VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Aoi

さいたま梅澤/T.Umezawa

Career matches11,280
Career win rate46.4%
Round win rate47.8%
Peak rank32
Distinct opponents420
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi3210,8205,0515,76946.7%
Sarah46018127939.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1837710642.1%-4.8
Jeffry155659041.9%-2.8
Wolf144717349.3%-2.3
Jacky143806355.9%+11.0
Lau106475944.3%+0.5
Kage92405243.5%-4.5
Goh88414746.6%+2.1
Shun83364743.4%-3.5
Pai82414150.0%+4.0
El Blaze78364246.1%-1.9
Lion76284836.8%-7.7
Vanessa74353947.3%+2.6
Jean70383254.3%+7.3
Brad59312852.5%+7.6
Lei Fei58233539.7%-8.3
Aoi54312357.4%+13.2
Sarah44232152.3%+7.3
Taka3292328.1%-17.5
Eileen1651131.2%-11.9
Dural125741.7%-1.6

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence183869747.0%-0.1
Breakable Full Fence182889448.4%+3.6
Full Fence1808010044.4%-3.6
Half Fence171828948.0%+3.7
Octagon170809047.1%+1.3
Breakable Half Fence1666610039.8%-8.1
Rectangle160847652.5%+6.5
Single Wall150599139.3%-7.4
Open129636648.8%+3.1
Full Fence and Open65303546.1%+1.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,02946.6%46.2%+0.5
No walls46245.0%46.5%-1.4

Walls against open: +1.9 points (95% range -3.8 to +7.6), p 0.507 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

カミナリおやじ (Rank 28)2026/07/171441028.6%
BigBoin (Rank 32)2026/07/161771041.2%
n-nova06 (Rank 31)2026/07/14148657.1%
anche47 (Rank 32)2026/07/14107370.0%
CELIS (Rank 27)2026/07/051210283.3%
TAPIOKA (Rank 30)2026/07/05114736.4%
ふぇに (Rank 33)2026/07/0526121446.1%
Gz-KYO (Rank 30)2026/07/04131127.7%
わばし (Rank 33)2026/06/2933122136.4%
ひざくん☆中能登VF部 (Rank 32)2026/06/28118372.7%
れもん@のびしろF (Rank 30)2026/06/27125741.7%
soul-to-denchi (Rank 32)2026/06/26116554.5%
nuku2pai428 (Rank 32)2026/06/221710758.8%
肉彦さん☆彡 (Rank 32)2026/06/221761135.3%
fixed-star_61 (Rank 31)2026/06/22157846.7%
Shura1025 (Rank 32)2026/06/211641225.0%
west-muta (Rank 33)2026/06/21158753.3%
shuri_nero (Rank 33)2026/06/21147750.0%
moga_moga24 (Rank 27)2026/06/21117463.6%
anzenpai (Rank 33)2026/06/21135838.5%
HIGE (Rank 31)2026/06/15156940.0%
MAR-KUN888 (Rank 32)2026/06/14137653.9%
LEO (Rank 30)2026/06/04139469.2%
champion-244 (Rank 26)2026/05/31126650.0%
misoazy (Rank 29)2026/05/25134930.8%

Round openings

Aoi

no input3,30049.2%
crouch into Sodeshinken33P+K3214.8%
Ouda6P+K3204.8%
NirentotsuPP into Nirentotsu OuchuPPP2563.8%
Ryoushi43P1712.5%
throwP+G1422.1%
crouch dash back into crouch1382.1%
crouch into Ryusen Soushou39P+KP1372.0%
crouch dash back into Hou'oushu3P1161.7%
Kasumigeri2K into Kasuminagi2KP1111.7%
crouch dash back into throwP+G951.4%
evade up into Sodeshinken33P+K861.3%
Ryusen3P+K into Ryusen Soushou39P+KP831.2%
Kusanagi2K+G620.9%
Kusanagi2K+G into Tenchi In'youP+K+G580.9%

159 further openings account for the other 1,306 rounds.