Virtua Fighter 5 REVO · v1.10 · Region: Europe
E-Sandbag
Characters played — VF5's own record
| Shun | 39 | 4,414 | 2,675 | 1,739 | 60.6% |
|---|---|---|---|---|---|
| Jeffry | 34 | 3,565 | 1,855 | 1,710 | 52.0% |
| Lau | 31 | 750 | 406 | 344 | 54.1% |
| Taka | 30 | 605 | 320 | 285 | 52.9% |
| Aoi | — | 569 | 300 | 269 | 52.7% |
| Eileen | 30 | 122 | 80 | 42 | 65.6% |
| Akira | 27 | 114 | 65 | 49 | 57.0% |
| Lion | 29 | 106 | 69 | 37 | 65.1% |
| Lei Fei | 27 | 90 | 60 | 30 | 66.7% |
| Goh | 27 | 89 | 54 | 35 | 60.7% |
| Brad | 28 | 81 | 46 | 35 | 56.8% |
| Sarah | 27 | 60 | 37 | 23 | 61.7% |
| Pai | 27 | 46 | 29 | 17 | 63.0% |
| Jacky | — | 30 | 11 | 19 | 36.7% |
| Kage | 27 | 20 | 12 | 8 | 60.0% |
| El Blaze | 27 | 13 | 4 | 9 | 30.8% |
| Dural | 26 | 6 | 3 | 3 | 50.0% |
| Wolf | 26 | 3 | 3 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lion | 227 | 105 | 122 | 46.3% | -6.0 |
|---|---|---|---|---|---|
| Akira | 217 | 128 | 89 | 59.0% | +0.9 |
| Sarah | 167 | 67 | 100 | 40.1% | -7.5 |
| Shun | 161 | 118 | 43 | 73.3% | +13.8 |
| Jacky | 157 | 101 | 56 | 64.3% | +1.6 |
| Goh | 128 | 84 | 44 | 65.6% | +8.5 |
| Jeffry | 122 | 47 | 75 | 38.5% | -16.1 |
| Vanessa | 115 | 72 | 43 | 62.6% | +2.6 |
| Jean | 102 | 69 | 33 | 67.7% | +7.5 |
| Pai | 98 | 90 | 8 | 91.8% | +14.1 |
| Brad | 85 | 47 | 38 | 55.3% | +0.7 |
| El Blaze | 79 | 38 | 41 | 48.1% | -3.7 |
| Lei Fei | 75 | 39 | 36 | 52.0% | -6.5 |
| Lau | 73 | 55 | 18 | 75.3% | +8.8 |
| Wolf | 63 | 32 | 31 | 50.8% | -10.1 |
| Aoi | 61 | 37 | 24 | 60.7% | +5.2 |
| Eileen | 56 | 27 | 29 | 48.2% | -14.6 |
| Dural | 52 | 16 | 36 | 30.8% | -21.5 |
| Kage | 37 | 28 | 9 | 75.7% | +6.8 |
| Taka | 34 | 25 | 9 | 73.5% | +12.5 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 252 | 143 | 109 | 56.8% | -1.0 |
|---|---|---|---|---|---|
| Full Fence | 232 | 147 | 85 | 63.4% | +6.2 |
| Half Fence | 212 | 119 | 93 | 56.1% | -2.1 |
| Open | 208 | 117 | 91 | 56.2% | -3.3 |
| Single Wall | 202 | 117 | 85 | 57.9% | +2.6 |
| Breakable Full Fence | 201 | 119 | 82 | 59.2% | -0.4 |
| Octagon | 200 | 118 | 82 | 59.0% | +1.5 |
| Low Fence | 191 | 115 | 76 | 60.2% | -0.5 |
| Rectangle | 173 | 89 | 84 | 51.5% | -5.4 |
| Full Fence and Open | 97 | 61 | 36 | 62.9% | +5.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,270 | 57.9% | 57.9% | +0.0 |
| No walls | 601 | 58.1% | 58.5% | -0.4 |
Walls against open: +0.4 points (95% range -4.6 to +5.4), p 0.870 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| SDrakeo (Rank 29) | 82 | 54 | 28 | 65.8% |
|---|---|---|---|---|
| Saago_65 (Rank 33) | 82 | 54 | 28 | 65.8% |
| kila_kam (Rank 40) | 82 | 23 | 59 | 28.1% |
| NaughtNaught (Rank 31) | 69 | 41 | 28 | 59.4% |
| jubbjubb767Europe (Rank 27) | 65 | 32 | 33 | 49.2% |
| ShunD'ia (Rank 43) | 59 | 7 | 52 | 11.9% |
| Espiro (Rank 36) | 56 | 23 | 33 | 41.1% |
| RickoSama (Rank 25) | 50 | 50 | 0 | 100.0% |
| sk0111 (Rank 32) | 46 | 19 | 27 | 41.3% |
| Ac (Rank 37) | 45 | 18 | 27 | 40.0% |
| Denki04 (Rank 37) | 43 | 19 | 24 | 44.2% |
| almost (Rank 38) | 43 | 15 | 28 | 34.9% |
| Smashquatch (Rank 30) | 42 | 28 | 14 | 66.7% |
| CoolerTails (Rank 36) | 39 | 20 | 19 | 51.3% |
| HappyHAPPYJoyJOY (Rank 38) | 39 | 15 | 24 | 38.5% |
| EVRA (Rank 39) | 38 | 7 | 31 | 18.4% |
| Taro_Pietro (Rank 32) | 36 | 20 | 16 | 55.6% |
| nadol90 (Rank 35) | 36 | 23 | 13 | 63.9% |
| Rayne (Rank 33) | 35 | 7 | 28 | 20.0% |
| Kamille★修正パンチ (Rank 45) | 32 | 3 | 29 | 9.4% |
| KryeandtheFamilyStone (Rank 40) | 30 | 9 | 21 | 30.0% |
| GOMVPGO (Rank 33) | 28 | 21 | 7 | 75.0% |
| b4i4radoslav|xliiv (Rank 31) | 28 | 11 | 17 | 39.3% |
| luckystrike (Rank 30) | 27 | 24 | 3 | 88.9% |
| natsoutw (Rank 38) | 25 | 7 | 18 | 28.0% |
Most played opponents, most recent first
| RickoSama (Rank 25) | 2026/09/18 | 50 | 50 | 0 | 100.0% |
|---|---|---|---|---|---|
| nadol90 (Rank 35) | 2026/09/17 | 36 | 23 | 13 | 63.9% |
| luckystrike (Rank 30) | 2026/09/16 | 27 | 24 | 3 | 88.9% |
| kila_kam (Rank 40) | 2026/09/16 | 82 | 23 | 59 | 28.1% |
| almost (Rank 38) | 2026/09/16 | 43 | 15 | 28 | 34.9% |
| Rayne (Rank 33) | 2026/09/16 | 35 | 7 | 28 | 20.0% |
| jubbjubb767Europe (Rank 27) | 2026/09/16 | 65 | 32 | 33 | 49.2% |
| Espiro (Rank 36) | 2026/09/15 | 56 | 23 | 33 | 41.1% |
| SDrakeo (Rank 29) | 2026/09/15 | 82 | 54 | 28 | 65.8% |
| EVRA (Rank 39) | 2026/09/15 | 38 | 7 | 31 | 18.4% |
| ShunD'ia (Rank 43) | 2026/09/15 | 59 | 7 | 52 | 11.9% |
| Saago_65 (Rank 33) | 2026/09/14 | 82 | 54 | 28 | 65.8% |
| b4i4radoslav|xliiv (Rank 31) | 2026/09/14 | 28 | 11 | 17 | 39.3% |
| Denki04 (Rank 37) | 2026/09/14 | 43 | 19 | 24 | 44.2% |
| Smashquatch (Rank 30) | 2026/09/11 | 42 | 28 | 14 | 66.7% |
| HappyHAPPYJoyJOY (Rank 38) | 2026/09/09 | 39 | 15 | 24 | 38.5% |
| NaughtNaught (Rank 31) | 2026/09/09 | 69 | 41 | 28 | 59.4% |
| Kamille★修正パンチ (Rank 45) | 2026/09/08 | 32 | 3 | 29 | 9.4% |
| KryeandtheFamilyStone (Rank 40) | 2026/08/30 | 30 | 9 | 21 | 30.0% |
| CoolerTails (Rank 36) | 2026/08/24 | 39 | 20 | 19 | 51.3% |
| Ac (Rank 37) | 2026/08/23 | 45 | 18 | 27 | 40.0% |
| GOMVPGO (Rank 33) | 2026/08/02 | 28 | 21 | 7 | 75.0% |
| Taro_Pietro (Rank 32) | 2026/07/31 | 36 | 20 | 16 | 55.6% |
| sk0111 (Rank 32) | 2026/07/27 | 46 | 19 | 27 | 41.3% |
| natsoutw (Rank 38) | 2026/07/25 | 25 | 7 | 18 | 28.0% |
Round openings
Every character
| backdash into guardG | 412 | 5.1% |
|---|---|---|
| Gyou'in Haishu3P into guardG | 376 | 4.7% |
| Ducking Low2K+G | 288 | 3.6% |
| guardG | 225 | 2.8% |
| Gyou'in Haishu3P | 221 | 2.7% |
| backdash into Megaton Knuckle43P+K | 200 | 2.5% |
| forward dash into guardG | 178 | 2.2% |
| Haisenchu1P into guardG | 155 | 1.9% |
| Knee Push4K into Knee Push Wild Hook4KP | 147 | 1.8% |
| backdash into evade down | 145 | 1.8% |
| evade down into guardG | 108 | 1.3% |
| Overblow Shoulder66P+K into throwP+G | 104 | 1.3% |
| crouch into Haisenchu1P | 94 | 1.2% |
| offensive move | 93 | 1.1% |
| Gyou'in Haishu3P into forward dash | 91 | 1.1% |
1,022 further openings account for the other 5,256 rounds.
Counted from 2,101 of the 2,109 matches played. The rest were not pulled for openings.
Shun
| Gyou'in Haishu3P into guardG | 376 | 9.7% |
|---|---|---|
| Gyou'in Haishu3P | 221 | 5.7% |
| backdash into guardG | 205 | 5.3% |
| Haisenchu1P into guardG | 155 | 4.0% |
| crouch into Haisenchu1P | 94 | 2.4% |
| Gyou'in Haishu3P into forward dash | 91 | 2.3% |
| offensive move | 89 | 2.3% |
| Haisenchu1P | 85 | 2.2% |
| offensive move into guardG | 76 | 1.9% |
| offensive move into evade down | 73 | 1.9% |
| crouch into Gyou'in Haishu3P | 71 | 1.8% |
| Haisenchu1P into backdash | 70 | 1.8% |
| backward movement into Kasen Zenbokushou6PP | 69 | 1.8% |
| crouch into Haisenchu Kaikakyaku1PK | 69 | 1.8% |
| guardG | 62 | 1.6% |
355 further openings account for the other 2,088 rounds.
Counted from 1,023 of the 1,031 matches played. The rest were not pulled for openings.
Jeffry
| Ducking Low2K+G | 288 | 9.8% |
|---|---|---|
| backdash into Megaton Knuckle43P+K | 200 | 6.8% |
| backdash into guardG | 149 | 5.1% |
| Knee Push4K into Knee Push Wild Hook4KP | 147 | 5.0% |
| guardG | 137 | 4.7% |
| Overblow Shoulder66P+K into throwP+G | 104 | 3.5% |
| forward dash into guardG | 101 | 3.4% |
| Middle Hell Stab6P+K | 73 | 2.5% |
| backdash into evade down | 62 | 2.1% |
| evade down into guardG | 59 | 2.0% |
| forward dash into Middle Hell Stab6P+K | 52 | 1.8% |
| Dash Elbow66P into Dash Elbow Upper66PP | 42 | 1.4% |
| Overblow Shoulder66P+K | 41 | 1.4% |
| backdash into evade up | 39 | 1.3% |
| backdash into Tsunami Beat3K+G | 38 | 1.3% |
319 further openings account for the other 1,403 rounds.
Lau
| backward movement into Chugeki6P | 38 | 11.0% |
|---|---|---|
| Fukko Kensou1P into guardG | 30 | 8.7% |
| Ko'en Senshi66K+G | 20 | 5.8% |
| Kosoushou46P | 18 | 5.2% |
| Fukko Kensou1P | 16 | 4.6% |
| Honshin Hekiken1P+K into guardG | 13 | 3.8% |
| Honshin Hekiken1P+K | 12 | 3.5% |
| Souko Sensou66P+K | 9 | 2.6% |
| backdash into guardG | 9 | 2.6% |
| Fukko Kensou1P into backdash | 7 | 2.0% |
| backdash into Honshin Hekiken1P+K | 7 | 2.0% |
| backdash into evade down | 6 | 1.7% |
| crouch dash back into guardG | 6 | 1.7% |
| crouch into Renkanshou3PPP | 6 | 1.7% |
| Chugeki6P into Hou'ou Soushou6PP | 5 | 1.4% |
83 further openings account for the other 143 rounds.
El Blaze
| Volcano Upper4P+K | 17 | 10.4% |
|---|---|---|
| forward dash into guardG | 12 | 7.3% |
| backdash into Volcano Upper4P+K | 7 | 4.3% |
| backdash into guardG | 7 | 4.3% |
| backdash into evade down | 6 | 3.7% |
| backward movement into Straight6P+K | 6 | 3.7% |
| evade down into guardG | 6 | 3.7% |
| backdash into Hammer Smash46P+K | 5 | 3.0% |
| forward movement into guardG | 4 | 2.4% |
| guardG | 4 | 2.4% |
| Backswing Rocket1P+K into guardG | 3 | 1.8% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.8% |
| Jumping Hammer Knuckle8P+K | 3 | 1.8% |
| Rolling Low Knuckle1P into guardG | 3 | 1.8% |
| backdash into crouch dash back | 3 | 1.8% |
60 further openings account for the other 75 rounds.
Lion
| punchP into Katousui2P | 25 | 15.8% |
|---|---|---|
| Juchou Senshou8P+K | 15 | 9.5% |
| backdash into guardG | 11 | 7.0% |
| Taizan Soukoushu4P+K | 7 | 4.4% |
| backdash into Kishitsu Kasensou43P | 7 | 4.4% |
| backdash into evade down | 6 | 3.8% |
| Kousoutai2K+G | 5 | 3.2% |
| backdash into Tourou Hassou41236P | 5 | 3.2% |
| punchP into Touho Soushu2P+K | 5 | 3.2% |
| punchP | 4 | 2.5% |
| Senshippo66P | 3 | 1.9% |
| backdash into Kousoutai2K+G | 3 | 1.9% |
| guardG | 3 | 1.9% |
| Banchu6P into Banchu Renkanshu6PP | 2 | 1.3% |
| Kishitsu Kasensou43P | 2 | 1.3% |
45 further openings account for the other 55 rounds.
Sarah
| Leg Slicer2K+G | 12 | 9.2% |
|---|---|---|
| Stiletto66K | 11 | 8.5% |
| backdash into evade down | 6 | 4.6% |
| forward dash into guardG | 5 | 3.9% |
| Low Spin Kick3K+G | 4 | 3.1% |
| backdash into guardG | 4 | 3.1% |
| guardG | 4 | 3.1% |
| punchP | 4 | 3.1% |
| Switch Kick4K | 3 | 2.3% |
| backdash into Switch Kick4K | 3 | 2.3% |
| evade down into guardG | 3 | 2.3% |
| forward dash into Leg Slicer2K+G | 3 | 2.3% |
| Double Rise Kick4P+K | 2 | 1.5% |
| Somersault Kick7K | 2 | 1.5% |
| Somersault Kick7K into guardG | 2 | 1.5% |
50 further openings account for the other 62 rounds.
Eileen
| Enkou Nyudou214P+K into Enkou ShutsudouP | 22 | 17.1% |
|---|---|---|
| Douchu6P into Jouho Chu'un6PP | 12 | 9.3% |
| Enkou Nyudou214P+K | 4 | 3.1% |
| Tanhikyaku9K | 4 | 3.1% |
| evade up into Sokutantai3K | 4 | 3.1% |
| guardG | 4 | 3.1% |
| punchP into Fukushinshou2P | 4 | 3.1% |
| Goku Senshin (Deflect)4P+K+G | 3 | 2.3% |
| Sayu Gekishou6P+KP into Jinrai Santen6P+KPP | 3 | 2.3% |
| backdash into guardG | 3 | 2.3% |
| forward dash into Zensou Senpu2K+GK | 3 | 2.3% |
| punchP into Enkou Santen3PP | 3 | 2.3% |
| punchP into Jouho Chu'un6PP | 3 | 2.3% |
| Hikou Bokushoku9P into Jouho Chu'un6PP | 2 | 1.6% |
| Hikou Bokushoku9P into punchP | 2 | 1.6% |
43 further openings account for the other 53 rounds.
Brad
| Sharp Shoot1P into guardG | 11 | 8.9% |
|---|---|---|
| Kao Loy6K+G | 8 | 6.5% |
| backdash into guardG | 7 | 5.7% |
| punchP into evade down | 7 | 5.7% |
| Sway Back4P+K+G into Mighty Knee UpperK | 5 | 4.0% |
| punchP into Low Kick2K | 5 | 4.0% |
| guardG | 4 | 3.2% |
| punchP into Jab~High KickPK | 4 | 3.2% |
| Sharp Shoot1P | 3 | 2.4% |
| Sway Back4P+K+G into BreakdownP+K | 3 | 2.4% |
| backdash into Sharp Shoot1P | 3 | 2.4% |
| punchP into Sit Jab2P | 3 | 2.4% |
| Elbow Hook6P | 2 | 1.6% |
| Jumping Dtee Sawk Bon9P+K | 2 | 1.6% |
| Sit Jab2P | 2 | 1.6% |
46 further openings account for the other 55 rounds.
Pai
| backdash into evade down | 6 | 9.1% |
|---|---|---|
| backdash into guardG | 4 | 6.1% |
| Senchutai3K into Senkyaku Chushou3KP | 3 | 4.5% |
| Souanshou3P+K into guardG | 3 | 4.5% |
| backdash into Ensei Soushouheki4P | 3 | 4.5% |
| backdash into crouch dash back | 3 | 4.5% |
| evade down into guardG | 3 | 4.5% |
| Danshitsu6K into Danshitsu Senshou6KP | 2 | 3.0% |
| Ensei Haijinkyaku7K+G | 2 | 3.0% |
| Honshin Soukyaku1K+G into guardG | 2 | 3.0% |
| Rikensui1P | 2 | 3.0% |
| Souanshou3P+K into forward dash | 2 | 3.0% |
| backward movement into Ryoushou6P+K | 2 | 3.0% |
| crouch dash back into evade up | 2 | 3.0% |
| Enbikyaku3K+G | 1 | 1.5% |
26 further openings account for the other 26 rounds.
Kage
| forward dash into throwP+G | 5 | 12.2% |
|---|---|---|
| punchP into Rasen4P | 4 | 9.8% |
| Rasen4P into Rasen Urageri4PK | 3 | 7.3% |
| Engetsugeri9K+G | 2 | 4.9% |
| Surigeri2K | 2 | 4.9% |
| Yokoshutou4P+K into Sunebarai4P+KP | 2 | 4.9% |
| backdash into guardG | 2 | 4.9% |
| Fusen Renkyaku6K+G | 1 | 2.4% |
| Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P | 1 | 2.4% |
| Hiji'uchi6P | 1 | 2.4% |
| Kodachinuki4K | 1 | 2.4% |
| Nakageri3K | 1 | 2.4% |
| Ryu'eikyaku66K | 1 | 2.4% |
| Sokudan1P | 1 | 2.4% |
| backdash into crouch | 1 | 2.4% |
13 further openings account for the other 13 rounds.
Lei Fei
| Kaisei Tento1P+K into guardG | 10 | 24.4% |
|---|---|---|
| backdash into Kaisei Tento1P+K | 6 | 14.6% |
| punchP into Kakushu Suirengeki6PP | 6 | 14.6% |
| backdash into guardG | 3 | 7.3% |
| Katoken3P+K into Haisetsukou39P+KP | 2 | 4.9% |
| evade down into guardG | 2 | 4.9% |
| Kaisei Tento1P+K into Fujinkyaku2K | 1 | 2.4% |
| Kaisei Tento1P+K into backdash | 1 | 2.4% |
| Katoken3P+K | 1 | 2.4% |
| backdash into Hai Shiki2P+K+G | 1 | 2.4% |
| backdash into Kakushu Suigeki6P | 1 | 2.4% |
| backdash into evade down | 1 | 2.4% |
| backdash into offensive move | 1 | 2.4% |
| backward movement into Kaisei Tento1P+K | 1 | 2.4% |
| backward movement into evade down | 1 | 2.4% |
3 further openings account for the other 3 rounds.
Dural
| backdash into guardG | 4 | 14.3% |
|---|---|---|
| crouch dash back into guardG | 4 | 14.3% |
| Hi'en Tankyaku9K | 1 | 3.6% |
| Slant Back Knuckle1P into High Spin Kick1PK | 1 | 3.6% |
| Soukyu46P | 1 | 3.6% |
| backdash into Hi'en Tankyaku9K | 1 | 3.6% |
| crouch dash back into Dragon Smash Cannon1K | 1 | 3.6% |
| crouch dash back into Dragonfish Blow6PP | 1 | 3.6% |
| crouch dash back into Nagiharai3KP | 1 | 3.6% |
| crouch dash back into Rising Elbow6P | 1 | 3.6% |
| crouch dash back into Ryubikyaku8K | 1 | 3.6% |
| crouch dash back into Soukyu46P | 1 | 3.6% |
| crouch dash back into backdash | 1 | 3.6% |
| crouch dash back into down-back punch+kick1P+K | 1 | 3.6% |
| crouch dash back into down-back, back, down-back kick+guard141K+G | 1 | 3.6% |
7 further openings account for the other 7 rounds.
Goh
| backdash into Garyu66K | 2 | 11.8% |
|---|---|---|
| backdash into guardG | 2 | 11.8% |
| backward movement into Hiji'ate6P | 2 | 11.8% |
| Aragami4K | 1 | 5.9% |
| Hiji'ate6P | 1 | 5.9% |
| Jibishou3P+K into forward dash | 1 | 5.9% |
| Karura4P+K | 1 | 5.9% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 1 | 5.9% |
| Ni'oudaoshi3K+G | 1 | 5.9% |
| Ropputsubushi6P+K | 1 | 5.9% |
| Soukyu46P | 1 | 5.9% |
| crouch dash forward into Jibishou3P+K | 1 | 5.9% |
| forward dash into Jibishou3P+K | 1 | 5.9% |
| punchP into forward dash | 1 | 5.9% |
Taka
| Ao'oni Midaremage214P+K | 2 | 22.2% |
|---|---|---|
| backdash into guardG | 2 | 22.2% |
| backdash into Kachi'age33P+K | 1 | 11.1% |
| forward dash into Kirikabu Kudaki1P+K | 1 | 11.1% |
| forward dash into Morote Tsuppari66PP | 1 | 11.1% |
| forward movement into Ao'oni Midaremage214P+K | 1 | 11.1% |
| kickK | 1 | 11.1% |
Wolf
| crouch | 2 | 22.2% |
|---|---|---|
| Deadly Move Back4P+K+G | 1 | 11.1% |
| Low Drop Kick62K | 1 | 11.1% |
| Quick Shoulder66P+K | 1 | 11.1% |
| backdash into Short Shoulder46P+K | 1 | 11.1% |
| backdash into crouch | 1 | 11.1% |
| crouch into Low Hammer2P | 1 | 11.1% |
| punchP into Dragonfish Blow6PP | 1 | 11.1% |
Akira
| Jouho Touken6P into Jirou Tanzan4PP+K | 1 | 33.3% |
|---|---|---|
| backdash into Souka Housui3P+K | 1 | 33.3% |
| forward dash into Jouho Touken6P | 1 | 33.3% |
