VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

うにに。

Career matches7,703
Career win rate55.8%
Round win rate52.5%
Peak rank36
Distinct opponents803
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira331,41572768851.4%
Jacky331,10059850254.4%
Lei Fei341,04456747754.3%
Jeffry331,02355946454.6%
Goh3685853032861.8%
Jean3367036630454.6%
Wolf3249227122155.1%
Taka3539524914663.0%
Pai3234920714259.3%
Kage332311478463.6%
Vanessa109694063.3%
Brad261711664.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira26515610958.9%+3.4
Wolf1791007955.9%+0.1
Jacky172898351.7%-1.5
Goh118685057.6%+1.8
Pai112664658.9%+4.0
Jeffry106634359.4%+3.8
Lei Fei103634061.2%+9.6
Kage93494452.7%+1.5
Shun90513956.7%+0.3
Lion89434648.3%-5.2
Sarah86444251.2%-3.6
Aoi83473656.6%+1.1
Jean83364743.4%-12.0
Brad82404248.8%-5.8
Lau74403454.0%+0.1
El Blaze64343053.1%-2.5
Vanessa63333052.4%-2.2
Eileen39182146.1%-12.8
Dural1912763.2%+11.6
Taka1911857.9%-3.1

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence2201229855.5%+1.6
Half Fence2021059752.0%-4.0
Open2001049652.0%-3.1
Full Fence1971079054.3%-0.0
Breakable Full Fence1941088655.7%+0.6
Octagon189979251.3%-4.5
Single Wall185998653.5%-1.0
Rectangle182938951.1%-4.0
Breakable Half Fence1781106861.8%+8.4
Full Fence and Open85572867.1%+12.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,14254.3%54.9%-0.6
No walls60553.7%54.4%-0.7

Walls against open: +0.1 points (95% range -4.8 to +5.0), p 0.979 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

gonta_hawkfield (Rank 30)2026/09/17880100.0%
alleni3xvf5ws (Rank 33)2026/09/1785362.5%
n-nova06 (Rank 33)2026/09/1785362.5%
vf_akira_love (Rank 33)2026/09/1686275.0%
肉彦さん☆彡 (Rank 32)2026/09/1386275.0%
west-muta (Rank 34)2026/09/131311284.6%
nuku2pai428 (Rank 31)2026/09/1285362.5%
ぷこ (Rank 34)2026/09/0895455.6%
indoor_proviso (Rank 29)2026/09/05109190.0%
nyu_necoginjo (Rank 27)2026/09/0295455.6%
windowkhs (Rank 29)2026/09/0285362.5%
ルドルフ (Rank 32)2026/08/2996366.7%
ジズー (Rank 32)2026/08/2985362.5%
EVOyan (Rank 29)2026/08/24139469.2%
ヘニオ (Rank 34)2026/08/241651131.2%
striker0123 (Rank 30)2026/08/0597277.8%
오빠거기는아파 (Rank 28)2026/08/0486275.0%
たか (Rank 30)2026/07/3194544.4%
pinturicchio (Rank 31)2026/07/15146842.9%
ooosugi1202 (Rank 28)2026/06/27119281.8%
犬尉 (Rank 31)2026/06/27105550.0%
マーレさん (Rank 33)2026/06/051916384.2%
misoazy (Rank 30)2026/05/3174357.1%
orz (Rank 27)2026/05/2796366.7%
Akishin-0313 (Rank 29)2026/04/1096366.7%

Round openings

Every character

punchP6979.1%
Rimon Chouchu66P into Jouho Touken6P2943.8%
backdash into evade up1942.5%
crouch dash back into Koboku214P1692.2%
Jouho Touken6P1171.5%
crouch dash back into guardG1091.4%
punchP into forward dash1081.4%
crouch dash back into Chouyoushu1P1061.4%
crouch dash back into Jouho Senshou46P1001.3%
forward dash into Jouho Touken6P871.1%
down-back kick1K821.1%
backdash into Karura4P+K811.1%
Sensaitai2K into Renka Sentai2KK751.0%
crouch dash back751.0%
Low Spin Kick1K+G700.9%

1,037 further openings account for the other 5,329 rounds.

Counted from 1,937 of the 1,939 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P into Jouho Touken6P29411.2%
crouch dash back into Koboku214P1696.5%
punchP1535.8%
Jouho Touken6P1174.5%
crouch dash back into Chouyoushu1P1064.0%
crouch dash back into Jouho Senshou46P1003.8%
forward dash into Jouho Touken6P873.3%
Koboku214P682.6%
backdash into Koboku214P682.6%
Jouho Senshou46P572.2%
Rimon Chouchu66P532.0%
backdash into Kaikyusei4P461.8%
crouch dash back into Jouho Touken6P461.8%
down-back kick1K421.6%
Rimon Chouchu66P into forward dash341.3%

235 further openings account for the other 1,181 rounds.

Jean

punchP16411.4%
backdash into evade up654.5%
crouch dash back into Oihiji4P+K644.5%
crouch dash back into Koubougeri6K+G483.4%
crouch dash back into Nozuchi1P+K473.3%
backdash into Nozuchi1P+K453.1%
Shitamaeken2P382.6%
backdash into crouch dash forward352.4%
crouch dash back into guardG342.4%
Shitanagi Shutou1P292.0%
punchP into forward dash282.0%
crouch dash back251.8%
crouch dash back into Doumawashi Kaitengeri46K+G241.7%
crouch dash back into crouch221.5%
punchP into Maeken~Joudan MawashigeriPK201.4%

219 further openings account for the other 744 rounds.

Taka

punchP10414.5%
Kirikabu Kudaki1P+K598.2%
punchP into throwP+G253.5%
backdash into evade up233.2%
punchP into Kirikabu Kudaki1P+K212.9%
Shita Harite2P202.8%
punchP into backdash202.8%
punchP into Tsuyubarai2P+K182.5%
punchP into Kumoyaburi4P+K172.4%
punchP into forward dash162.2%
crouch dash back into Ao'oni Midaremage214P+K142.0%
Tsuyubarai2P+K into Tsuyubarai 22P+KP131.8%
punchP into crouch dash forward131.8%
punchP into Chu Tsuppari6P+K121.7%
punchP into Tsuppari 2PP121.7%

135 further openings account for the other 329 rounds.

Wolf

crouch dash back into Elbow Butt4P538.6%
backdash into Elbow Butt4P386.1%
Arrow Knuckle3P335.3%
Screw Hook63214P into Screw Lariat63214PP274.4%
crouch dash back into guardG264.2%
punchP254.0%
Screw Hook63214P243.9%
backdash into evade up233.7%
down-back kick1K213.4%
Low Hammer2P182.9%
Face Lift Kick3K162.6%
backdash into guardG121.9%
crouch dash back into Heavy Middle Kick3K+G91.4%
punchP into forward dash91.4%
crouch dash forward into throwP+G81.3%

113 further openings account for the other 277 rounds.

Jacky

punchP8413.8%
Low Spin Kick1K+G7011.5%
backdash into Spin Heel Sword4K+G6410.5%
crouch dash back into Spin Heel Sword4K+G294.8%
Slant Back Knuckle1P into Rage Kick1PK284.6%
punchP into Punch High KickPK254.1%
punchP into forward dash162.6%
guardG into throwP+G142.3%
Low Spin Kick1K+G into guardG122.0%
Slant Back Knuckle1P122.0%
Squat Straight2P101.6%
Middle Spin Kick46K+G91.5%
backdash into evade up91.5%
crouch dash back into Long Stride Back Knuckle4P+K91.5%
Dash Hammer Kick66K into High Angle Upper Kick6K81.3%

100 further openings account for the other 209 rounds.

Goh

backdash into Karura4P+K8116.7%
punchP7114.6%
Soukyu46P285.8%
crouch dash back into Karura4P+K234.7%
backdash into evade up142.9%
crouch dash forward into Ni'oudaoshi3K+G132.7%
backdash into Sune Kudaki43P112.3%
punchP into crouch dash forward112.3%
Ni'oudaoshi3K+G102.1%
guardG into throwP+G91.9%
Sune'uchi2P81.6%
crouch dash back into guardG81.6%
punchP into backdash81.6%
Hiji'ate6P into forward dash71.4%
Ni'oudaoshi3K+G into throwP+G71.4%

92 further openings account for the other 177 rounds.

Counted from 120 of the 122 matches played. The rest were not pulled for openings.

Kage

Ryubisen44K+G398.8%
punchP286.3%
Rasen4P into backdash184.1%
Rasen4P173.9%
Tsumujigeri2K+G163.6%
Rasen4P into Rasen Urageri4PK143.2%
backdash into Gen'you4K+G133.0%
punchP into backdash133.0%
Ura Tsumujigeri44K into Kodachinuki4K122.7%
Rakujin Gaeri44P into Rasen4P102.3%
Ryu'eikyaku66K into forward kick6K102.3%
crouch dash back into guardG81.8%
Rakujin Gaeri44P71.6%
backdash into Tsumujigeri2K+G71.6%
backdash into throwP+G71.6%

124 further openings account for the other 222 rounds.

Pai

Sensaitai2K into Renka Sentai2KK7522.6%
punchP4212.7%
Honshin Soukyaku1K+G154.5%
backdash into evade up113.3%
Kochoukyaku4K+G103.0%
Honshin Soukyaku1K+G into guardG82.4%
crouch dash back into Kochoukyaku4K+G82.4%
backdash into Enbikyaku3K+G72.1%
backdash into crouch dash forward61.8%
backdash into guardG61.8%
crouch dash back into evade down51.5%
punchP into RenkentaiPK51.5%
punchP into crouch dash forward51.5%
punchP into forward dash51.5%
Souchuken2P41.2%

72 further openings account for the other 120 rounds.

Jeffry

punchP177.7%
punchP into Knuckle KickPK156.8%
Low Knuckle2P146.3%
backdash into Toe Kick2K135.9%
backdash into evade up94.0%
punchP into crouch dash forward94.0%
backdash into Tsunami Beat3K+G83.6%
down-back kick1K73.1%
punchP into Body CrushP+K73.1%
crouch dash forward into throwP+G52.2%
guardG52.2%
punchP into Toe Kick2K52.2%
Low Knuckle2P into throwP+G41.8%
Tsunami Beat3K+G41.8%
backdash into throwP+G41.8%

70 further openings account for the other 96 rounds.

Lei Fei

backdash into Kaisei Tento1P+K2714.1%
offensive move2010.5%
offensive move into evade down84.2%
punchP84.2%
Fukushin Soukyaku33K+G63.1%
Kakushu Suigeki6P into forward punch+kick+guard6P+K+G63.1%
crouch dash back into Kaisei Tento1P+K63.1%
crouch into Soushou2P+K63.1%
backward movement into crouch52.6%
Nehan Shiki1P+K+G into Tenshin Housui (Deflect)P42.1%
backdash42.1%
crouch into Bunkyaku3K42.1%
crouch into Souryu Shukkai43P+K42.1%
throwP+G42.1%
Toushou66P into Kakushu Suigeki6P31.6%

57 further openings account for the other 76 rounds.

Brad

Middle Spin Kick66K into Ten Kao6K312.0%
Sawk Klab6P+K into forward dash312.0%
crouch dash back into Dtee Sawk Dtrohng4P+K312.0%
backdash into evade up28.0%
Dtee Sawk Dtrohng4P+K into backdash14.0%
Rapid Double JabP+K14.0%
Sharp Shoot1P14.0%
Sharp Shoot1P into backdash14.0%
backdash into Further Low1K+G14.0%
backdash into Kao Loy6K+G14.0%
backdash into Middle Spin Kick66K14.0%
backdash into Sharp Shoot1P14.0%
backdash into guardG14.0%
backward movement into crouch dash forward14.0%
crouch dash back into Sharp Shoot1P14.0%

3 further openings account for the other 3 rounds.