Virtua Fighter 5 REVO · v1.10 · Region: Asia
siroiro_16bit
Characters played — VF5's own record
| Jacky | 40 | 15,920 | 8,364 | 7,556 | 52.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 188 | 79 | 109 | 42.0% | -10.3 |
|---|---|---|---|---|---|
| Jacky | 170 | 95 | 75 | 55.9% | +1.9 |
| Kage | 137 | 75 | 62 | 54.7% | -0.1 |
| Lau | 122 | 58 | 64 | 47.5% | -0.1 |
| Goh | 69 | 45 | 24 | 65.2% | +7.5 |
| Shun | 69 | 40 | 29 | 58.0% | +5.2 |
| Lion | 65 | 38 | 27 | 58.5% | +5.2 |
| Brad | 56 | 27 | 29 | 48.2% | -4.2 |
| Lei Fei | 52 | 25 | 27 | 48.1% | -4.1 |
| Vanessa | 50 | 27 | 23 | 54.0% | +7.5 |
| Jeffry | 47 | 26 | 21 | 55.3% | -0.2 |
| Eileen | 45 | 17 | 28 | 37.8% | -7.6 |
| Wolf | 41 | 24 | 17 | 58.5% | -0.8 |
| Pai | 36 | 24 | 12 | 66.7% | +13.7 |
| Sarah | 35 | 22 | 13 | 62.9% | +5.1 |
| Aoi | 34 | 21 | 13 | 61.8% | +10.9 |
| Jean | 34 | 20 | 14 | 58.8% | +1.4 |
| El Blaze | 27 | 15 | 12 | 55.6% | -5.9 |
| Taka | 24 | 8 | 16 | 33.3% | -15.3 |
| Dural | 8 | 5 | 3 | 62.5% | +17.8 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 158 | 80 | 78 | 50.6% | +0.2 |
|---|---|---|---|---|---|
| Breakable Full Fence | 146 | 82 | 64 | 56.2% | +3.4 |
| Open | 145 | 78 | 67 | 53.8% | +3.9 |
| Low Fence | 143 | 78 | 65 | 54.5% | +0.2 |
| Single Wall | 138 | 72 | 66 | 52.2% | -3.8 |
| Half Fence | 124 | 66 | 58 | 53.2% | +1.8 |
| Rectangle | 117 | 57 | 60 | 48.7% | -3.9 |
| Breakable Half Fence | 107 | 57 | 50 | 53.3% | -0.4 |
| Octagon | 100 | 58 | 42 | 58.0% | +3.3 |
| Full Fence and Open | 70 | 31 | 39 | 44.3% | -6.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 752 | 53.2% | 52.5% | +0.7 |
| No walls | 426 | 53.5% | 53.4% | +0.1 |
Walls against open: +0.6 points (95% range -5.6 to +6.8), p 0.857 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふかふか (Rank 37) | 89 | 55 | 34 | 61.8% |
|---|---|---|---|---|
| interceptor (Rank 39) | 73 | 35 | 38 | 48.0% |
| テクノモデル (Rank 36) | 62 | 46 | 16 | 74.2% |
| nidaimebannai (Rank 36) | 40 | 23 | 17 | 57.5% |
| jikacho-Gigas (Rank 42) | 39 | 17 | 22 | 43.6% |
| 타우끼/taukee (Rank 34) | 29 | 23 | 6 | 79.3% |
| KumadaP (Rank 36) | 28 | 21 | 7 | 75.0% |
| GP (Rank 40) | 26 | 12 | 14 | 46.1% |
| jinmenusagi (Rank 41) | 26 | 9 | 17 | 34.6% |
| メツリュウ (Rank 42) | 25 | 10 | 15 | 40.0% |
| ★闘将拉麵男★ (Rank 37) | 17 | 12 | 5 | 70.6% |
| ハティーン (Rank 41) | 15 | 4 | 11 | 26.7% |
| LEEGOSEGA (Rank 38) | 14 | 5 | 9 | 35.7% |
| Source-chaude-Pa (Rank 41) | 14 | 7 | 7 | 50.0% |
| Mochi/かしわもち (Rank 39) | 13 | 4 | 9 | 30.8% |
| mahiro_725 (Rank 36) | 13 | 8 | 5 | 61.5% |
| Umemon2026 (Rank 35) | 12 | 8 | 4 | 66.7% |
| ctraum (Rank 38) | 12 | 5 | 7 | 41.7% |
| defuai (Rank 36) | 12 | 6 | 6 | 50.0% |
| poncho (Rank 37) | 12 | 4 | 8 | 33.3% |
| neary (Rank 34) | 11 | 8 | 3 | 72.7% |
| ぱせり☆ (Rank 36) | 11 | 3 | 8 | 27.3% |
| シズラヒモビッチ (Rank 41) | 11 | 5 | 6 | 45.5% |
| Gabaso_enemy (Rank 39) | 10 | 3 | 7 | 30.0% |
| motor_colt61 (Rank 35) | 10 | 8 | 2 | 80.0% |
Most played opponents, most recent first
| Source-chaude-Pa (Rank 41) | 2026/09/13 | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 41) | 2026/09/13 | 26 | 9 | 17 | 34.6% |
| defuai (Rank 36) | 2026/09/13 | 12 | 6 | 6 | 50.0% |
| jikacho-Gigas (Rank 42) | 2026/09/11 | 39 | 17 | 22 | 43.6% |
| motor_colt61 (Rank 35) | 2026/09/11 | 10 | 8 | 2 | 80.0% |
| Mochi/かしわもち (Rank 39) | 2026/09/11 | 13 | 4 | 9 | 30.8% |
| Gabaso_enemy (Rank 39) | 2026/09/11 | 10 | 3 | 7 | 30.0% |
| poncho (Rank 37) | 2026/09/08 | 12 | 4 | 8 | 33.3% |
| ★闘将拉麵男★ (Rank 37) | 2026/09/08 | 17 | 12 | 5 | 70.6% |
| LEEGOSEGA (Rank 38) | 2026/09/08 | 14 | 5 | 9 | 35.7% |
| nidaimebannai (Rank 36) | 2026/09/05 | 40 | 23 | 17 | 57.5% |
| neary (Rank 34) | 2026/09/02 | 11 | 8 | 3 | 72.7% |
| ctraum (Rank 38) | 2026/07/28 | 12 | 5 | 7 | 41.7% |
| ハティーン (Rank 41) | 2026/07/05 | 15 | 4 | 11 | 26.7% |
| GP (Rank 40) | 2026/07/05 | 26 | 12 | 14 | 46.1% |
| 타우끼/taukee (Rank 34) | 2026/06/29 | 29 | 23 | 6 | 79.3% |
| interceptor (Rank 39) | 2026/06/29 | 73 | 35 | 38 | 48.0% |
| Umemon2026 (Rank 35) | 2026/06/28 | 12 | 8 | 4 | 66.7% |
| mahiro_725 (Rank 36) | 2026/06/28 | 13 | 8 | 5 | 61.5% |
| ふかふか (Rank 37) | 2026/06/20 | 89 | 55 | 34 | 61.8% |
| テクノモデル (Rank 36) | 2026/06/19 | 62 | 46 | 16 | 74.2% |
| KumadaP (Rank 36) | 2026/05/26 | 28 | 21 | 7 | 75.0% |
| メツリュウ (Rank 42) | 2026/05/24 | 25 | 10 | 15 | 40.0% |
| シズラヒモビッチ (Rank 41) | 2026/05/18 | 11 | 5 | 6 | 45.5% |
| ぱせり☆ (Rank 36) | 2026/05/11 | 11 | 3 | 8 | 27.3% |
Round openings
Jacky
| backdash into evade up | 449 | 8.4% |
|---|---|---|
| forward movement into punchP | 325 | 6.1% |
| crouch into Squat Straight2P | 306 | 5.7% |
| Middle Smash6P into Double Spinning KickKK | 290 | 5.4% |
| backward movement into Beat KnuckleP+K | 282 | 5.3% |
| Step-in Middle Kick66K+G | 258 | 4.8% |
| backward movement into Slant Back Knuckle1P | 248 | 4.6% |
| Middle Smash6P | 220 | 4.1% |
| Dash Hammer Kick66K | 216 | 4.0% |
| crouch dash forward into throwP+G | 167 | 3.1% |
| forward dash into Low Spin Kick1K+G | 136 | 2.5% |
| backdash into Spin Heel Sword4K+G | 133 | 2.5% |
| Middle Spin Kick46K+G into Spinning KickK+G | 121 | 2.3% |
| Middle Smash6P into crouch dash forward | 112 | 2.1% |
| forward dash into throwP+G | 103 | 1.9% |
252 further openings account for the other 1,980 rounds.
Counted from 1,307 of the 1,309 matches played. The rest were not pulled for openings.
