VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

かんしゅ

Career matches14,560
Career win rate61.8%
Round win rate55.8%
Peak rank42
Distinct opponents352
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf422,2611,2151,04653.7%
Akira421,8781,05981956.4%
Jacky421,20371548859.4%
Sarah4193459134363.3%
Lei Fei4192856036860.3%
Lion4291655835860.9%
Kage4271847923966.7%
Jeffry4269745224564.8%
Lau4265443022465.8%
Brad4263641222464.8%
Aoi4257037419665.6%
Jean4256637419266.1%
Vanessa4148232815468.0%
El Blaze4045729516264.5%
Pai4245131813370.5%
Taka4041024916160.7%
Eileen413342449073.0%
Goh413222437975.5%
Shun371431024171.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2221378561.7%+3.1
Jacky165996660.0%+1.4
Lau139786156.1%-5.5
Kage137756254.7%-4.5
Lion128824664.1%+2.4
Lei Fei115744164.3%+7.2
Sarah115754065.2%+4.9
Brad111763568.5%+5.7
Aoi108664261.1%-1.9
Jeffry107604756.1%-6.5
Shun103634061.2%-0.6
Pai93553859.1%-2.0
El Blaze89494055.1%-4.5
Vanessa80443655.0%-4.0
Goh64451970.3%+7.5
Eileen57282949.1%-4.7
Jean47331470.2%+10.3
Taka44182640.9%-13.6
Wolf36221461.1%-0.6

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence2181298959.2%-1.6
Breakable Full Fence2151377863.7%+3.4
Breakable Half Fence2131328162.0%+2.8
Half Fence1981059353.0%-8.5
Rectangle1961207661.2%+1.6
Single Wall1901048654.7%-4.3
Full Fence1851077857.8%-2.2
Open1811067558.6%-2.9
Octagon1621134969.8%+9.2
Full Fence and Open84533163.1%+5.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,16961.1%60.3%+0.8
No walls58957.6%60.1%-2.6

Walls against open: +3.4 points (95% range -1.6 to +8.4), p 0.182 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

!باللههذاتحديث؟ (Rank 39)2026/09/1823131056.5%
ぴゅあくん (Rank 43)2026/09/1831112035.5%
ATTIME (Rank 40)2026/09/1841231856.1%
ス~パ~オヤツマ~ン (Rank 41)2026/09/1825111444.0%
めがじぇね (Rank 42)2026/09/1828111739.3%
ビルちゃん (Rank 41)2026/09/131911857.9%
カルティカ (Rank 41)2026/09/1036191752.8%
cyomiko (Rank 41)2026/09/1043301369.8%
マハリータまるこ (Rank 39)2026/09/062314960.9%
ikkyusaaan (Rank 41)2026/09/0621111052.4%
ちび太 (Rank 42)2026/09/051771041.2%
★闘将拉麵男★ (Rank 40)2026/09/042822678.6%
expensive-sand (Rank 39)2026/09/0222121054.5%
ぱりぱり (Rank 39)2026/09/023021970.0%
堂島様 (Rank 44)2026/08/302381534.8%
ラーメソマソ (Rank 43)2026/08/301721511.8%
『ρε』.α (Rank 42)2026/08/2730151550.0%
シエロJ (Rank 42)2026/08/27189950.0%
トーマス軍団残党K (Rank 41)2026/08/211915479.0%
mudanadoryokuzki (Rank 36)2026/08/211916384.2%
おかし (Rank 43)2026/07/261771041.2%
しょべるん (Rank 37)2026/07/261612475.0%
KA-GO (Rank 39)2026/07/231991047.4%
gucchi_1222 (Rank 41)2026/07/051761135.3%
mahhakato (Rank 42)2026/05/281711664.7%

Round openings

Every character

forward movement into punchP6728.5%
backdash into evade down3674.6%
backdash into evade up3414.3%
forward dash into guardG3254.1%
forward dash into throwP+G1852.3%
backdash into guardG1682.1%
crouch dash forward into throwP+G1221.5%
backdash into throwP+G1031.3%
crouch dash back into guardG1021.3%
crouch dash forward into guardG831.1%
kickK670.8%
forward dash into Jouho Touken6P660.8%
forward dash into punchP660.8%
forward dash into Knee Lift6K510.6%
forward dash into crouch490.6%

1,541 further openings account for the other 5,145 rounds.

Taka

forward movement into punchP13516.4%
kickK627.5%
backdash into evade up323.9%
backdash into evade down293.5%
crouch dash forward into Kachi'age33P+K283.4%
backdash into Kachi'age33P+K202.4%
forward dash into guardG202.4%
Morotezuki66P into Morote Tsuppari66PP182.2%
Shita Harite2P161.9%
crouch dash forward into guardG161.9%
forward dash into Hiji'ate6P161.9%
crouch dash forward into Marutahiza6K151.8%
forward dash into Kumoyaburi4P+K151.8%
forward dash into throwP+G151.8%
Hiji'ate6P141.7%

144 further openings account for the other 370 rounds.

Brad

forward movement into punchP536.6%
Middle Spin Kick66K into Ten Kao6K465.7%
forward dash into Stop Kick4K435.3%
forward dash into guardG405.0%
forward dash into throwP+G405.0%
backdash into Stop Kick4K344.2%
backdash into evade up334.1%
backdash into evade down283.5%
backdash into guardG212.6%
Ducking6P+K+G into Crush Knee KickK+G202.5%
backdash into throwP+G192.4%
forward dash into Elbow Hook6P182.2%
backdash into Turn Savate44K162.0%
Middle Spin Kick66K151.9%
crouch dash forward into throwP+G131.6%

159 further openings account for the other 368 rounds.

Wolf

forward dash into Knee Lift6K516.6%
forward movement into punchP516.6%
backdash into evade up435.5%
crouch dash forward into throwP+G425.4%
backdash into evade down395.0%
forward dash into Screw Hook63214P253.2%
crouch dash forward into Knee Lift6K233.0%
forward dash into guardG233.0%
backdash into guardG162.1%
crouch dash back into guardG162.1%
backdash into throwP+G151.9%
forward dash into Low Drop Kick62K141.8%
forward dash into crouch131.7%
Quick Shoulder66P+K into forward movement121.5%
Screw Hook63214P121.5%

143 further openings account for the other 383 rounds.

Lion

forward movement into punchP9012.0%
backdash into evade down425.6%
Katousui2P364.8%
forward dash into Banchu6P364.8%
Fujinkyaku66K314.1%
forward dash into guardG293.9%
backdash into evade up283.7%
crouch dash forward into Rakugekishou3PP263.5%
crouch dash forward into Banchu6P253.3%
backdash into Souji SenpuP+K152.0%
forward dash into throwP+G152.0%
backdash into Touku Rigou Bantaitetsu46K+G131.7%
punchP121.6%
Banchu6P111.5%
backdash into Senshippo66P111.5%

149 further openings account for the other 330 rounds.

Jacky

forward movement into punchP466.7%
forward dash into Middle Smash6P334.8%
backdash into guardG324.7%
backdash into evade down314.5%
crouch dash forward into Groin Kick6K+G304.4%
forward dash into guardG294.2%
backdash into evade up274.0%
crouch dash back into guardG202.9%
crouch dash forward into Smash Straight Jab3PP192.8%
backdash into Spin Heel Sword4K+G182.6%
Middle Smash6P152.2%
crouch dash forward into Smash Straight3P142.0%
forward dash into Middle Kick3K142.0%
backward movement into guardG121.8%
forward dash into Low Spin Kick1K+G111.6%

131 further openings account for the other 332 rounds.

Akira

forward dash into Jouho Touken6P6612.6%
backdash into evade up285.3%
crouch dash forward into Jouho Touken6P234.4%
backdash into evade down214.0%
Rimon Chouchu66P173.2%
forward movement into punchP163.0%
crouch dash back into Jouho Touken6P152.9%
backdash into guardG142.7%
forward dash142.7%
forward dash into Rimon Chouchu66P142.7%
crouch dash forward into Rimon Chouchu66P132.5%
backdash into Jouho Senshou46P122.3%
crouch dash forward into forward dash122.3%
forward dash into throwP+G122.3%
crouch dash back into Koboku214P112.1%

106 further openings account for the other 236 rounds.

Lei Fei

forward movement into punchP397.8%
forward dash into guardG295.8%
offensive move275.4%
backdash into offensive move224.4%
backdash into evade down214.2%
backdash into evade up193.8%
crouch dash forward into Shatenshou33P153.0%
forward dash into Souhikyaku9K+G153.0%
Dantai4K132.6%
forward dash into throwP+G132.6%
crouch dash back into guardG122.4%
crouch dash forward into Toushou66P122.4%
crouch dash forward into Shaten Renshou33PP102.0%
forward dash into Bunkyaku3K102.0%
forward dash into punchP91.8%

126 further openings account for the other 233 rounds.

El Blaze

forward movement into punchP398.6%
forward dash into Volcano Upper4P+K347.5%
forward dash into guardG316.8%
backdash into evade up265.7%
forward dash into Shadow Strike6P245.3%
backdash into evade down204.4%
Fake Roll41236P into VenusP122.6%
forward dash into Rolling Low Knuckle1P112.4%
backdash into Volcano Upper4P+K102.2%
crouch dash back into Straight6P+K102.2%
Demon Dance9P+K into Demon's Tail9P+KK92.0%
forward dash into Shadow Fang6PK92.0%
forward dash into throwP+G92.0%
crouch dash back into evade down81.8%
crouch dash forward into guardG81.8%

95 further openings account for the other 194 rounds.

Jeffry

forward movement into punchP327.9%
forward dash into Sunlit Body Upper3P+K266.5%
backdash into guardG256.2%
backdash into evade down205.0%
forward dash into guardG164.0%
Elbow Butt6P143.5%
backdash into evade up133.2%
forward dash into crouch133.2%
forward dash into Elbow Butt6P123.0%
forward dash into Ducking Low2K+G112.7%
forward dash into Toe Kick2K112.7%
backdash into Megaton Knuckle43P+K102.5%
Dash Elbow66P92.2%
crouch dash forward into throwP+G92.2%
forward dash into throwP+G92.2%

90 further openings account for the other 173 rounds.

Vanessa

Defensive Style: forward movement into punchP4713.2%
Offensive Style: forward movement into punchP308.4%
Offensive Style: backdash into evade down164.5%
Defensive Style: backdash into evade down123.4%
Defensive Style: forward dash into guardG113.1%
Offensive Style: backdash into evade up82.2%
Defensive Style: backdash into evade up72.0%
Offensive Style: forward dash into Counter Strike46K72.0%
Offensive Style: forward dash into throwP+G72.0%
Defensive Style: backdash into Bone Crush Middle3K51.4%
Defensive Style: backdash into Stinger Low Blow1P+K51.4%
Defensive Style: backdash into throwP+G51.4%
Defensive Style: forward dash into Stomach Crush3K+G41.1%
Defensive Style: forward dash into punchP41.1%
Offensive Style: backdash into Bunker Buster9P41.1%

129 further openings account for the other 183 rounds.

Aoi

forward movement into punchP319.4%
backdash into evade down216.3%
forward dash into guardG206.0%
crouch dash forward into Hou'oushu3P164.8%
backdash into evade up123.6%
crouch dash back into Hou'oushu3P113.3%
crouch dash forward into throwP+G103.0%
crouch into Sodeshinken33P+K103.0%
forward dash into throwP+G92.7%
Koromoguruma66P61.8%
crouch dash back into guardG61.8%
forward dash into Tenchi In'youP+K+G61.8%
backdash into guardG51.5%
backdash into throwP+G51.5%
crouch dash forward into guardG51.5%

86 further openings account for the other 158 rounds.

Shun

forward movement into punchP3512.8%
forward dash into guardG259.2%
backdash into evade up186.6%
backdash into evade down134.8%
Haisenchu1P103.7%
forward dash into Gyou'in Haishu3P93.3%
forward dash into throwP+G93.3%
Kasen Chugeki6P82.9%
Fukuchougeki2P62.2%
crouch dash forward into Gyou'in Haishu3P62.2%
crouch dash forward into Kasen Chugeki6P62.2%
crouch dash forward into guardG62.2%
backdash into throwP+G51.8%
forward dash into Kasen Chugeki6P51.8%
backdash into Gyou'in Haishu3P41.5%

79 further openings account for the other 108 rounds.

Sarah

backdash into evade down3214.4%
backdash into evade up177.7%
forward movement into punchP125.4%
backdash into Serpent Toe Kick2P+K115.0%
backdash into guardG115.0%
forward dash into Rising Elbow6P115.0%
forward dash into guardG115.0%
Squat Straight2P73.1%
forward dash into Hide Side Kick (Deflect)P+K73.1%
forward dash into Mellow Heel Kick6K+G73.1%
backdash into Crescent Heel4K+G31.4%
backdash into Dragon Smash Cannon1K31.4%
backdash into throwP+G31.4%
crouch dash forward into Long Snap Side Chop3P+K31.4%
forward dash into Long Snap Side Chop3P+K31.4%

63 further openings account for the other 81 rounds.

Goh

backdash into Karura4P+K2411.0%
backdash into evade down156.8%
forward dash into throwP+G135.9%
forward dash into Hiji'ate6P125.5%
forward dash into guardG125.5%
forward dash into Tsukikage6K104.6%
backdash into kickK94.1%
crouch dash forward into Tsukikage6K94.1%
backdash into evade up83.6%
forward movement into punchP73.2%
backdash into Soukyu46P62.7%
backdash into guardG52.3%
crouch dash back into Karura4P+K52.3%
backdash into punchP41.8%
backdash into Garyu66K31.4%

61 further openings account for the other 77 rounds.

Lau

forward movement into punchP136.2%
backdash into evade down125.8%
crouch dash back into Sako Soushou4P+K125.8%
backdash into Sako Soushou4P+K115.3%
forward dash into guardG115.3%
backdash into evade up94.3%
forward dash into throwP+G83.9%
forward dash into Chugeki6P73.4%
forward dash into Sako Soushou4P+K73.4%
crouch dash forward into Sako Soushou4P+K62.9%
forward dash into Hou'ou Soushou6PP62.9%
crouch dash forward into Chugeki6P52.4%
crouch dash forward into Junho Chushou33P52.4%
Fukko Kensou1P41.9%
backdash into Senchutai3K41.9%

60 further openings account for the other 88 rounds.

Pai

forward movement into punchP3319.0%
crouch dash forward into Souanshou3P+K137.5%
forward dash into Senchuken6P116.3%
backdash into Honrakukyaku46K+G105.8%
forward movement into RenshouPP95.2%
backdash into evade up63.5%
forward dash into guardG63.5%
Honshin Soukyaku1K+G42.3%
backdash into Kochoukyaku4K+G42.3%
backdash into Enbu Renkyaku6K+G31.7%
backdash into evade down31.7%
backdash into guardG31.7%
forward dash into Enbu Renkyaku6K+G31.7%
forward dash into Honshin Soukyaku1K+G31.7%
forward dash into throwP+G31.7%

50 further openings account for the other 60 rounds.

Kage

forward movement into punchP169.4%
backdash into evade down127.1%
forward dash into Hiji'uchi6P116.5%
Hagakure-ryu In Raijingeki46P+K84.7%
backdash into Kodachinuki4K84.7%
backdash into evade up74.1%
crouch dash back into guardG42.4%
forward dash into Fusenjin3P42.4%
Hiji'uchi6P into backdash31.8%
backdash into Fusenjin3P31.8%
backdash into Gen'you4K+G31.8%
backdash into throwP+G31.8%
crouch dash forward into Rasen4P31.8%
forward dash into punchP31.8%
Fusenjin3P21.2%

61 further openings account for the other 80 rounds.

Eileen

forward dash into Douchu6P1611.8%
forward dash into guardG128.8%
Douchu6P118.1%
forward movement into punchP85.9%
backdash into evade up75.2%
backdash into evade down53.7%
backdash into throwP+G53.7%
crouch dash forward into Douchu6P42.9%
crouch into Sokutantai3K42.9%
Douchu6P into backdash32.2%
forward dash into Enkou Tekitou1P+K32.2%
forward dash into Tanhikyaku9K32.2%
forward dash into punchP32.2%
forward dash into throwP+G32.2%
backward movement into evade down21.5%

42 further openings account for the other 47 rounds.

Jean

forward movement into punchP1615.2%
backdash into evade up87.6%
Yoko'enpi6P43.8%
backdash into guardG43.8%
backdash into throwP+G43.8%
backdash into Yamakuzushi6K32.9%
backdash into evade down32.9%
crouch dash back into throwP+G32.9%
crouch dash forward into Agezuki3P+K32.9%
crouch dash forward into throwP+G32.9%
forward dash into guardG32.9%
Gyaku Seikenzuki66P21.9%
backdash into Yoko'enpi6P21.9%
crouch dash back into Gyaku Seikenzuki66P21.9%
crouch dash forward into guardG21.9%

40 further openings account for the other 43 rounds.