VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

ocean_1025

Career matches1,310
Career win rate48.9%
Round win rate37.7%
Peak rank31
Distinct opponents21
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3199247551747.9%
Goh2629015213852.4%
Pai2628131546.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi74357.1%+39.8
Jacky74357.1%+32.1
Jeffry6060.0%-28.4
Goh41325.0%-30.2
Jean41325.0%-12.2
Kage1010.0%-30.5
Lion110100.0%+59.0
Pai1010.0%-29.0
Sarah1010.0%-39.5
Shun1010.0%-25.1
Wolf1010.0%-48.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall94544.4%+12.1
Full Fence62433.3%+5.1
Breakable Full Fence41325.0%-5.1
Half Fence42250.0%+22.4
Open3030.0%-32.7
Low Fence21150.0%+10.6
Breakable Half Fence1010.0%-25.1
Octagon1010.0%-23.9
Rectangle1010.0%-48.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1729.4%29.9%-0.5
No walls1435.7%34.9%+0.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

tamaneen (Rank 30)41325.0%
ひざくん☆中能登VF部 (Rank 33)4040.0%
かりすまっくすさん♡ (Rank 23)31233.3%
코난 (Rank 24)330100.0%
パニガーレ (Rank 25)220100.0%
津古さん (Rank 33)2020.0%
神無月夏美@Vtuber (Rank 25)21150.0%
48歳技覚えられないよ (Rank 25)1010.0%
ArtemisArchitecture (Rank 33)1010.0%
Ka2 (Rank 31)1010.0%
TOMORV (Rank 27)1010.0%
fwnd1396 (Rank 30)110100.0%
larks.kato (Rank 24)110100.0%
mitorakujo (Rank 27)1010.0%
うめおに。 (Rank 32)1010.0%
こうちゃん(`ー´)SRGM (Rank 28)110100.0%
ねこまじん (Rank 33)1010.0%
アオゾラ。aozora (Rank 25)1010.0%
刚毅大牛来 (Rank 29)1010.0%
楽天アキラ (Rank 28)1010.0%
방가방가 (Rank 29)1010.0%

Most played opponents, most recent first

48歳技覚えられないよ (Rank 25)2026/09/231010.0%
Ka2 (Rank 31)2026/08/311010.0%
刚毅大牛来 (Rank 29)2026/08/211010.0%
tamaneen (Rank 30)2026/07/2741325.0%
ねこまじん (Rank 33)2026/07/271010.0%
こうちゃん(`ー´)SRGM (Rank 28)2026/07/27110100.0%
ひざくん☆中能登VF部 (Rank 33)2026/07/274040.0%
방가방가 (Rank 29)2026/07/271010.0%
うめおに。 (Rank 32)2026/07/271010.0%
楽天アキラ (Rank 28)2026/07/271010.0%
かりすまっくすさん♡ (Rank 23)2026/07/2731233.3%
fwnd1396 (Rank 30)2026/07/20110100.0%
津古さん (Rank 33)2026/07/132020.0%
TOMORV (Rank 27)2026/07/131010.0%
mitorakujo (Rank 27)2026/06/241010.0%
パニガーレ (Rank 25)2026/06/24220100.0%
larks.kato (Rank 24)2026/06/24110100.0%
ArtemisArchitecture (Rank 33)2026/06/141010.0%
神無月夏美@Vtuber (Rank 25)2026/06/0721150.0%
코난 (Rank 24)2026/06/07330100.0%
アオゾラ。aozora (Rank 25)2026/05/171010.0%

Round openings

Every character

Raikou3P into Denkou3PP97.5%
evade up into Souka Housui3P+K97.5%
Rimon Chouchu66P into Jouho Touken6P75.8%
evade up into backdash65.0%
forward dash into Jouho Touken6P65.0%
crouch dash forward into throwP+G43.3%
evade up into throwP+G43.3%
forward movement into punchP43.3%
Hoderi4P into Hoderi~Shikigami4PP32.5%
Jouho Touken6P into forward dash32.5%
evade up into Karura4P+K32.5%
evade up into crouch dash back32.5%
evade up into crouch dash forward32.5%
Chouyoushu1P into forward dash21.7%
Ni'oudaoshi3K+G21.7%

45 further openings account for the other 52 rounds.

Akira

evade up into Souka Housui3P+K912.7%
Rimon Chouchu66P into Jouho Touken6P79.9%
forward dash into Jouho Touken6P68.4%
forward movement into punchP45.6%
Jouho Touken6P into forward dash34.2%
crouch dash forward into throwP+G34.2%
Chouyoushu1P into forward dash22.8%
Rimon Chouchu66P into punchP22.8%
evade up into Chouzan Housui46P+K22.8%
evade up into Jouho Senshou46P22.8%
evade up into crouch dash forward22.8%
evade up into evade down22.8%
evade up into throwP+G22.8%
Jouho Senshou46P11.4%
Kaikyusei4P into Sayu Kaikyu4PP11.4%

23 further openings account for the other 23 rounds.

Goh

Raikou3P into Denkou3PP918.4%
evade up into backdash510.2%
Hoderi4P into Hoderi~Shikigami4PP36.1%
evade up into Karura4P+K36.1%
Ni'oudaoshi3K+G24.1%
evade up into Soukyu46P24.1%
evade up into crouch dash back24.1%
evade up into throwP+G24.1%
Hiji'ate6P into Denkou3PP12.0%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G12.0%
Maegeri3K into Batousatsu3KP12.0%
Ni'oudaoshi3K+G into throwP+G12.0%
Soukyu46P12.0%
Soukyu46P into Urahiji44P12.0%
backdash into Batousatsu3KP12.0%

14 further openings account for the other 14 rounds.

Not counted here: Pai. Their matches were not pulled for openings.