Virtua Fighter 5 REVO · v1.10 · Region: Asia
かんしゅ
Characters played — VF5's own record
| Wolf | 42 | 2,261 | 1,215 | 1,046 | 53.7% |
|---|---|---|---|---|---|
| Akira | 42 | 1,878 | 1,059 | 819 | 56.4% |
| Jacky | 42 | 1,203 | 715 | 488 | 59.4% |
| Sarah | 41 | 934 | 591 | 343 | 63.3% |
| Lei Fei | 41 | 928 | 560 | 368 | 60.3% |
| Lion | 42 | 916 | 558 | 358 | 60.9% |
| Kage | 42 | 718 | 479 | 239 | 66.7% |
| Jeffry | 42 | 697 | 452 | 245 | 64.8% |
| Lau | 42 | 654 | 430 | 224 | 65.8% |
| Brad | 42 | 636 | 412 | 224 | 64.8% |
| Aoi | 42 | 570 | 374 | 196 | 65.6% |
| Jean | 42 | 566 | 374 | 192 | 66.1% |
| Vanessa | 41 | 482 | 328 | 154 | 68.0% |
| El Blaze | 40 | 457 | 295 | 162 | 64.5% |
| Pai | 42 | 451 | 318 | 133 | 70.5% |
| Taka | 40 | 410 | 249 | 161 | 60.7% |
| Eileen | 41 | 334 | 244 | 90 | 73.0% |
| Goh | 41 | 322 | 243 | 79 | 75.5% |
| Shun | 37 | 143 | 102 | 41 | 71.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 222 | 137 | 85 | 61.7% | +3.1 |
|---|---|---|---|---|---|
| Jacky | 165 | 99 | 66 | 60.0% | +1.4 |
| Lau | 139 | 78 | 61 | 56.1% | -5.5 |
| Kage | 137 | 75 | 62 | 54.7% | -4.5 |
| Lion | 128 | 82 | 46 | 64.1% | +2.4 |
| Lei Fei | 115 | 74 | 41 | 64.3% | +7.2 |
| Sarah | 115 | 75 | 40 | 65.2% | +4.9 |
| Brad | 111 | 76 | 35 | 68.5% | +5.7 |
| Aoi | 108 | 66 | 42 | 61.1% | -1.9 |
| Jeffry | 107 | 60 | 47 | 56.1% | -6.5 |
| Shun | 103 | 63 | 40 | 61.2% | -0.6 |
| Pai | 93 | 55 | 38 | 59.1% | -2.0 |
| El Blaze | 89 | 49 | 40 | 55.1% | -4.5 |
| Vanessa | 80 | 44 | 36 | 55.0% | -4.0 |
| Goh | 64 | 45 | 19 | 70.3% | +7.5 |
| Eileen | 57 | 28 | 29 | 49.1% | -4.7 |
| Jean | 47 | 33 | 14 | 70.2% | +10.3 |
| Taka | 44 | 18 | 26 | 40.9% | -13.6 |
| Wolf | 36 | 22 | 14 | 61.1% | -0.6 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 218 | 129 | 89 | 59.2% | -1.6 |
|---|---|---|---|---|---|
| Breakable Full Fence | 215 | 137 | 78 | 63.7% | +3.4 |
| Breakable Half Fence | 213 | 132 | 81 | 62.0% | +2.8 |
| Half Fence | 198 | 105 | 93 | 53.0% | -8.5 |
| Rectangle | 196 | 120 | 76 | 61.2% | +1.6 |
| Single Wall | 190 | 104 | 86 | 54.7% | -4.3 |
| Full Fence | 185 | 107 | 78 | 57.8% | -2.2 |
| Open | 181 | 106 | 75 | 58.6% | -2.9 |
| Octagon | 162 | 113 | 49 | 69.8% | +9.2 |
| Full Fence and Open | 84 | 53 | 31 | 63.1% | +5.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,169 | 61.1% | 60.3% | +0.8 |
| No walls | 589 | 57.6% | 60.1% | -2.6 |
Walls against open: +3.4 points (95% range -1.6 to +8.4), p 0.182 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| cyomiko (Rank 41) | 43 | 30 | 13 | 69.8% |
|---|---|---|---|---|
| ATTIME (Rank 40) | 41 | 23 | 18 | 56.1% |
| カルティカ (Rank 41) | 36 | 19 | 17 | 52.8% |
| ぴゅあくん (Rank 43) | 31 | 11 | 20 | 35.5% |
| 『ρε』.α (Rank 42) | 30 | 15 | 15 | 50.0% |
| ぱりぱり (Rank 39) | 30 | 21 | 9 | 70.0% |
| ★闘将拉麵男★ (Rank 40) | 28 | 22 | 6 | 78.6% |
| めがじぇね (Rank 42) | 28 | 11 | 17 | 39.3% |
| ス~パ~オヤツマ~ン (Rank 41) | 25 | 11 | 14 | 44.0% |
| !باللههذاتحديث؟ (Rank 39) | 23 | 13 | 10 | 56.5% |
| マハリータまるこ (Rank 39) | 23 | 14 | 9 | 60.9% |
| 堂島様 (Rank 44) | 23 | 8 | 15 | 34.8% |
| expensive-sand (Rank 39) | 22 | 12 | 10 | 54.5% |
| ikkyusaaan (Rank 41) | 21 | 11 | 10 | 52.4% |
| KA-GO (Rank 39) | 19 | 9 | 10 | 47.4% |
| mudanadoryokuzki (Rank 36) | 19 | 16 | 3 | 84.2% |
| トーマス軍団残党K (Rank 41) | 19 | 15 | 4 | 79.0% |
| ビルちゃん (Rank 41) | 19 | 11 | 8 | 57.9% |
| シエロJ (Rank 42) | 18 | 9 | 9 | 50.0% |
| gucchi_1222 (Rank 41) | 17 | 6 | 11 | 35.3% |
| mahhakato (Rank 42) | 17 | 11 | 6 | 64.7% |
| おかし (Rank 43) | 17 | 7 | 10 | 41.2% |
| ちび太 (Rank 42) | 17 | 7 | 10 | 41.2% |
| ラーメソマソ (Rank 43) | 17 | 2 | 15 | 11.8% |
| しょべるん (Rank 37) | 16 | 12 | 4 | 75.0% |
Most played opponents, most recent first
| !باللههذاتحديث؟ (Rank 39) | 2026/09/18 | 23 | 13 | 10 | 56.5% |
|---|---|---|---|---|---|
| ぴゅあくん (Rank 43) | 2026/09/18 | 31 | 11 | 20 | 35.5% |
| ATTIME (Rank 40) | 2026/09/18 | 41 | 23 | 18 | 56.1% |
| ス~パ~オヤツマ~ン (Rank 41) | 2026/09/18 | 25 | 11 | 14 | 44.0% |
| めがじぇね (Rank 42) | 2026/09/18 | 28 | 11 | 17 | 39.3% |
| ビルちゃん (Rank 41) | 2026/09/13 | 19 | 11 | 8 | 57.9% |
| カルティカ (Rank 41) | 2026/09/10 | 36 | 19 | 17 | 52.8% |
| cyomiko (Rank 41) | 2026/09/10 | 43 | 30 | 13 | 69.8% |
| マハリータまるこ (Rank 39) | 2026/09/06 | 23 | 14 | 9 | 60.9% |
| ikkyusaaan (Rank 41) | 2026/09/06 | 21 | 11 | 10 | 52.4% |
| ちび太 (Rank 42) | 2026/09/05 | 17 | 7 | 10 | 41.2% |
| ★闘将拉麵男★ (Rank 40) | 2026/09/04 | 28 | 22 | 6 | 78.6% |
| expensive-sand (Rank 39) | 2026/09/02 | 22 | 12 | 10 | 54.5% |
| ぱりぱり (Rank 39) | 2026/09/02 | 30 | 21 | 9 | 70.0% |
| 堂島様 (Rank 44) | 2026/08/30 | 23 | 8 | 15 | 34.8% |
| ラーメソマソ (Rank 43) | 2026/08/30 | 17 | 2 | 15 | 11.8% |
| 『ρε』.α (Rank 42) | 2026/08/27 | 30 | 15 | 15 | 50.0% |
| シエロJ (Rank 42) | 2026/08/27 | 18 | 9 | 9 | 50.0% |
| トーマス軍団残党K (Rank 41) | 2026/08/21 | 19 | 15 | 4 | 79.0% |
| mudanadoryokuzki (Rank 36) | 2026/08/21 | 19 | 16 | 3 | 84.2% |
| おかし (Rank 43) | 2026/07/26 | 17 | 7 | 10 | 41.2% |
| しょべるん (Rank 37) | 2026/07/26 | 16 | 12 | 4 | 75.0% |
| KA-GO (Rank 39) | 2026/07/23 | 19 | 9 | 10 | 47.4% |
| gucchi_1222 (Rank 41) | 2026/07/05 | 17 | 6 | 11 | 35.3% |
| mahhakato (Rank 42) | 2026/05/28 | 17 | 11 | 6 | 64.7% |
Round openings
Every character
| forward movement into punchP | 672 | 8.5% |
|---|---|---|
| backdash into evade down | 367 | 4.6% |
| backdash into evade up | 341 | 4.3% |
| forward dash into guardG | 325 | 4.1% |
| forward dash into throwP+G | 185 | 2.3% |
| backdash into guardG | 168 | 2.1% |
| crouch dash forward into throwP+G | 122 | 1.5% |
| backdash into throwP+G | 103 | 1.3% |
| crouch dash back into guardG | 102 | 1.3% |
| crouch dash forward into guardG | 83 | 1.1% |
| kickK | 67 | 0.8% |
| forward dash into Jouho Touken6P | 66 | 0.8% |
| forward dash into punchP | 66 | 0.8% |
| forward dash into Knee Lift6K | 51 | 0.6% |
| forward dash into crouch | 49 | 0.6% |
1,541 further openings account for the other 5,145 rounds.
Taka
| forward movement into punchP | 135 | 16.4% |
|---|---|---|
| kickK | 62 | 7.5% |
| backdash into evade up | 32 | 3.9% |
| backdash into evade down | 29 | 3.5% |
| crouch dash forward into Kachi'age33P+K | 28 | 3.4% |
| backdash into Kachi'age33P+K | 20 | 2.4% |
| forward dash into guardG | 20 | 2.4% |
| Morotezuki66P into Morote Tsuppari66PP | 18 | 2.2% |
| Shita Harite2P | 16 | 1.9% |
| crouch dash forward into guardG | 16 | 1.9% |
| forward dash into Hiji'ate6P | 16 | 1.9% |
| crouch dash forward into Marutahiza6K | 15 | 1.8% |
| forward dash into Kumoyaburi4P+K | 15 | 1.8% |
| forward dash into throwP+G | 15 | 1.8% |
| Hiji'ate6P | 14 | 1.7% |
144 further openings account for the other 370 rounds.
Brad
| forward movement into punchP | 53 | 6.6% |
|---|---|---|
| Middle Spin Kick66K into Ten Kao6K | 46 | 5.7% |
| forward dash into Stop Kick4K | 43 | 5.3% |
| forward dash into guardG | 40 | 5.0% |
| forward dash into throwP+G | 40 | 5.0% |
| backdash into Stop Kick4K | 34 | 4.2% |
| backdash into evade up | 33 | 4.1% |
| backdash into evade down | 28 | 3.5% |
| backdash into guardG | 21 | 2.6% |
| Ducking6P+K+G into Crush Knee KickK+G | 20 | 2.5% |
| backdash into throwP+G | 19 | 2.4% |
| forward dash into Elbow Hook6P | 18 | 2.2% |
| backdash into Turn Savate44K | 16 | 2.0% |
| Middle Spin Kick66K | 15 | 1.9% |
| crouch dash forward into throwP+G | 13 | 1.6% |
159 further openings account for the other 368 rounds.
Wolf
| forward dash into Knee Lift6K | 51 | 6.6% |
|---|---|---|
| forward movement into punchP | 51 | 6.6% |
| backdash into evade up | 43 | 5.5% |
| crouch dash forward into throwP+G | 42 | 5.4% |
| backdash into evade down | 39 | 5.0% |
| forward dash into Screw Hook63214P | 25 | 3.2% |
| crouch dash forward into Knee Lift6K | 23 | 3.0% |
| forward dash into guardG | 23 | 3.0% |
| backdash into guardG | 16 | 2.1% |
| crouch dash back into guardG | 16 | 2.1% |
| backdash into throwP+G | 15 | 1.9% |
| forward dash into Low Drop Kick62K | 14 | 1.8% |
| forward dash into crouch | 13 | 1.7% |
| Quick Shoulder66P+K into forward movement | 12 | 1.5% |
| Screw Hook63214P | 12 | 1.5% |
143 further openings account for the other 383 rounds.
Lion
| forward movement into punchP | 90 | 12.0% |
|---|---|---|
| backdash into evade down | 42 | 5.6% |
| Katousui2P | 36 | 4.8% |
| forward dash into Banchu6P | 36 | 4.8% |
| Fujinkyaku66K | 31 | 4.1% |
| forward dash into guardG | 29 | 3.9% |
| backdash into evade up | 28 | 3.7% |
| crouch dash forward into Rakugekishou3PP | 26 | 3.5% |
| crouch dash forward into Banchu6P | 25 | 3.3% |
| backdash into Souji SenpuP+K | 15 | 2.0% |
| forward dash into throwP+G | 15 | 2.0% |
| backdash into Touku Rigou Bantaitetsu46K+G | 13 | 1.7% |
| punchP | 12 | 1.6% |
| Banchu6P | 11 | 1.5% |
| backdash into Senshippo66P | 11 | 1.5% |
149 further openings account for the other 330 rounds.
Jacky
| forward movement into punchP | 46 | 6.7% |
|---|---|---|
| forward dash into Middle Smash6P | 33 | 4.8% |
| backdash into guardG | 32 | 4.7% |
| backdash into evade down | 31 | 4.5% |
| crouch dash forward into Groin Kick6K+G | 30 | 4.4% |
| forward dash into guardG | 29 | 4.2% |
| backdash into evade up | 27 | 4.0% |
| crouch dash back into guardG | 20 | 2.9% |
| crouch dash forward into Smash Straight Jab3PP | 19 | 2.8% |
| backdash into Spin Heel Sword4K+G | 18 | 2.6% |
| Middle Smash6P | 15 | 2.2% |
| crouch dash forward into Smash Straight3P | 14 | 2.0% |
| forward dash into Middle Kick3K | 14 | 2.0% |
| backward movement into guardG | 12 | 1.8% |
| forward dash into Low Spin Kick1K+G | 11 | 1.6% |
131 further openings account for the other 332 rounds.
Akira
| forward dash into Jouho Touken6P | 66 | 12.6% |
|---|---|---|
| backdash into evade up | 28 | 5.3% |
| crouch dash forward into Jouho Touken6P | 23 | 4.4% |
| backdash into evade down | 21 | 4.0% |
| Rimon Chouchu66P | 17 | 3.2% |
| forward movement into punchP | 16 | 3.0% |
| crouch dash back into Jouho Touken6P | 15 | 2.9% |
| backdash into guardG | 14 | 2.7% |
| forward dash | 14 | 2.7% |
| forward dash into Rimon Chouchu66P | 14 | 2.7% |
| crouch dash forward into Rimon Chouchu66P | 13 | 2.5% |
| backdash into Jouho Senshou46P | 12 | 2.3% |
| crouch dash forward into forward dash | 12 | 2.3% |
| forward dash into throwP+G | 12 | 2.3% |
| crouch dash back into Koboku214P | 11 | 2.1% |
106 further openings account for the other 236 rounds.
Lei Fei
| forward movement into punchP | 39 | 7.8% |
|---|---|---|
| forward dash into guardG | 29 | 5.8% |
| offensive move | 27 | 5.4% |
| backdash into offensive move | 22 | 4.4% |
| backdash into evade down | 21 | 4.2% |
| backdash into evade up | 19 | 3.8% |
| crouch dash forward into Shatenshou33P | 15 | 3.0% |
| forward dash into Souhikyaku9K+G | 15 | 3.0% |
| Dantai4K | 13 | 2.6% |
| forward dash into throwP+G | 13 | 2.6% |
| crouch dash back into guardG | 12 | 2.4% |
| crouch dash forward into Toushou66P | 12 | 2.4% |
| crouch dash forward into Shaten Renshou33PP | 10 | 2.0% |
| forward dash into Bunkyaku3K | 10 | 2.0% |
| forward dash into punchP | 9 | 1.8% |
126 further openings account for the other 233 rounds.
El Blaze
| forward movement into punchP | 39 | 8.6% |
|---|---|---|
| forward dash into Volcano Upper4P+K | 34 | 7.5% |
| forward dash into guardG | 31 | 6.8% |
| backdash into evade up | 26 | 5.7% |
| forward dash into Shadow Strike6P | 24 | 5.3% |
| backdash into evade down | 20 | 4.4% |
| Fake Roll41236P into VenusP | 12 | 2.6% |
| forward dash into Rolling Low Knuckle1P | 11 | 2.4% |
| backdash into Volcano Upper4P+K | 10 | 2.2% |
| crouch dash back into Straight6P+K | 10 | 2.2% |
| Demon Dance9P+K into Demon's Tail9P+KK | 9 | 2.0% |
| forward dash into Shadow Fang6PK | 9 | 2.0% |
| forward dash into throwP+G | 9 | 2.0% |
| crouch dash back into evade down | 8 | 1.8% |
| crouch dash forward into guardG | 8 | 1.8% |
95 further openings account for the other 194 rounds.
Jeffry
| forward movement into punchP | 32 | 7.9% |
|---|---|---|
| forward dash into Sunlit Body Upper3P+K | 26 | 6.5% |
| backdash into guardG | 25 | 6.2% |
| backdash into evade down | 20 | 5.0% |
| forward dash into guardG | 16 | 4.0% |
| Elbow Butt6P | 14 | 3.5% |
| backdash into evade up | 13 | 3.2% |
| forward dash into crouch | 13 | 3.2% |
| forward dash into Elbow Butt6P | 12 | 3.0% |
| forward dash into Ducking Low2K+G | 11 | 2.7% |
| forward dash into Toe Kick2K | 11 | 2.7% |
| backdash into Megaton Knuckle43P+K | 10 | 2.5% |
| Dash Elbow66P | 9 | 2.2% |
| crouch dash forward into throwP+G | 9 | 2.2% |
| forward dash into throwP+G | 9 | 2.2% |
90 further openings account for the other 173 rounds.
Vanessa
| Defensive Style: forward movement into punchP | 47 | 13.2% |
|---|---|---|
| Offensive Style: forward movement into punchP | 30 | 8.4% |
| Offensive Style: backdash into evade down | 16 | 4.5% |
| Defensive Style: backdash into evade down | 12 | 3.4% |
| Defensive Style: forward dash into guardG | 11 | 3.1% |
| Offensive Style: backdash into evade up | 8 | 2.2% |
| Defensive Style: backdash into evade up | 7 | 2.0% |
| Offensive Style: forward dash into Counter Strike46K | 7 | 2.0% |
| Offensive Style: forward dash into throwP+G | 7 | 2.0% |
| Defensive Style: backdash into Bone Crush Middle3K | 5 | 1.4% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 5 | 1.4% |
| Defensive Style: backdash into throwP+G | 5 | 1.4% |
| Defensive Style: forward dash into Stomach Crush3K+G | 4 | 1.1% |
| Defensive Style: forward dash into punchP | 4 | 1.1% |
| Offensive Style: backdash into Bunker Buster9P | 4 | 1.1% |
129 further openings account for the other 183 rounds.
Aoi
| forward movement into punchP | 31 | 9.4% |
|---|---|---|
| backdash into evade down | 21 | 6.3% |
| forward dash into guardG | 20 | 6.0% |
| crouch dash forward into Hou'oushu3P | 16 | 4.8% |
| backdash into evade up | 12 | 3.6% |
| crouch dash back into Hou'oushu3P | 11 | 3.3% |
| crouch dash forward into throwP+G | 10 | 3.0% |
| crouch into Sodeshinken33P+K | 10 | 3.0% |
| forward dash into throwP+G | 9 | 2.7% |
| Koromoguruma66P | 6 | 1.8% |
| crouch dash back into guardG | 6 | 1.8% |
| forward dash into Tenchi In'youP+K+G | 6 | 1.8% |
| backdash into guardG | 5 | 1.5% |
| backdash into throwP+G | 5 | 1.5% |
| crouch dash forward into guardG | 5 | 1.5% |
86 further openings account for the other 158 rounds.
Shun
| forward movement into punchP | 35 | 12.8% |
|---|---|---|
| forward dash into guardG | 25 | 9.2% |
| backdash into evade up | 18 | 6.6% |
| backdash into evade down | 13 | 4.8% |
| Haisenchu1P | 10 | 3.7% |
| forward dash into Gyou'in Haishu3P | 9 | 3.3% |
| forward dash into throwP+G | 9 | 3.3% |
| Kasen Chugeki6P | 8 | 2.9% |
| Fukuchougeki2P | 6 | 2.2% |
| crouch dash forward into Gyou'in Haishu3P | 6 | 2.2% |
| crouch dash forward into Kasen Chugeki6P | 6 | 2.2% |
| crouch dash forward into guardG | 6 | 2.2% |
| backdash into throwP+G | 5 | 1.8% |
| forward dash into Kasen Chugeki6P | 5 | 1.8% |
| backdash into Gyou'in Haishu3P | 4 | 1.5% |
79 further openings account for the other 108 rounds.
Sarah
| backdash into evade down | 32 | 14.4% |
|---|---|---|
| backdash into evade up | 17 | 7.7% |
| forward movement into punchP | 12 | 5.4% |
| backdash into Serpent Toe Kick2P+K | 11 | 5.0% |
| backdash into guardG | 11 | 5.0% |
| forward dash into Rising Elbow6P | 11 | 5.0% |
| forward dash into guardG | 11 | 5.0% |
| Squat Straight2P | 7 | 3.1% |
| forward dash into Hide Side Kick (Deflect)P+K | 7 | 3.1% |
| forward dash into Mellow Heel Kick6K+G | 7 | 3.1% |
| backdash into Crescent Heel4K+G | 3 | 1.4% |
| backdash into Dragon Smash Cannon1K | 3 | 1.4% |
| backdash into throwP+G | 3 | 1.4% |
| crouch dash forward into Long Snap Side Chop3P+K | 3 | 1.4% |
| forward dash into Long Snap Side Chop3P+K | 3 | 1.4% |
63 further openings account for the other 81 rounds.
Goh
| backdash into Karura4P+K | 24 | 11.0% |
|---|---|---|
| backdash into evade down | 15 | 6.8% |
| forward dash into throwP+G | 13 | 5.9% |
| forward dash into Hiji'ate6P | 12 | 5.5% |
| forward dash into guardG | 12 | 5.5% |
| forward dash into Tsukikage6K | 10 | 4.6% |
| backdash into kickK | 9 | 4.1% |
| crouch dash forward into Tsukikage6K | 9 | 4.1% |
| backdash into evade up | 8 | 3.6% |
| forward movement into punchP | 7 | 3.2% |
| backdash into Soukyu46P | 6 | 2.7% |
| backdash into guardG | 5 | 2.3% |
| crouch dash back into Karura4P+K | 5 | 2.3% |
| backdash into punchP | 4 | 1.8% |
| backdash into Garyu66K | 3 | 1.4% |
61 further openings account for the other 77 rounds.
Lau
| forward movement into punchP | 13 | 6.2% |
|---|---|---|
| backdash into evade down | 12 | 5.8% |
| crouch dash back into Sako Soushou4P+K | 12 | 5.8% |
| backdash into Sako Soushou4P+K | 11 | 5.3% |
| forward dash into guardG | 11 | 5.3% |
| backdash into evade up | 9 | 4.3% |
| forward dash into throwP+G | 8 | 3.9% |
| forward dash into Chugeki6P | 7 | 3.4% |
| forward dash into Sako Soushou4P+K | 7 | 3.4% |
| crouch dash forward into Sako Soushou4P+K | 6 | 2.9% |
| forward dash into Hou'ou Soushou6PP | 6 | 2.9% |
| crouch dash forward into Chugeki6P | 5 | 2.4% |
| crouch dash forward into Junho Chushou33P | 5 | 2.4% |
| Fukko Kensou1P | 4 | 1.9% |
| backdash into Senchutai3K | 4 | 1.9% |
60 further openings account for the other 88 rounds.
Pai
| forward movement into punchP | 33 | 19.0% |
|---|---|---|
| crouch dash forward into Souanshou3P+K | 13 | 7.5% |
| forward dash into Senchuken6P | 11 | 6.3% |
| backdash into Honrakukyaku46K+G | 10 | 5.8% |
| forward movement into RenshouPP | 9 | 5.2% |
| backdash into evade up | 6 | 3.5% |
| forward dash into guardG | 6 | 3.5% |
| Honshin Soukyaku1K+G | 4 | 2.3% |
| backdash into Kochoukyaku4K+G | 4 | 2.3% |
| backdash into Enbu Renkyaku6K+G | 3 | 1.7% |
| backdash into evade down | 3 | 1.7% |
| backdash into guardG | 3 | 1.7% |
| forward dash into Enbu Renkyaku6K+G | 3 | 1.7% |
| forward dash into Honshin Soukyaku1K+G | 3 | 1.7% |
| forward dash into throwP+G | 3 | 1.7% |
50 further openings account for the other 60 rounds.
Kage
| forward movement into punchP | 16 | 9.4% |
|---|---|---|
| backdash into evade down | 12 | 7.1% |
| forward dash into Hiji'uchi6P | 11 | 6.5% |
| Hagakure-ryu In Raijingeki46P+K | 8 | 4.7% |
| backdash into Kodachinuki4K | 8 | 4.7% |
| backdash into evade up | 7 | 4.1% |
| crouch dash back into guardG | 4 | 2.4% |
| forward dash into Fusenjin3P | 4 | 2.4% |
| Hiji'uchi6P into backdash | 3 | 1.8% |
| backdash into Fusenjin3P | 3 | 1.8% |
| backdash into Gen'you4K+G | 3 | 1.8% |
| backdash into throwP+G | 3 | 1.8% |
| crouch dash forward into Rasen4P | 3 | 1.8% |
| forward dash into punchP | 3 | 1.8% |
| Fusenjin3P | 2 | 1.2% |
61 further openings account for the other 80 rounds.
Eileen
| forward dash into Douchu6P | 16 | 11.8% |
|---|---|---|
| forward dash into guardG | 12 | 8.8% |
| Douchu6P | 11 | 8.1% |
| forward movement into punchP | 8 | 5.9% |
| backdash into evade up | 7 | 5.2% |
| backdash into evade down | 5 | 3.7% |
| backdash into throwP+G | 5 | 3.7% |
| crouch dash forward into Douchu6P | 4 | 2.9% |
| crouch into Sokutantai3K | 4 | 2.9% |
| Douchu6P into backdash | 3 | 2.2% |
| forward dash into Enkou Tekitou1P+K | 3 | 2.2% |
| forward dash into Tanhikyaku9K | 3 | 2.2% |
| forward dash into punchP | 3 | 2.2% |
| forward dash into throwP+G | 3 | 2.2% |
| backward movement into evade down | 2 | 1.5% |
42 further openings account for the other 47 rounds.
Jean
| forward movement into punchP | 16 | 15.2% |
|---|---|---|
| backdash into evade up | 8 | 7.6% |
| Yoko'enpi6P | 4 | 3.8% |
| backdash into guardG | 4 | 3.8% |
| backdash into throwP+G | 4 | 3.8% |
| backdash into Yamakuzushi6K | 3 | 2.9% |
| backdash into evade down | 3 | 2.9% |
| crouch dash back into throwP+G | 3 | 2.9% |
| crouch dash forward into Agezuki3P+K | 3 | 2.9% |
| crouch dash forward into throwP+G | 3 | 2.9% |
| forward dash into guardG | 3 | 2.9% |
| Gyaku Seikenzuki66P | 2 | 1.9% |
| backdash into Yoko'enpi6P | 2 | 1.9% |
| crouch dash back into Gyaku Seikenzuki66P | 2 | 1.9% |
| crouch dash forward into guardG | 2 | 1.9% |
40 further openings account for the other 43 rounds.
