Virtua Fighter 5 REVO · v1.10 · Region: Asia
BitchesBrew
Characters played — VF5's own record
| Shun | 34 | 2,541 | 1,310 | 1,231 | 51.5% |
|---|---|---|---|---|---|
| Kage | — | 2,283 | 1,176 | 1,107 | 51.5% |
| Lau | 31 | 1,282 | 672 | 610 | 52.4% |
| Goh | 32 | 1,277 | 672 | 605 | 52.6% |
| Wolf | 32 | 844 | 461 | 383 | 54.6% |
| El Blaze | 32 | 704 | 388 | 316 | 55.1% |
| Vanessa | — | 335 | 174 | 161 | 51.9% |
| Jeffry | 31 | 333 | 202 | 131 | 60.7% |
| Brad | — | 245 | 150 | 95 | 61.2% |
| Dural | — | 148 | 87 | 61 | 58.8% |
| Eileen | 29 | 145 | 101 | 44 | 69.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 126 | 71 | 55 | 56.4% | +8.3 |
|---|---|---|---|---|---|
| Jacky | 121 | 61 | 60 | 50.4% | +0.1 |
| Wolf | 104 | 60 | 44 | 57.7% | +1.5 |
| Lion | 70 | 20 | 50 | 28.6% | -19.9 |
| Lau | 69 | 35 | 34 | 50.7% | -0.5 |
| Jeffry | 63 | 30 | 33 | 47.6% | -5.1 |
| El Blaze | 58 | 29 | 29 | 50.0% | -5.9 |
| Brad | 57 | 31 | 26 | 54.4% | +5.0 |
| Jean | 51 | 28 | 23 | 54.9% | +4.8 |
| Kage | 46 | 24 | 22 | 52.2% | +3.1 |
| Lei Fei | 45 | 27 | 18 | 60.0% | +8.6 |
| Vanessa | 45 | 16 | 29 | 35.6% | -11.4 |
| Aoi | 38 | 22 | 16 | 57.9% | +4.1 |
| Goh | 38 | 23 | 15 | 60.5% | +9.4 |
| Shun | 38 | 17 | 21 | 44.7% | -1.8 |
| Pai | 36 | 14 | 22 | 38.9% | -11.7 |
| Sarah | 35 | 17 | 18 | 48.6% | -4.2 |
| Eileen | 22 | 11 | 11 | 50.0% | +7.8 |
| Dural | 19 | 10 | 9 | 52.6% | -2.9 |
| Taka | 13 | 9 | 4 | 69.2% | +28.1 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 129 | 72 | 57 | 55.8% | +6.7 |
|---|---|---|---|---|---|
| Breakable Full Fence | 127 | 53 | 74 | 41.7% | -9.2 |
| Full Fence | 111 | 55 | 56 | 49.5% | -3.6 |
| Breakable Half Fence | 108 | 56 | 52 | 51.9% | +3.3 |
| Half Fence | 108 | 52 | 56 | 48.1% | -2.7 |
| Octagon | 103 | 47 | 56 | 45.6% | -5.5 |
| Open | 100 | 49 | 51 | 49.0% | -0.4 |
| Rectangle | 100 | 59 | 41 | 59.0% | +10.2 |
| Single Wall | 80 | 37 | 43 | 46.2% | -7.8 |
| Full Fence and Open | 59 | 37 | 22 | 62.7% | +11.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 657 | 49.0% | 50.4% | -1.4 |
| No walls | 309 | 51.1% | 50.7% | +0.5 |
Walls against open: -1.9 points (95% range -8.8 to +5.1), p 0.600 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| gigantic-show422 (Rank 33) | 30 | 10 | 20 | 33.3% |
|---|---|---|---|---|
| naotyu-3 (Rank 34) | 21 | 9 | 12 | 42.9% |
| LEO (Rank 32) | 18 | 9 | 9 | 50.0% |
| Caretta222 (Rank 33) | 17 | 12 | 5 | 70.6% |
| motor_colt61 (Rank 35) | 13 | 2 | 11 | 15.4% |
| orz (Rank 28) | 13 | 7 | 6 | 53.9% |
| KumadaP (Rank 36) | 12 | 2 | 10 | 16.7% |
| bisupo_ (Rank 32) | 12 | 3 | 9 | 25.0% |
| pekopekopompom (Rank 29) | 12 | 6 | 6 | 50.0% |
| ps-splitsecond (Rank 30) | 12 | 9 | 3 | 75.0% |
| うをん (Rank 31) | 12 | 5 | 7 | 41.7% |
| ダイゴロー/Daigoro (Rank 36) | 12 | 4 | 8 | 33.3% |
| kaisoumi77 (Rank 29) | 11 | 4 | 7 | 36.4% |
| ぱせり☆ (Rank 36) | 11 | 2 | 9 | 18.2% |
| delicioso (Rank 32) | 10 | 4 | 6 | 40.0% |
| nuku2pai428 (Rank 30) | 10 | 4 | 6 | 40.0% |
| オムレツハンター© (Rank 32) | 10 | 7 | 3 | 70.0% |
| オージ (Rank 27) | 10 | 6 | 4 | 60.0% |
| Byakko-Donchan (Rank 34) | 9 | 3 | 6 | 33.3% |
| ctraum (Rank 36) | 9 | 1 | 8 | 11.1% |
| jikacho-Gigas (Rank 36) | 9 | 2 | 7 | 22.2% |
| tidy_stamp37 (Rank 29) | 9 | 5 | 4 | 55.6% |
| toruko_ss500 (Rank 33) | 9 | 6 | 3 | 66.7% |
| アセスルファムK (Rank 30) | 9 | 3 | 6 | 33.3% |
| ララゥ・スン (Rank 30) | 9 | 6 | 3 | 66.7% |
Most played opponents, most recent first
| motor_colt61 (Rank 35) | 2026/09/18 | 13 | 2 | 11 | 15.4% |
|---|---|---|---|---|---|
| gigantic-show422 (Rank 33) | 2026/09/18 | 30 | 10 | 20 | 33.3% |
| ララゥ・スン (Rank 30) | 2026/09/15 | 9 | 6 | 3 | 66.7% |
| naotyu-3 (Rank 34) | 2026/09/15 | 21 | 9 | 12 | 42.9% |
| オージ (Rank 27) | 2026/09/08 | 10 | 6 | 4 | 60.0% |
| orz (Rank 28) | 2026/09/08 | 13 | 7 | 6 | 53.9% |
| うをん (Rank 31) | 2026/09/07 | 12 | 5 | 7 | 41.7% |
| アセスルファムK (Rank 30) | 2026/09/07 | 9 | 3 | 6 | 33.3% |
| toruko_ss500 (Rank 33) | 2026/09/06 | 9 | 6 | 3 | 66.7% |
| tidy_stamp37 (Rank 29) | 2026/09/04 | 9 | 5 | 4 | 55.6% |
| nuku2pai428 (Rank 30) | 2026/06/04 | 10 | 4 | 6 | 40.0% |
| Caretta222 (Rank 33) | 2026/05/31 | 17 | 12 | 5 | 70.6% |
| delicioso (Rank 32) | 2026/05/29 | 10 | 4 | 6 | 40.0% |
| KumadaP (Rank 36) | 2026/05/29 | 12 | 2 | 10 | 16.7% |
| ctraum (Rank 36) | 2026/05/28 | 9 | 1 | 8 | 11.1% |
| jikacho-Gigas (Rank 36) | 2026/05/28 | 9 | 2 | 7 | 22.2% |
| bisupo_ (Rank 32) | 2026/05/28 | 12 | 3 | 9 | 25.0% |
| LEO (Rank 32) | 2026/05/23 | 18 | 9 | 9 | 50.0% |
| ダイゴロー/Daigoro (Rank 36) | 2026/05/19 | 12 | 4 | 8 | 33.3% |
| オムレツハンター© (Rank 32) | 2026/05/19 | 10 | 7 | 3 | 70.0% |
| ps-splitsecond (Rank 30) | 2026/05/19 | 12 | 9 | 3 | 75.0% |
| pekopekopompom (Rank 29) | 2026/05/15 | 12 | 6 | 6 | 50.0% |
| kaisoumi77 (Rank 29) | 2026/05/12 | 11 | 4 | 7 | 36.4% |
| ぱせり☆ (Rank 36) | 2026/05/12 | 11 | 2 | 9 | 18.2% |
| Byakko-Donchan (Rank 34) | 2026/04/22 | 9 | 3 | 6 | 33.3% |
Round openings
Every character
| crouch dash forward into evade down | 231 | 5.3% |
|---|---|---|
| forward dash into throwP+G | 178 | 4.1% |
| crouch dash forward into throwP+G | 164 | 3.8% |
| offensive move into evade down | 158 | 3.6% |
| forward movement into punchP | 156 | 3.6% |
| throwP+G | 147 | 3.4% |
| backdash into Darkness Sword43K+G | 143 | 3.3% |
| crouch dash forward into guardG | 141 | 3.2% |
| evade down into guardG | 107 | 2.5% |
| forward dash into guardG | 98 | 2.2% |
| crouch dash forward into punchP | 70 | 1.6% |
| offensive move | 69 | 1.6% |
| forward movement into throwP+G | 62 | 1.4% |
| guardG into throwP+G | 61 | 1.4% |
| no input | 47 | 1.1% |
738 further openings account for the other 2,535 rounds.
Counted from 1,093 of the 1,094 matches played. The rest were not pulled for openings.
El Blaze
| backdash into Darkness Sword43K+G | 143 | 8.6% |
|---|---|---|
| throwP+G | 85 | 5.1% |
| forward dash into guardG | 71 | 4.3% |
| crouch dash forward into evade down | 70 | 4.2% |
| crouch dash forward into throwP+G | 70 | 4.2% |
| crouch dash forward into guardG | 66 | 4.0% |
| forward dash into throwP+G | 59 | 3.5% |
| evade down into guardG | 55 | 3.3% |
| forward movement into punchP | 42 | 2.5% |
| forward movement into throwP+G | 42 | 2.5% |
| Volcano Upper4P+K | 41 | 2.5% |
| no input | 34 | 2.0% |
| backdash into guardG | 30 | 1.8% |
| guardG into throwP+G | 30 | 1.8% |
| forward movement into guardG | 28 | 1.7% |
252 further openings account for the other 795 rounds.
Shun
| offensive move into evade down | 156 | 9.6% |
|---|---|---|
| forward dash into throwP+G | 84 | 5.2% |
| crouch dash forward into evade down | 72 | 4.4% |
| forward movement into punchP | 71 | 4.4% |
| offensive move | 68 | 4.2% |
| crouch dash forward into throwP+G | 45 | 2.8% |
| Haisenchu1P | 41 | 2.5% |
| throwP+G | 40 | 2.5% |
| Gyou'in Haishu3P | 37 | 2.3% |
| crouch into Gyou'in Haishu3P | 34 | 2.1% |
| crouch dash forward into guardG | 29 | 1.8% |
| Tenshin Benshu4P+K | 25 | 1.5% |
| crouch dash forward into Tenshin Benshu4P+K | 25 | 1.5% |
| forward dash into Tenshin Souchushou6P+K | 24 | 1.5% |
| Haisenchu1P into guardG | 23 | 1.4% |
258 further openings account for the other 847 rounds.
Goh
| crouch dash forward into evade down | 72 | 9.9% |
|---|---|---|
| Garyu66K | 39 | 5.3% |
| crouch dash forward into throwP+G | 34 | 4.7% |
| crouch dash forward into guardG | 33 | 4.5% |
| forward movement into punchP | 29 | 4.0% |
| crouch dash forward into punchP | 27 | 3.7% |
| evade down into guardG | 24 | 3.3% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 19 | 2.6% |
| forward dash into throwP+G | 19 | 2.6% |
| crouch dash forward into Sune'uchi2P | 15 | 2.0% |
| crouch dash forward into Tsurane ShoudaPP | 15 | 2.0% |
| throwP+G | 14 | 1.9% |
| crouch dash back into evade down | 13 | 1.8% |
| guardG into throwP+G | 13 | 1.8% |
| crouch dash forward into forward dash | 12 | 1.6% |
151 further openings account for the other 352 rounds.
Counted from 180 of the 181 matches played. The rest were not pulled for openings.
Lau
| crouch dash forward into evade down | 14 | 7.2% |
|---|---|---|
| forward dash into throwP+G | 12 | 6.2% |
| backdash into Kensou4P | 11 | 5.6% |
| crouch dash forward into throwP+G | 10 | 5.1% |
| forward movement into punchP | 9 | 4.6% |
| crouch dash forward into Souchuken2P | 7 | 3.6% |
| evade down into guardG | 7 | 3.6% |
| throwP+G | 7 | 3.6% |
| Ko'en Senshi66K+G | 6 | 3.1% |
| crouch into guardG | 6 | 3.1% |
| crouch dash forward into punchP | 5 | 2.6% |
| Souko Sensou66P+K | 4 | 2.0% |
| crouch dash forward into guardG | 4 | 2.0% |
| crouch dash back into evade down | 3 | 1.5% |
| Chisoutai2K+G | 2 | 1.0% |
75 further openings account for the other 88 rounds.
Jeffry
| evade down into guardG | 5 | 5.6% |
|---|---|---|
| evade down into Ducking Low2K+G | 4 | 4.4% |
| Tsunami Beat3K+G | 3 | 3.3% |
| crouch dash forward into guardG | 3 | 3.3% |
| crouch into Ducking Low2K+G | 3 | 3.3% |
| crouch into Side Kick3K | 3 | 3.3% |
| forward dash into throwP+G | 3 | 3.3% |
| Double Hammer Down43P into Rising Hammer43PP | 2 | 2.2% |
| Ducking Low2K+G | 2 | 2.2% |
| Side Kick3K | 2 | 2.2% |
| Side Kick3K into guardG | 2 | 2.2% |
| backdash into Rising Hammer43PP | 2 | 2.2% |
| crouch dash back into Toe Kick2K | 2 | 2.2% |
| crouch dash forward into Side Kick3K | 2 | 2.2% |
| crouch dash forward into throwP+G | 2 | 2.2% |
45 further openings account for the other 50 rounds.
Wolf
| crouch dash forward into punchP | 6 | 10.2% |
|---|---|---|
| crouch dash forward into guardG | 5 | 8.5% |
| Low Hammer2P | 3 | 5.1% |
| crouch dash forward into Low Hammer2P | 3 | 5.1% |
| crouch dash forward into throwP+G | 3 | 5.1% |
| forward movement into punchP | 3 | 5.1% |
| Comet Hook1P | 2 | 3.4% |
| Heavy Middle Kick3K+G | 2 | 3.4% |
| Quick Shoulder66P+K | 2 | 3.4% |
| crouch dash back into Mow Down Chop1P+K | 2 | 3.4% |
| crouch dash forward into Jab StraightPP | 2 | 3.4% |
| crouch dash forward into evade down | 2 | 3.4% |
| Arrow Knuckle3P | 1 | 1.7% |
| Face Lift Kick3K | 1 | 1.7% |
| Face Lift Kick3K into guardG | 1 | 1.7% |
21 further openings account for the other 21 rounds.
Eileen
| Soumensou4P into Juji Kimensou4PP | 1 | 9.1% |
|---|---|---|
| crouch dash forward into guardG | 1 | 9.1% |
| evade down into crouch dash back | 1 | 9.1% |
| evade down into throwP+G | 1 | 9.1% |
| evade up into forward dash | 1 | 9.1% |
| forward dash into guardG | 1 | 9.1% |
| forward dash into throwP+G | 1 | 9.1% |
| forward movement into Enkou RensouPP | 1 | 9.1% |
| forward movement into punchP | 1 | 9.1% |
| guardG into throwP+G | 1 | 9.1% |
| throwP+G | 1 | 9.1% |
