not pulled for openings.

Brad

Jolt Upper3P into Jolt Upper~Spin Kick3PK5310.4%
Middle Spin Kick66K316.1%
backdash into Stop Kick4K295.7%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK234.5%
forward movement into punchP234.5%
punchP into kickK203.9%
backward movement into Sawk Klab6P+K193.7%
Elbow Hook6P173.4%
evade up into crouch dash forward153.0%
backdash into evade up142.8%
Low Kick2K into Double Strike2KK122.4%
punchP into Elbow Hook6P122.4%
Elbow Hook6P into kickK102.0%
punchP into Jab StraightPP102.0%
Ducking6P+K+G into Crush Knee KickK+G91.8%

113 further openings account for the other 211 rounds.

Counted from 124 of the 125 matches played. The rest were not pulled for openings.

Wolf

evade down into Elbow Butt4P250.0%
forward movement into Elbow Butt4P125.0%
forward movement into Hammer KickPK125.0%