VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jacky

AsaAkira

Career matches510
Career win rate91.4%
Round win rate75.7%
Peak rank31
Distinct opponents36
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky311431271688.8%
Akira28111106595.5%
Shun246057395.0%
Kage235345884.9%
Sarah244743491.5%
Goh243733489.2%
Lei Fei232120195.2%
Brad231816288.9%
Lau2210100100.0%
Wolf22109190.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Eileen2524196.0%+1.4
Jacky1715288.2%+0.6
Brad16160100.0%+10.7
El Blaze129375.0%-7.9
Wolf10100100.0%+5.8
Jean95455.6%-31.7
Akira660100.0%+12.2
Jeffry65183.3%-11.0
Kage660100.0%+10.1
Sarah65183.3%-8.9
Goh440100.0%+7.0
Shun440100.0%+8.1
Lau330100.0%+36.5
Lion31233.3%-38.3
Lei Fei220100.0%+3.4
Pai220100.0%+8.2
Taka220100.0%+11.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence20200100.0%+11.5
Single Wall2017385.0%-8.4
Half Fence1413192.9%+8.5
Octagon1412285.7%+0.5
Full Fence and Open13130100.0%+10.9
Low Fence1311284.6%-8.8
Rectangle108280.0%-12.1
Breakable Full Fence86275.0%-7.8
Open86275.0%-13.6
Breakable Half Fence770100.0%+6.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7390.4%88.0%+2.5
No walls4182.9%91.4%-8.5

Walls against open: +10.9 points (95% range -3.5 to +25.4), p 0.138 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BearPrincess420 (Rank 21)2322195.7%
WHATZITTOOYA (Rank 25)10100100.0%
Crashing_Blow2003 (Rank 33)85362.5%
SuperKumaFGC (Rank 27)880100.0%
LethalLegendK (Rank 28)770100.0%
ImJustSaiyan0411 (Rank 21)660100.0%
BuddyLuv324 (Rank 21)550100.0%
Twonny (Rank 24)550100.0%
evoyd (Rank 32)550100.0%
FatTwink (Rank 21)440100.0%
Kitetsu (Rank 27)43175.0%
leefung._ (Rank 29)440100.0%
NyquilJordan (Rank 30)330100.0%
Phoxx__ (Rank 24)31233.3%
tenpai (Rank 31)31233.3%
uklonist (Rank 30)32166.7%
CastleKingSide (Rank 26)220100.0%
DEExTHAxGEE (Rank 41)21150.0%
DNola9 (Rank 25)220100.0%
H.P.Starcraft (Rank 21)220100.0%
Papirrin (Rank 27)220100.0%
SDVF|JINXHAND (Rank 31)220100.0%
TTV/YTNeoSonic420 (Rank 19)220100.0%
bmurphy88 (Rank 21)220100.0%
johncha (Rank 22)220100.0%

Most played opponents, most recent first

Papirrin (Rank 27)2026/08/27220100.0%
FatTwink (Rank 21)2026/06/21440100.0%
BearPrincess420 (Rank 21)2026/06/212322195.7%
Crashing_Blow2003 (Rank 33)2026/06/2185362.5%
SuperKumaFGC (Rank 27)2026/06/21880100.0%
leefung._ (Rank 29)2026/06/21440100.0%
NyquilJordan (Rank 30)2026/06/21330100.0%
uklonist (Rank 30)2026/06/2132166.7%
evoyd (Rank 32)2026/06/21550100.0%
johncha (Rank 22)2026/06/21220100.0%
Kitetsu (Rank 27)2026/06/2143175.0%
BuddyLuv324 (Rank 21)2026/06/21550100.0%
WHATZITTOOYA (Rank 25)2026/06/2110100100.0%
DNola9 (Rank 25)2026/06/21220100.0%
DEExTHAxGEE (Rank 41)2026/06/2121150.0%
ImJustSaiyan0411 (Rank 21)2026/06/20660100.0%
H.P.Starcraft (Rank 21)2026/06/20220100.0%
Twonny (Rank 24)2026/06/20550100.0%
SDVF|JINXHAND (Rank 31)2026/06/20220100.0%
TTV/YTNeoSonic420 (Rank 19)2026/06/20220100.0%
Phoxx__ (Rank 24)2026/06/2031233.3%
bmurphy88 (Rank 21)2026/06/20220100.0%
tenpai (Rank 31)2026/06/2031233.3%
CastleKingSide (Rank 26)2026/06/19220100.0%
LethalLegendK (Rank 28)2026/06/15770100.0%

Round openings

Every character

forward movement into punchP244.8%
Dash Hammer Kick66K183.6%
Dash Hammer Kick66K into forward dash153.0%
backdash into evade up153.0%
backdash into throwP+G142.8%
Hide Side Kick (Deflect)P+K132.6%
Rensai Gakushu46PP into Rengeki Gakushu46PPP132.6%
backdash into Slant Back Knuckle1P122.4%
kickK into High Kick StraightKP102.0%
Dtee Sawk Dtrohng4P+K91.8%
punchP into Double Punch Slash KickPPK91.8%
Rasen4P81.6%
Ryubisen44K+G into crouch61.2%
Slide Shuffle (Deflect)4P+K+G into punchP61.2%
backdash into Sway Back4P+K+G61.2%

192 further openings account for the other 320 rounds.

Jacky

Dash Hammer Kick66K1812.3%
Dash Hammer Kick66K into forward dash1510.3%
backdash into Slant Back Knuckle1P128.2%
forward movement into punchP117.5%
punchP into Double Punch Slash KickPPK96.2%
backdash into throwP+G74.8%
Slide Shuffle (Deflect)4P+K+G into punchP64.1%
Dash Hammer Kick66K into forward movement53.4%
Low Spin Kick1K+G53.4%
backdash into Bil Jee6P+K32.0%
forward dash into Bil Jee6P+K32.0%
Dash Hammer Kick66K into throwP+G21.4%
Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP21.4%
backdash into Beat & Back KnuckleP+KP21.4%
backdash into High Angle Upper Kick6K21.4%

41 further openings account for the other 44 rounds.

Sarah

Hide Side Kick (Deflect)P+K1316.9%
kickK into High Kick StraightKP1013.0%
Leg Slicer2K+G into crouch56.5%
Stiletto66K56.5%
forward movement into punchP56.5%
Sharpsword44K into Sharpsword Combo44KK45.2%
forward movement into Hide Side Kick (Deflect)P+K45.2%
Stiletto66K into forward dash33.9%
backdash into Crescent Heel4K+G33.9%
Stiletto66K into forward movement22.6%
backdash into evade up22.6%
forward dash into Hide Side Kick (Deflect)P+K22.6%
Hide Side Kick (Deflect)P+K into punchP11.3%
Stiletto66K into evade up11.3%
backdash into Back Spin KickK+G11.3%

16 further openings account for the other 16 rounds.

Brad

Dtee Sawk Dtrohng4P+K915.0%
backdash into Sway Back4P+K+G610.0%
backdash into evade up610.0%
Middle Spin Kick66K58.3%
Sharp Shoot1P into guardG46.7%
crouch into Sharp Shoot1P35.0%
forward movement into punchP35.0%
Sharp Shoot1P into crouch23.3%
backward movement into evade up23.3%
evade up into throwP+G23.3%
offensive move23.3%
Dtee Sawk Dtrohng4P+K into back kick+guard4K+G11.7%
Jolt Upper3P into Jolt Upper~Spin Kick3PK11.7%
Sharp Shoot1P into evade down11.7%
Sit Jab2P into Sharp Shoot1P11.7%

12 further openings account for the other 12 rounds.

Kage

Rasen4P814.3%
Ryubisen44K+G into crouch610.7%
Ura Tsumujigeri44K into backward movement58.9%
Fusen Renkyaku6K+G23.6%
Fusenjin3P23.6%
Nakageri3K into forward dash23.6%
Nakageri3K into guardG23.6%
Rasen4P into backdash23.6%
Rasen4P into forward dash23.6%
backdash into Hagakure-ryu In Raijingeki46P+K23.6%
backdash into Shippuzan3PP23.6%
Nakageri3K into Furikakato OtoshiK+G11.8%
Rasen4P into backward movement11.8%
Rasen4P into forward movement11.8%
Rasen4P into kickK11.8%

17 further openings account for the other 17 rounds.

Shun

Rensai Gakushu46PP into Rengeki Gakushu46PPP1327.7%
Getsuga Gakushu46P into Rensai Gakushu46PP36.4%
Haisenchu1P into guardG36.4%
crouch into Haisenchu1P36.4%
Getsuga Gakushu46P24.3%
Haisenchu1P24.3%
backdash into Getsuga Gakushu46P24.3%
evade down into throwP+G24.3%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K12.1%
Gyou'in Haishu3P12.1%
Gyou'in Haishu3P into guardG12.1%
Gyousentai2K into crouch12.1%
Haisenchu1P into Tenshin Haishu4P12.1%
Haisenchu1P into backdash12.1%
backdash into Gyou'in Haishu3P12.1%

10 further openings account for the other 10 rounds.

Wolf

backdash into Elbow Butt4P514.7%
crouch into Low Drop Kick62K411.8%
backdash into evade up38.8%
Low Hammer2P into evade down25.9%
backdash into evade down25.9%
no input25.9%
Elbow Butt4P12.9%
Elbow Butt4P into forward movement12.9%
Low Drop Kick62K into crouch12.9%
Low Hammer2P12.9%
Low Hammer2P into forward dash12.9%
backdash into Face Lift Kick3K12.9%
backdash into crouch12.9%
backward movement into Elbow Butt4P12.9%
crouch into down-back kick1K12.9%

7 further openings account for the other 7 rounds.

Lau

crouch into Chisoutai2K+G415.4%
Kosoushou46P into forward dash311.5%
crouch into Senchutai3K311.5%
forward movement into punchP311.5%
backdash into Kosoushou46P27.7%
backward movement into Chugeki6P27.7%
crouch into Fukko Kensou1P27.7%
Fukko Kensou1P into evade down13.9%
Fukko Kensou1P into guardG13.9%
Senchutai3K into guardG13.9%
backdash into evade up13.9%
backdash into throwP+G13.9%
backward movement into Fukko Kensou1P13.9%
backward movement into evade up13.9%

Akira

Senzankou66P+K into throwP+G522.7%
backdash into Jouho Senshou46P418.2%
backdash into throwP+G313.6%
Jouho Senshou46P into forward dash29.1%
Senzankou66P+K29.1%
Rimon Chouchu66P14.5%
backward movement into Rimon Chouchu66P14.5%
backward movement into evade up14.5%
crouch dash back into forward dash14.5%
evade up into Rimon Chouchu66P14.5%
forward dash into Yakuho Chouchu666P14.5%

Lei Fei

Souryu Shukkai43P+K316.7%
Dokuritsu Shiki8P+K+G into Senshin ToushouP15.6%
Souryu Shukkai43P+K into forward dash15.6%
Souryu Shukkai43P+K into guardG15.6%
Soushou2P+K into evade down15.6%
Soushou2P+K into guardG15.6%
Toushou66P15.6%
Toushou66P into crouch dash back15.6%
backdash into Dokuritsu Shiki8P+K+G15.6%
backdash into Tenshi Ryusentai6K+G15.6%
backdash into offensive move15.6%
evade down into throwP+G15.6%
evade up into forward dash15.6%
forward dash into Toushou66P15.6%
offensive move into Hai Shiki2P+K+G15.6%

1 further openings account for the other 1 rounds.

Goh

Soukyu46P into forward dash433.3%
backdash into Sune Kudaki43P216.7%
forward dash into Kumite Harai~Tsukami4P+K+GP+G216.7%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G18.3%
backdash into Soukyu46P18.3%
backward movement into Soukyu46P18.3%
forward dash into evade up18.3%