Virtua Fighter 5 REVO · v1.10 · Region: Asia
470
Characters played — VF5's own record
| Shun | 40 | 1,319 | 780 | 539 | 59.1% |
|---|---|---|---|---|---|
| Lau | 37 | 1,075 | 583 | 492 | 54.2% |
| Goh | 34 | 690 | 386 | 304 | 55.9% |
| Jacky | 36 | 493 | 281 | 212 | 57.0% |
| Jeffry | 35 | 448 | 263 | 185 | 58.7% |
| Taka | 36 | 432 | 259 | 173 | 60.0% |
| Kage | 36 | 379 | 229 | 150 | 60.4% |
| Akira | 31 | 244 | 140 | 104 | 57.4% |
| Lion | 33 | 178 | 121 | 57 | 68.0% |
| Pai | 31 | 126 | 86 | 40 | 68.2% |
| Wolf | 26 | 8 | 5 | 3 | 62.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 95 | 47 | 48 | 49.5% | -3.4 |
|---|---|---|---|---|---|
| Jeffry | 90 | 52 | 38 | 57.8% | +2.2 |
| Jacky | 87 | 42 | 45 | 48.3% | -7.8 |
| Kage | 78 | 38 | 40 | 48.7% | -6.9 |
| Lau | 76 | 44 | 32 | 57.9% | +3.3 |
| Wolf | 71 | 49 | 22 | 69.0% | +11.9 |
| Lion | 65 | 28 | 37 | 43.1% | -10.1 |
| Shun | 64 | 31 | 33 | 48.4% | -4.3 |
| Brad | 53 | 33 | 20 | 62.3% | +9.5 |
| Goh | 50 | 23 | 27 | 46.0% | -7.0 |
| Jean | 50 | 26 | 24 | 52.0% | -4.1 |
| Sarah | 47 | 28 | 19 | 59.6% | +1.9 |
| Aoi | 41 | 29 | 12 | 70.7% | +13.8 |
| El Blaze | 40 | 27 | 13 | 67.5% | +13.5 |
| Lei Fei | 37 | 23 | 14 | 62.2% | +5.3 |
| Pai | 37 | 22 | 15 | 59.5% | +3.7 |
| Vanessa | 34 | 14 | 20 | 41.2% | -15.6 |
| Taka | 33 | 22 | 11 | 66.7% | +7.4 |
| Eileen | 17 | 9 | 8 | 52.9% | -3.0 |
| Dural | 2 | 1 | 1 | 50.0% | -6.4 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 146 | 90 | 56 | 61.6% | +7.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 128 | 66 | 62 | 51.6% | -2.4 |
| Half Fence | 121 | 70 | 51 | 57.9% | +1.0 |
| Octagon | 120 | 72 | 48 | 60.0% | +5.3 |
| Low Fence | 107 | 55 | 52 | 51.4% | -3.2 |
| Breakable Full Fence | 99 | 63 | 36 | 63.6% | +8.8 |
| Open | 92 | 46 | 46 | 50.0% | -6.8 |
| Rectangle | 91 | 43 | 48 | 47.2% | -8.6 |
| Full Fence | 87 | 46 | 41 | 52.9% | -0.8 |
| Full Fence and Open | 33 | 15 | 18 | 45.5% | -7.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 646 | 55.7% | 55.1% | +0.6 |
| No walls | 345 | 55.4% | 55.3% | +0.1 |
Walls against open: +0.6 points (95% range -5.9 to +7.0), p 0.861 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KumadaP (Rank 36) | 31 | 11 | 20 | 35.5% |
|---|---|---|---|---|
| ふかふか (Rank 36) | 19 | 10 | 9 | 52.6% |
| クレウル (Rank 33) | 16 | 5 | 11 | 31.2% |
| kazukun-taka (Rank 38) | 15 | 10 | 5 | 66.7% |
| PuzzG/ぱず爺 (Rank 35) | 14 | 6 | 8 | 42.9% |
| Sore (Rank 36) | 14 | 8 | 6 | 57.1% |
| shogun-iwaki (Rank 34) | 14 | 8 | 6 | 57.1% |
| yossystanp-ussa (Rank 33) | 13 | 9 | 4 | 69.2% |
| イイクルーン (Rank 37) | 13 | 10 | 3 | 76.9% |
| NORESPECT (Rank 36) | 12 | 7 | 5 | 58.3% |
| nidaimebannai (Rank 35) | 12 | 9 | 3 | 75.0% |
| Mochi/かしわもち (Rank 41) | 10 | 5 | 5 | 50.0% |
| maripon (Rank 32) | 10 | 7 | 3 | 70.0% |
| 漂泊の民回線ジプシー (Rank 36) | 10 | 5 | 5 | 50.0% |
| banjar (Rank 38) | 9 | 4 | 5 | 44.4% |
| muumuu (Rank 40) | 9 | 5 | 4 | 55.6% |
| west-muta (Rank 34) | 9 | 6 | 3 | 66.7% |
| Vgyjyrdgjk (Rank 35) | 8 | 2 | 6 | 25.0% |
| interceptor (Rank 42) | 8 | 2 | 6 | 25.0% |
| ぬっき~@ ☆狼☆ (Rank 33) | 8 | 6 | 2 | 75.0% |
| BigBoin (Rank 32) | 7 | 5 | 2 | 71.4% |
| monky-d-taku (Rank 30) | 7 | 5 | 2 | 71.4% |
| やまだ.com (Rank 32) | 7 | 3 | 4 | 42.9% |
| テクノモデル (Rank 35) | 7 | 3 | 4 | 42.9% |
| ヘニオ (Rank 33) | 7 | 5 | 2 | 71.4% |
Most played opponents, most recent first
| kazukun-taka (Rank 38) | 2026/09/18 | 15 | 10 | 5 | 66.7% |
|---|---|---|---|---|---|
| monky-d-taku (Rank 30) | 2026/09/13 | 7 | 5 | 2 | 71.4% |
| PuzzG/ぱず爺 (Rank 35) | 2026/09/05 | 14 | 6 | 8 | 42.9% |
| west-muta (Rank 34) | 2026/09/05 | 9 | 6 | 3 | 66.7% |
| BigBoin (Rank 32) | 2026/09/03 | 7 | 5 | 2 | 71.4% |
| Mochi/かしわもち (Rank 41) | 2026/08/25 | 10 | 5 | 5 | 50.0% |
| NORESPECT (Rank 36) | 2026/08/04 | 12 | 7 | 5 | 58.3% |
| ヘニオ (Rank 33) | 2026/08/04 | 7 | 5 | 2 | 71.4% |
| 漂泊の民回線ジプシー (Rank 36) | 2026/08/04 | 10 | 5 | 5 | 50.0% |
| Sore (Rank 36) | 2026/07/20 | 14 | 8 | 6 | 57.1% |
| banjar (Rank 38) | 2026/07/09 | 9 | 4 | 5 | 44.4% |
| maripon (Rank 32) | 2026/07/04 | 10 | 7 | 3 | 70.0% |
| shogun-iwaki (Rank 34) | 2026/06/30 | 14 | 8 | 6 | 57.1% |
| イイクルーン (Rank 37) | 2026/06/30 | 13 | 10 | 3 | 76.9% |
| クレウル (Rank 33) | 2026/06/20 | 16 | 5 | 11 | 31.2% |
| interceptor (Rank 42) | 2026/06/13 | 8 | 2 | 6 | 25.0% |
| やまだ.com (Rank 32) | 2026/06/13 | 7 | 3 | 4 | 42.9% |
| Vgyjyrdgjk (Rank 35) | 2026/06/13 | 8 | 2 | 6 | 25.0% |
| yossystanp-ussa (Rank 33) | 2026/06/11 | 13 | 9 | 4 | 69.2% |
| ふかふか (Rank 36) | 2026/06/02 | 19 | 10 | 9 | 52.6% |
| ぬっき~@ ☆狼☆ (Rank 33) | 2026/05/30 | 8 | 6 | 2 | 75.0% |
| テクノモデル (Rank 35) | 2026/05/26 | 7 | 3 | 4 | 42.9% |
| KumadaP (Rank 36) | 2026/05/19 | 31 | 11 | 20 | 35.5% |
| nidaimebannai (Rank 35) | 2026/05/11 | 12 | 9 | 3 | 75.0% |
| muumuu (Rank 40) | 2026/04/14 | 9 | 5 | 4 | 55.6% |
Round openings
Every character
| forward movement into punchP | 237 | 5.5% |
|---|---|---|
| backdash into evade up | 144 | 3.3% |
| backdash into guardG | 112 | 2.6% |
| crouch into Haisenchu1P | 80 | 1.9% |
| punchP | 80 | 1.9% |
| guardG into evade down | 79 | 1.8% |
| backdash into backward movement | 69 | 1.6% |
| backdash | 66 | 1.5% |
| backdash into Karura4P+K | 65 | 1.5% |
| forward movement into Double KnucklePP | 62 | 1.4% |
| Souko Sensou66P+K | 53 | 1.2% |
| crouch into Gyou'in Haishu3P | 51 | 1.2% |
| crouch into down-back kick1K | 50 | 1.2% |
| guardG into evade up | 50 | 1.2% |
| Juchou Senshou8P+K | 48 | 1.1% |
800 further openings account for the other 3,076 rounds.
Counted from 1,064 of the 1,067 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 65 | 5.4% |
|---|---|---|
| forward movement into punchP | 61 | 5.1% |
| forward dash into Hiji'ate6P | 46 | 3.8% |
| Soukyu46P into forward dash | 45 | 3.7% |
| backdash into evade up | 42 | 3.5% |
| backdash into guardG | 37 | 3.1% |
| Sune Kudaki43P | 35 | 2.9% |
| backdash into Soukyu46P | 35 | 2.9% |
| Hiji'ate6P | 34 | 2.8% |
| Garyu66K | 32 | 2.7% |
| Ni'oudaoshi3K+G | 31 | 2.6% |
| punchP | 28 | 2.3% |
| backdash | 27 | 2.2% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 26 | 2.2% |
| Sune Kudaki43P into evade down | 26 | 2.2% |
163 further openings account for the other 635 rounds.
Counted from 298 of the 300 matches played. The rest were not pulled for openings.
Jeffry
| forward movement into punchP | 112 | 12.6% |
|---|---|---|
| forward movement into Double KnucklePP | 62 | 7.0% |
| backdash into guardG | 36 | 4.0% |
| Overblow Shoulder66P+K | 30 | 3.4% |
| backdash into Side Kick3K | 30 | 3.4% |
| guardG into evade down | 30 | 3.4% |
| backdash into Double Hammer Down43P | 27 | 3.0% |
| punchP | 27 | 3.0% |
| crouch into Low Knuckle2P | 24 | 2.7% |
| Dash Elbow66P | 22 | 2.5% |
| forward movement into Double Knuckle~UpperPPP | 22 | 2.5% |
| crouch into Side Kick3K | 19 | 2.1% |
| backdash into evade up | 17 | 1.9% |
| backdash | 14 | 1.6% |
| forward dash into Middle Hell Stab6P+K | 13 | 1.5% |
150 further openings account for the other 407 rounds.
Counted from 222 of the 223 matches played. The rest were not pulled for openings.
Shun
| crouch into Haisenchu1P | 80 | 11.8% |
|---|---|---|
| crouch into Gyou'in Haishu3P | 51 | 7.5% |
| backdash into offensive move | 17 | 2.5% |
| backdash into evade up | 16 | 2.4% |
| evade up into Gyou'in Haishu3P | 14 | 2.1% |
| forward dash into throwP+G | 13 | 1.9% |
| forward movement into RengekiPP | 13 | 1.9% |
| Gyou'in Haishu3P | 12 | 1.8% |
| crouch into Fukuchougeki2P | 12 | 1.8% |
| backdash into Haisenchu1P | 11 | 1.6% |
| backdash into backward movement | 11 | 1.6% |
| backdash into evade down | 11 | 1.6% |
| Getsuga Gakushu46P | 10 | 1.5% |
| backdash into guardG | 10 | 1.5% |
| forward dash into Sokutan Senshu6K | 10 | 1.5% |
160 further openings account for the other 389 rounds.
Lau
| Souko Sensou66P+K | 53 | 9.4% |
|---|---|---|
| backdash into evade up | 43 | 7.6% |
| crouch into down-back kick1K | 28 | 5.0% |
| Fukko Kensou1P | 19 | 3.4% |
| forward movement into punchP | 19 | 3.4% |
| Kokyaku Haiten7K | 18 | 3.2% |
| evade down into forward dash | 15 | 2.7% |
| guardG into evade down | 14 | 2.5% |
| Kosoushou46P into forward dash | 12 | 2.1% |
| backdash into backward movement | 12 | 2.1% |
| Ko'en Senshi66K+G | 11 | 1.9% |
| backdash into guardG | 11 | 1.9% |
| crouch into Chisoutai2K+G | 11 | 1.9% |
| forward dash into Rouko Tankai6P+K | 11 | 1.9% |
| punchP | 11 | 1.9% |
118 further openings account for the other 275 rounds.
Pai
| crouch into down-back kick1K | 21 | 9.1% |
|---|---|---|
| forward movement into punchP | 16 | 6.9% |
| crouch into Honshin Soukyaku1K+G | 14 | 6.1% |
| Enbu Renkyaku6K+G | 11 | 4.8% |
| Hi'en Tankyaku9K | 11 | 4.8% |
| backdash into Tenshin Oushoushou46P+K | 9 | 3.9% |
| backdash into evade up | 9 | 3.9% |
| punchP | 7 | 3.0% |
| Ensei Haijinkyaku7K+G | 6 | 2.6% |
| Souanshou3P+K into guardG | 6 | 2.6% |
| Souanshou3P+K | 4 | 1.7% |
| Enshi Soushou66P | 3 | 1.3% |
| Kochoukyaku4K+G | 3 | 1.3% |
| backdash into crouch | 3 | 1.3% |
| backdash into guardG | 3 | 1.3% |
77 further openings account for the other 105 rounds.
Jacky
| Dash Hammer Kick66K | 23 | 11.1% |
|---|---|---|
| forward movement into Jab StraightPP | 17 | 8.2% |
| crouch into Low Spin Kick1K+G | 13 | 6.2% |
| backdash into evade up | 7 | 3.4% |
| High Angle Upper Kick6K | 6 | 2.9% |
| backdash into Spin Heel Sword4K+G | 6 | 2.9% |
| forward movement into Jab Double StraightPPP | 6 | 2.9% |
| crouch into Rage Kick1PK | 5 | 2.4% |
| forward dash into High Angle Upper Kick6K | 5 | 2.4% |
| backdash into backward movement | 4 | 1.9% |
| Spinning Kick Turn44K | 3 | 1.4% |
| backdash into evade down | 3 | 1.4% |
| backdash into guardG | 3 | 1.4% |
| crouch into Slant Back Knuckle1P | 3 | 1.4% |
| evade down into Dash Hammer Kick66K | 3 | 1.4% |
77 further openings account for the other 101 rounds.
Kage
| backdash into Gen'you4K+G | 22 | 11.5% |
|---|---|---|
| Ryu'eikyaku66K | 17 | 8.9% |
| Hagakure-ryu In Raijingeki46P+K | 10 | 5.2% |
| Rasen4P into Rasen Urageri4PK | 10 | 5.2% |
| Ryubisen44K+G | 7 | 3.7% |
| Hiji'uchi6P | 6 | 3.1% |
| Rasen4P into kickK | 6 | 3.1% |
| guardG into evade down | 6 | 3.1% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 5 | 2.6% |
| Rasen4P | 4 | 2.1% |
| backdash into evade down | 4 | 2.1% |
| backdash into backward movement | 3 | 1.6% |
| backdash into evade up | 3 | 1.6% |
| backdash into guardG | 3 | 1.6% |
| crouch into Jizuridan2P | 3 | 1.6% |
65 further openings account for the other 82 rounds.
Lion
| Juchou Senshou8P+K | 48 | 30.4% |
|---|---|---|
| crouch into Shicchi Soutai3K+G | 13 | 8.2% |
| forward movement into punchP | 7 | 4.4% |
| backdash into back kick+guard4K+G | 6 | 3.8% |
| backdash into Shicchi Soutai3K+G | 4 | 2.5% |
| backdash into Touku Rigou Bantaitetsu46K+G | 4 | 2.5% |
| crouch into Kousoutai2K+G | 4 | 2.5% |
| crouch into Senkyutai1K | 4 | 2.5% |
| Kishitsu Kasensou43P | 3 | 1.9% |
| backdash | 3 | 1.9% |
| backdash into backward movement | 3 | 1.9% |
| forward movement into Renkan SenshouPPP | 3 | 1.9% |
| Koushu RensuiPP into Renkan SenshouPPP | 2 | 1.3% |
| Senkyutai1K | 2 | 1.3% |
| backdash into Souji SenpuP+K | 2 | 1.3% |
42 further openings account for the other 50 rounds.
Akira
| Senzankou66P+K into throwP+G | 7 | 6.8% |
|---|---|---|
| forward dash into Jouho Touken6P | 7 | 6.8% |
| backdash into Chouyoushu1P | 6 | 5.8% |
| backdash into guardG | 6 | 5.8% |
| Chouyoushu1P into guardG | 5 | 4.8% |
| Yakuho Chouchu666P into forward dash | 5 | 4.8% |
| Rimon Chouchu66P into forward dash | 4 | 3.9% |
| Souka Housui3P+K | 3 | 2.9% |
| Yakuho Chouchu666P | 3 | 2.9% |
| forward movement into punchP | 3 | 2.9% |
| punchP | 3 | 2.9% |
| Chouyoushu1P | 2 | 1.9% |
| Jouho Touken6P | 2 | 1.9% |
| Jouho Touken6P into forward dash | 2 | 1.9% |
| backdash into Jouho Senshou46P | 2 | 1.9% |
38 further openings account for the other 43 rounds.
Taka
| forward movement into Tsuppari 3PPP | 8 | 12.3% |
|---|---|---|
| forward movement into Tsuppari 2PP | 6 | 9.2% |
| Morotezuki66P into Morote Tsuppari66PP | 5 | 7.7% |
| backdash into Kachi'age33P+K | 4 | 6.2% |
| Morotezuki66P | 3 | 4.6% |
| backdash into evade up | 3 | 4.6% |
| evade down into Hiji'ate6P | 3 | 4.6% |
| backdash into crouch dash forward | 2 | 3.1% |
| backward movement into Kachi'age33P+K | 2 | 3.1% |
| crouch into Onigoroshi3P | 2 | 3.1% |
| evade up into Hiji'ate6P | 2 | 3.1% |
| forward movement into punchP | 2 | 3.1% |
| guardG into evade down | 2 | 3.1% |
| Hiji'ate6P into forward dash | 1 | 1.5% |
| Tsuppari 3PPP into Tsuppari 4PPPP | 1 | 1.5% |
19 further openings account for the other 19 rounds.
Wolf
| Quick Shoulder66P+K | 3 | 11.5% |
|---|---|---|
| forward movement into Elbow Butt4P | 3 | 11.5% |
| forward movement into punchP | 3 | 11.5% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 7.7% |
| Comet Hook1P into Knuckle Part1PP | 1 | 3.9% |
| Jab StraightPP into One Two UpperPPP | 1 | 3.9% |
| Knee Lift6K | 1 | 3.9% |
| Low Hammer2P into Screw Lariat63214PP | 1 | 3.9% |
| backdash into evade up | 1 | 3.9% |
| backdash into throwP+G | 1 | 3.9% |
| crouch into Low Hammer2P | 1 | 3.9% |
| evade down into Low Drop Kick62K | 1 | 3.9% |
| evade down into Quick Shoulder66P+K | 1 | 3.9% |
| evade down into forward dash | 1 | 3.9% |
| evade up into backdash | 1 | 3.9% |
4 further openings account for the other 4 rounds.
