VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Goh

epic0216

Career matches1,883
Career win rate56.2%
Round win rate49.1%
Peak rank33
Distinct opponents41
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh331,22369552856.8%
Kage3366036429655.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah106460.0%+15.6
Jeffry83537.5%-10.7
Wolf87187.5%+22.7
Brad74357.1%+10.6
Jean75271.4%+17.6
Lion75271.4%+27.6
Goh64266.7%+19.4
Kage62433.3%-7.0
El Blaze31233.3%-10.5
Jacky3030.0%-45.6
Pai32166.7%+7.5
Shun31233.3%-29.1
Akira2020.0%-61.1
Aoi2020.0%-57.3
Taka21150.0%-6.0
Vanessa2020.0%-65.2
Lau1010.0%-55.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall148657.1%+0.6
Half Fence126650.0%-3.3
Breakable Half Fence96366.7%+18.7
Full Fence and Open84450.0%+1.5
Octagon85362.5%+12.0
Open75271.4%+20.0
Breakable Full Fence53260.0%+13.7
Low Fence5050.0%-55.7
Rectangle5050.0%-49.8
Full Fence42250.0%-0.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4351.2%50.5%+0.7
No walls2650.0%54.9%-4.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

南部の釣れないルアー (Rank 32)2026/07/1231233.3%
ジークリオン (Rank 36)2026/07/1242250.0%
のみ (Rank 33)2026/07/0854180.0%
どろパイ (Rank 34)2026/06/1121150.0%
アポロガイスト (Rank 32)2026/05/172020.0%
会長さん (Rank 33)2026/05/16220100.0%
【麦酒】がちょ (Rank 36)2026/05/082020.0%
ぬっき~@ ☆狼☆ (Rank 34)2026/05/0621150.0%
B.S.R-JP (Rank 30)2026/05/06440100.0%
れうくろった (Rank 33)2026/05/062020.0%
花形満 (Rank 33)2026/05/0432166.7%
熊殺し奈津子 (Rank 30)2026/05/04220100.0%
jottolee (Rank 32)2026/05/042020.0%
肉彦さん☆彡 (Rank 30)2026/05/042020.0%
kino1200 (Rank 1)2026/05/04220100.0%
sho354898 (Rank 32)2026/04/1521150.0%
おむすび山かず kaz_kcjj (Rank 35)2026/04/1431233.3%
黒鵜なぎ@Vtuber (Rank 31)2026/04/14220100.0%
fex_807 (Rank 34)2026/04/1242250.0%
あいりく (Rank 35)2026/04/032020.0%
かしわもち (Rank 36)2026/03/302020.0%
白い妖精 (Rank 31)2026/03/3032166.7%
Laphroaig10 (Rank 36)2026/03/2821150.0%
lapislazuli (Rank 33)2026/03/272020.0%
ヘニオ (Rank 30)2026/03/272020.0%

Round openings

Every character

backdash into Karura4P+K5015.2%
punchP into Aragami4K195.8%
forward movement into Shouda~KasumigoroshiPK185.5%
Sune Kudaki43P154.6%
Rasen4P into Rasen Urageri4PK144.3%
forward movement into Rasen4P144.3%
Kouten63214P103.0%
Ni'oudaoshi3K+G92.7%
Jakenshou214P+K82.4%
Rasen4P82.4%
Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G82.4%
backward movement into Nagiharai6P+K82.4%
crouch dash back into Karura4P+K82.4%
Hagakure-ryu In Raijingeki46P+K61.8%
backdash into evade up51.5%

82 further openings account for the other 128 rounds.

Goh

backdash into Karura4P+K5024.5%
punchP into Aragami4K199.3%
forward movement into Shouda~KasumigoroshiPK188.8%
Sune Kudaki43P157.3%
Ni'oudaoshi3K+G94.4%
crouch dash back into Karura4P+K83.9%
crouch dash back into Tsukikage6K52.5%
Tsukikage6K42.0%
crouch into Batousatsu3KP42.0%
forward movement into punchP42.0%
Soukyu46P31.5%
backdash into Batousatsu3KP31.5%
backdash into evade up31.5%
backward movement into Hiji'ate6P31.5%
backward movement into Raikou3P31.5%

43 further openings account for the other 53 rounds.

Kage

Rasen4P into Rasen Urageri4PK1411.3%
forward movement into Rasen4P1411.3%
Kouten63214P108.1%
Jakenshou214P+K86.5%
Rasen4P86.5%
Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G86.5%
backward movement into Nagiharai6P+K86.5%
Hagakure-ryu In Raijingeki46P+K64.8%
evade down into Rasen4P54.0%
Sokudan1P into Sokudangasane1PK43.2%
forward dash into throwP+G32.4%
Engetsugeri9K+G into forward movement21.6%
backdash into evade up21.6%
forward movement into Jakenshou214P+K21.6%
Engetsugeri9K+G10.8%

29 further openings account for the other 29 rounds.