VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Vanessa

benkiman9974R

Career matches299
Career win rate75.9%
Round win rate57.7%
Peak rank30
Distinct opponents15
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa302191724778.5%
Sarah2678532568.0%
Lion21220100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh74357.1%-3.6
Jeffry63350.0%-15.4
Brad54180.0%+33.6
Sarah53260.0%-4.1
Akira330100.0%+35.4
El Blaze31233.3%-14.1
Pai2020.0%-86.7
Aoi110100.0%+22.6
Jean110100.0%+17.2
Lau110100.0%+38.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle94544.4%-12.3
Full Fence63350.0%-10.8
Open550100.0%+46.7
Breakable Full Fence440100.0%+37.0
Single Wall42250.0%-29.6
Half Fence3030.0%-77.9
Breakable Half Fence110100.0%+38.2
Low Fence110100.0%+22.6
Octagon110100.0%+65.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2454.2%59.0%-4.9
No walls1080.0%68.3%+11.7

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

kojop-oyabin (Rank 27)54180.0%
r1s1d8 (Rank 26)53260.0%
acebreaker (Rank 28)31233.3%
山口犬 (Rank 28)31233.3%
無槪念野獸/무개념야수 (Rank 23)31233.3%
KAISER (Rank 26)220100.0%
ttfour@サラしかできないw (Rank 23)220100.0%
コデリン03 (Rank 21)220100.0%
ダストレス (Rank 19)2020.0%
造り酒屋の御曹司 (Rank 23)21150.0%
HoAssYoAss (Rank 24)110100.0%
SilentNovaX13-Alpha (Rank 21)110100.0%
スナ (Rank 33)1010.0%
委員ちょ (Rank 21)110100.0%
달그림자 (Rank 21)110100.0%

Most played opponents, most recent first

スナ (Rank 33)2026/06/141010.0%
달그림자 (Rank 21)2026/05/17110100.0%
ttfour@サラしかできないw (Rank 23)2026/05/16220100.0%
山口犬 (Rank 28)2026/05/1631233.3%
r1s1d8 (Rank 26)2026/05/1653260.0%
acebreaker (Rank 28)2026/05/1631233.3%
kojop-oyabin (Rank 27)2026/05/1654180.0%
ダストレス (Rank 19)2026/05/162020.0%
無槪念野獸/무개념야수 (Rank 23)2026/05/1631233.3%
KAISER (Rank 26)2026/05/16220100.0%
コデリン03 (Rank 21)2026/05/09220100.0%
SilentNovaX13-Alpha (Rank 21)2026/05/09110100.0%
委員ちょ (Rank 21)2026/05/09110100.0%
造り酒屋の御曹司 (Rank 23)2026/05/0921150.0%
HoAssYoAss (Rank 24)2026/05/09110100.0%

Round openings

Every character

guardG3224.6%
Leg Slicer2K+G86.2%
punchP86.2%
guardG into Rising Elbow6P75.4%
guardG into punchP75.4%
Long Snap Side Chop3P+K53.9%
guardG into Squat Straight2P53.9%
backdash into Crescent Heel4K+G43.1%
guardG into throwP+G43.1%
forward movement into punchP32.3%
Sharpsword44K into Sharpsword Combo44KK21.5%
Squat Straight2P21.5%
backward movement into Setup Combination3PK21.5%
evade down into forward dash21.5%
guardG into Crescent Heel4K+G21.5%

36 further openings account for the other 37 rounds.

Sarah

guardG3226.0%
Leg Slicer2K+G86.5%
punchP86.5%
guardG into Rising Elbow6P75.7%
guardG into punchP64.9%
Long Snap Side Chop3P+K54.1%
guardG into Squat Straight2P54.1%
backdash into Crescent Heel4K+G43.2%
guardG into throwP+G43.2%
forward movement into punchP32.4%
Sharpsword44K into Sharpsword Combo44KK21.6%
Squat Straight2P21.6%
backward movement into Setup Combination3PK21.6%
evade down into forward dash21.6%
guardG into Crescent Heel4K+G21.6%

30 further openings account for the other 31 rounds.

Vanessa

Defensive Style: backdash into punchP125.0%
Defensive Style: guard into Cut-in Knee Kick6K125.0%
Defensive Style: guard into throwP+G125.0%
Defensive Style: kick into Switch Left SlicerKK125.0%

Lion

Attai2K into Tousentai2KK+G133.3%
guardG into Banchu6P133.3%
guardG into punchP133.3%