Virtua Fighter 5 REVO · v1.10 · Region: Asia
mine0313
Characters played — VF5's own record
| Brad | 36 | 1,024 | 560 | 464 | 54.7% |
|---|---|---|---|---|---|
| Lau | 26 | 11 | 9 | 2 | 81.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 18 | 5 | 13 | 27.8% | -19.9 |
|---|---|---|---|---|---|
| Jacky | 14 | 9 | 5 | 64.3% | +15.7 |
| Akira | 11 | 8 | 3 | 72.7% | +11.1 |
| Kage | 9 | 4 | 5 | 44.4% | +0.8 |
| Brad | 8 | 3 | 5 | 37.5% | -8.7 |
| Pai | 8 | 6 | 2 | 75.0% | +39.4 |
| Eileen | 4 | 3 | 1 | 75.0% | +6.5 |
| Goh | 3 | 1 | 2 | 33.3% | -10.7 |
| Lion | 3 | 1 | 2 | 33.3% | -36.1 |
| El Blaze | 2 | 2 | 0 | 100.0% | +49.1 |
| Jean | 2 | 1 | 1 | 50.0% | -2.1 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -2.1 |
| Sarah | 2 | 0 | 2 | 0.0% | -39.3 |
| Shun | 2 | 0 | 2 | 0.0% | -75.9 |
| Lau | 1 | 1 | 0 | 100.0% | +10.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 17 | 10 | 7 | 58.8% | +1.7 |
|---|---|---|---|---|---|
| Full Fence | 12 | 6 | 6 | 50.0% | +13.1 |
| Half Fence | 10 | 7 | 3 | 70.0% | +20.3 |
| Octagon | 10 | 3 | 7 | 30.0% | -19.6 |
| Breakable Half Fence | 8 | 2 | 6 | 25.0% | -33.2 |
| Low Fence | 8 | 5 | 3 | 62.5% | +13.5 |
| Breakable Full Fence | 7 | 2 | 5 | 28.6% | -21.4 |
| Full Fence and Open | 6 | 5 | 1 | 83.3% | +30.3 |
| Rectangle | 6 | 2 | 4 | 33.3% | -14.2 |
| Single Wall | 5 | 3 | 2 | 60.0% | +5.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 53 | 41.5% | 47.5% | -6.0 |
| No walls | 30 | 60.0% | 55.1% | +4.9 |
Walls against open: -10.9 points (95% range -36.4 to +14.6), p 0.403 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| テクノモデル (Rank 37) | 12 | 7 | 5 | 58.3% |
|---|---|---|---|---|
| マサオ(AO) (Rank 39) | 8 | 6 | 2 | 75.0% |
| stepan_BVFA (Rank 38) | 7 | 4 | 3 | 57.1% |
| zakisan (Rank 37) | 7 | 3 | 4 | 42.9% |
| ヘニオ (Rank 32) | 7 | 6 | 1 | 85.7% |
| マハリータまるこ (Rank 40) | 7 | 2 | 5 | 28.6% |
| あぽろん (Rank 37) | 5 | 1 | 4 | 20.0% |
| MikuMartineau (Rank 30) | 4 | 3 | 1 | 75.0% |
| ももじろう (Rank 39) | 3 | 1 | 2 | 33.3% |
| ハンニバル (Rank 32) | 3 | 1 | 2 | 33.3% |
| 타우끼/taukee (Rank 36) | 3 | 1 | 2 | 33.3% |
| LEO (Rank 36) | 2 | 2 | 0 | 100.0% |
| Laphroaig10 (Rank 36) | 2 | 1 | 1 | 50.0% |
| Lig_Nic (Rank 36) | 2 | 1 | 1 | 50.0% |
| satsu-dachi (Rank 34) | 2 | 0 | 2 | 0.0% |
| うをん (Rank 31) | 2 | 0 | 2 | 0.0% |
| がちばん (Rank 37) | 2 | 0 | 2 | 0.0% |
| やそかみ (Rank 41) | 2 | 1 | 1 | 50.0% |
| デネ (Rank 37) | 2 | 0 | 2 | 0.0% |
| 고성국민의힘자유한길당 (Rank 37) | 2 | 0 | 2 | 0.0% |
| UNIQ (Rank 21) | 1 | 1 | 0 | 100.0% |
| chibo (Rank 23) | 1 | 1 | 0 | 100.0% |
| megadora5 (Rank 26) | 1 | 1 | 0 | 100.0% |
| omo7144 (Rank 26) | 1 | 1 | 0 | 100.0% |
| 방가방가 (Rank 30) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| LEO (Rank 36) | 2026/09/13 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| ももじろう (Rank 39) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| zakisan (Rank 37) | 2026/09/13 | 7 | 3 | 4 | 42.9% |
| ヘニオ (Rank 32) | 2026/09/13 | 7 | 6 | 1 | 85.7% |
| マハリータまるこ (Rank 40) | 2026/09/13 | 7 | 2 | 5 | 28.6% |
| あぽろん (Rank 37) | 2026/09/13 | 5 | 1 | 4 | 20.0% |
| ハンニバル (Rank 32) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| UNIQ (Rank 21) | 2026/09/13 | 1 | 1 | 0 | 100.0% |
| stepan_BVFA (Rank 38) | 2026/09/13 | 7 | 4 | 3 | 57.1% |
| megadora5 (Rank 26) | 2026/09/10 | 1 | 1 | 0 | 100.0% |
| omo7144 (Rank 26) | 2026/09/10 | 1 | 1 | 0 | 100.0% |
| chibo (Rank 23) | 2026/09/10 | 1 | 1 | 0 | 100.0% |
| うをん (Rank 31) | 2026/09/06 | 2 | 0 | 2 | 0.0% |
| マサオ(AO) (Rank 39) | 2026/08/22 | 8 | 6 | 2 | 75.0% |
| 타우끼/taukee (Rank 36) | 2026/07/20 | 3 | 1 | 2 | 33.3% |
| 방가방가 (Rank 30) | 2026/07/19 | 1 | 1 | 0 | 100.0% |
| がちばん (Rank 37) | 2026/07/19 | 2 | 0 | 2 | 0.0% |
| satsu-dachi (Rank 34) | 2026/05/06 | 2 | 0 | 2 | 0.0% |
| MikuMartineau (Rank 30) | 2026/05/05 | 4 | 3 | 1 | 75.0% |
| やそかみ (Rank 41) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| テクノモデル (Rank 37) | 2026/03/29 | 12 | 7 | 5 | 58.3% |
| デネ (Rank 37) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| Laphroaig10 (Rank 36) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| 고성국민의힘자유한길당 (Rank 37) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| Lig_Nic (Rank 36) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
Round openings
Every character
| backdash into Sway Back4P+K+G | 40 | 11.5% |
|---|---|---|
| backdash into evade up | 30 | 8.6% |
| forward movement into punchP | 27 | 7.8% |
| Elbow Hook6P | 21 | 6.0% |
| evade up into crouch dash forward | 21 | 6.0% |
| backdash into evade down | 19 | 5.5% |
| backdash into Spine Whip4P | 16 | 4.6% |
| backdash into throwP+G | 15 | 4.3% |
| Sharp Shoot1P | 13 | 3.7% |
| guardG into Elbow Hook6P | 12 | 3.5% |
| backdash into Stop Kick4K | 8 | 2.3% |
| offensive move into guardG | 7 | 2.0% |
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 1.7% |
| offensive move into kickK | 5 | 1.4% |
| Elbow Hook6P into forward dash | 4 | 1.1% |
63 further openings account for the other 104 rounds.
Brad
| backdash into Sway Back4P+K+G | 40 | 11.8% |
|---|---|---|
| backdash into evade up | 29 | 8.6% |
| forward movement into punchP | 27 | 8.0% |
| Elbow Hook6P | 21 | 6.2% |
| backdash into evade down | 19 | 5.6% |
| evade up into crouch dash forward | 19 | 5.6% |
| backdash into Spine Whip4P | 16 | 4.7% |
| backdash into throwP+G | 15 | 4.4% |
| Sharp Shoot1P | 13 | 3.9% |
| guardG into Elbow Hook6P | 12 | 3.5% |
| backdash into Stop Kick4K | 8 | 2.4% |
| offensive move into guardG | 7 | 2.1% |
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 1.8% |
| offensive move into kickK | 5 | 1.5% |
| Elbow Hook6P into forward dash | 4 | 1.2% |
57 further openings account for the other 97 rounds.
Lau
| backdash into Sako Soushou4P+K | 2 | 20.0% |
|---|---|---|
| evade up into crouch dash forward | 2 | 20.0% |
| Souko Sensou66P+K | 1 | 10.0% |
| backdash into Kosoushou46P | 1 | 10.0% |
| backdash into evade up | 1 | 10.0% |
| backdash into forward movement | 1 | 10.0% |
| down-back kick1K into kickK | 1 | 10.0% |
| forward movement into evade down | 1 | 10.0% |
