VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

ノーマルビックアキラ

Career matches6,284
Career win rate51.6%
Round win rate49.6%
Peak rank33
Distinct opponents455
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira322,6651,3731,29251.5%
Goh331,84092591550.3%
Wolf2969136033152.1%
Jacky2866334332051.7%
Brad2725014011056.0%
Jeffry28107644359.8%
Jean2631181358.1%
Lei Fei261611568.8%
Aoi26159660.0%
Kage63350.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2039011344.3%-5.4
Jacky147668144.9%-5.0
Wolf147757251.0%+3.7
Lau104495547.1%-2.7
Jeffry96524454.2%+3.5
Goh94514354.3%+5.9
Lion78324641.0%-9.6
Aoi77443357.1%+1.9
Shun75482764.0%+14.0
Sarah65333250.8%+0.1
Kage64352954.7%+5.2
El Blaze61283345.9%-4.5
Jean61243739.3%-12.1
Lei Fei52282453.9%+7.0
Pai42261661.9%+13.7
Brad38172144.7%-4.4
Vanessa25121348.0%-1.5
Dural1810855.6%+12.3
Taka1661037.5%-17.5
Eileen128466.7%+9.4

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence176898750.6%+1.9
Breakable Half Fence165798647.9%-1.8
Single Wall165778846.7%-4.6
Low Fence159748546.5%-2.9
Breakable Full Fence150747649.3%+0.4
Half Fence135657048.1%-1.0
Octagon129606946.5%-3.3
Open129735656.6%+6.6
Rectangle129626748.1%-3.8
Full Fence and Open62332953.2%+5.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls88448.5%49.5%-1.0
No walls45349.4%50.1%-0.7

Walls against open: -0.3 points (95% range -5.9 to +5.3), p 0.913 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

オムレツハンター© (Rank 33)2026/09/15137653.9%
クロサギ@はなちゃん (Rank 31)2026/09/15137653.9%
a_h_i_k_o (Rank 29)2026/09/13105550.0%
misoazy (Rank 27)2026/09/11104640.0%
ATSHSHI (Rank 31)2026/09/11126650.0%
Koutei (Rank 32)2026/09/111810855.6%
ぽこぺん太@能登VF部 (Rank 32)2026/09/11147750.0%
Nimunimusan08 (Rank 30)2026/09/1196366.7%
bh_iflg (Rank 33)2026/09/0995455.6%
gta4vcs (Rank 29)2026/09/09138561.5%
zephyr_dural (Rank 29)2026/09/09116554.5%
tawava (Rank 30)2026/09/05159660.0%
ガリバー (Rank 31)2026/09/03106460.0%
KAZ-morimorimiso- (Rank 32)2026/09/0391811.1%
Shura1025 (Rank 33)2026/08/31104640.0%
west-muta (Rank 33)2026/08/3195455.6%
zaduhkj (Rank 34)2026/08/31103730.0%
Bird-Tat (Rank 33)2026/08/31105550.0%
Gz-KYO (Rank 33)2026/08/3095455.6%
漂泊の民回線ジプシー (Rank 34)2026/08/2994544.4%
hunny_honey (Rank 29)2026/08/28107370.0%
にすと ☆能登VF部 (Rank 30)2026/08/28103730.0%
nasumiso (Rank 30)2026/08/2893633.3%
JKSTW(SEGAWORLD大亞店) (Rank 32)2026/08/2694544.4%
よもぎる (Rank 33)2026/08/2396366.7%

Round openings

Every character

backdash into evade down1,30321.8%
forward movement into punchP5829.7%
Rimon Chouchu66P3085.2%
backdash into Sune Kudaki43P3015.0%
backdash into crouch dash forward1532.6%
kickK1412.4%
Senzankou66P+K into throwP+G1332.2%
Raikou3P1151.9%
backdash into Soukyu46P1011.7%
forward movement into Tsurane ShoudaPP761.3%
backdash into throwP+G671.1%
forward dash into Jouho Touken6P641.1%
Ni'oudaoshi3K+G601.0%
backdash into Jouho Senshou46P601.0%
backdash into kickK520.9%

617 further openings account for the other 2,459 rounds.

Counted from 1,474 of the 1,475 matches played. The rest were not pulled for openings.

Goh

backdash into evade down85327.6%
backdash into Sune Kudaki43P3019.7%
forward movement into punchP2698.7%
kickK1404.5%
Raikou3P1153.7%
backdash into Soukyu46P1013.3%
backdash into crouch dash forward892.9%
forward movement into Tsurane ShoudaPP762.5%
Ni'oudaoshi3K+G601.9%
backdash into kickK511.6%
Garyu66K381.2%
Hiji'ate6P341.1%
Maegeri3K into Batousatsu3KP321.0%
Sune Kudaki43P301.0%
backdash into throwP+G301.0%

252 further openings account for the other 875 rounds.

Akira

Rimon Chouchu66P30818.4%
backdash into evade down26015.6%
Senzankou66P+K into throwP+G1338.0%
forward movement into punchP1006.0%
forward dash into Jouho Touken6P643.8%
backdash into Jouho Senshou46P603.6%
Rimon Chouchu66P into forward dash412.5%
evade down into Rimon Chouchu66P402.4%
forward dash into forward punch+kick6P+K342.0%
backdash into crouch dash forward311.9%
Senzankou66P+K251.5%
crouch dash back into Koboku214P251.5%
backdash into Geimon Tessen46P+K+G241.4%
backdash into throwP+G191.1%
Jouho Senshou46P into forward dash181.1%

159 further openings account for the other 489 rounds.

Counted from 415 of the 416 matches played. The rest were not pulled for openings.

Jacky

backdash into evade down12621.6%
forward movement into punchP8314.3%
Spinning Back Knuckle4P into Double Back Knuckle4PP406.9%
Low Spin Kick1K+G315.3%
forward movement into Jab StraightPP295.0%
backdash into Spin Heel Sword4K+G162.8%
punchP into Jab StraightPP132.2%
backdash into crouch dash forward122.1%
backdash into Middle Spin Kick46K+G111.9%
Low Spin Kick1K+G into guardG101.7%
Spinning Back Knuckle4P into Spinning Arm Kick4PK101.7%
backdash into throwP+G101.7%
Dash Hammer Kick66K91.6%
Middle Spin Kick46K+G91.6%
backward movement into evade down91.6%

77 further openings account for the other 164 rounds.

Jeffry

forward movement into punchP7023.6%
backdash into evade down3110.5%
backdash into Side Kick3K196.4%
forward movement into Double KnucklePP175.7%
Ducking Low2K+G124.0%
backdash into crouch dash forward124.0%
backdash into Rising Hammer43PP93.0%
forward dash into Elbow Hammer6PP72.4%
backdash into Double Hammer Down43P62.0%
backdash into Ducking Low2K+G62.0%
Dash Elbow66P into Dash Elbow Upper66PP51.7%
backdash into Kenka Hook46P51.7%
backdash into Tsunami Beat3K+G51.7%
backdash into punchP51.7%
forward movement into Double Knuckle~UpperPPP51.7%

53 further openings account for the other 82 rounds.

Aoi

forward movement into punchP2620.8%
backdash into evade down1411.2%
forward movement into NirentotsuPP118.8%
Ouda6P+K into Oushu Hiji'ate6P+KP108.0%
Kusanagi2K+G86.4%
backward movement into evade down43.2%
punchP into NirentotsuPP43.2%
backdash into crouch dash forward32.4%
guardG32.4%
Hou'oushu3P21.6%
Kusanagi2K+G into ShigureK+G21.6%
crouch dash back into guardG21.6%
crouch dash forward into Sodeshinken33P+K21.6%
crouch into Kusanagi2K+G21.6%
forward movement into Nirentotsu OuchuPPP21.6%

29 further openings account for the other 30 rounds.

Brad

forward movement into punchP1112.6%
Jolt Upper3P into Jolt Upper~Spin Kick3PK89.2%
Middle Spin Kick66K89.2%
Spine Whip4P89.2%
Jaguar Tail2K+G55.8%
backdash into evade down55.8%
Low Kick2K44.6%
Low Kick2K into Double Strike2KK33.5%
Sharp Shoot1P33.5%
Jolt Upper3P22.3%
Spine Whip4P into evade down22.3%
forward dash into Middle Spin Kick66K22.3%
forward movement into Jab StraightPP22.3%
punchP into Jab StraightPP22.3%
Destruction Body3P+K into Dtee Sawk Lang3P+KP11.1%

21 further openings account for the other 21 rounds.

Wolf

backdash into evade down813.8%
Arrow Knuckle3P35.2%
evade down into Elbow Butt4P35.2%
forward movement into Elbow Butt4P35.2%
Elbow Butt4P into backdash23.5%
backdash into Face Lift Kick3K23.5%
backdash into throwP+G23.5%
forward movement into punchP23.5%
Arrow Knuckle3P into kickK11.7%
Elbow Butt4P into Dragonfish Blow6PP11.7%
Heavy Middle Kick3K+G into Death ScytheK+G11.7%
Heavy Middle Kick3K+G into evade down11.7%
Heavy Middle Kick3K+G into guardG11.7%
Knee Lift6K11.7%
Low Drop Kick62K into evade up11.7%

26 further openings account for the other 26 rounds.

Jean

forward movement into punchP822.9%
backdash into crouch dash forward411.4%
backdash into evade down411.4%
Hizageri4K25.7%
Shitanagi Shutou1P25.7%
backdash into Chudan Mawashigeri3K25.7%
evade down into crouch dash forward25.7%
Gyaku Seikenzuki66P12.9%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK12.9%
Nozuchi1P+K12.9%
Shitanagi Shutou1P into backdash12.9%
Shutoukiri4P12.9%
Yoko'enpi6P12.9%
backdash into Doumawashi Kaitengeri46K+G12.9%
backward movement into punchP12.9%

3 further openings account for the other 3 rounds.

Lei Fei

forward movement into punchP1348.1%
Rigoutai6K27.4%
backdash into evade down27.4%
backdash into throwP+G27.4%
Bunkyaku3K13.7%
Chutenhou3P into punch+kick+guardP+K+G13.7%
backdash into Bunkyaku3K13.7%
backdash into Toukyaku66K13.7%
backdash into crouch dash forward13.7%
backdash into evade up13.7%
backdash into punchP13.7%
punchP13.7%