VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

ni-ku-ji-ru

Career matches3,092
Career win rate50.2%
Round win rate50.6%
Peak rank32
Distinct opponents197
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira281,43772771050.6%
Wolf281,09855654250.6%
El Blaze3249424225249.0%
Eileen2650252550.0%
Aoi211321115.4%
Kage21000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira75423356.0%+7.8
Aoi70412958.6%+6.7
Wolf67472070.2%+19.9
Shun39241561.5%+11.6
Jacky33112233.3%-15.2
Jeffry33141942.4%-10.5
Jean2191242.9%-2.7
Sarah21101147.6%-5.2
Goh1961331.6%-17.8
El Blaze1871138.9%-10.1
Pai1761135.3%-23.7
Lion1541126.7%-24.4
Brad146842.9%-7.8
Kage138561.5%+1.6
Lau114736.4%-16.8
Lei Fei97277.8%+25.8
Vanessa93633.3%-15.3
Eileen73442.9%-15.4
Dural21150.0%+4.0

1 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence72353748.6%-6.8
Low Fence67333449.2%-2.0
Breakable Half Fence50282256.0%+9.0
Full Fence48242450.0%-0.6
Rectangle43212248.8%-1.5
Octagon42222052.4%-0.8
Single Wall41202148.8%-4.4
Full Fence and Open40202050.0%+1.6
Breakable Full Fence36221461.1%+7.3
Open31161551.6%+4.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls29152.2%51.8%+0.4
No walls13949.6%50.8%-1.2

Walls against open: +1.6 points (95% range -8.7 to +11.9), p 0.764 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

M&E (Rank 23)1914573.7%
Martin1833 (Rank 26)108280.0%
はげまん (Rank 26)105550.0%
三輪ですが@SRGM (Rank 24)95455.6%
神無月夏美Vtuber (Rank 25)97277.8%
うをん (Rank 30)880100.0%
maripon (Rank 30)72528.6%
xXsoul-childXx (Rank 29)75271.4%
ちび-G (Rank 30)74357.1%
失礼!スマッシュ☆彡 (Rank 26)71614.3%
え~る (Rank 27)62433.3%
CELIS (Rank 26)53260.0%
XiaoMing.SH (Rank 28)53260.0%
juste (Rank 30)52340.0%
kimxxxtt (Rank 22)52340.0%
mitorakujo (Rank 28)53260.0%
☆瞳氷☆ (Rank 24)53260.0%
トローリロートル (Rank 24)550100.0%
フルメタル (Rank 28)52340.0%
無槪念野獸/무개념야수 (Rank 25)54180.0%
MATSUNAGAAKIRA.REBOOT (Rank 26)42250.0%
syounai (Rank 28)43175.0%
tanechin (Rank 28)41325.0%
μ (Rank 26)43175.0%
コナモン@konamon4119 (Rank 27)42250.0%

Most played opponents, most recent first

xXsoul-childXx (Rank 29)2026/09/1875271.4%
☆瞳氷☆ (Rank 24)2026/09/1653260.0%
無槪念野獸/무개념야수 (Rank 25)2026/09/1454180.0%
mitorakujo (Rank 28)2026/09/1353260.0%
え~る (Rank 27)2026/09/1262433.3%
失礼!スマッシュ☆彡 (Rank 26)2026/09/1271614.3%
kimxxxtt (Rank 22)2026/09/1252340.0%
三輪ですが@SRGM (Rank 24)2026/09/1195455.6%
M&E (Rank 23)2026/09/031914573.7%
神無月夏美Vtuber (Rank 25)2026/08/3197277.8%
Martin1833 (Rank 26)2026/08/31108280.0%
コナモン@konamon4119 (Rank 27)2026/08/2842250.0%
トローリロートル (Rank 24)2026/08/27550100.0%
フルメタル (Rank 28)2026/08/2452340.0%
CELIS (Rank 26)2026/08/2353260.0%
juste (Rank 30)2026/08/2352340.0%
うをん (Rank 30)2026/08/23880100.0%
μ (Rank 26)2026/08/0343175.0%
はげまん (Rank 26)2026/07/30105550.0%
XiaoMing.SH (Rank 28)2026/07/2153260.0%
maripon (Rank 30)2026/07/2172528.6%
ちび-G (Rank 30)2026/07/1974357.1%
syounai (Rank 28)2026/07/1443175.0%
tanechin (Rank 28)2026/07/0341325.0%
MATSUNAGAAKIRA.REBOOT (Rank 26)2026/06/0742250.0%

Round openings

Every character

forward movement into punchP844.3%
forward dash into Jouho Touken6P794.0%
crouch dash forward into evade down683.5%
Ekishou3P452.3%
evade down into guardG432.2%
forward dash into throwP+G412.1%
Rimon Chouchu66P402.0%
evade down into forward dash361.8%
guardG into Souka Housui3P+K331.7%
Ekishou3P into forward dash311.6%
forward dash311.6%
Arrow Knuckle3P301.5%
Ekishou3P into guardG301.5%
guardG301.5%
punchP281.4%

417 further openings account for the other 1,317 rounds.

Counted from 490 of the 493 matches played. The rest were not pulled for openings.

Akira

forward dash into Jouho Touken6P796.8%
forward movement into punchP534.6%
crouch dash forward into evade down464.0%
Ekishou3P453.9%
Rimon Chouchu66P403.5%
forward dash into throwP+G393.4%
evade down into forward dash363.1%
guardG into Souka Housui3P+K332.9%
Ekishou3P into forward dash312.7%
Ekishou3P into guardG302.6%
forward dash302.6%
crouch dash forward into Jouho Touken6P272.3%
guardG into Ekishou3P262.2%
evade down into guardG242.1%
guardG181.6%

190 further openings account for the other 602 rounds.

Wolf

Arrow Knuckle3P305.2%
forward movement into punchP213.6%
Arrow Knuckle3P into guardG193.3%
forward movement into Hammer KickPK193.3%
Low Drop Kick62K183.1%
Screw Hook63214P into Screw Lariat63214PP173.0%
crouch dash forward into evade down173.0%
evade down into guardG173.0%
guardG into Arrow Knuckle3P152.6%
guardG into Low Drop Kick62K152.6%
Jab StraightPP into One Two UpperPPP122.1%
forward movement into Jab StraightPP122.1%
forward movement into One Two UpperPPP122.1%
Low Hammer2P111.9%
evade up into Low Drop Kick62K111.9%

153 further openings account for the other 330 rounds.

Counted from 142 of the 145 matches played. The rest were not pulled for openings.

El Blaze

Straight6P+K2110.3%
Straight6P+K into Quick Combo6P+KP104.9%
forward movement into punchP83.9%
crouch dash back62.9%
crouch into Low Spin Kick2K+G62.9%
backdash into Darkness Smash43P+K52.5%
crouch dash forward into evade down52.5%
guardG into Quick Combo6P+KP52.5%
guardG into Volcano Upper4P+K52.5%
punchP52.5%
evade down into Shadow Spear6K42.0%
guardG42.0%
guardG into Shadow Strike6P42.0%
Shadow Strike6P31.5%
crouch dash back into Hammer Smash46P+K31.5%

83 further openings account for the other 110 rounds.

Eileen

forward movement into RententaiPK215.4%
Douchu6P17.7%
Douchu6P into Jouho Chu'un6PP17.7%
Sayu Gekishou6P+KP into Jinrai Santen6P+KPP17.7%
crouch dash forward into Douchu6P17.7%
evade down into Tanhikyaku9K17.7%
guardG into Douchu6P17.7%
guardG into Jouho Chu'un6PP17.7%
guardG into Soumensou4P17.7%
guardG into throwP+G17.7%
punchP into Jouho Chu'un6PP17.7%
punchP into kickK17.7%

Aoi

Tenchi In'youP+K+G333.3%
forward movement into punchP222.2%
Chudan Hiji'ate6P111.1%
Kusanagi2K+G111.1%
forward movement into Chudan Hiji'ate6P111.1%
guardG into throwP+G111.1%

Kage

Senpujin2P+K120.0%
guardG120.0%
guardG into Gen'you4K+G120.0%
guardG into Hiji'uchi6P120.0%
guardG into crouch dash back120.0%