VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

asahijacky

Career matches897
Career win rate69.2%
Round win rate60.1%
Peak rank33
Distinct opponents87
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3340626114564.3%
Lau322972039468.3%
Vanessa2881661581.5%
El Blaze295852689.7%
Taka2855391670.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky26161061.5%-7.0
Akira149564.3%-3.2
Shun1410471.4%+6.0
Brad135838.5%-23.5
Vanessa138561.5%-12.4
Wolf129375.0%+6.6
Aoi117463.6%-8.5
Jean117463.6%+0.9
Lion1110190.9%+24.5
Kage96366.7%-1.5
Sarah880100.0%+31.5
Jeffry75271.4%+1.3
Pai43175.0%+11.6
Eileen330100.0%+23.5
El Blaze330100.0%+28.0
Lau32166.7%+2.9
Goh21150.0%-22.4
Taka220100.0%+21.4
Dural1010.0%-79.7
Lei Fei1010.0%-60.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence35241168.6%+1.8
Full Fence2012860.0%-1.5
Breakable Half Fence1910952.6%-16.3
Open168850.0%-18.9
Rectangle1610662.5%-0.9
Full Fence and Open1512380.0%+4.8
Single Wall119281.8%+17.8
Low Fence109190.0%+24.9
Octagon96366.7%-11.7
Half Fence86275.0%+6.7

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10763.6%66.5%-2.9
No walls3770.3%66.4%+3.9

Walls against open: -6.8 points (95% range -24.7 to +11.0), p 0.453 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

MikuMartineau (Rank 33)51420.0%
しゅが~nsr (Rank 26)53260.0%
しょくにんマン (Rank 31)52340.0%
ジークリオン (Rank 36)54180.0%
Dark (Rank 32)43175.0%
ぽん (Rank 29)43175.0%
委員ちょ (Rank 21)43175.0%
정신건강의학과 (Rank 29)440100.0%
AMUSEUM (Rank 31)330100.0%
LSt_14 (Rank 32)31233.3%
Manao (Rank 24)31233.3%
hahaha (Rank 28)31233.3%
lapislazuli (Rank 36)31233.3%
megadeth0112 (Rank 30)32166.7%
はげまん (Rank 29)32166.7%
イイダ (Rank 30)32166.7%
オロチ (Rank 33)31233.3%
ガリバー (Rank 30)31233.3%
伍の人 (Rank 30)32166.7%
太鼓の別人@夏Bonus無し (Rank 33)31233.3%
鳩男 (Rank 29)32166.7%
Hadouken (Rank 21)220100.0%
Light (Rank 28)220100.0%
UNIQ (Rank 25)220100.0%
sk901 (Rank 21)220100.0%

Most played opponents, most recent first

정신건강의학과 (Rank 29)2026/09/08440100.0%
LSt_14 (Rank 32)2026/09/0831233.3%
AMUSEUM (Rank 31)2026/09/08330100.0%
UNIQ (Rank 25)2026/09/07220100.0%
ぽん (Rank 29)2026/09/0743175.0%
megadeth0112 (Rank 30)2026/09/0732166.7%
hahaha (Rank 28)2026/09/0731233.3%
しょくにんマン (Rank 31)2026/09/0752340.0%
イイダ (Rank 30)2026/08/3132166.7%
lapislazuli (Rank 36)2026/08/3131233.3%
ジークリオン (Rank 36)2026/08/3154180.0%
太鼓の別人@夏Bonus無し (Rank 33)2026/08/2231233.3%
オロチ (Rank 33)2026/08/1731233.3%
Hadouken (Rank 21)2026/07/20220100.0%
Light (Rank 28)2026/07/20220100.0%
鳩男 (Rank 29)2026/06/1332166.7%
Dark (Rank 32)2026/06/1343175.0%
委員ちょ (Rank 21)2026/06/1343175.0%
MikuMartineau (Rank 33)2026/06/1051420.0%
はげまん (Rank 29)2026/06/1032166.7%
しゅが~nsr (Rank 26)2026/06/1053260.0%
ガリバー (Rank 30)2026/06/0931233.3%
伍の人 (Rank 30)2026/06/0532166.7%
Manao (Rank 24)2026/05/2031233.3%
sk901 (Rank 21)2026/05/17220100.0%

Round openings

Every character

Middle Smash6P294.3%
backdash into Honten Rakutoutai46K+G284.1%
Bil Jee6P+K172.5%
Hiji'ate6P172.5%
RenshouPP into Renshou Senputai3PPK172.5%
Dash Hammer Kick66K162.4%
Middle Smash6P into Middle Smash Back Knuckle6PP162.4%
Squat Straight2P162.4%
backdash into Standing Knee Kick4K152.2%
backdash into guardG152.2%
punchP152.2%
backdash into evade down142.1%
Spinning Back Knuckle4P into Double Back Knuckle4PP131.9%
backdash into Souko Reppa3P+K131.9%
Low Spin Kick1K+G121.8%

172 further openings account for the other 428 rounds.

Jacky

Middle Smash6P298.4%
Bil Jee6P+K175.0%
Dash Hammer Kick66K164.7%
Middle Smash6P into Middle Smash Back Knuckle6PP164.7%
Squat Straight2P164.7%
backdash into Standing Knee Kick4K154.4%
Spinning Back Knuckle4P into Double Back Knuckle4PP133.8%
Low Spin Kick1K+G123.5%
backdash into Long Stride Back Knuckle4P+K123.5%
backdash into Spin Heel Sword4K+G113.2%
backdash into Beat & Back KnuckleP+KP102.9%
backdash into Beat KnuckleP+K102.9%
Slant Back Knuckle1P into Rage Kick1PK92.6%
backdash into guardG92.6%
guardG82.3%

68 further openings account for the other 140 rounds.

Lau

backdash into Honten Rakutoutai46K+G2815.9%
RenshouPP into Renshou Senputai3PPK179.7%
backdash into Souko Reppa3P+K137.4%
Shakashou3P into RenshouPP95.1%
up-back kick+guard7K+G84.5%
Fukko Kensou1P74.0%
Chugeki6P into Hou'ou Soushou6PP63.4%
backdash into Souko Sensou66P+K52.8%
backdash into evade down52.8%
Enjin Senpukyaku4K+G42.3%
Souchuken2P42.3%
backdash into Kosoushou46P42.3%
punchP42.3%
Chugeki6P31.7%
backdash into Fukko Kensou1P31.7%

39 further openings account for the other 56 rounds.

Taka

Hiji'ate6P1720.5%
backdash into Zangeki33P1214.5%
backdash into Kachi'age33P+K1012.1%
punchP67.2%
Shita Harite2P56.0%
backdash into Yoko Harite4P56.0%
backdash into Mawashi Harite44P44.8%
Hiji'ate6P into forward dash22.4%
Shita Harite2P into evade down22.4%
Tsuyubarai2P+K22.4%
evade down into Kumoyaburi4P+K22.4%
evade down into Takatsumehashi3P+K22.4%
Hiji'ate6P into backdash11.2%
Zangeki33P11.2%
backdash into Dohyouwari43P11.2%

11 further openings account for the other 11 rounds.

El Blaze

backdash into Head Smash Kick46K716.3%
Hammer Smash46P+K49.3%
back, up-back kick+guard47K+G into forward dash37.0%
crouch dash back into Straight6P+K37.0%
Shouda46PP into Rising Back Spin Kick46PPK24.7%
back, up-back kick+guard47K+G24.7%
back, up-back kick+guard47K+G into forward movement24.7%
backdash into Darkness Sword43K+G24.7%
backdash into guardG24.7%
backward movement into Straight6P+K24.7%
crouch dash back into Hammer Smash46P+K24.7%
Straight6P+K12.3%
backdash into Rolling Low Knuckle1P12.3%
backdash into Shadow Lance66K12.3%
backdash into Volcano Upper4P+K12.3%

8 further openings account for the other 8 rounds.

Vanessa

Defensive Style: Back Charge Kick822.2%
Defensive Style: kick into Switch Left SlicerKK513.9%
Offensive Style: Body Blow into Body Blow~Bullet Hook6PP411.1%
Defensive Style: Defensive Elbow (Deflect)38.3%
Defensive Style: Sit Jab25.6%
Defensive Style: backdash into Boomerang Hook3P+K25.6%
Offensive Style: Bunker Buster25.6%
Defensive Style: Back Knuckle into Back Knuckle High6PK12.8%
Defensive Style: back kick+guard12.8%
Defensive Style: backdash into Back Charge Kick44K+G12.8%
Defensive Style: backdash into Switch Left SlicerKK12.8%
Defensive Style: backdash into back kick+guard4K+G12.8%
Defensive Style: backward movement into Hind Back Spin KickK+G12.8%
Defensive Style: forward dash into Cut-in Knee Kick6K12.8%
Offensive Style: Sweet Leg Slash12.8%

2 further openings account for the other 2 rounds.