Virtua Fighter 5 REVO · v1.10 · Region: Asia
sugar
Characters played — VF5's own record
| Kage | 33 | 224 | 180 | 44 | 80.4% |
|---|---|---|---|---|---|
| Jacky | 32 | 196 | 128 | 68 | 65.3% |
| Akira | 30 | 165 | 106 | 59 | 64.2% |
| Lau | 29 | 105 | 85 | 20 | 81.0% |
| Wolf | 27 | 51 | 32 | 19 | 62.8% |
| Goh | 28 | 39 | 31 | 8 | 79.5% |
| Jeffry | 28 | 32 | 25 | 7 | 78.1% |
| Pai | 26 | 6 | 6 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 41 | 24 | 17 | 58.5% | -9.1 |
|---|---|---|---|---|---|
| Wolf | 38 | 25 | 13 | 65.8% | +0.2 |
| Jacky | 33 | 26 | 7 | 78.8% | +8.5 |
| Pai | 30 | 14 | 16 | 46.7% | -21.3 |
| Shun | 25 | 14 | 11 | 56.0% | -5.7 |
| Goh | 22 | 17 | 5 | 77.3% | +17.0 |
| Jeffry | 20 | 18 | 2 | 90.0% | +24.1 |
| Aoi | 17 | 13 | 4 | 76.5% | +10.2 |
| Kage | 16 | 12 | 4 | 75.0% | +5.7 |
| Lau | 15 | 10 | 5 | 66.7% | +3.0 |
| Sarah | 15 | 10 | 5 | 66.7% | -5.3 |
| Lei Fei | 14 | 8 | 6 | 57.1% | -13.0 |
| Brad | 11 | 9 | 2 | 81.8% | +14.9 |
| Vanessa | 9 | 6 | 3 | 66.7% | -6.0 |
| El Blaze | 8 | 5 | 3 | 62.5% | -6.7 |
| Jean | 8 | 5 | 3 | 62.5% | -1.3 |
| Lion | 8 | 5 | 3 | 62.5% | -1.6 |
| Eileen | 7 | 4 | 3 | 57.1% | -14.9 |
| Dural | 2 | 2 | 0 | 100.0% | +33.7 |
| Taka | 1 | 0 | 1 | 0.0% | -61.9 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 53 | 32 | 21 | 60.4% | -9.9 |
|---|---|---|---|---|---|
| Low Fence | 48 | 31 | 17 | 64.6% | -2.2 |
| Open | 44 | 29 | 15 | 65.9% | -1.1 |
| Single Wall | 32 | 17 | 15 | 53.1% | -11.2 |
| Full Fence | 31 | 21 | 10 | 67.7% | -1.3 |
| Rectangle | 29 | 19 | 10 | 65.5% | +2.2 |
| Breakable Full Fence | 24 | 20 | 4 | 83.3% | +14.0 |
| Octagon | 23 | 12 | 11 | 52.2% | -12.0 |
| Breakable Half Fence | 22 | 17 | 5 | 77.3% | +8.3 |
| Full Fence and Open | 17 | 15 | 2 | 88.2% | +22.3 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 182 | 66.5% | 67.6% | -1.1 |
| No walls | 124 | 62.1% | 65.8% | -3.7 |
Walls against open: +2.6 points (95% range -8.1 to +13.3), p 0.632 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| HB (Rank 30) | 12 | 6 | 6 | 50.0% |
|---|---|---|---|---|
| 南部の釣れないルアー (Rank 31) | 9 | 4 | 5 | 44.4% |
| hsat0310 (Rank 34) | 7 | 5 | 2 | 71.4% |
| 無槪念野獸/무개념야수 (Rank 26) | 6 | 5 | 1 | 83.3% |
| legend0219 (Rank 29) | 5 | 4 | 1 | 80.0% |
| ma.ya2013 (Rank 29) | 5 | 4 | 1 | 80.0% |
| おるが@のびしろF (Rank 31) | 5 | 3 | 2 | 60.0% |
| BANANA (Rank 30) | 4 | 2 | 2 | 50.0% |
| Grimaster (Rank 27) | 4 | 2 | 2 | 50.0% |
| Shurkn-_-pap03 (Rank 26) | 4 | 2 | 2 | 50.0% |
| crazy7infinty (Rank 29) | 4 | 2 | 2 | 50.0% |
| m01ch1 (Rank 28) | 4 | 4 | 0 | 100.0% |
| satoru5110 (Rank 27) | 4 | 3 | 1 | 75.0% |
| striker0123 (Rank 31) | 4 | 4 | 0 | 100.0% |
| vivid_dot4 (Rank 33) | 4 | 0 | 4 | 0.0% |
| ロザリオ (Rank 23) | 4 | 3 | 1 | 75.0% |
| ロストマン (Rank 27) | 4 | 3 | 1 | 75.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 4 | 3 | 1 | 75.0% |
| 무파ZeroBlue (Rank 33) | 4 | 4 | 0 | 100.0% |
| ketubat (Rank 27) | 3 | 2 | 1 | 66.7% |
| りてりん (Rank 27) | 3 | 2 | 1 | 66.7% |
| りゅうのすけ (Rank 31) | 3 | 2 | 1 | 66.7% |
| カミナリおやじ (Rank 29) | 3 | 1 | 2 | 33.3% |
| 獣王(設定2) (Rank 30) | 3 | 1 | 2 | 33.3% |
| 鳩男 (Rank 29) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| legend0219 (Rank 29) | 2026/09/18 | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|---|
| striker0123 (Rank 31) | 2026/09/17 | 4 | 4 | 0 | 100.0% |
| おるが@のびしろF (Rank 31) | 2026/09/16 | 5 | 3 | 2 | 60.0% |
| Shurkn-_-pap03 (Rank 26) | 2026/09/10 | 4 | 2 | 2 | 50.0% |
| カミナリおやじ (Rank 29) | 2026/09/10 | 3 | 1 | 2 | 33.3% |
| 無槪念野獸/무개념야수 (Rank 26) | 2026/09/09 | 6 | 5 | 1 | 83.3% |
| crazy7infinty (Rank 29) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
| BANANA (Rank 30) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
| satoru5110 (Rank 27) | 2026/09/05 | 4 | 3 | 1 | 75.0% |
| ロストマン (Rank 27) | 2026/08/22 | 4 | 3 | 1 | 75.0% |
| 南部の釣れないルアー (Rank 31) | 2026/08/22 | 9 | 4 | 5 | 44.4% |
| 鳩男 (Rank 29) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| 獣王(設定2) (Rank 30) | 2026/08/22 | 3 | 1 | 2 | 33.3% |
| りゅうのすけ (Rank 31) | 2026/08/20 | 3 | 2 | 1 | 66.7% |
| HB (Rank 30) | 2026/08/20 | 12 | 6 | 6 | 50.0% |
| 무파ZeroBlue (Rank 33) | 2026/08/18 | 4 | 4 | 0 | 100.0% |
| ma.ya2013 (Rank 29) | 2026/07/31 | 5 | 4 | 1 | 80.0% |
| vivid_dot4 (Rank 33) | 2026/07/25 | 4 | 0 | 4 | 0.0% |
| m01ch1 (Rank 28) | 2026/07/25 | 4 | 4 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/07/22 | 4 | 3 | 1 | 75.0% |
| りてりん (Rank 27) | 2026/07/22 | 3 | 2 | 1 | 66.7% |
| ketubat (Rank 27) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| ロザリオ (Rank 23) | 2026/06/18 | 4 | 3 | 1 | 75.0% |
| Grimaster (Rank 27) | 2026/06/11 | 4 | 2 | 2 | 50.0% |
| hsat0310 (Rank 34) | 2026/05/23 | 7 | 5 | 2 | 71.4% |
Round openings
Every character
| backdash into evade up | 176 | 13.1% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 81 | 6.0% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 75 | 5.6% |
| backdash into evade down | 52 | 3.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 36 | 2.7% |
| Senchutai3K | 33 | 2.5% |
| Souka Housui3P+K | 32 | 2.4% |
| backdash into throwP+G | 25 | 1.9% |
| forward movement into punchP | 21 | 1.6% |
| Low Spin Kick1K+G | 20 | 1.5% |
| Chugeki6P into Hou'ou Soushou6PP | 17 | 1.3% |
| forward dash into evade up | 16 | 1.2% |
| forward dash into throwP+G | 16 | 1.2% |
| guardG | 15 | 1.1% |
| Ryubisen44K+G | 13 | 1.0% |
306 further openings account for the other 711 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 81 | 19.3% |
|---|---|---|
| backdash into evade up | 40 | 9.6% |
| Souka Housui3P+K | 32 | 7.6% |
| evade down into Rimon Chouchu66P | 12 | 2.9% |
| backdash into Rimon Chouchu66P | 11 | 2.6% |
| backdash into evade down | 11 | 2.6% |
| crouch dash back into Jouho Senshou46P | 10 | 2.4% |
| forward dash into evade up | 10 | 2.4% |
| forward dash into Souka Housui3P+K | 9 | 2.1% |
| evade up into Rimon Chouchu66P | 8 | 1.9% |
| forward dash into Yakuho Chouchu666P | 8 | 1.9% |
| forward dash into throwP+G | 8 | 1.9% |
| Ekishou3P | 7 | 1.7% |
| backdash into Jouho Senshou46P | 6 | 1.4% |
| Chouzan Housui46P+K | 5 | 1.2% |
79 further openings account for the other 161 rounds.
Jacky
| Middle Smash6P into Middle Smash Back Knuckle6PP | 75 | 21.7% |
|---|---|---|
| backdash into evade up | 55 | 15.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 36 | 10.4% |
| Low Spin Kick1K+G | 20 | 5.8% |
| backdash into evade down | 13 | 3.8% |
| Middle Kick3K | 11 | 3.2% |
| backdash into throwP+G | 8 | 2.3% |
| forward movement into Jab StraightPP | 7 | 2.0% |
| forward dash into throwP+G | 6 | 1.7% |
| forward movement into punchP | 6 | 1.7% |
| guardG | 6 | 1.7% |
| Middle Kick3K into guardG | 4 | 1.2% |
| evade up into crouch dash forward | 4 | 1.2% |
| forward dash into Low Spin Kick1K+G | 4 | 1.2% |
| forward movement into Jab Double StraightPPP | 4 | 1.2% |
57 further openings account for the other 86 rounds.
Kage
| backdash into evade up | 28 | 13.2% |
|---|---|---|
| backdash into evade down | 18 | 8.5% |
| Ryubisen44K+G | 13 | 6.1% |
| Hiji'uchi6P | 12 | 5.7% |
| Ura Tsumujigeri44K | 11 | 5.2% |
| backdash into Gen'you4K+G | 11 | 5.2% |
| backdash into Nirenkyaku3KK | 9 | 4.2% |
| backdash into Nakageri3K | 8 | 3.8% |
| Hiji'uchi6P into forward dash | 5 | 2.4% |
| backdash into Doukudaki46K | 5 | 2.4% |
| Nakageri3K into Nirenkyaku3KK | 4 | 1.9% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 4 | 1.9% |
| backdash into throwP+G | 4 | 1.9% |
| Gen'you4K+G into throwP+G | 3 | 1.4% |
| Hiji'uchi6P into crouch dash forward | 3 | 1.4% |
53 further openings account for the other 74 rounds.
Lau
| Senchutai3K | 33 | 23.9% |
|---|---|---|
| Chugeki6P into Hou'ou Soushou6PP | 17 | 12.3% |
| backdash into evade up | 12 | 8.7% |
| Fukko Kensou1P | 9 | 6.5% |
| Shakashou3P into punchP | 6 | 4.3% |
| crouch into Chisoutai2K+G | 5 | 3.6% |
| Senchutai3K into guardG | 4 | 2.9% |
| backdash into Sako Soushou4P+K | 4 | 2.9% |
| backdash into Chisoutai2K+G | 3 | 2.2% |
| backdash into Kosoushou46P | 3 | 2.2% |
| Fukko Kensou1P into Souchuken2P | 2 | 1.4% |
| Kensou4P into Fukko Kensou1P | 2 | 1.4% |
| Kosoushou46P into forward movement | 2 | 1.4% |
| Senchutai3K into Kasoutai2K | 2 | 1.4% |
| Senchutai3K into forward dash | 2 | 1.4% |
29 further openings account for the other 32 rounds.
Wolf
| backdash into evade up | 17 | 15.4% |
|---|---|---|
| Arrow Knuckle3P | 9 | 8.2% |
| backdash into throwP+G | 7 | 6.4% |
| Low Drop Kick62K | 6 | 5.5% |
| backdash into evade down | 6 | 5.5% |
| Screw Hook63214P into Screw Lariat63214PP | 5 | 4.5% |
| backdash into Elbow Butt4P | 5 | 4.5% |
| Arrow Knuckle3P into Low Hammer2P | 4 | 3.6% |
| Face Lift Kick3K | 4 | 3.6% |
| Heavy Middle Kick3K+G | 4 | 3.6% |
| crouch into Low Hammer2P | 4 | 3.6% |
| Face Lift Kick3K into guardG | 2 | 1.8% |
| Knee Lift6K | 2 | 1.8% |
| Low Hammer2P | 2 | 1.8% |
| Low Hammer2P into crouch dash forward | 2 | 1.8% |
28 further openings account for the other 31 rounds.
Jeffry
| backdash into evade up | 13 | 17.8% |
|---|---|---|
| Ducking Low2K+G | 6 | 8.2% |
| Side Kick3K into guardG | 5 | 6.8% |
| Side Kick3K | 4 | 5.5% |
| Sunlit Body Upper3P+K | 4 | 5.5% |
| forward movement into punchP | 4 | 5.5% |
| evade up into crouch dash forward | 3 | 4.1% |
| Low Knuckle2P | 2 | 2.7% |
| Low Knuckle2P into backward movement | 2 | 2.7% |
| Low Knuckle2P into evade down | 2 | 2.7% |
| Side Kick3K into forward dash | 2 | 2.7% |
| backdash into Tsunami Beat3K+G | 2 | 2.7% |
| backdash into throwP+G | 2 | 2.7% |
| evade down into throwP+G | 2 | 2.7% |
| Dash Elbow66P into punchP | 1 | 1.4% |
19 further openings account for the other 19 rounds.
Goh
| backdash into evade up | 8 | 25.8% |
|---|---|---|
| Maegeri3K into Batousatsu3KP | 3 | 9.7% |
| Ni'oudaoshi3K+G | 2 | 6.5% |
| backdash into Batousatsu3KP | 2 | 6.5% |
| crouch into Maegeri3K | 2 | 6.5% |
| forward dash into Ni'oudaoshi3K+G | 2 | 6.5% |
| forward dash into evade up | 2 | 6.5% |
| Hoderi4P into Hoderi~Shikigami4PP | 1 | 3.2% |
| Ni'oudaoshi3K+G into forward dash | 1 | 3.2% |
| Soukyu46P into forward movement | 1 | 3.2% |
| backdash into Kyousengeri46K | 1 | 3.2% |
| backdash into evade down | 1 | 3.2% |
| backward movement into evade up | 1 | 3.2% |
| crouch dash back into Batousatsu3KP | 1 | 3.2% |
| evade down into forward dash | 1 | 3.2% |
2 further openings account for the other 2 rounds.
Pai
| backdash into evade up | 3 | 27.3% |
|---|---|---|
| Senchuken6P into evade down | 2 | 18.2% |
| forward movement into punchP | 2 | 18.2% |
| Honshin Soukyaku1K+G into backdash | 1 | 9.1% |
| backdash into Honrakukyaku46K+G | 1 | 9.1% |
| backdash into Renkan Tanheki66KP | 1 | 9.1% |
| forward movement into Renken ToukikyakuPPKK | 1 | 9.1% |
