Virtua Fighter 5 REVO · v1.10 · Region: Asia
turbo_-DK-
Characters played — VF5's own record
| El Blaze | 39 | 1,124 | 639 | 485 | 56.9% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 31 | 17 | 14 | 54.8% | +8.3 |
|---|---|---|---|---|---|
| Jean | 24 | 17 | 7 | 70.8% | +15.4 |
| Sarah | 24 | 7 | 17 | 29.2% | -17.8 |
| Kage | 21 | 8 | 13 | 38.1% | -5.3 |
| Akira | 20 | 7 | 13 | 35.0% | -16.4 |
| Vanessa | 20 | 11 | 9 | 55.0% | +9.6 |
| Wolf | 17 | 10 | 7 | 58.8% | +8.4 |
| Eileen | 15 | 10 | 5 | 66.7% | +18.9 |
| Lion | 14 | 7 | 7 | 50.0% | -4.6 |
| Jacky | 13 | 6 | 7 | 46.1% | +1.1 |
| Jeffry | 12 | 5 | 7 | 41.7% | -7.3 |
| Shun | 12 | 4 | 8 | 33.3% | -12.1 |
| Pai | 10 | 6 | 4 | 60.0% | +11.3 |
| El Blaze | 8 | 5 | 3 | 62.5% | +12.2 |
| Goh | 8 | 4 | 4 | 50.0% | +6.6 |
| Lei Fei | 8 | 3 | 5 | 37.5% | -22.8 |
| Aoi | 7 | 3 | 4 | 42.9% | -8.5 |
| Taka | 7 | 1 | 6 | 14.3% | -21.6 |
| Brad | 4 | 4 | 0 | 100.0% | +44.9 |
| Dural | 2 | 0 | 2 | 0.0% | -64.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 41 | 18 | 23 | 43.9% | -3.7 |
|---|---|---|---|---|---|
| Full Fence | 40 | 15 | 25 | 37.5% | -12.6 |
| Breakable Half Fence | 34 | 17 | 17 | 50.0% | +0.8 |
| Rectangle | 30 | 15 | 15 | 50.0% | +2.1 |
| Low Fence | 29 | 14 | 15 | 48.3% | -0.1 |
| Breakable Full Fence | 26 | 18 | 8 | 69.2% | +17.9 |
| Octagon | 22 | 8 | 14 | 36.4% | -12.8 |
| Open | 20 | 9 | 11 | 45.0% | -3.1 |
| Half Fence | 17 | 10 | 7 | 58.8% | +8.2 |
| Full Fence and Open | 8 | 4 | 4 | 50.0% | +3.3 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 169 | 49.1% | 49.5% | -0.3 |
| No walls | 90 | 45.6% | 47.7% | -2.1 |
Walls against open: +1.8 points (95% range -11.1 to +14.6), p 0.788 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 続きは敗れている… (Rank 36) | 18 | 12 | 6 | 66.7% |
|---|---|---|---|---|
| しゆう@1974 (Rank 37) | 12 | 8 | 4 | 66.7% |
| 小名浜DC (Rank 37) | 11 | 7 | 4 | 63.6% |
| うるヲ参拾 (Rank 38) | 9 | 1 | 8 | 11.1% |
| ひかる (Rank 39) | 8 | 5 | 3 | 62.5% |
| H-CUBE 駅まえ (Rank 41) | 7 | 2 | 5 | 28.6% |
| タピる。 (Rank 36) | 7 | 4 | 3 | 57.1% |
| Lidly (Rank 37) | 6 | 4 | 2 | 66.7% |
| montanmo (Rank 36) | 6 | 3 | 3 | 50.0% |
| stepan_BVFA (Rank 38) | 6 | 2 | 4 | 33.3% |
| くろね@のびしろF (Rank 35) | 6 | 6 | 0 | 100.0% |
| ハマラウ (Rank 35) | 6 | 2 | 4 | 33.3% |
| KA-GO (Rank 41) | 5 | 3 | 2 | 60.0% |
| cyomiko (Rank 40) | 5 | 2 | 3 | 40.0% |
| interceptor (Rank 40) | 5 | 1 | 4 | 20.0% |
| jinmenusagi (Rank 41) | 5 | 0 | 5 | 0.0% |
| lapislazuli (Rank 35) | 5 | 3 | 2 | 60.0% |
| あむざん (Rank 42) | 5 | 1 | 4 | 20.0% |
| ゲッパー (Rank 36) | 5 | 4 | 1 | 80.0% |
| ジークリオン (Rank 36) | 5 | 4 | 1 | 80.0% |
| デネ (Rank 42) | 5 | 0 | 5 | 0.0% |
| マンジャロ打ちたい (Rank 35) | 5 | 3 | 2 | 60.0% |
| 愛蒔らぶり (Rank 40) | 4 | 3 | 1 | 75.0% |
| テクノモデル (Rank 35) | 3 | 2 | 1 | 66.7% |
| 究極無敵 (Rank 36) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| デネ (Rank 42) | 2026/08/31 | 5 | 0 | 5 | 0.0% |
|---|---|---|---|---|---|
| マンジャロ打ちたい (Rank 35) | 2026/08/31 | 5 | 3 | 2 | 60.0% |
| 小名浜DC (Rank 37) | 2026/08/22 | 11 | 7 | 4 | 63.6% |
| あむざん (Rank 42) | 2026/08/21 | 5 | 1 | 4 | 20.0% |
| ひかる (Rank 39) | 2026/08/21 | 8 | 5 | 3 | 62.5% |
| H-CUBE 駅まえ (Rank 41) | 2026/08/03 | 7 | 2 | 5 | 28.6% |
| くろね@のびしろF (Rank 35) | 2026/08/03 | 6 | 6 | 0 | 100.0% |
| うるヲ参拾 (Rank 38) | 2026/08/03 | 9 | 1 | 8 | 11.1% |
| cyomiko (Rank 40) | 2026/07/31 | 5 | 2 | 3 | 40.0% |
| ジークリオン (Rank 36) | 2026/07/31 | 5 | 4 | 1 | 80.0% |
| タピる。 (Rank 36) | 2026/07/29 | 7 | 4 | 3 | 57.1% |
| jinmenusagi (Rank 41) | 2026/07/22 | 5 | 0 | 5 | 0.0% |
| interceptor (Rank 40) | 2026/07/22 | 5 | 1 | 4 | 20.0% |
| 続きは敗れている… (Rank 36) | 2026/07/03 | 18 | 12 | 6 | 66.7% |
| KA-GO (Rank 41) | 2026/07/03 | 5 | 3 | 2 | 60.0% |
| 愛蒔らぶり (Rank 40) | 2026/07/03 | 4 | 3 | 1 | 75.0% |
| stepan_BVFA (Rank 38) | 2026/06/16 | 6 | 2 | 4 | 33.3% |
| montanmo (Rank 36) | 2026/06/16 | 6 | 3 | 3 | 50.0% |
| lapislazuli (Rank 35) | 2026/06/15 | 5 | 3 | 2 | 60.0% |
| しゆう@1974 (Rank 37) | 2026/06/03 | 12 | 8 | 4 | 66.7% |
| Lidly (Rank 37) | 2026/06/03 | 6 | 4 | 2 | 66.7% |
| ゲッパー (Rank 36) | 2026/05/22 | 5 | 4 | 1 | 80.0% |
| ハマラウ (Rank 35) | 2026/04/22 | 6 | 2 | 4 | 33.3% |
| 究極無敵 (Rank 36) | 2026/04/10 | 3 | 2 | 1 | 66.7% |
| テクノモデル (Rank 35) | 2026/04/08 | 3 | 2 | 1 | 66.7% |
Round openings
El Blaze
| crouch dash forward into throwP+G | 189 | 16.6% |
|---|---|---|
| guardG into throwP+G | 156 | 13.7% |
| backdash into Darkness Sword43K+G | 69 | 6.0% |
| crouch dash back into Demon's Tail9P+KK | 62 | 5.4% |
| evade down into throwP+G | 60 | 5.2% |
| guardG into evade down | 60 | 5.2% |
| Shadow Strike6P | 57 | 5.0% |
| evade down into guardG | 54 | 4.7% |
| throwP+G | 54 | 4.7% |
| Demon Dance9P+K into Demon's Tail9P+KK | 40 | 3.5% |
| High-Speed Jab46P | 25 | 2.2% |
| Darkness Sword43K+G | 18 | 1.6% |
| crouch into throwP+G | 17 | 1.5% |
| evade up into throwP+G | 17 | 1.5% |
| Darkness Sword43K+G into throwP+G | 16 | 1.4% |
101 further openings account for the other 248 rounds.
