Virtua Fighter 5 REVO · v1.10
弾丸(だんまる)
Characters played — VF5's own record
| Wolf | 30 | 697 | 391 | 306 | 56.1% |
|---|---|---|---|---|---|
| Shun | 27 | 484 | 267 | 217 | 55.2% |
| El Blaze | 27 | 471 | 258 | 213 | 54.8% |
| Kage | 28 | 467 | 241 | 226 | 51.6% |
| Jeffry | 28 | 364 | 205 | 159 | 56.3% |
| Goh | 26 | 346 | 181 | 165 | 52.3% |
| Lion | 28 | 327 | 188 | 139 | 57.5% |
| Jacky | 28 | 247 | 139 | 108 | 56.3% |
| Vanessa | 28 | 225 | 148 | 77 | 65.8% |
| Akira | 26 | 132 | 81 | 51 | 61.4% |
| Lei Fei | 26 | 102 | 65 | 37 | 63.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 34 | 13 | 21 | 38.2% | -10.2 |
|---|---|---|---|---|---|
| El Blaze | 22 | 12 | 10 | 54.5% | +8.7 |
| Shun | 18 | 6 | 12 | 33.3% | -19.7 |
| Wolf | 17 | 12 | 5 | 70.6% | +20.8 |
| Pai | 14 | 7 | 7 | 50.0% | +0.5 |
| Aoi | 12 | 6 | 6 | 50.0% | +3.4 |
| Jean | 11 | 2 | 9 | 18.2% | -29.3 |
| Jeffry | 10 | 5 | 5 | 50.0% | +13.7 |
| Goh | 8 | 3 | 5 | 37.5% | -13.0 |
| Jacky | 8 | 7 | 1 | 87.5% | +26.6 |
| Sarah | 7 | 5 | 2 | 71.4% | +18.0 |
| Lau | 4 | 2 | 2 | 50.0% | +6.8 |
| Brad | 3 | 0 | 3 | 0.0% | -42.3 |
| Dural | 3 | 2 | 1 | 66.7% | +21.2 |
| Lion | 3 | 3 | 0 | 100.0% | +29.3 |
| Vanessa | 3 | 1 | 2 | 33.3% | -19.3 |
| Kage | 2 | 1 | 1 | 50.0% | +16.5 |
| Eileen | 1 | 0 | 1 | 0.0% | -46.7 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +35.9 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 29 | 10 | 19 | 34.5% | -19.4 |
|---|---|---|---|---|---|
| Open | 26 | 15 | 11 | 57.7% | +16.4 |
| Breakable Full Fence | 22 | 11 | 11 | 50.0% | +6.3 |
| Octagon | 21 | 7 | 14 | 33.3% | -13.2 |
| Breakable Half Fence | 18 | 9 | 9 | 50.0% | +2.2 |
| Low Fence | 16 | 9 | 7 | 56.2% | +3.4 |
| Single Wall | 16 | 10 | 6 | 62.5% | +9.8 |
| Rectangle | 10 | 7 | 3 | 70.0% | +16.6 |
| Full Fence and Open | 8 | 2 | 6 | 25.0% | -22.7 |
| Half Fence | 8 | 5 | 3 | 62.5% | +9.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 108 | 45.4% | 48.4% | -3.0 |
| No walls | 58 | 58.6% | 49.0% | +9.6 |
Walls against open: -12.6 points (95% range -29.5 to +4.2), p 0.141 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| タイヨウ (Rank 32) | 15 | 2 | 13 | 13.3% |
|---|---|---|---|---|
| ニンドスハッカッカ (Rank 31) | 8 | 4 | 4 | 50.0% |
| ケイメイざとぅ (Rank 28) | 6 | 4 | 2 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 27) | 6 | 3 | 3 | 50.0% |
| Grimaster (Rank 30) | 5 | 1 | 4 | 20.0% |
| TAIDADA (Rank 26) | 5 | 3 | 2 | 60.0% |
| tanechin (Rank 26) | 5 | 5 | 0 | 100.0% |
| クロサギ@はなちゃん (Rank 30) | 5 | 0 | 5 | 0.0% |
| maniaki (Rank 29) | 4 | 1 | 3 | 25.0% |
| yuzu (Rank 26) | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 29) | 4 | 0 | 4 | 0.0% |
| カミナリおやじ (Rank 27) | 4 | 2 | 2 | 50.0% |
| 獣王(設定2) (Rank 32) | 4 | 2 | 2 | 50.0% |
| Koutei (Rank 31) | 3 | 2 | 1 | 66.7% |
| O.J.A (Rank 21) | 3 | 3 | 0 | 100.0% |
| TERA (Rank 27) | 3 | 2 | 1 | 66.7% |
| be-shedded (Rank 29) | 3 | 1 | 2 | 33.3% |
| camelvf (Rank 25) | 3 | 3 | 0 | 100.0% |
| openpen (Rank 30) | 3 | 3 | 0 | 100.0% |
| μ (Rank 27) | 3 | 2 | 1 | 66.7% |
| お前やりますねぇスギ (Rank 33) | 3 | 1 | 2 | 33.3% |
| さざび (Rank 30) | 3 | 1 | 2 | 33.3% |
| りゅうのすけ (Rank 31) | 3 | 0 | 3 | 0.0% |
| イチゲン (Rank 28) | 3 | 0 | 3 | 0.0% |
| ダイゴロー/Daigoro (Rank 27) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| tanechin (Rank 26) | 2026/09/23 | 5 | 5 | 0 | 100.0% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 30) | 2026/09/23 | 5 | 0 | 5 | 0.0% |
| 獣王(設定2) (Rank 32) | 2026/09/22 | 4 | 2 | 2 | 50.0% |
| camelvf (Rank 25) | 2026/09/22 | 3 | 3 | 0 | 100.0% |
| りゅうのすけ (Rank 31) | 2026/09/18 | 3 | 0 | 3 | 0.0% |
| O.J.A (Rank 21) | 2026/09/18 | 3 | 3 | 0 | 100.0% |
| yuzu (Rank 26) | 2026/09/18 | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 29) | 2026/09/13 | 4 | 0 | 4 | 0.0% |
| タイヨウ (Rank 32) | 2026/09/13 | 15 | 2 | 13 | 13.3% |
| openpen (Rank 30) | 2026/09/12 | 3 | 3 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/09/12 | 6 | 3 | 3 | 50.0% |
| さざび (Rank 30) | 2026/09/12 | 3 | 1 | 2 | 33.3% |
| ニンドスハッカッカ (Rank 31) | 2026/09/12 | 8 | 4 | 4 | 50.0% |
| TAIDADA (Rank 26) | 2026/09/12 | 5 | 3 | 2 | 60.0% |
| Grimaster (Rank 30) | 2026/09/12 | 5 | 1 | 4 | 20.0% |
| ケイメイざとぅ (Rank 28) | 2026/09/12 | 6 | 4 | 2 | 66.7% |
| maniaki (Rank 29) | 2026/09/12 | 4 | 1 | 3 | 25.0% |
| カミナリおやじ (Rank 27) | 2026/09/11 | 4 | 2 | 2 | 50.0% |
| Koutei (Rank 31) | 2026/09/06 | 3 | 2 | 1 | 66.7% |
| イチゲン (Rank 28) | 2026/09/05 | 3 | 0 | 3 | 0.0% |
| お前やりますねぇスギ (Rank 33) | 2026/09/05 | 3 | 1 | 2 | 33.3% |
| be-shedded (Rank 29) | 2026/09/05 | 3 | 1 | 2 | 33.3% |
| ダイゴロー/Daigoro (Rank 27) | 2026/09/03 | 3 | 1 | 2 | 33.3% |
| μ (Rank 27) | 2026/08/28 | 3 | 2 | 1 | 66.7% |
| TERA (Rank 27) | 2026/08/27 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| Quick Shoulder66P+K | 20 | 3.2% |
|---|---|---|
| Low Drop Kick62K | 18 | 2.9% |
| backdash into Short Shoulder46P+K | 17 | 2.8% |
| punchP | 16 | 2.6% |
| Ducking Low2K+G | 14 | 2.3% |
| backdash into Head Attack46P+K | 12 | 1.9% |
| crouch dash forward into throwP+G | 12 | 1.9% |
| punchP into Jab Straight | 12 | 1.9% |
| evade down | 11 | 1.8% |
| backdash into Shinho Suikoushu43P+K | 10 | 1.6% |
| guardG | 10 | 1.6% |
| backdash into Spin Heel Sword4K+G | 9 | 1.4% |
| evade down into guardG | 9 | 1.4% |
| backdash into Heavy Middle Kick3K+G | 8 | 1.3% |
| backdash into Tsunami Beat3K+G | 8 | 1.3% |
245 further openings account for the other 433 rounds.
Counted from 153 of the 176 matches played. The rest were not pulled for openings.
Wolf
| Quick Shoulder66P+K | 20 | 10.1% |
|---|---|---|
| Low Drop Kick62K | 18 | 9.1% |
| backdash into Short Shoulder46P+K | 17 | 8.5% |
| backdash into Heavy Middle Kick3K+G | 8 | 4.0% |
| crouch into Low Hammer2P | 8 | 4.0% |
| punchP into Jab StraightPP | 8 | 4.0% |
| backdash into Mow Down Chop1P+K | 6 | 3.0% |
| evade down | 6 | 3.0% |
| guardG | 6 | 3.0% |
| evade down into Savate4K | 5 | 2.5% |
| punchP | 5 | 2.5% |
| Arrow Knuckle3P | 4 | 2.0% |
| backdash into Body Blow6P | 4 | 2.0% |
| crouch dash forward into throwP+G | 4 | 2.0% |
| crouch dash back into Mow Down Chop1P+K | 3 | 1.5% |
55 further openings account for the other 77 rounds.
Counted from 51 of the 61 matches played. The rest were not pulled for openings.
Jeffry
| Ducking Low2K+G | 14 | 9.3% |
|---|---|---|
| backdash into Head Attack46P+K | 12 | 8.0% |
| backdash into Tsunami Beat3K+G | 8 | 5.3% |
| crouch into Low Knuckle2P | 7 | 4.6% |
| Middle Hell Stab6P+K | 5 | 3.3% |
| crouch dash forward into throwP+G | 5 | 3.3% |
| evade down into guardG | 5 | 3.3% |
| evade down into throwP+G | 4 | 2.6% |
| punchP | 4 | 2.6% |
| Tsunami Beat3K+G | 3 | 2.0% |
| Dash Elbow66P | 2 | 1.3% |
| Heavy Back Knuckle4P into Threat StanceP+K+G | 2 | 1.3% |
| Side Kick3K | 2 | 1.3% |
| Tsunami Beat3K+G into evade down | 2 | 1.3% |
| backdash into Rising Hammer43PP | 2 | 1.3% |
61 further openings account for the other 74 rounds.
Counted from 37 of the 45 matches played. The rest were not pulled for openings.
Jacky
| backdash into Spin Heel Sword4K+G | 9 | 8.4% |
|---|---|---|
| Dash Hammer Kick66K | 7 | 6.5% |
| crouch dash forward into Low Spin Kick1K+G | 6 | 5.6% |
| crouch dash forward into Smash Straight3P | 5 | 4.7% |
| backdash into evade up | 4 | 3.7% |
| punchP | 4 | 3.7% |
| punchP into Jab StraightPP | 4 | 3.7% |
| Low Spin Kick1K+G | 3 | 2.8% |
| Low Spin Kick1K+G into evade down | 3 | 2.8% |
| crouch dash forward into Spin Heel Sword4K+G | 3 | 2.8% |
| evade down | 3 | 2.8% |
| Groin Kick6K+G | 2 | 1.9% |
| backdash | 2 | 1.9% |
| crouch dash back | 2 | 1.9% |
| crouch dash forward into Beat & Back KnuckleP+KP | 2 | 1.9% |
40 further openings account for the other 48 rounds.
Shun
| backdash into Shinho Suikoushu43P+K | 10 | 12.7% |
|---|---|---|
| crouch into Fukuchougeki2P | 6 | 7.6% |
| Chubu Soutenkyaku66K into forward movement | 5 | 6.3% |
| Haisenchu1P into kickK | 3 | 3.8% |
| Shinho Suikoushu43P+K into punchP | 3 | 3.8% |
| Tenshin Souchushou6P+K | 3 | 3.8% |
| punchP | 3 | 3.8% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 2 | 2.5% |
| backdash into Gyou'inshuP+K+G | 2 | 2.5% |
| backdash into evade up | 2 | 2.5% |
| evade down into Getsuga Gakushu46P | 2 | 2.5% |
| evade up into guardG | 2 | 2.5% |
| forward movement into punchP | 2 | 2.5% |
| offensive move | 2 | 2.5% |
| Getsuga Gakushu46P | 1 | 1.3% |
31 further openings account for the other 31 rounds.
Lion
| Juchou Senshou8P+K | 5 | 17.2% |
|---|---|---|
| Shicchi Soutai3K+G | 3 | 10.3% |
| crouch dash forward into Sen'inshou3P | 3 | 10.3% |
| Kishitsu Kasensou43P | 2 | 6.9% |
| Banchu6P | 1 | 3.5% |
| Koushutai44K into Souji SenpuP+K | 1 | 3.5% |
| Koushutai44K into Taizan Soukoushu4P+K | 1 | 3.5% |
| Tourou Soufu6P+K+G into Taitou BougetsuP | 1 | 3.5% |
| Tourou Teihozen (Deflect)4P+K+G into kickK | 1 | 3.5% |
| backdash into Kishitsu Kasensou43P | 1 | 3.5% |
| backdash into Sentai4K | 1 | 3.5% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 3.5% |
| crouch dash forward into Fujintai1K+G | 1 | 3.5% |
| crouch dash forward into throwP+G | 1 | 3.5% |
| evade down into Kouho Hachihonsui44P+K | 1 | 3.5% |
5 further openings account for the other 5 rounds.
Counted from 8 of the 12 matches played. The rest were not pulled for openings.
Lei Fei
| Souryu Shukkai43P+K | 4 | 15.4% |
|---|---|---|
| backdash into Kaisei Tento1P+K | 4 | 15.4% |
| Kochouheki (Deflect)236P+K | 2 | 7.7% |
| Senpukyaku66K+G | 1 | 3.9% |
| Souhikyaku9K+G | 1 | 3.9% |
| backdash into Chinheki4P+K | 1 | 3.9% |
| crouch dash back into evade down | 1 | 3.9% |
| evade down | 1 | 3.9% |
| evade down into Dantai4K | 1 | 3.9% |
| evade down into Souhikyaku9K+G | 1 | 3.9% |
| evade down into crouch dash back | 1 | 3.9% |
| evade down into evade up | 1 | 3.9% |
| evade down into guardG | 1 | 3.9% |
| evade down into throwP+G | 1 | 3.9% |
| evade up into throwP+G | 1 | 3.9% |
4 further openings account for the other 4 rounds.
Vanessa
| Defensive Style: Shadow Slicer | 2 | 15.4% |
|---|---|---|
| Defensive Style: Back Charge Kick | 1 | 7.7% |
| Defensive Style: Stinger Low Blow into evade down | 1 | 7.7% |
| Defensive Style: backdash into back kick+guard4K+G | 1 | 7.7% |
| Defensive Style: crouch dash forward into Sliding Low Kick1K+G | 1 | 7.7% |
| Defensive Style: crouch dash forward into Wheel Kick9K+G | 1 | 7.7% |
| Defensive Style: evade down into Parrying Combination46KP | 1 | 7.7% |
| Defensive Style: evade up into throwP+G | 1 | 7.7% |
| Defensive Style: forward dash into offensive move | 1 | 7.7% |
| Defensive Style: guard into Back Knuckle High~Switch Back Blow6PKP+K+G | 1 | 7.7% |
| Offensive Style: Back Charge Kick | 1 | 7.7% |
| Offensive Style: Bunker Buster | 1 | 7.7% |
Counted from 3 of the 4 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P | 2 | 25.0% |
|---|---|---|
| crouch dash back into Koboku214P | 2 | 25.0% |
| Senzankou66P+K | 1 | 12.5% |
| crouch dash forward into Jouho Senshou46P | 1 | 12.5% |
| forward dash into Rimon Chouchu66P | 1 | 12.5% |
| punchP into forward dash | 1 | 12.5% |
El Blaze
| Demon Dance9P+K into Demon's Tail9P+KK | 1 | 20.0% |
|---|---|---|
| Fade Roll Kick7K into forward movement | 1 | 20.0% |
| crouch dash forward into Heartbreak SmashP+K+GP | 1 | 20.0% |
| crouch dash forward into Straight6P+K | 1 | 20.0% |
| crouch dash forward into guardG | 1 | 20.0% |
Goh
Not counted here: Kage. Their matches were not pulled for openings.
