Virtua Fighter 5 REVO · v1.10 · Region: Asia
udon-187
Characters played — VF5's own record
| El Blaze | 32 | 693 | 419 | 274 | 60.5% |
|---|---|---|---|---|---|
| Goh | 30 | 441 | 264 | 177 | 59.9% |
| Pai | 30 | 401 | 253 | 148 | 63.1% |
| Wolf | 28 | 325 | 199 | 126 | 61.2% |
| Jeffry | 30 | 320 | 209 | 111 | 65.3% |
| Shun | 32 | 261 | 193 | 68 | 74.0% |
| Eileen | 29 | 192 | 143 | 49 | 74.5% |
| Jean | 26 | 130 | 88 | 42 | 67.7% |
| Lion | 26 | 24 | 12 | 12 | 50.0% |
| Lau | — | 9 | 8 | 1 | 88.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 29 | 15 | 14 | 51.7% | +1.8 |
|---|---|---|---|---|---|
| Wolf | 21 | 12 | 9 | 57.1% | +13.5 |
| El Blaze | 19 | 6 | 13 | 31.6% | -15.6 |
| Jacky | 14 | 6 | 8 | 42.9% | -0.5 |
| Pai | 13 | 6 | 7 | 46.1% | -3.7 |
| Vanessa | 13 | 7 | 6 | 53.9% | +6.4 |
| Jean | 12 | 6 | 6 | 50.0% | +4.7 |
| Kage | 11 | 3 | 8 | 27.3% | -11.1 |
| Lau | 10 | 4 | 6 | 40.0% | -7.3 |
| Goh | 9 | 7 | 2 | 77.8% | +24.9 |
| Jeffry | 9 | 6 | 3 | 66.7% | +25.0 |
| Aoi | 7 | 2 | 5 | 28.6% | -28.2 |
| Brad | 5 | 2 | 3 | 40.0% | -11.2 |
| Shun | 5 | 3 | 2 | 60.0% | +7.7 |
| Dural | 4 | 2 | 2 | 50.0% | +6.9 |
| Sarah | 4 | 2 | 2 | 50.0% | -1.3 |
| Eileen | 3 | 0 | 3 | 0.0% | -53.0 |
| Lion | 3 | 1 | 2 | 33.3% | -12.7 |
| Taka | 2 | 1 | 1 | 50.0% | -11.9 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +52.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 36 | 18 | 18 | 50.0% | +8.8 |
|---|---|---|---|---|---|
| Half Fence | 28 | 11 | 17 | 39.3% | -15.2 |
| Open | 28 | 16 | 12 | 57.1% | +10.6 |
| Rectangle | 25 | 8 | 17 | 32.0% | -17.2 |
| Breakable Half Fence | 16 | 11 | 5 | 68.8% | +19.5 |
| Single Wall | 15 | 6 | 9 | 40.0% | -10.3 |
| Low Fence | 14 | 5 | 9 | 35.7% | -15.2 |
| Octagon | 9 | 3 | 6 | 33.3% | -9.4 |
| Full Fence and Open | 8 | 6 | 2 | 75.0% | +27.6 |
| Full Fence | 5 | 4 | 1 | 80.0% | +27.3 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 119 | 46.2% | 47.4% | -1.2 |
| No walls | 57 | 47.4% | 48.9% | -1.6 |
Walls against open: +0.4 points (95% range -17.4 to +18.1), p 0.968 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| カミナリおやじ (Rank 27) | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|
| 寿司眼鉄 (Rank 33) | 8 | 3 | 5 | 37.5% |
| SHUSHUSHU (Rank 30) | 6 | 5 | 1 | 83.3% |
| nanami.madogiwa (Rank 33) | 6 | 2 | 4 | 33.3% |
| [VirtuAnalytics]SuperGolden (Rank 35) | 5 | 1 | 4 | 20.0% |
| jinjin (Rank 33) | 5 | 4 | 1 | 80.0% |
| けいすけ新宿 (Rank 34) | 5 | 4 | 1 | 80.0% |
| syounai (Rank 28) | 4 | 2 | 2 | 50.0% |
| くぼっさ★ (Rank 26) | 4 | 1 | 3 | 25.0% |
| ワッパ (Rank 29) | 4 | 1 | 3 | 25.0% |
| 鳩男 (Rank 30) | 4 | 3 | 1 | 75.0% |
| BANANA (Rank 30) | 3 | 1 | 2 | 33.3% |
| HIROCHILL (Rank 30) | 3 | 1 | 2 | 33.3% |
| Phrazes_For_The_Young (Rank 31) | 3 | 2 | 1 | 66.7% |
| TOMORV (Rank 28) | 3 | 1 | 2 | 33.3% |
| cokeshi (Rank 31) | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 31) | 3 | 3 | 0 | 100.0% |
| windowkhs (Rank 26) | 3 | 3 | 0 | 100.0% |
| ヘニオ (Rank 33) | 3 | 2 | 1 | 66.7% |
| モルト (Rank 29) | 3 | 2 | 1 | 66.7% |
| 弱者 (Rank 28) | 3 | 1 | 2 | 33.3% |
| 究極無敵 (Rank 30) | 3 | 1 | 2 | 33.3% |
| GTA6 (Rank 26) | 2 | 0 | 2 | 0.0% |
| Light (Rank 34) | 2 | 0 | 2 | 0.0% |
| Nox (Rank 28) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| BANANA (Rank 30) | 2026/09/23 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| GTA6 (Rank 26) | 2026/09/23 | 2 | 0 | 2 | 0.0% |
| ワッパ (Rank 29) | 2026/09/14 | 4 | 1 | 3 | 25.0% |
| カミナリおやじ (Rank 27) | 2026/09/14 | 8 | 3 | 5 | 37.5% |
| cokeshi (Rank 31) | 2026/09/14 | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 31) | 2026/09/13 | 3 | 3 | 0 | 100.0% |
| HIROCHILL (Rank 30) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| [VirtuAnalytics]SuperGolden (Rank 35) | 2026/09/13 | 5 | 1 | 4 | 20.0% |
| 鳩男 (Rank 30) | 2026/08/02 | 4 | 3 | 1 | 75.0% |
| けいすけ新宿 (Rank 34) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| ヘニオ (Rank 33) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| jinjin (Rank 33) | 2026/07/22 | 5 | 4 | 1 | 80.0% |
| SHUSHUSHU (Rank 30) | 2026/07/22 | 6 | 5 | 1 | 83.3% |
| Light (Rank 34) | 2026/07/21 | 2 | 0 | 2 | 0.0% |
| 弱者 (Rank 28) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| TOMORV (Rank 28) | 2026/06/08 | 3 | 1 | 2 | 33.3% |
| nanami.madogiwa (Rank 33) | 2026/05/25 | 6 | 2 | 4 | 33.3% |
| 寿司眼鉄 (Rank 33) | 2026/05/16 | 8 | 3 | 5 | 37.5% |
| Nox (Rank 28) | 2026/05/08 | 2 | 0 | 2 | 0.0% |
| モルト (Rank 29) | 2026/05/08 | 3 | 2 | 1 | 66.7% |
| 究極無敵 (Rank 30) | 2026/04/30 | 3 | 1 | 2 | 33.3% |
| くぼっさ★ (Rank 26) | 2026/04/09 | 4 | 1 | 3 | 25.0% |
| syounai (Rank 28) | 2026/03/31 | 4 | 2 | 2 | 50.0% |
| Phrazes_For_The_Young (Rank 31) | 2026/03/31 | 3 | 2 | 1 | 66.7% |
| windowkhs (Rank 26) | 2026/03/27 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| guardG into throwP+G | 46 | 6.2% |
|---|---|---|
| guardG into evade up | 44 | 6.0% |
| evade up into crouch dash back | 41 | 5.6% |
| guardG into evade down | 38 | 5.2% |
| Shadow Spear6K | 28 | 3.8% |
| throwP+G | 27 | 3.7% |
| Demon Dance9P+K into Demon's Tail9P+KK | 25 | 3.4% |
| backdash into Karura4P+K | 17 | 2.3% |
| evade up into crouch dash forward | 15 | 2.0% |
| guardG into punchP | 13 | 1.8% |
| Shadow Lance66K into Shadow Spear6K | 11 | 1.5% |
| up-back kick+guard7K+G into up-back, back kick+guard74K+G | 11 | 1.5% |
| evade up into punchP | 10 | 1.4% |
| backdash into Volcano Upper4P+K | 9 | 1.2% |
| evade down into guardG | 8 | 1.1% |
259 further openings account for the other 395 rounds.
Counted from 182 of the 194 matches played. The rest were not pulled for openings.
El Blaze
| Shadow Spear6K | 28 | 10.0% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 25 | 9.0% |
| evade up into crouch dash back | 18 | 6.5% |
| guardG into evade up | 18 | 6.5% |
| guardG into evade down | 16 | 5.7% |
| guardG into throwP+G | 16 | 5.7% |
| Shadow Lance66K into Shadow Spear6K | 11 | 3.9% |
| up-back kick+guard7K+G into up-back, back kick+guard74K+G | 11 | 3.9% |
| backdash into Volcano Upper4P+K | 9 | 3.2% |
| Shadow Spear6K into kickK | 7 | 2.5% |
| throwP+G | 6 | 2.1% |
| back, up-back kick+guard47K+G into back, up-back, back kick+guard474K+G | 4 | 1.4% |
| crouch dash back into Hammer Smash46P+K | 4 | 1.4% |
| crouch dash back into Straight6P+K | 4 | 1.4% |
| up-back kick+guard7K+G into Jumping Savate9K+G | 4 | 1.4% |
70 further openings account for the other 98 rounds.
Pai
| guardG into evade up | 13 | 12.2% |
|---|---|---|
| guardG into throwP+G | 9 | 8.4% |
| guardG into evade down | 7 | 6.5% |
| punchP into kickK | 5 | 4.7% |
| Ensei Haijinkyaku7K+G | 4 | 3.7% |
| Hi'en Tankyaku9K | 4 | 3.7% |
| Senchuken6P | 4 | 3.7% |
| evade up into crouch dash back | 4 | 3.7% |
| guardG into punchP | 4 | 3.7% |
| evade up into crouch dash forward | 3 | 2.8% |
| Ensei Haijinkyaku7K+G into Ensei SenpukyakuK+G | 2 | 1.9% |
| Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK | 2 | 1.9% |
| crouch into down-back kick1K | 2 | 1.9% |
| forward dash into Honshin Soukyaku1K+G | 2 | 1.9% |
| punchP into RenkentaiPK | 2 | 1.9% |
40 further openings account for the other 40 rounds.
Goh
| backdash into Karura4P+K | 17 | 18.1% |
|---|---|---|
| guardG into throwP+G | 8 | 8.5% |
| throwP+G | 7 | 7.5% |
| evade up into crouch dash back | 6 | 6.4% |
| guardG into evade up | 5 | 5.3% |
| Garyu66K into kickK | 2 | 2.1% |
| backward movement into Hiji'ate6P | 2 | 2.1% |
| crouch dash forward into Kirin33P | 2 | 2.1% |
| crouch dash forward into Ni'oudaoshi3K+G | 2 | 2.1% |
| evade up into Kirin33P | 2 | 2.1% |
| evade up into crouch dash forward | 2 | 2.1% |
| forward dash into Tsukikage6K | 2 | 2.1% |
| guardG into evade down | 2 | 2.1% |
| punchP into Tsurane ShoudaPP | 2 | 2.1% |
| Hiji'ate6P | 1 | 1.1% |
32 further openings account for the other 32 rounds.
Counted from 23 of the 35 matches played. The rest were not pulled for openings.
Jeffry
| guardG into evade down | 8 | 11.3% |
|---|---|---|
| backdash into Double Hammer Down43P | 7 | 9.9% |
| guardG into throwP+G | 7 | 9.9% |
| evade up into crouch dash back | 6 | 8.4% |
| evade up into crouch dash forward | 4 | 5.6% |
| Hammer Slide1P into Grizzly Hammer1PP | 3 | 4.2% |
| throwP+G | 3 | 4.2% |
| Dash Elbow66P into Dash Elbow Upper66PP | 2 | 2.8% |
| guardG into punchP | 2 | 2.8% |
| Dash Elbow66P | 1 | 1.4% |
| Elbow Butt6P | 1 | 1.4% |
| Hell Dunk Elbow2P+K | 1 | 1.4% |
| Kenka Hook46P | 1 | 1.4% |
| Overblow Shoulder66P+K | 1 | 1.4% |
| Sunlit Body Upper3P+K | 1 | 1.4% |
23 further openings account for the other 23 rounds.
Wolf
| backdash into Heavy Middle Kick3K+G | 5 | 7.0% |
|---|---|---|
| evade up into punchP | 5 | 7.0% |
| evade down into Elbow Butt4P | 4 | 5.6% |
| evade up into crouch dash back | 4 | 5.6% |
| guardG into throwP+G | 4 | 5.6% |
| backdash into Savate4K | 3 | 4.2% |
| forward movement into Elbow Butt4P | 3 | 4.2% |
| throwP+G | 3 | 4.2% |
| Mow Down Chop1P+K | 2 | 2.8% |
| Quick Shoulder66P+K into Level Back CrushP+K | 2 | 2.8% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 2.8% |
| Body Blow6P | 1 | 1.4% |
| Body Blow6P into punchP | 1 | 1.4% |
| Comet Hook1P into Knuckle Part1PP | 1 | 1.4% |
| Deadly Move Front6P+K+G into throwP+G | 1 | 1.4% |
30 further openings account for the other 30 rounds.
Shun
| Gyou'in Haishu3P | 6 | 12.5% |
|---|---|---|
| Getsuga Gakushu46P into Rensai Gakushu46PP | 4 | 8.3% |
| Haisenchu1P | 4 | 8.3% |
| backdash into Getsuga Gakushu46P | 4 | 8.3% |
| Tenshin Benshu4P+K | 2 | 4.2% |
| backdash into Kasen Gyou'in6P+K+G | 2 | 4.2% |
| crouch into Haisenchu1P | 2 | 4.2% |
| Fukuchougeki2P | 1 | 2.1% |
| Gyou'in Haishu3P into Fukuchougeki2P | 1 | 2.1% |
| Gyou'in Haishu3P into Kasen Chugeki6P | 1 | 2.1% |
| Honshin TankaP+K | 1 | 2.1% |
| Kasen Gyou'in6P+K+G into offensive move | 1 | 2.1% |
| RengekiPP into Saishu RenkangekiPPP | 1 | 2.1% |
| Senshi9K+G into Chubushin8P+K+G | 1 | 2.1% |
| Senshi9K+G into Kousoku Zenhi39P+K+G | 1 | 2.1% |
16 further openings account for the other 16 rounds.
Jean
| throwP+G | 5 | 17.9% |
|---|---|---|
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 4 | 14.3% |
| punchP into Hangetsu NirenzukiP+K | 2 | 7.1% |
| Chudan Mawashigeri3K | 1 | 3.6% |
| Hizageri4K into Kousenshu4KP | 1 | 3.6% |
| Nozuchi1P+K | 1 | 3.6% |
| backdash into Hou'ou Kourui Otoshi4K+G | 1 | 3.6% |
| crouch into Chudan~Joudan Mawashigeri3KK | 1 | 3.6% |
| crouch into Tate'enpi~Tenkai Hizageri33PK | 1 | 3.6% |
| crouch into throwP+G | 1 | 3.6% |
| evade down into guardG | 1 | 3.6% |
| evade up into crouch dash back | 1 | 3.6% |
| evade up into crouch dash forward | 1 | 3.6% |
| evade up into evade down | 1 | 3.6% |
| forward dash into Yoko'enpi~Uchishutou6PP | 1 | 3.6% |
5 further openings account for the other 5 rounds.
Lion
| In'you4P into Ni In'you4PP | 5 | 19.2% |
|---|---|---|
| crouch | 2 | 7.7% |
| evade down into guardG | 2 | 7.7% |
| guardG into evade down | 2 | 7.7% |
| Heimonkyaku6K | 1 | 3.9% |
| Heimonkyaku6K into kickK | 1 | 3.9% |
| Juchou Senshou8P+K into Souji SenpuP+K | 1 | 3.9% |
| Koushu RensuiPP into Rensui SoushuPPP+K | 1 | 3.9% |
| Senshippo66P into punchP | 1 | 3.9% |
| backdash into Sentai4K | 1 | 3.9% |
| evade down | 1 | 3.9% |
| evade down into crouch dash forward | 1 | 3.9% |
| evade up into crouch dash back | 1 | 3.9% |
| forward dash into Taizan Soukoushu4P+K | 1 | 3.9% |
| forward dash into Tenshin Ryou'inkyaku6K+G | 1 | 3.9% |
4 further openings account for the other 4 rounds.
Eileen
| guardG into evade up | 4 | 28.6% |
|---|---|---|
| throwP+G | 2 | 14.3% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 1 | 7.1% |
| ZenkuhonP+K into Dokuritsu SouganP+K | 1 | 7.1% |
| evade up into crouch dash back | 1 | 7.1% |
| evade up into crouch dash forward | 1 | 7.1% |
| guardG into Enkou RensouPP | 1 | 7.1% |
| guardG into evade down | 1 | 7.1% |
| guardG into punchP | 1 | 7.1% |
| offensive move into kickK | 1 | 7.1% |
