Virtua Fighter 5 REVO · v1.10 · Region: North America
AsaAkira
Characters played — VF5's own record
| Jacky | 31 | 143 | 127 | 16 | 88.8% |
|---|---|---|---|---|---|
| Akira | 28 | 111 | 106 | 5 | 95.5% |
| Shun | 24 | 60 | 57 | 3 | 95.0% |
| Kage | 23 | 53 | 45 | 8 | 84.9% |
| Sarah | 24 | 47 | 43 | 4 | 91.5% |
| Goh | 24 | 37 | 33 | 4 | 89.2% |
| Lei Fei | 23 | 21 | 20 | 1 | 95.2% |
| Brad | 23 | 18 | 16 | 2 | 88.9% |
| Lau | 22 | 10 | 10 | 0 | 100.0% |
| Wolf | 22 | 10 | 9 | 1 | 90.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Eileen | 25 | 24 | 1 | 96.0% | +1.4 |
|---|---|---|---|---|---|
| Jacky | 17 | 15 | 2 | 88.2% | +0.6 |
| Brad | 16 | 16 | 0 | 100.0% | +10.7 |
| El Blaze | 12 | 9 | 3 | 75.0% | -7.9 |
| Wolf | 10 | 10 | 0 | 100.0% | +5.8 |
| Jean | 9 | 5 | 4 | 55.6% | -31.7 |
| Akira | 6 | 6 | 0 | 100.0% | +12.2 |
| Jeffry | 6 | 5 | 1 | 83.3% | -11.0 |
| Kage | 6 | 6 | 0 | 100.0% | +10.1 |
| Sarah | 6 | 5 | 1 | 83.3% | -8.9 |
| Goh | 4 | 4 | 0 | 100.0% | +7.0 |
| Shun | 4 | 4 | 0 | 100.0% | +8.1 |
| Lau | 3 | 3 | 0 | 100.0% | +36.5 |
| Lion | 3 | 1 | 2 | 33.3% | -38.3 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +3.4 |
| Pai | 2 | 2 | 0 | 100.0% | +8.2 |
| Taka | 2 | 2 | 0 | 100.0% | +11.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 20 | 20 | 0 | 100.0% | +11.5 |
|---|---|---|---|---|---|
| Single Wall | 20 | 17 | 3 | 85.0% | -8.4 |
| Half Fence | 14 | 13 | 1 | 92.9% | +8.5 |
| Octagon | 14 | 12 | 2 | 85.7% | +0.5 |
| Full Fence and Open | 13 | 13 | 0 | 100.0% | +10.9 |
| Low Fence | 13 | 11 | 2 | 84.6% | -8.8 |
| Rectangle | 10 | 8 | 2 | 80.0% | -12.1 |
| Breakable Full Fence | 8 | 6 | 2 | 75.0% | -7.8 |
| Open | 8 | 6 | 2 | 75.0% | -13.6 |
| Breakable Half Fence | 7 | 7 | 0 | 100.0% | +6.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 73 | 90.4% | 88.0% | +2.5 |
| No walls | 41 | 82.9% | 91.4% | -8.5 |
Walls against open: +10.9 points (95% range -3.5 to +25.4), p 0.138 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BearPrincess420 (Rank 21) | 23 | 22 | 1 | 95.7% |
|---|---|---|---|---|
| WHATZITTOOYA (Rank 25) | 10 | 10 | 0 | 100.0% |
| Crashing_Blow2003 (Rank 33) | 8 | 5 | 3 | 62.5% |
| SuperKumaFGC (Rank 27) | 8 | 8 | 0 | 100.0% |
| LethalLegendK (Rank 28) | 7 | 7 | 0 | 100.0% |
| ImJustSaiyan0411 (Rank 21) | 6 | 6 | 0 | 100.0% |
| BuddyLuv324 (Rank 21) | 5 | 5 | 0 | 100.0% |
| Twonny (Rank 24) | 5 | 5 | 0 | 100.0% |
| evoyd (Rank 32) | 5 | 5 | 0 | 100.0% |
| FatTwink (Rank 21) | 4 | 4 | 0 | 100.0% |
| Kitetsu (Rank 27) | 4 | 3 | 1 | 75.0% |
| leefung._ (Rank 29) | 4 | 4 | 0 | 100.0% |
| NyquilJordan (Rank 30) | 3 | 3 | 0 | 100.0% |
| Phoxx__ (Rank 24) | 3 | 1 | 2 | 33.3% |
| tenpai (Rank 31) | 3 | 1 | 2 | 33.3% |
| uklonist (Rank 30) | 3 | 2 | 1 | 66.7% |
| CastleKingSide (Rank 26) | 2 | 2 | 0 | 100.0% |
| DEExTHAxGEE (Rank 41) | 2 | 1 | 1 | 50.0% |
| DNola9 (Rank 25) | 2 | 2 | 0 | 100.0% |
| H.P.Starcraft (Rank 21) | 2 | 2 | 0 | 100.0% |
| Papirrin (Rank 27) | 2 | 2 | 0 | 100.0% |
| SDVF|JINXHAND (Rank 31) | 2 | 2 | 0 | 100.0% |
| TTV/YTNeoSonic420 (Rank 19) | 2 | 2 | 0 | 100.0% |
| bmurphy88 (Rank 21) | 2 | 2 | 0 | 100.0% |
| johncha (Rank 22) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| Papirrin (Rank 27) | 2026/08/27 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| FatTwink (Rank 21) | 2026/06/21 | 4 | 4 | 0 | 100.0% |
| BearPrincess420 (Rank 21) | 2026/06/21 | 23 | 22 | 1 | 95.7% |
| Crashing_Blow2003 (Rank 33) | 2026/06/21 | 8 | 5 | 3 | 62.5% |
| SuperKumaFGC (Rank 27) | 2026/06/21 | 8 | 8 | 0 | 100.0% |
| leefung._ (Rank 29) | 2026/06/21 | 4 | 4 | 0 | 100.0% |
| NyquilJordan (Rank 30) | 2026/06/21 | 3 | 3 | 0 | 100.0% |
| uklonist (Rank 30) | 2026/06/21 | 3 | 2 | 1 | 66.7% |
| evoyd (Rank 32) | 2026/06/21 | 5 | 5 | 0 | 100.0% |
| johncha (Rank 22) | 2026/06/21 | 2 | 2 | 0 | 100.0% |
| Kitetsu (Rank 27) | 2026/06/21 | 4 | 3 | 1 | 75.0% |
| BuddyLuv324 (Rank 21) | 2026/06/21 | 5 | 5 | 0 | 100.0% |
| WHATZITTOOYA (Rank 25) | 2026/06/21 | 10 | 10 | 0 | 100.0% |
| DNola9 (Rank 25) | 2026/06/21 | 2 | 2 | 0 | 100.0% |
| DEExTHAxGEE (Rank 41) | 2026/06/21 | 2 | 1 | 1 | 50.0% |
| ImJustSaiyan0411 (Rank 21) | 2026/06/20 | 6 | 6 | 0 | 100.0% |
| H.P.Starcraft (Rank 21) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| Twonny (Rank 24) | 2026/06/20 | 5 | 5 | 0 | 100.0% |
| SDVF|JINXHAND (Rank 31) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| TTV/YTNeoSonic420 (Rank 19) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| Phoxx__ (Rank 24) | 2026/06/20 | 3 | 1 | 2 | 33.3% |
| bmurphy88 (Rank 21) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| tenpai (Rank 31) | 2026/06/20 | 3 | 1 | 2 | 33.3% |
| CastleKingSide (Rank 26) | 2026/06/19 | 2 | 2 | 0 | 100.0% |
| LethalLegendK (Rank 28) | 2026/06/15 | 7 | 7 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 24 | 4.8% |
|---|---|---|
| Dash Hammer Kick66K | 18 | 3.6% |
| Dash Hammer Kick66K into forward dash | 15 | 3.0% |
| backdash into evade up | 15 | 3.0% |
| backdash into throwP+G | 14 | 2.8% |
| Hide Side Kick (Deflect)P+K | 13 | 2.6% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 13 | 2.6% |
| backdash into Slant Back Knuckle1P | 12 | 2.4% |
| kickK into High Kick StraightKP | 10 | 2.0% |
| Dtee Sawk Dtrohng4P+K | 9 | 1.8% |
| punchP into Double Punch Slash KickPPK | 9 | 1.8% |
| Rasen4P | 8 | 1.6% |
| Ryubisen44K+G into crouch | 6 | 1.2% |
| Slide Shuffle (Deflect)4P+K+G into punchP | 6 | 1.2% |
| backdash into Sway Back4P+K+G | 6 | 1.2% |
192 further openings account for the other 320 rounds.
Jacky
| Dash Hammer Kick66K | 18 | 12.3% |
|---|---|---|
| Dash Hammer Kick66K into forward dash | 15 | 10.3% |
| backdash into Slant Back Knuckle1P | 12 | 8.2% |
| forward movement into punchP | 11 | 7.5% |
| punchP into Double Punch Slash KickPPK | 9 | 6.2% |
| backdash into throwP+G | 7 | 4.8% |
| Slide Shuffle (Deflect)4P+K+G into punchP | 6 | 4.1% |
| Dash Hammer Kick66K into forward movement | 5 | 3.4% |
| Low Spin Kick1K+G | 5 | 3.4% |
| backdash into Bil Jee6P+K | 3 | 2.0% |
| forward dash into Bil Jee6P+K | 3 | 2.0% |
| Dash Hammer Kick66K into throwP+G | 2 | 1.4% |
| Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP | 2 | 1.4% |
| backdash into Beat & Back KnuckleP+KP | 2 | 1.4% |
| backdash into High Angle Upper Kick6K | 2 | 1.4% |
41 further openings account for the other 44 rounds.
Sarah
| Hide Side Kick (Deflect)P+K | 13 | 16.9% |
|---|---|---|
| kickK into High Kick StraightKP | 10 | 13.0% |
| Leg Slicer2K+G into crouch | 5 | 6.5% |
| Stiletto66K | 5 | 6.5% |
| forward movement into punchP | 5 | 6.5% |
| Sharpsword44K into Sharpsword Combo44KK | 4 | 5.2% |
| forward movement into Hide Side Kick (Deflect)P+K | 4 | 5.2% |
| Stiletto66K into forward dash | 3 | 3.9% |
| backdash into Crescent Heel4K+G | 3 | 3.9% |
| Stiletto66K into forward movement | 2 | 2.6% |
| backdash into evade up | 2 | 2.6% |
| forward dash into Hide Side Kick (Deflect)P+K | 2 | 2.6% |
| Hide Side Kick (Deflect)P+K into punchP | 1 | 1.3% |
| Stiletto66K into evade up | 1 | 1.3% |
| backdash into Back Spin KickK+G | 1 | 1.3% |
16 further openings account for the other 16 rounds.
Brad
| Dtee Sawk Dtrohng4P+K | 9 | 15.0% |
|---|---|---|
| backdash into Sway Back4P+K+G | 6 | 10.0% |
| backdash into evade up | 6 | 10.0% |
| Middle Spin Kick66K | 5 | 8.3% |
| Sharp Shoot1P into guardG | 4 | 6.7% |
| crouch into Sharp Shoot1P | 3 | 5.0% |
| forward movement into punchP | 3 | 5.0% |
| Sharp Shoot1P into crouch | 2 | 3.3% |
| backward movement into evade up | 2 | 3.3% |
| evade up into throwP+G | 2 | 3.3% |
| offensive move | 2 | 3.3% |
| Dtee Sawk Dtrohng4P+K into back kick+guard4K+G | 1 | 1.7% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 1 | 1.7% |
| Sharp Shoot1P into evade down | 1 | 1.7% |
| Sit Jab2P into Sharp Shoot1P | 1 | 1.7% |
12 further openings account for the other 12 rounds.
Kage
| Rasen4P | 8 | 14.3% |
|---|---|---|
| Ryubisen44K+G into crouch | 6 | 10.7% |
| Ura Tsumujigeri44K into backward movement | 5 | 8.9% |
| Fusen Renkyaku6K+G | 2 | 3.6% |
| Fusenjin3P | 2 | 3.6% |
| Nakageri3K into forward dash | 2 | 3.6% |
| Nakageri3K into guardG | 2 | 3.6% |
| Rasen4P into backdash | 2 | 3.6% |
| Rasen4P into forward dash | 2 | 3.6% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 2 | 3.6% |
| backdash into Shippuzan3PP | 2 | 3.6% |
| Nakageri3K into Furikakato OtoshiK+G | 1 | 1.8% |
| Rasen4P into backward movement | 1 | 1.8% |
| Rasen4P into forward movement | 1 | 1.8% |
| Rasen4P into kickK | 1 | 1.8% |
17 further openings account for the other 17 rounds.
Shun
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 13 | 27.7% |
|---|---|---|
| Getsuga Gakushu46P into Rensai Gakushu46PP | 3 | 6.4% |
| Haisenchu1P into guardG | 3 | 6.4% |
| crouch into Haisenchu1P | 3 | 6.4% |
| Getsuga Gakushu46P | 2 | 4.3% |
| Haisenchu1P | 2 | 4.3% |
| backdash into Getsuga Gakushu46P | 2 | 4.3% |
| evade down into throwP+G | 2 | 4.3% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 1 | 2.1% |
| Gyou'in Haishu3P | 1 | 2.1% |
| Gyou'in Haishu3P into guardG | 1 | 2.1% |
| Gyousentai2K into crouch | 1 | 2.1% |
| Haisenchu1P into Tenshin Haishu4P | 1 | 2.1% |
| Haisenchu1P into backdash | 1 | 2.1% |
| backdash into Gyou'in Haishu3P | 1 | 2.1% |
10 further openings account for the other 10 rounds.
Wolf
| backdash into Elbow Butt4P | 5 | 14.7% |
|---|---|---|
| crouch into Low Drop Kick62K | 4 | 11.8% |
| backdash into evade up | 3 | 8.8% |
| Low Hammer2P into evade down | 2 | 5.9% |
| backdash into evade down | 2 | 5.9% |
| no input | 2 | 5.9% |
| Elbow Butt4P | 1 | 2.9% |
| Elbow Butt4P into forward movement | 1 | 2.9% |
| Low Drop Kick62K into crouch | 1 | 2.9% |
| Low Hammer2P | 1 | 2.9% |
| Low Hammer2P into forward dash | 1 | 2.9% |
| backdash into Face Lift Kick3K | 1 | 2.9% |
| backdash into crouch | 1 | 2.9% |
| backward movement into Elbow Butt4P | 1 | 2.9% |
| crouch into down-back kick1K | 1 | 2.9% |
7 further openings account for the other 7 rounds.
Lau
| crouch into Chisoutai2K+G | 4 | 15.4% |
|---|---|---|
| Kosoushou46P into forward dash | 3 | 11.5% |
| crouch into Senchutai3K | 3 | 11.5% |
| forward movement into punchP | 3 | 11.5% |
| backdash into Kosoushou46P | 2 | 7.7% |
| backward movement into Chugeki6P | 2 | 7.7% |
| crouch into Fukko Kensou1P | 2 | 7.7% |
| Fukko Kensou1P into evade down | 1 | 3.9% |
| Fukko Kensou1P into guardG | 1 | 3.9% |
| Senchutai3K into guardG | 1 | 3.9% |
| backdash into evade up | 1 | 3.9% |
| backdash into throwP+G | 1 | 3.9% |
| backward movement into Fukko Kensou1P | 1 | 3.9% |
| backward movement into evade up | 1 | 3.9% |
Akira
| Senzankou66P+K into throwP+G | 5 | 22.7% |
|---|---|---|
| backdash into Jouho Senshou46P | 4 | 18.2% |
| backdash into throwP+G | 3 | 13.6% |
| Jouho Senshou46P into forward dash | 2 | 9.1% |
| Senzankou66P+K | 2 | 9.1% |
| Rimon Chouchu66P | 1 | 4.5% |
| backward movement into Rimon Chouchu66P | 1 | 4.5% |
| backward movement into evade up | 1 | 4.5% |
| crouch dash back into forward dash | 1 | 4.5% |
| evade up into Rimon Chouchu66P | 1 | 4.5% |
| forward dash into Yakuho Chouchu666P | 1 | 4.5% |
Lei Fei
| Souryu Shukkai43P+K | 3 | 16.7% |
|---|---|---|
| Dokuritsu Shiki8P+K+G into Senshin ToushouP | 1 | 5.6% |
| Souryu Shukkai43P+K into forward dash | 1 | 5.6% |
| Souryu Shukkai43P+K into guardG | 1 | 5.6% |
| Soushou2P+K into evade down | 1 | 5.6% |
| Soushou2P+K into guardG | 1 | 5.6% |
| Toushou66P | 1 | 5.6% |
| Toushou66P into crouch dash back | 1 | 5.6% |
| backdash into Dokuritsu Shiki8P+K+G | 1 | 5.6% |
| backdash into Tenshi Ryusentai6K+G | 1 | 5.6% |
| backdash into offensive move | 1 | 5.6% |
| evade down into throwP+G | 1 | 5.6% |
| evade up into forward dash | 1 | 5.6% |
| forward dash into Toushou66P | 1 | 5.6% |
| offensive move into Hai Shiki2P+K+G | 1 | 5.6% |
1 further openings account for the other 1 rounds.
Goh
| Soukyu46P into forward dash | 4 | 33.3% |
|---|---|---|
| backdash into Sune Kudaki43P | 2 | 16.7% |
| forward dash into Kumite Harai~Tsukami4P+K+GP+G | 2 | 16.7% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 1 | 8.3% |
| backdash into Soukyu46P | 1 | 8.3% |
| backward movement into Soukyu46P | 1 | 8.3% |
| forward dash into evade up | 1 | 8.3% |
