VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

JerryMouse1940

Career matches3,018
Career win rate52.8%
Round win rate49.7%
Peak rank36
Distinct opponents71
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen351,90298292051.6%
Aoi3694449345152.2%
Sarah331721175568.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira25151060.0%+11.9
Sarah1871138.9%-13.2
Jeffry131127.7%-44.1
Vanessa125741.7%-1.9
Jacky106460.0%+10.9
Brad96366.7%+25.2
Goh96366.7%+18.4
Jean94544.4%+5.1
El Blaze74357.1%+6.5
Kage74357.1%+8.6
Lion75271.4%+19.3
Lei Fei62433.3%-6.6
Wolf61516.7%-42.5
Aoi53260.0%+1.2
Pai21150.0%+12.3
Lau1010.0%-36.3
Shun110100.0%+51.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon20101050.0%+0.4
Half Fence1981142.1%-10.6
Breakable Half Fence1881044.4%-7.1
Full Fence1710758.8%+10.8
Low Fence1761135.3%-14.4
Rectangle135838.5%-7.1
Breakable Full Fence107370.0%+20.9
Full Fence and Open104640.0%-1.7
Single Wall105550.0%+7.9
Open42250.0%+5.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9749.5%49.5%-0.1
No walls3141.9%45.9%-4.0

Walls against open: +3.9 points (95% range -16.6 to +24.4), p 0.710 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

おむすび山▲かずkaz_kcj (Rank 36)2026/09/0731233.3%
LEO (Rank 31)2026/09/07550100.0%
Sinabro (Rank 30)2026/08/28220100.0%
MickeyYanai (Rank 32)2026/08/2832166.7%
FreddieKing (Rank 35)2026/08/2831233.3%
マンジャロ打ちたい (Rank 33)2026/08/2852340.0%
ばねばば (Rank 32)2026/07/26220100.0%
ekd (Rank 33)2026/07/2621150.0%
RUSH (Rank 36)2026/07/2631233.3%
ぶひっサ (Rank 37)2026/07/2631233.3%
どろパイ (Rank 34)2026/07/262020.0%
ルビーロマン葵 (Rank 32)2026/07/0552340.0%
Hi:D (Rank 35)2026/07/0521150.0%
ふぇに (Rank 33)2026/06/0932166.7%
NEWTYPE (Rank 37)2026/05/3132166.7%
うさまるちょぴー (Rank 32)2026/05/3131233.3%
じゃんぬ兄(公認) (Rank 35)2026/05/0953260.0%
Lidly (Rank 37)2026/05/092020.0%
紺若 (Rank 35)2026/03/3032166.7%
interceptor (Rank 38)2026/03/30115645.5%
くりたろう (Rank 38)2026/03/2851420.0%
패치노트설명좀똑바로... (Rank 38)2026/03/2832166.7%
ラーメソマソ (Rank 36)2026/03/282020.0%
바블검크라이시스 (Rank 33)2026/03/28220100.0%
しろ/Shiro (Rank 34)2026/03/284040.0%

Round openings

Every character

forward dash into guardG6611.2%
Ouda6P+K498.3%
guardG396.6%
crouch dash forward into evade down355.9%
kickK into punchP223.7%
Rising Elbow6P152.5%
forward dash into punchP132.2%
evade down into guardG111.9%
punchP101.7%
forward dash into Raijinha6K91.5%
Hou'oushu3P81.4%
evade down into forward dash81.4%
evade up into crouch dash back81.4%
evade up into crouch dash forward81.4%
offensive move81.4%

162 further openings account for the other 282 rounds.

Aoi

forward dash into guardG6213.4%
Ouda6P+K4910.6%
guardG326.9%
crouch dash forward into evade down224.8%
kickK into punchP183.9%
forward dash into punchP122.6%
evade down into guardG102.2%
forward dash into Raijinha6K91.9%
Hou'oushu3P81.7%
offensive move81.7%
Maegeri3K71.5%
Namigaeshi64P+K71.5%
Ryoushi43P71.5%
evade down into forward dash71.5%
Chudan Hiji'ate6P61.3%

115 further openings account for the other 199 rounds.

Sarah

Rising Elbow6P1513.8%
crouch dash forward into evade down1311.9%
guardG65.5%
evade up into crouch dash back54.6%
evade up into crouch dash forward54.6%
backdash into evade down43.7%
kickK into punchP43.7%
forward dash into guardG32.8%
punchP32.8%
Serpent Toe Kick2P+K21.8%
Valkyrie Flight9K+G into Sword Slash9K+GK21.8%
backdash into Leg Slicer2K+G21.8%
crouch dash back into evade down21.8%
crouch dash forward into punchP21.8%
punchP into Squat Straight2P21.8%

39 further openings account for the other 39 rounds.

Eileen

forward dash into Enkou Toutou3P+K210.5%
forward dash into Sokutantai3K210.5%
Enkou Tekitou1P+K15.3%
Jinraishou6P+K into ZenkuhonP+K15.3%
Sokutantai3K15.3%
Soumensou4P into Juji Kimensou4PP15.3%
backdash into evade up15.3%
crouch dash back into Juji Honsentai214K+G15.3%
crouch dash forward into Ribyou Hoso43P+K15.3%
crouch dash forward into Zensou Senpu2K+GK15.3%
forward dash into Ribyou Hoso43P+K15.3%
forward dash into guardG15.3%
forward dash into punchP15.3%
guardG15.3%
guardG into Enkou Tekitou1P+K15.3%

2 further openings account for the other 2 rounds.