VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

はげまん

Career matches16,551
Career win rate48.3%
Round win rate49.0%
Peak rank31
Distinct opponents488
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira315,3982,4412,95745.2%
Kage303,3941,6251,76947.9%
Wolf291,86590695948.6%
Lau291,38268869449.8%
Shun2692945547449.0%
El Blaze84542542050.3%
Jacky3063133229952.6%
Eileen2949225823452.4%
Dural44623421252.5%
Jean2743422121350.9%
Sarah2932018613458.1%
Aoi2623212310953.0%
Lei Fei26149826755.0%
Brad2630151550.0%
Jeffry2643175.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf24513411154.7%+2.1
Akira1921019152.6%+5.1
Jacky177888949.7%-2.3
Sarah131478435.9%-12.7
Jeffry130656550.0%+5.0
Goh123576646.3%+1.4
Kage123566745.5%+1.0
Shun121556645.5%-1.6
Lau119546545.4%+1.9
Aoi109505945.9%-6.9
Jean94415343.6%-1.6
Pai94514354.3%+3.2
Vanessa94524255.3%+6.3
Brad80364445.0%-5.3
Lei Fei78354344.9%-2.7
El Blaze69373253.6%+4.5
Lion51242747.1%+1.2
Eileen37191851.4%+1.9
Taka30111936.7%-10.2
Dural29141548.3%+5.0

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence25813612252.7%+3.9
Rectangle23111411749.4%+0.7
Low Fence22610012644.2%-3.7
Breakable Full Fence21910311647.0%+1.1
Single Wall21810511348.2%-0.7
Open2139911446.5%-2.0
Breakable Half Fence1868610046.2%-0.6
Octagon175809545.7%-3.5
Full Fence170809047.1%+0.7
Full Fence and Open115585750.4%-2.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,23948.3%47.8%+0.5
No walls65746.3%48.2%-1.9

Walls against open: +2.5 points (95% range -2.7 to +7.7), p 0.346 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orz (Rank 30)47232448.9%
乃木ぽん@こてつ.kuma (Rank 29)313289.7%
SUTEKI-_-san (Rank 30)3052516.7%
首長族 (Rank 28)30171356.7%
whitnes (Rank 30)240240.0%
Hi-VisionZERO (Rank 32)2216672.7%
TAPIOKA (Rank 30)2291340.9%
Akishin-0313 (Rank 28)2171433.3%
失礼!スマッシュ☆彡 (Rank 27)2113861.9%
龍仙人【鬼手仏心】 (Rank 28)20101050.0%
BANANA (Rank 32)1971236.8%
west-muta (Rank 30)1981142.1%
cokeshi (Rank 29)1810855.6%
marble-w03 (Rank 26)1812666.7%
けいすけ新宿 (Rank 31)1871138.9%
アセスルファムK (Rank 31)1641225.0%
e-muneyoshii (Rank 26)1511473.3%
RX-7FD3S-Type-RS (Rank 26)1413192.9%
ryu0613配信中 (Rank 30)1421214.3%
gin-chaman (Rank 28)134930.8%
pulpul-pulse (Rank 29)137653.9%
E-BB1 (Rank 25)129375.0%
ER_higante (Rank 29)125741.7%
kobaman (Rank 25)1210283.3%
あばぎ (Rank 30)126650.0%

Most played opponents, most recent first

ER_higante (Rank 29)2026/09/23125741.7%
orz (Rank 30)2026/09/1847232448.9%
TAPIOKA (Rank 30)2026/09/172291340.9%
あばぎ (Rank 30)2026/09/16126650.0%
marble-w03 (Rank 26)2026/09/161812666.7%
RX-7FD3S-Type-RS (Rank 26)2026/09/151413192.9%
Akishin-0313 (Rank 28)2026/09/152171433.3%
BANANA (Rank 32)2026/09/131971236.8%
失礼!スマッシュ☆彡 (Rank 27)2026/09/132113861.9%
首長族 (Rank 28)2026/09/1130171356.7%
ryu0613配信中 (Rank 30)2026/09/111421214.3%
e-muneyoshii (Rank 26)2026/09/081511473.3%
乃木ぽん@こてつ.kuma (Rank 29)2026/09/07313289.7%
アセスルファムK (Rank 31)2026/09/071641225.0%
pulpul-pulse (Rank 29)2026/09/06137653.9%
cokeshi (Rank 29)2026/08/311810855.6%
gin-chaman (Rank 28)2026/08/27134930.8%
SUTEKI-_-san (Rank 30)2026/08/243052516.7%
E-BB1 (Rank 25)2026/08/18129375.0%
west-muta (Rank 30)2026/08/041981142.1%
龍仙人【鬼手仏心】 (Rank 28)2026/07/2620101050.0%
けいすけ新宿 (Rank 31)2026/07/251871138.9%
Hi-VisionZERO (Rank 32)2026/07/222216672.7%
whitnes (Rank 30)2026/06/18240240.0%
kobaman (Rank 25)2026/05/191210283.3%

Round openings

Every character

crouch dash forward into evade down85810.0%
forward movement into punchP8239.6%
backdash into evade up7588.8%
crouch dash forward into guardG4184.9%
forward dash into guardG2342.7%
forward dash into evade up1882.2%
guardG1651.9%
crouch dash forward into throwP+G1131.3%
crouch dash forward into forward dash1001.2%
backdash971.1%
crouch dash forward into punchP891.0%
evade up into crouch dash forward841.0%
evade down into crouch dash forward760.9%
evade down into guardG740.9%
forward dash into throwP+G710.8%

1,178 further openings account for the other 4,448 rounds.

Counted from 2,122 of the 2,126 matches played. The rest were not pulled for openings.

Wolf

forward movement into punchP27414.2%
crouch dash forward into evade down19910.3%
backdash into evade up1688.7%
crouch dash forward into guardG1105.7%
crouch into Low Hammer2P703.6%
forward dash into guardG422.2%
crouch dash forward into throwP+G412.1%
guardG371.9%
crouch dash forward into Low Hammer2P341.8%
backdash into Heavy Middle Kick3K+G321.7%
backdash into Elbow Butt4P301.6%
evade up into crouch dash forward291.5%
crouch dash forward into Elbow Butt4P281.4%
forward dash into throwP+G261.4%
backdash into throwP+G241.2%

246 further openings account for the other 788 rounds.

Akira

crouch dash forward into evade down1508.8%
backdash into evade up1408.3%
crouch dash forward into guardG744.4%
forward movement into punchP684.0%
backdash into Jouho Senshou46P583.4%
crouch dash forward into Youhou33P583.4%
crouch dash forward into Jouho Senshou46P432.5%
crouch dash forward into Housui2P412.4%
forward dash into evade up362.1%
forward dash into guardG311.8%
forward dash into Jouho Touken6P301.8%
Rimon Chouchu66P271.6%
backdash into Chouzan Housui46P+K271.6%
crouch dash forward into Jouho Touken6P271.6%
crouch dash forward into Souka Housui3P+K241.4%

236 further openings account for the other 860 rounds.

Jacky

crouch dash forward into evade down11810.1%
forward movement into punchP867.4%
backdash into evade up847.2%
crouch dash forward into guardG726.2%
forward dash into guardG393.4%
crouch dash forward into High Angle Upper Kick6K322.8%
crouch dash forward into Squat Straight2P312.7%
forward dash into evade up242.1%
backdash211.8%
crouch dash forward into forward dash201.7%
forward movement into Jab StraightPP201.7%
guardG191.6%
forward dash into evade down171.5%
crouch dash forward into Long Stride Back Knuckle4P+K161.4%
crouch dash forward into Middle Smash6P141.2%

195 further openings account for the other 551 rounds.

Kage

crouch dash forward into evade down9711.8%
forward movement into punchP8510.4%
backdash into evade up485.9%
forward movement into ResshouPP455.5%
forward dash into evade up384.6%
crouch dash forward into guardG334.0%
forward movement into SandangekiPPP323.9%
forward dash into guardG263.2%
crouch dash forward into Jizuridan2P202.4%
forward dash into Fusenjin3P131.6%
crouch dash forward into Soumenwari1P+K121.5%
crouch dash forward into punchP101.2%
forward dash into crouch dash forward101.2%
forward dash into throwP+G101.2%
forward dash into punchP91.1%

138 further openings account for the other 331 rounds.

Counted from 205 of the 208 matches played. The rest were not pulled for openings.

Sarah

crouch dash forward into evade down13618.6%
backdash into evade up10213.9%
forward movement into punchP638.6%
crouch dash forward into guardG486.6%
crouch dash forward into Squat Straight2P334.5%
forward dash into guardG223.0%
crouch dash forward into forward dash192.6%
crouch dash forward into punchP182.5%
forward dash into evade up152.0%
crouch dash forward into Switch Kick4K131.8%
evade down into crouch dash forward101.4%
crouch dash forward into throwP+G81.1%
forward dash into Squat Straight2P81.1%
forward movement into Jab StraightPP81.1%
backdash into evade down60.8%

117 further openings account for the other 223 rounds.

Eileen

forward movement into punchP10014.3%
backdash into evade up588.3%
crouch dash forward into evade down426.0%
forward movement into Enkou RensouPP355.0%
forward movement into Rensou HekizanPPP304.3%
forward dash into guardG233.3%
crouch dash forward into guardG213.0%
guardG202.9%
backdash into Enkou Kenka46P172.4%
crouch dash forward into forward dash111.6%
crouch dash forward into Fukushinshou2P101.4%
forward movement into guardG91.3%
evade down into guardG81.1%
backdash71.0%
crouch dash forward into throwP+G60.9%

174 further openings account for the other 303 rounds.

Aoi

backdash into evade up6211.2%
forward movement into punchP448.0%
forward movement into Nirentotsu OuchuPPP366.5%
guardG274.9%
forward movement into NirentotsuPP264.7%
crouch dash forward into evade down244.3%
forward dash into evade up173.1%
crouch dash forward into guardG142.5%
forward dash into guardG142.5%
backward movement into evade up101.8%
backdash into punchP91.6%
backdash into throwP+G71.3%
crouch dash forward into Gedan Shouda2P71.3%
evade down into guardG71.3%
forward dash into Kusanagi2K+G71.3%

152 further openings account for the other 241 rounds.

Lei Fei

crouch dash forward into evade down4311.9%
backdash into evade up3810.5%
forward movement into punchP256.9%
forward dash into guardG205.5%
crouch dash forward into guardG164.4%
forward dash into evade up154.2%
guardG113.0%
forward movement into Sayu ShoukenPP102.8%
crouch dash forward into Fukusoushou2P92.5%
forward movement into Renkan MahosuiPPP82.2%
Fukusoushou2P61.7%
backdash51.4%
crouch dash forward into throwP+G51.4%
evade up into crouch dash forward51.4%
backdash into Zensoutai2K+G41.1%

101 further openings account for the other 141 rounds.

Jean

forward movement into punchP4014.2%
crouch dash forward into evade down279.6%
backdash into evade up248.5%
crouch dash forward into guardG176.0%
backdash into Kake'uchi46P124.3%
guardG124.3%
forward dash into evade down51.8%
forward dash into guardG51.8%
backdash into Kake'uchi~Maekeri'age46PK41.4%
crouch dash forward into Shitamaeken2P41.4%
evade down into crouch dash forward41.4%
backdash31.1%
crouch dash back into Nozuchi1P+K31.1%
crouch dash back into Yamakuzushi6K31.1%
crouch dash forward into Yoko'enpi6P31.1%

86 further openings account for the other 116 rounds.

Shun

backdash into evade up2415.8%
forward movement into punchP149.2%
forward dash into evade up85.3%
forward dash into guardG64.0%
crouch dash forward into evade down53.3%
crouch dash forward into guardG53.3%
forward movement into RengekiPP53.3%
guardG42.6%
backdash into punchP32.0%
crouch dash forward into Tenshin Souchushou6P+K32.0%
no input32.0%
backdash21.3%
backdash into Gyou'in Haishu3P21.3%
backdash into Rensai Gakushu46PP21.3%
backdash into evade down21.3%

55 further openings account for the other 64 rounds.

Lau

crouch dash forward into evade down139.6%
forward movement into punchP139.6%
crouch dash forward into Souchuken2P85.9%
backdash into evade up75.2%
backdash into Kensou4P64.4%
forward dash into evade up53.7%
crouch dash forward into guardG42.9%
crouch dash forward into throwP+G42.9%
evade down into crouch dash forward42.9%
evade up into crouch dash forward42.9%
backward movement into evade up32.2%
crouch dash forward into Kasoutai2K32.2%
Chugeki6P21.5%
backdash into throwP+G21.5%
backward movement into Chugeki6P21.5%

51 further openings account for the other 56 rounds.

Counted from 34 of the 35 matches played. The rest were not pulled for openings.

Brad

forward movement into punchP1017.2%
forward dash into guardG610.3%
Spine Whip4P into Lumpini Combination4PK46.9%
crouch dash forward into evade down35.2%
crouch dash forward into guardG35.2%
backdash into evade up23.5%
forward dash into evade up23.5%
guardG into Destruction Body3P+K23.5%
offensive move23.5%
Ducking6P+K+G into Ducking StraightP11.7%
Ducking6P+K+G into offensive move11.7%
Elbow Hook6P11.7%
Sawk Klab6P+K11.7%
Sawk Klab6P+K into forward dash11.7%
Stop Kick4K into punchP11.7%

18 further openings account for the other 18 rounds.

Jeffry

backdash into evade up17.1%
crouch dash forward into Double KnucklePP17.1%
crouch dash forward into Low Knuckle2P17.1%
crouch dash forward into Side Kick3K17.1%
crouch dash forward into crouch17.1%
crouch dash forward into evade down17.1%
crouch dash forward into guardG17.1%
crouch dash forward into punchP17.1%
crouch dash forward into throwP+G17.1%
evade down into guardG17.1%
evade up into Sunlit Body Upper3P+K17.1%
forward dash into forward, down punch+kick+guard62P+K+G17.1%
forward movement into Double KnucklePP17.1%
forward movement into punchP17.1%