VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

真也

Career matches4,110
Career win rate51.1%
Round win rate51.0%
Peak rank33
Distinct opponents92
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad332,3461,1871,15950.6%
Goh1,26063862250.6%
Vanessa48526222354.0%
Jacky271915479.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky1910952.6%-0.1
Jean167943.8%-15.6
Pai169756.2%+2.7
Sarah146842.9%-8.1
Wolf148657.1%+12.7
Brad126650.0%+3.4
El Blaze126650.0%-2.3
Goh128466.7%+15.2
Lau116554.5%-2.3
Vanessa107370.0%+27.4
Jeffry85362.5%+2.2
Lion81712.5%-20.8
Kage73442.9%-3.6
Lei Fei62433.3%-16.1
Akira43175.0%+16.3
Aoi21150.0%-14.1
Shun1010.0%-63.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle26161061.5%+13.2
Full Fence2481633.3%-24.1
Low Fence23111247.8%+1.0
Breakable Half Fence21101147.6%-1.0
Half Fence2013765.0%+11.4
Breakable Full Fence1710758.8%+2.0
Single Wall139469.2%+14.7
Octagon82625.0%-17.3
Full Fence and Open73442.9%-11.1
Open62433.3%-9.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls11650.9%51.9%-1.1
No walls4252.4%49.0%+3.4

Walls against open: -4.5 points (95% range -21.6 to +12.6), p 0.608 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

鳩男 (Rank 29)2026/05/1331233.3%
Oo-Mujirushi-oO (Rank 29)2026/05/1132166.7%
nuku2pai428 (Rank 32)2026/05/1132166.7%
powdershadow72 (Rank 32)2026/05/1152340.0%
たあぼさん (Rank 31)2026/05/1053260.0%
hsat0310 (Rank 33)2026/05/0943175.0%
Wolf-500Yen-VFes (Rank 33)2026/05/0832166.7%
SEAFLOOR (Rank 33)2026/05/0853260.0%
soul-to-denchi (Rank 31)2026/05/08220100.0%
fixed-star_61 (Rank 32)2026/05/0732166.7%
montanmo (Rank 35)2026/05/073030.0%
どっせ参謀 (Rank 33)2026/05/0731233.3%
Wallaby360 (Rank 36)2026/05/0731233.3%
igyoken55 (Rank 29)2026/05/0632166.7%
龍太 (Rank 42)2026/05/063030.0%
타우끼/taukee (Rank 34)2026/04/262020.0%
anzenpai (Rank 33)2026/04/2553260.0%
MaBoy (Rank 32)2026/04/2431233.3%
Akishin-0313 (Rank 27)2026/04/2332166.7%
TAPIOKA (Rank 29)2026/04/1932166.7%
ばねばば (Rank 29)2026/04/1821150.0%
mossa_n_assom (Rank 33)2026/04/0621150.0%
alleni3xvf5ws (Rank 32)2026/04/06220100.0%
ginno-talots_DQR (Rank 29)2026/04/0632166.7%
Lidly (Rank 36)2026/04/033030.0%

Round openings

Every character

backdash into evade up10414.4%
forward movement into punchP9813.6%
backdash into Stop Kick4K415.7%
Dtee Sawk Dtrohng4P+K304.2%
Middle Spin Kick66K283.9%
Sharp Shoot1P273.8%
backdash into Sway Back4P+K+G243.3%
forward movement into Jab~High KickPK223.1%
Ducking6P+K+G into Sting BlowP+K212.9%
Sit Jab2P152.1%
evade up152.1%
backdash into punchP141.9%
backward movement into evade up141.9%
evade down into forward dash141.9%
evade up into forward dash141.9%

96 further openings account for the other 239 rounds.

Brad

backdash into evade up8813.6%
forward movement into punchP8713.5%
backdash into Stop Kick4K416.3%
Dtee Sawk Dtrohng4P+K304.6%
Middle Spin Kick66K284.3%
Sharp Shoot1P274.2%
backdash into Sway Back4P+K+G243.7%
forward movement into Jab~High KickPK223.4%
Ducking6P+K+G into Sting BlowP+K213.2%
Sit Jab2P152.3%
evade up152.3%
backdash into punchP142.2%
evade down into forward dash142.2%
backward movement into evade up121.9%
evade up into forward dash121.9%

77 further openings account for the other 196 rounds.

Jacky

backdash into evade up1621.6%
forward movement into punchP1114.9%
evade down into guardG56.8%
Squat Straight2P45.4%
backdash into Slant Back Knuckle1P34.0%
backdash into guardG34.0%
Middle Smash6P22.7%
backward movement into evade up22.7%
evade up into forward dash22.7%
forward dash into guardG22.7%
forward movement into Jab Double StraightPPP22.7%
forward movement into Jab StraightPP22.7%
Spin Heel Sword4K+G11.4%
Spinning Back Knuckle4P11.4%
Squat Straight2P into backward movement11.4%

17 further openings account for the other 17 rounds.