VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

Gabaso_enemy

Career matches2,376
Career win rate60.4%
Round win rate53.1%
Peak rank42
Distinct opponents234
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze421,22973549459.8%
Dural4063939324661.5%
Lau312151308560.5%
Jacky30124764861.3%
Jeffry3351312060.8%
Taka3351321962.8%
Akira2735231265.7%
Jean26158753.3%
Kage2685362.5%
Goh3372528.6%
Brad3321150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira91514056.0%+4.0
Jacky69452465.2%+7.8
Shun67343350.8%-3.6
El Blaze55243143.6%-12.6
Kage54332161.1%+1.4
Goh50302060.0%+4.6
Lion50232746.0%-5.9
Lau49262353.1%-1.2
Aoi40251562.5%+7.3
Brad40112927.5%-27.0
Wolf31191261.3%+1.1
Jeffry29191065.5%+10.3
Sarah23121152.2%-5.6
Jean1712570.6%+2.6
Vanessa139469.2%+9.1
Pai125741.7%-13.6
Taka1110190.9%+36.4
Eileen108280.0%+24.1
Lei Fei106460.0%+0.9

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle90583264.4%+7.5
Single Wall78463259.0%-0.2
Half Fence74393552.7%-1.3
Full Fence71413057.8%+4.0
Open70383254.3%-0.7
Breakable Half Fence68333548.5%-9.0
Octagon68432563.2%+6.2
Breakable Full Fence67323547.8%-6.3
Low Fence57302752.6%+0.5
Full Fence and Open37162143.2%-11.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls43856.2%55.7%+0.5
No walls20555.6%55.8%-0.1

Walls against open: +0.6 points (95% range -8.0 to +9.2), p 0.891 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Θ (Rank 36)2026/09/2275271.4%
ぶーん (Rank 34)2026/09/1976185.7%
かっこいいらう (Rank 44)2026/09/1972528.6%
슝슝배덕에옷이생겼습니다. (Rank 39)2026/09/17113827.3%
つがさん (Rank 41)2026/09/1684450.0%
マハリータまるこ (Rank 41)2026/09/13167943.8%
siroiro_16bit (Rank 38)2026/09/11107370.0%
ドランクン//Konpay (Rank 36)2026/09/0764266.7%
いくお (Rank 42)2026/09/042071335.0%
根菜電鉄 (Rank 38)2026/09/04125741.7%
イイクルーン (Rank 37)2026/08/29147750.0%
ぱりぱり (Rank 41)2026/08/28124833.3%
rocku (Rank 41)2026/08/28145935.7%
ゲッパー (Rank 38)2026/08/2221111052.4%
interceptor (Rank 40)2026/08/05138561.5%
ctraum (Rank 39)2026/08/0584450.0%
トーマス軍団残党K (Rank 40)2026/07/3182625.0%
elf4sale (Rank 34)2026/07/2863350.0%
spacex_falcon_heavy (Rank 41)2026/07/1462433.3%
tamaneen (Rank 31)2026/06/2265183.3%
PuzzG/ぱず爺 (Rank 36)2026/06/1885362.5%
구닥스트렌져 (Rank 36)2026/06/1865183.3%
うをん (Rank 30)2026/06/1863350.0%
yamaneko (Rank 33)2026/05/1164266.7%
貧乏リオン/binboulion (Rank 35)2026/05/0574357.1%

Round openings

Every character

punchP2277.8%
Sit Jab2P1946.7%
backdash into evade up1796.2%
kickK1053.6%
backdash into Darkness Smash43P+K762.6%
Low Knuckle2P682.3%
guardG561.9%
kickK into Midday HeatKK531.8%
punchP into Punch High Kick451.6%
Shadow Spear6K into forward movement441.5%
Hi'en Tankyaku9K371.3%
punchP into One TwoPP321.1%
Sit Jab2P into Volcano Upper4P+K311.1%
backdash into Volcano Upper4P+K301.0%
evade up into forward dash291.0%

542 further openings account for the other 1,697 rounds.

Counted from 719 of the 721 matches played. The rest were not pulled for openings.

El Blaze

Sit Jab2P19413.0%
backdash into evade up1107.4%
kickK1006.7%
punchP775.2%
backdash into Darkness Smash43P+K765.1%
kickK into Midday HeatKK533.6%
Shadow Spear6K into forward movement443.0%
Sit Jab2P into Volcano Upper4P+K312.1%
backdash into Volcano Upper4P+K302.0%
Sit Jab2P into backdash271.8%
up-back kick+guard7K+G251.7%
guardG211.4%
throwP+G211.4%
Demon Dance9P+K into Demon's Tail9P+KK201.3%
punchP into kickK201.3%

195 further openings account for the other 641 rounds.

Counted from 369 of the 371 matches played. The rest were not pulled for openings.

Dural

punchP12613.6%
Low Knuckle2P687.3%
backdash into evade up505.4%
punchP into Punch High KickPK444.8%
Hi'en Tankyaku9K374.0%
punchP into One TwoPP323.5%
down, down-forward, forward punch+kick236P+K283.0%
guardG272.9%
backdash into Stop Kick4K171.8%
down-forward punch+kick3P+K151.6%
One TwoPP into One Two UpperPPP131.4%
forward movement into punchP131.4%
Nakageri3K into Nagiharai3KP121.3%
backdash into Nagiharai3KP121.3%
backdash111.2%

187 further openings account for the other 421 rounds.

Lau

Souchuken2P149.5%
punchP117.5%
Tenshin EngekishouP+K74.8%
Fukko Kensou1P64.1%
Souchuken2P into Sako Soushou4P+K53.4%
backdash into evade up53.4%
backdash into Kensou4P42.7%
backdash into Sako Soushou4P+K42.7%
backdash into Tenshin EngekishouP+K42.7%
crouch into Souchuken2P42.7%
Shakashou3P into RenshouPP32.0%
backdash into throwP+G32.0%
evade up into Senchutai3K32.0%
evade up into forward dash32.0%
evade up into throwP+G32.0%

51 further openings account for the other 68 rounds.

Jacky

Squat Straight2P118.2%
backdash into evade up96.7%
evade up into forward dash86.0%
punchP into Jab StraightPP53.7%
Jab StraightPP into Jab Double StraightPPP43.0%
Low Spin Kick1K+G43.0%
crouch into Squat Straight2P43.0%
punchP43.0%
punchP into Middle Smash6P43.0%
Squat Straight2P into Smash Straight3P32.2%
crouch dash forward into Low Spin Kick1K+G32.2%
evade down into forward dash32.2%
evade up into throwP+G32.2%
Bil Jee6P+K21.5%
Middle Spin Kick46K+G21.5%

58 further openings account for the other 65 rounds.

Taka

Shita Harite2P1116.2%
Zangeki33P1116.2%
punchP into Tsuppari 2PP68.8%
Tsuppari 2PP into Tsuppari 3PPP45.9%
backdash into evade up45.9%
Kachi'age33P+K34.4%
evade down into throwP+G34.4%
kickK34.4%
punchP34.4%
Kirikabu Kudaki1P+K22.9%
crouch into Shita Harite2P22.9%
evade up into backdash22.9%
forward dash into Zangeki33P22.9%
Hiji'ate6P11.5%
Shita Harite2P into evade down11.5%

10 further openings account for the other 10 rounds.

Jean

Shitamaeken2P822.2%
Harai'uke (Deflect)4P+K+G into punchP513.9%
Shitanagi Shutou1P38.3%
evade down into Gyaku Seikenzuki66P38.3%
evade down into forward dash25.6%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP12.8%
Shitamaeken2P into Agezuki3P+K12.8%
Shitamaeken2P into Shitanagi Shutou1P12.8%
backdash12.8%
backdash into Chudan Mawashigeri3K12.8%
backdash into evade up12.8%
evade down into throwP+G12.8%
evade up into Agezuki3P+K12.8%
evade up into Chudan Ushiro Mawashigeri66K12.8%
evade up into Yamakuzushi6K12.8%

5 further openings account for the other 5 rounds.

Akira

Rimon Chouchu66P620.7%
Rimon Chouchu66P into Jouho Touken6P517.2%
forward dash into Jouho Touken6P517.2%
Koboku214P26.9%
Jouho Touken6P into punchP13.5%
Rimon Chouchu66P into backdash13.5%
Rimon Chouchu66P into forward dash13.5%
Rimon Chouchu66P into punchP13.5%
backdash into Koboku214P13.5%
crouch dash back into Jouho Senshou46P13.5%
forward dash into forward punch+kick6P+K13.5%
forward dash into forward, back punch+kick64P+K13.5%
forward movement into Hachimon KaidaPP13.5%
guardG13.5%
punchP into Hachimon KaidaPP13.5%

Kage

punchP310.7%
Hiji'uchi6P27.1%
Kouten63214P into backdash27.1%
evade down into throwP+G27.1%
evade up into throwP+G27.1%
punchP into ResshouPP27.1%
Fusenjin3P into Shippuzan3PP13.6%
Jizuridan2P13.6%
Jizuridan2P into Hiji'uchi6P13.6%
Kouten63214P13.6%
Rasen4P into Rasen Urageri4PK13.6%
Sokudan1P into punchP13.6%
backdash into Engetsugeri9K+G13.6%
backdash into Furikakato OtoshiK+G13.6%
backdash into Nakageri3K13.6%

6 further openings account for the other 6 rounds.

Jeffry

backdash into Megaton Knuckle43P+K526.3%
backdash into Toe Kick2K210.5%
punchP into Double KnucklePP210.5%
Body CrushP+K15.3%
Double KnucklePP into Double Knuckle~UpperPPP15.3%
Full Swing Double Hammer41236P+K15.3%
Low Knuckle2P into Grizzly Hammer1PP15.3%
Low Knuckle2P into Toe Kick2K15.3%
Low Knuckle2P into evade down15.3%
crouch dash forward into Knee Attack6K15.3%
crouch into Grizzly Hammer1PP15.3%
crouch into Low Knuckle2P15.3%
evade down into backdash15.3%

Goh

backdash into Karura4P+K428.6%
Kumite Harai (Deflect)4P+K+G17.1%
Sune'uchi2P into punchP17.1%
crouch into Sune'uchi2P17.1%
evade down into Karura4P+K17.1%
evade down into throwP+G17.1%
guardG17.1%
punchP17.1%
punchP into Hiji'ate6P17.1%
punchP into crouch dash forward17.1%
punchP into kickK17.1%

Brad

High Spin KickK+G into Tornado CombinationK+GK216.7%
Rapid Double JabP+K into Rapid Short UpperP+KP216.7%
crouch into Sit Jab2P216.7%
Sawk Klab6P+K18.3%
Stop Kick4K18.3%
forward dash into Slipping28P+K+G18.3%
forward dash into forward movement18.3%
guardG18.3%
punchP18.3%