VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lion

Jason_Elbow

Career matches6,616
Career win rate67.3%
Round win rate58.3%
Peak rank43
Distinct opponents140
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion434,2122,8731,33968.2%
El Blaze411,8641,20965564.9%
Goh341891286167.7%
Wolf351751334276.0%
Dural341611025963.4%
Taka33157846.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion171819047.4%-8.7
Akira132943871.2%+1.2
Pai120873372.5%+9.2
Sarah106703666.0%+6.2
Vanessa104653962.5%+4.5
Jacky95405542.1%-12.7
Shun75532270.7%+4.1
Brad74551974.3%+0.1
Lei Fei73363749.3%-16.9
Wolf60362460.0%-2.9
Goh58411770.7%-0.9
Dural53272650.9%-8.2
Aoi51391276.5%+9.8
El Blaze5042884.0%+17.5
Jean3225778.1%+3.3
Kage3021970.0%+0.3
Taka2822678.6%+9.4
Lau117463.6%+7.8
Jeffry65183.3%-9.0
Eileen110100.0%+4.6

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence1521005265.8%+2.8
Open1511015066.9%+2.9
Low Fence143964767.1%-0.5
Octagon140835759.3%-3.0
Full Fence134924268.7%+7.7
Breakable Half Fence132844863.6%+2.5
Rectangle122734959.8%-4.2
Half Fence117714660.7%-4.2
Single Wall106644260.4%-6.4
Full Fence and Open70383254.3%-7.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls79763.1%62.7%+0.4
No walls40065.2%66.0%-0.7

Walls against open: +1.1 points (95% range -5.3 to +7.6), p 0.732 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

BLACKSTAR (Rank 38)2026/09/1774423256.8%
ChilePiquín (Rank 30)2026/09/151110190.9%
Ant0 (Rank 38)2026/09/151815383.3%
TerryIrvin (Rank 36)2026/09/151512380.0%
BLACKALERT!!! (Rank 41)2026/09/1579433654.4%
brucelabestia (Rank 37)2026/09/1534241070.6%
n.fang (Rank 39)2026/09/1460342656.7%
suna19 (Rank 32)2026/09/121411378.6%
DUCKSEASON (Rank 37)2026/09/0832161650.0%
LethalLegendK (Rank 31)2026/09/072013765.0%
seedash (Rank 32)2026/09/0757441377.2%
Denkai (Rank 43)2026/09/0673185524.7%
y2d (Rank 42)2026/09/062972224.1%
RushdownTurtle(RDT) (Rank 37)2026/09/051915479.0%
RentalAnimator (Rank 42)2026/09/03157679042.7%
daRockReaper (Rank 38)2026/09/021412285.7%
DEExTHAxGEE (Rank 40)2026/09/022012860.0%
Potato_Lord27 (Rank 40)2026/08/31139469.2%
Da-Goat-Pawn (Rank 32)2026/08/301510566.7%
VFNumbers (Rank 36)2026/08/2938241463.2%
iKillYouXChicken (Rank 38)2026/08/2124121250.0%
Pudding (Rank 41)2026/08/1960342656.7%
BearPrincess420 (Rank 17)2026/08/03109190.0%
YURAYURATEISHOKU (Rank 41)2026/05/0751312060.8%
I'monlysleeping (Rank 34)2026/03/29168850.0%

Round openings

Every character

Taizan Soukoushu4P+K2544.8%
forward movement into punchP1893.6%
Banchu6P into Banchu Renkanshu6PP1843.5%
backdash into Sentai4K1242.4%
backdash into backward movement1242.4%
backdash into evade up1232.4%
backdash into Kishitsu Kasensou43P1222.3%
throwP+G1072.0%
Sentai4K into Sentai Shumen4KP991.9%
evade up921.8%
Juchou Senshou8P+K into forward dash861.6%
backdash into Darkness Sword43K+G821.6%
Backswing Rocket1P+K into forward movement811.6%
forward dash into throwP+G791.5%
Senkyutai1K into kickK691.3%

658 further openings account for the other 3,418 rounds.

Lion

Taizan Soukoushu4P+K2548.5%
Banchu6P into Banchu Renkanshu6PP1846.1%
backdash into Sentai4K1244.1%
backdash into Kishitsu Kasensou43P1224.1%
forward movement into punchP1133.8%
backdash into evade up1003.3%
Sentai4K into Sentai Shumen4KP993.3%
Juchou Senshou8P+K into forward dash862.9%
throwP+G822.7%
Senkyutai1K into kickK692.3%
Dantai3K642.1%
forward movement into RensuitaiPK612.0%
backward movement into Banchu6P531.8%
evade up into crouch dash forward501.7%
Senkyutai1K into Attai2K471.6%

282 further openings account for the other 1,496 rounds.

El Blaze

backdash into Darkness Sword43K+G825.5%
Backswing Rocket1P+K into forward movement815.4%
forward movement into punchP654.3%
Demon Dance9P+K into Demon's Tail9P+KK614.1%
forward movement into High Spin KickK+G573.8%
Volcano Upper4P+K483.2%
Volcano Upper4P+K into crouch483.2%
backdash into backward movement473.1%
forward dash into throwP+G463.1%
backward movement into Shadow Strike6P453.0%
Fake Roll41236P into VenusP422.8%
Back Knuckle4P into Shadow Spin Kick4PK402.7%
backward movement into Straight6P+K372.5%
forward dash into Volcano Knee6K+G332.2%
crouch dash forward into Straight6P+K302.0%

202 further openings account for the other 741 rounds.

Dural

backdash into backward movement257.6%
back, down-back, down, down-forward, forward punch+kick41236P+K185.5%
Spine Whip4P into Lumpini Combination4PK144.3%
crouch into down kick+guard2K+G123.6%
Dash Hammer Kick66K113.3%
evade up113.3%
Dragon Smash Cannon1K72.1%
Nakageri3K into Nagiharai3KP72.1%
Rising Elbow6P into Double Joint Butt6PK72.1%
Stop Kick4K into forward dash72.1%
backward movement into Rising Elbow6P61.8%
evade up into Lumpini Combination4PK61.8%
Rising Elbow6P51.5%
Slant Back Knuckle1P51.5%
down-forward punch+kick3P+K51.5%

110 further openings account for the other 183 rounds.

Goh

backdash into Raijinsatsu6K+G176.7%
backward movement into Hiji'ate6P124.7%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G114.3%
forward dash into throwP+G93.5%
Hiji'ate6P83.1%
evade up into Kirin33P83.1%
Garyu66K72.8%
crouch into Kirin33P72.8%
backdash into Soukyu46P62.4%
backdash into backward movement62.4%
evade up62.4%
evade up into crouch dash forward62.4%
evade up into forward dash62.4%
evade up into throwP+G62.4%
forward movement into punchP62.4%

74 further openings account for the other 133 rounds.

Wolf

forward movement into Elbow Butt4P1412.1%
backdash into Short Shoulder46P+K1311.2%
forward dash into Low Drop Kick62K86.9%
Low Drop Kick62K65.2%
backdash into Elbow Butt4P65.2%
Elbow Butt4P into punchP54.3%
forward movement into Low Smash2K43.5%
Elbow Butt4P32.6%
Heavy Middle Kick3K+G32.6%
Quick Shoulder66P+K into forward dash32.6%
backdash into Heavy Middle Kick3K+G32.6%
backdash into guardG32.6%
evade up into Savate4K32.6%
forward dash into Screw Lariat63214PP32.6%
Knee Lift6K into backward movement21.7%

32 further openings account for the other 37 rounds.

Taka

Hiji'ate6P27.4%
backdash into Mawashi Harite44P27.4%
backdash into backward movement27.4%
backward movement into Hiji'ate6P27.4%
evade up27.4%
throwP+G27.4%
Ao'oni Midaremage214P+K13.7%
Chu Tsuppari6P+K13.7%
Enmamidashi41236P+K13.7%
Gozougeri4K into Gozou Kehataki4KP13.7%
Kirikabu Kudaki1P+K13.7%
Kirikabu Kudaki1P+K into evade down13.7%
backdash into Gozou Kehataki4KP13.7%
backdash into throwP+G13.7%
evade down into Kachi'age33P+K13.7%

6 further openings account for the other 6 rounds.