Virtua Fighter 5 REVO · v1.10 · Region: South America
えびもち
Characters played — VF5's own record
| Lei Fei | 36 | 10,630 | 5,068 | 5,562 | 47.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 132 | 67 | 65 | 50.8% | +1.6 |
|---|---|---|---|---|---|
| Jeffry | 104 | 50 | 54 | 48.1% | -4.5 |
| Jacky | 78 | 40 | 38 | 51.3% | +4.8 |
| Wolf | 69 | 36 | 33 | 52.2% | +0.7 |
| Shun | 63 | 35 | 28 | 55.6% | +5.0 |
| Goh | 53 | 27 | 26 | 50.9% | +1.5 |
| Kage | 52 | 23 | 29 | 44.2% | -3.4 |
| Brad | 51 | 23 | 28 | 45.1% | -1.7 |
| Pai | 44 | 15 | 29 | 34.1% | -17.8 |
| Jean | 43 | 23 | 20 | 53.5% | -0.0 |
| El Blaze | 35 | 12 | 23 | 34.3% | -11.3 |
| Lau | 35 | 21 | 14 | 60.0% | +8.0 |
| Lion | 33 | 20 | 13 | 60.6% | +8.9 |
| Aoi | 32 | 16 | 16 | 50.0% | +1.1 |
| Sarah | 32 | 15 | 17 | 46.9% | -0.7 |
| Vanessa | 32 | 16 | 16 | 50.0% | +3.6 |
| Eileen | 22 | 11 | 11 | 50.0% | -2.9 |
| Lei Fei | 16 | 8 | 8 | 50.0% | +4.2 |
| Dural | 8 | 3 | 5 | 37.5% | -8.4 |
| Taka | 8 | 6 | 2 | 75.0% | +29.4 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 113 | 57 | 56 | 50.4% | +3.3 |
|---|---|---|---|---|---|
| Half Fence | 100 | 51 | 49 | 51.0% | +1.9 |
| Low Fence | 100 | 50 | 50 | 50.0% | +0.8 |
| Octagon | 98 | 56 | 42 | 57.1% | +8.5 |
| Breakable Full Fence | 96 | 47 | 49 | 49.0% | +0.8 |
| Breakable Half Fence | 90 | 53 | 37 | 58.9% | +11.1 |
| Open | 90 | 41 | 49 | 45.6% | -5.8 |
| Full Fence | 81 | 37 | 44 | 45.7% | -6.9 |
| Rectangle | 81 | 36 | 45 | 44.4% | -7.1 |
| Full Fence and Open | 55 | 25 | 30 | 45.5% | -7.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 546 | 51.3% | 49.7% | +1.6 |
| No walls | 303 | 48.8% | 49.1% | -0.2 |
Walls against open: +1.8 points (95% range -5.2 to +8.8), p 0.620 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| LEO (Rank 30) | 13 | 7 | 6 | 53.9% |
|---|---|---|---|---|
| culis (Rank 30) | 13 | 6 | 7 | 46.1% |
| takamo_white (Rank 34) | 13 | 8 | 5 | 61.5% |
| bakuretu-akira (Rank 31) | 12 | 7 | 5 | 58.3% |
| ぬっき~@ (Rank 36) | 12 | 5 | 7 | 41.7% |
| 猫鼻 (Rank 31) | 12 | 8 | 4 | 66.7% |
| fwnd1396 (Rank 30) | 11 | 6 | 5 | 54.5% |
| ★闘将拉麵男★ (Rank 37) | 11 | 1 | 10 | 9.1% |
| タイヨウ (Rank 31) | 11 | 6 | 5 | 54.5% |
| [VirtuAnalytics]SuperGolden (Rank 35) | 10 | 3 | 7 | 30.0% |
| ヘニオ (Rank 34) | 10 | 3 | 7 | 30.0% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 10 | 5 | 5 | 50.0% |
| TAPIOKA (Rank 30) | 9 | 6 | 3 | 66.7% |
| dr5046_ryo (Rank 29) | 9 | 6 | 3 | 66.7% |
| 南部の釣れないルアー (Rank 33) | 9 | 7 | 2 | 77.8% |
| anche47 (Rank 32) | 8 | 6 | 2 | 75.0% |
| fdjskjfsdls (Rank 29) | 8 | 5 | 3 | 62.5% |
| satoru5110 (Rank 33) | 8 | 8 | 0 | 100.0% |
| takapiko-no (Rank 30) | 8 | 6 | 2 | 75.0% |
| takapiron1021 (Rank 36) | 8 | 4 | 4 | 50.0% |
| zakisan (Rank 36) | 8 | 0 | 8 | 0.0% |
| こまち (Rank 36) | 8 | 1 | 7 | 12.5% |
| 獣王(設定2) (Rank 30) | 8 | 5 | 3 | 62.5% |
| delicioso (Rank 37) | 7 | 1 | 6 | 14.3% |
| joechou222 (Rank 35) | 7 | 1 | 6 | 14.3% |
Most played opponents, most recent first
| TAPIOKA (Rank 30) | 2026/09/22 | 9 | 6 | 3 | 66.7% |
|---|---|---|---|---|---|
| ぬっき~@ (Rank 36) | 2026/09/22 | 12 | 5 | 7 | 41.7% |
| ★闘将拉麵男★ (Rank 37) | 2026/09/22 | 11 | 1 | 10 | 9.1% |
| こまち (Rank 36) | 2026/09/22 | 8 | 1 | 7 | 12.5% |
| タイヨウ (Rank 31) | 2026/09/22 | 11 | 6 | 5 | 54.5% |
| 獣王(設定2) (Rank 30) | 2026/09/18 | 8 | 5 | 3 | 62.5% |
| dr5046_ryo (Rank 29) | 2026/09/17 | 9 | 6 | 3 | 66.7% |
| LEO (Rank 30) | 2026/09/17 | 13 | 7 | 6 | 53.9% |
| ヘニオ (Rank 34) | 2026/09/17 | 10 | 3 | 7 | 30.0% |
| [VirtuAnalytics]SuperGolden (Rank 35) | 2026/09/13 | 10 | 3 | 7 | 30.0% |
| fdjskjfsdls (Rank 29) | 2026/09/13 | 8 | 5 | 3 | 62.5% |
| zakisan (Rank 36) | 2026/09/12 | 8 | 0 | 8 | 0.0% |
| joechou222 (Rank 35) | 2026/09/12 | 7 | 1 | 6 | 14.3% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 2026/09/12 | 10 | 5 | 5 | 50.0% |
| takamo_white (Rank 34) | 2026/09/11 | 13 | 8 | 5 | 61.5% |
| delicioso (Rank 37) | 2026/09/06 | 7 | 1 | 6 | 14.3% |
| takapiron1021 (Rank 36) | 2026/09/05 | 8 | 4 | 4 | 50.0% |
| satoru5110 (Rank 33) | 2026/08/30 | 8 | 8 | 0 | 100.0% |
| bakuretu-akira (Rank 31) | 2026/08/30 | 12 | 7 | 5 | 58.3% |
| 猫鼻 (Rank 31) | 2026/08/30 | 12 | 8 | 4 | 66.7% |
| takapiko-no (Rank 30) | 2026/08/30 | 8 | 6 | 2 | 75.0% |
| 南部の釣れないルアー (Rank 33) | 2026/08/29 | 9 | 7 | 2 | 77.8% |
| anche47 (Rank 32) | 2026/08/21 | 8 | 6 | 2 | 75.0% |
| fwnd1396 (Rank 30) | 2026/08/19 | 11 | 6 | 5 | 54.5% |
| culis (Rank 30) | 2026/06/21 | 13 | 6 | 7 | 46.1% |
Round openings
Lei Fei
| SokutankyakuK+G into Shishi DaichoukouK+GP | 328 | 9.2% |
|---|---|---|
| guardG | 278 | 7.8% |
| guardG into throwP+G | 242 | 6.8% |
| crouch into Bunkyaku3K | 148 | 4.2% |
| offensive move | 118 | 3.3% |
| offensive move into evade up | 110 | 3.1% |
| backdash into Kaisei Tento1P+K | 93 | 2.6% |
| guardG into punchP | 80 | 2.2% |
| guardG into offensive move | 76 | 2.1% |
| forward movement into Sayu ShoukenPP | 67 | 1.9% |
| guardG into Shishi DaichoukouK+GP | 66 | 1.9% |
| Dantai4K | 63 | 1.8% |
| guardG into evade down | 61 | 1.7% |
| forward movement into punchP | 54 | 1.5% |
| throwP+G | 52 | 1.5% |
233 further openings account for the other 1,723 rounds.
Counted from 873 of the 942 matches played. The rest were not pulled for openings.
