VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

我 流 彩 冴

Career matches621
Career win rate62.5%
Round win rate51.4%
Peak rank34
Distinct opponents82
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi3456035420663.2%
Lion2761342755.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira28161257.1%+9.2
Jacky2112957.1%-2.4
Kage158753.3%+10.2
Pai1511473.3%+23.5
Wolf156940.0%-12.6
Lion129375.0%+22.4
Aoi105550.0%+2.5
Shun93633.3%-19.7
Goh84450.0%+1.1
Jeffry86275.0%+35.1
Sarah84450.0%-9.9
Jean5050.0%-61.5
Dural42250.0%+1.2
El Blaze31233.3%-13.4
Lau3030.0%-65.8
Vanessa31233.3%-27.5
Eileen2020.0%-52.0
Lei Fei2020.0%-52.0
Taka110100.0%+48.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open2113861.9%+17.4
Rectangle2013765.0%+8.2
Full Fence1912763.2%+10.1
Half Fence1981142.1%-13.3
Breakable Full Fence1861233.3%-19.2
Octagon1711664.7%+20.7
Single Wall158753.3%+2.9
Breakable Half Fence136746.1%-4.3
Full Fence and Open105550.0%-4.6
Low Fence61516.7%-41.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10652.8%52.4%+0.4
No walls4252.4%49.5%+2.9

Walls against open: -2.4 points (95% range -24.0 to +19.1), p 0.826 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jijitax4 (Rank 36)2026/09/1454180.0%
akimaru7 (Rank 32)2026/09/12330100.0%
F14-TOMOCAT (Rank 31)2026/09/0831233.3%
okb@j>おーけーびー (Rank 30)2026/09/0731233.3%
ace-heads69 (Rank 28)2026/09/0641325.0%
nanoka-222 (Rank 25)2026/09/0665183.3%
sanjimade (Rank 27)2026/09/0654180.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 27)2026/09/0631233.3%
44884 (Rank 29)2026/09/0664266.7%
game_uver (Rank 27)2026/09/0631233.3%
クロサギ@はなちゃん (Rank 29)2026/09/0664266.7%
SakuRa (Rank 23)2026/09/0642250.0%
乃木ぽん@こてつ.kuma (Rank 27)2026/09/0653260.0%
どろパイ (Rank 26)2026/09/0642250.0%
a_h_i_k_o (Rank 28)2026/09/0641325.0%
ジャキる。 (Rank 31)2026/09/0232166.7%
무파ZeroBlue (Rank 34)2026/08/2631233.3%
shironeko-hi (Rank 30)2026/08/033030.0%
temp002 (Rank 31)2026/08/0332166.7%
okamiaoi_127 (Rank 34)2026/07/3131233.3%
kagemaru1 (Rank 30)2026/07/3132166.7%
はこ (Rank 27)2026/07/2732166.7%
ま~く (Rank 27)2026/07/25330100.0%
handesu519 (Rank 29)2026/06/252020.0%
式神 (Rank 26)2026/06/1521150.0%

Round openings

Every character

backdash into evade down14821.1%
guardG into punchP314.4%
Kasane'ate46P253.6%
guardG into crouch223.1%
Sou'unha66K192.7%
backdash into guardG192.7%
Gedan Shouda2P172.4%
backdash into Maegeri3K162.3%
backward movement into evade down152.1%
guardG into evade down142.0%
backdash121.7%
backdash into Tenchi In'youP+K+G121.7%
guardG into Juchou Senshou8P+K121.7%
guardG into Senkyutai1K121.7%
backdash into Sentai4K91.3%

150 further openings account for the other 319 rounds.

Aoi

backdash into evade down14830.5%
Kasane'ate46P255.2%
Sou'unha66K193.9%
Gedan Shouda2P173.5%
backdash into Maegeri3K163.3%
backward movement into evade down153.1%
backdash into Tenchi In'youP+K+G122.5%
backdash into guardG112.3%
Namigaeshi64P+K81.6%
backdash71.4%
backdash into crouch dash forward71.4%
crouch into Chudan Hiji'ate6P61.2%
evade down into Maegeri3K61.2%
evade down into backdash61.2%
Chudan Hiji'ate6P51.0%

113 further openings account for the other 177 rounds.

Lion

guardG into punchP3114.3%
guardG into crouch219.7%
guardG into evade down136.0%
guardG into Juchou Senshou8P+K125.5%
guardG into Senkyutai1K125.5%
backdash into Sentai4K94.2%
guardG into Souji SenpuP+K94.2%
backdash into guardG83.7%
guardG into backdash83.7%
guardG into Banchu6P73.2%
guardG into Taizan Soukoushu4P+K73.2%
guardG into throwP+G73.2%
crouch into Katousui2P62.8%
Taizan Soukoushu4P+K52.3%
backdash52.3%

31 further openings account for the other 57 rounds.