VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

sizzle

Career matches6,022
Career win rate61.9%
Round win rate55.9%
Peak rank43
Distinct opponents439
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira433,9862,4871,49962.4%
Jacky4187149637557.0%
Lau4252232519762.3%
Goh382031297463.5%
Kage361851157062.2%
Brad37111763568.5%
Shun3575522369.3%
Jeffry3442311173.8%
Pai33107370.0%
Wolf3385362.5%
Lion3375271.4%
Jean33110100.0%
Taka331010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky25614810857.8%-2.5
Akira2141427266.4%+5.6
Kage2061268061.2%-0.1
Lau1921048854.2%-5.1
Lion158956360.1%-0.3
Shun158956360.1%+0.6
Brad141786355.3%-1.2
Vanessa106703666.0%+5.4
Goh105594656.2%-4.4
Jeffry105634260.0%-2.5
Sarah104733170.2%+8.4
Wolf90672374.4%+10.6
Lei Fei89503956.2%-3.5
Aoi77572074.0%+13.6
Pai77374048.0%-16.3
Eileen72482466.7%+5.9
El Blaze46232350.0%-10.7
Taka46252154.4%-6.4
Jean43261760.5%-3.7
Dural147750.0%-3.7

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2591699065.2%+4.5
Breakable Half Fence2581708865.9%+5.6
Octagon2411578465.2%+4.3
Open2381419759.2%-0.6
Single Wall2331409360.1%+0.3
Rectangle23012810255.6%-5.7
Breakable Full Fence2151249157.7%-2.4
Low Fence2071129554.1%-6.8
Full Fence2051218459.0%-2.5
Full Fence and Open95554057.9%-0.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,40861.7%60.9%+0.8
No walls67858.0%59.9%-2.0

Walls against open: +2.8 points (95% range -2.1 to +7.7), p 0.266 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

堂島様 (Rank 42)2026/09/181971236.8%
藪からBOY (Rank 42)2026/09/1830131743.3%
おさげ (Rank 43)2026/09/1532122037.5%
せろり☆ (Rank 42)2026/09/1522121054.5%
『ρε』.α (Rank 41)2026/09/152819967.9%
デネ (Rank 41)2026/09/1442261661.9%
ロンダルキアの悪魔 (Rank 41)2026/09/141816288.9%
愛蒔らぶり (Rank 41)2026/09/1330191163.3%
カルティカ (Rank 41)2026/09/131911857.9%
ひじひじくん (Rank 41)2026/09/122215768.2%
めがじぇね (Rank 43)2026/09/111871138.9%
こんにちわアキラ (Rank 42)2026/09/1133191457.6%
cyomiko (Rank 41)2026/09/112012860.0%
あむざん (Rank 42)2026/09/0353302356.6%
灘琉豪/HSA (Rank 43)2026/09/0324121250.0%
指無しライダー (Rank 39)2026/09/0236191752.8%
かっこいいらう (Rank 44)2026/08/3146172937.0%
manatsu_7 (Rank 42)2026/08/3045133228.9%
ピーエス (Rank 39)2026/08/242112957.1%
おろち ぽっぽ (Rank 43)2026/07/2532122037.5%
おかし (Rank 41)2026/06/2728161257.1%
shenron0321 (Rank 43)2026/06/20178947.1%
PuzzG/ぱず爺 (Rank 36)2026/06/072113861.9%
ikkyusaaan (Rank 39)2026/06/051911857.9%
tu-kun0223 (Rank 39)2026/06/052318578.3%

Round openings

Every character

Rimon Chouchu66P4575.0%
punchP into forward dash4194.6%
punchP4014.4%
forward dash into Jouho Touken6P3994.3%
backdash into evade down3393.7%
Housui2P3013.3%
Housui2P into throwP+G2422.6%
backdash into evade up2152.3%
forward movement into punchP1952.1%
Housui2P into backdash1601.7%
punchP into throwP+G1501.6%
forward dash into throwP+G1131.2%
Rimon Chouchu66P into Jouho Touken6P1101.2%
evade down into forward dash1101.2%
guardG1091.2%

829 further openings account for the other 5,478 rounds.

Counted from 2,273 of the 2,299 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P4577.5%
forward dash into Jouho Touken6P3996.6%
punchP into forward dash3876.4%
Housui2P3015.0%
Housui2P into throwP+G2424.0%
punchP2173.6%
backdash into evade down1953.2%
Housui2P into backdash1602.6%
backdash into evade up1392.3%
Rimon Chouchu66P into Jouho Touken6P1101.8%
backdash into Rimon Chouchu66P1021.7%
evade down into forward dash911.5%
Rimon Chouchu66P into backdash901.5%
forward dash into throwP+G901.5%
backdash into Jouho Touken6P841.4%

268 further openings account for the other 3,020 rounds.

Counted from 1,508 of the 1,518 matches played. The rest were not pulled for openings.

Jacky

punchP625.1%
Squat Straight2P615.0%
crouch into Low Spin Kick1K+G604.9%
backdash into evade down544.4%
Squat Straight2P into throwP+G393.2%
backdash into evade up342.8%
forward movement into punchP342.8%
punchP into throwP+G342.8%
Low Spin Kick1K+G312.5%
Middle Smash6P282.3%
Slant Back Knuckle1P252.0%
Dash Hammer Kick66K into High Angle Upper Kick6K242.0%
Squat Straight2P into backdash231.9%
backdash into Dash Hammer Kick66K211.7%
evade down into guardG201.6%

206 further openings account for the other 673 rounds.

Lau

Souko Sensou66P+K into Rouko Tankai6P+K568.4%
punchP558.3%
Souchuken2P426.3%
forward movement into punchP335.0%
Souko Sensou66P+K into Tenshin EngekishouP+K253.8%
Souchuken2P into throwP+G243.6%
backdash into Junho Chushou33P243.6%
backdash into evade down223.3%
Souchuken2P into backdash213.2%
punchP into throwP+G192.9%
Souko Sensou66P+K into Rouko Shukkai6P+KP152.3%
guardG152.3%
Senchutai3K121.8%
Tenshin EngekishouP+K121.8%
punchP into backdash111.6%

103 further openings account for the other 279 rounds.

Counted from 166 of the 181 matches played. The rest were not pulled for openings.

Kage

punchP308.3%
Jizuridan2P226.1%
forward movement into punchP226.1%
backdash into evade down205.6%
backdash into evade up154.2%
Hiji'uchi6P102.8%
evade down into guardG102.8%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP82.2%
Rasen4P82.2%
punchP into throwP+G82.2%
Jizuridan2P into throwP+G71.9%
Rasen4P into backdash71.9%
punchP into Hiji'uchi6P71.9%
Gen'you4K+G61.7%
guardG61.7%

95 further openings account for the other 174 rounds.

Brad

forward movement into punchP144.3%
punchP into throwP+G144.3%
Sit Jab2P into forward dash134.0%
Sit Jab2P into throwP+G123.7%
backdash into evade down123.7%
punchP113.4%
Sit Jab2P103.1%
backdash into throwP+G82.5%
evade down into guardG82.5%
Dtee Sawk Dtrohng4P+K61.9%
backdash into Middle Spin Kick66K61.9%
crouch dash forward into throwP+G61.9%
punchP into Jab StraightPP61.9%
Jolt Upper3P into Jolt Upper~Spin Kick3PK51.6%
Middle Spin Kick66K into Ten Kao6K51.6%

109 further openings account for the other 187 rounds.

Goh

Karura4P+K189.1%
backdash into evade down147.1%
forward movement into punchP136.6%
Sune'uchi2P115.6%
backdash into Sune Kudaki43P115.6%
backdash into Soukyu46P94.5%
backdash into evade up94.5%
Ni'oudaoshi3K+G84.0%
backdash into Karura4P+K84.0%
guardG73.5%
punchP into throwP+G52.5%
Garyu66K into Tsukikage6K42.0%
Sune'uchi2P into throwP+G42.0%
evade down into forward dash42.0%
Sune'uchi2P into backdash31.5%

51 further openings account for the other 70 rounds.

Shun

backdash into evade down138.2%
punchP116.9%
forward movement into punchP106.3%
Fukuchougeki2P95.7%
Tenshin Benshu4P+K into throwP+G95.7%
crouch into Gyousentai2K85.0%
Rensai Gakushu46PP into Rengeki Gakushu46PPP63.8%
Fukuchougeki2P into forward dash53.1%
Ryubikyaku8K+G into Tanhi ChougekiK+G42.5%
backdash into Chubu Soutenkyaku66K42.5%
Gyou'in Haishu3P31.9%
Haisenchu1P31.9%
backdash into evade up31.9%
evade down into Chubu Soutenkyaku66K31.9%
punchP into evade down31.9%

49 further openings account for the other 65 rounds.

Jeffry

Low Knuckle2P89.8%
Low Knuckle2P into forward dash44.9%
Low Knuckle2P into throwP+G44.9%
backdash into evade down44.9%
forward movement into Double KnucklePP44.9%
punchP44.9%
Toe Kick2K33.7%
backdash into Dash Elbow66P33.7%
Low Knuckle2P into backdash22.4%
backdash into Dash Elbow Upper66PP22.4%
backdash into Full Swing Upper33P22.4%
backdash into Rising Hammer43PP22.4%
backward movement into Toe Kick2K22.4%
backward movement into guardG22.4%
crouch into Full Swing Upper33P22.4%

29 further openings account for the other 34 rounds.

Counted from 19 of the 20 matches played. The rest were not pulled for openings.

Wolf

Low Hammer2P717.9%
backdash into evade down37.7%
crouch into down-back kick1K37.7%
Low Hammer2P into backward movement25.1%
Low Hammer2P into forward dash25.1%
Low Hammer2P into throwP+G25.1%
Quick Shoulder66P+K25.1%
forward movement into punchP25.1%
punchP25.1%
punchP into Arrow Knuckle3P25.1%
Low Hammer2P into evade down12.6%
Low Hammer2P into punchP12.6%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K12.6%
backdash12.6%
backdash into Quick Shoulder66P+K12.6%

7 further openings account for the other 7 rounds.

Lion

forward movement into punchP515.6%
punchP412.5%
Juchou Senshou8P+K26.2%
Juchou Senshou8P+K into Souji SenpuP+K26.2%
Senkyutai1K into kickK26.2%
punchP into Banchu6P26.2%
Fujinkyaku66K13.1%
Katousui2P13.1%
Katousui2P into forward movement13.1%
Senputai8K into Katoutai8KK13.1%
Senshippo66P into punchP13.1%
backdash into evade down13.1%
backdash into evade up13.1%
crouch into Zensoutai2KK13.1%
forward punch+kick6P+K into Renkan SenshouPPP13.1%

6 further openings account for the other 6 rounds.

Pai

forward movement into punchP419.1%
punchP into Senchuken6P419.1%
crouch into Honshin Soukyaku1K+G314.3%
Souchuken2P into backdash29.5%
Honshin Soukyaku1K+G into Shi'en Settai2K+G14.8%
Senchuken6P14.8%
Souchuken2P14.8%
backdash into Enshi Soushou66P14.8%
backdash into evade down14.8%
forward dash into crouch dash forward14.8%
punchP14.8%
punchP into RenshouPP14.8%

Jean

Shitamaeken2P into backdash222.2%
backdash into evade up222.2%
Shitamaeken2P into backward movement111.1%
Shitamaeken2P into forward dash111.1%
backdash into Doumawashi Kaitengeri46K+G111.1%
evade up into Gyaku Seikenzuki66P111.1%
guardG into Yamakuzushi6K111.1%

Taka

punchP133.3%
punchP into Kumoyaburi4P+K133.3%
punchP into throwP+G133.3%