Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times1805 #359 of 3,686 on the Elo list →
Shun1841955 matches
Lau1782462 matches
Goh1808420 matches
Lion1819416 matches
Kage1794372 matches
Jeffry1804352 matches
Aoi1798287 matches
Wolf1808256 matches
Pai1795216 matches
Vanessa1802191 matches
Jacky1800190 matches
Eileen1799166 matches
Sarah1808125 matches
Akira1804122 matches
Brad1795122 matches
Taka1836113 matches
Lei Fei1815105 matches
El Blaze179078 matches
Jean182866 matches
Dural181223 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Shun | 39 | 2,093 | 1,071 | 1,022 | 51.2% |
|---|---|---|---|---|---|
| Lion | 41 | 2,037 | 1,114 | 923 | 54.7% |
| Lau | 38 | 1,058 | 593 | 465 | 56.0% |
| Goh | 37 | 991 | 538 | 453 | 54.3% |
| Kage | 38 | 803 | 455 | 348 | 56.7% |
| Jeffry | 37 | 782 | 460 | 322 | 58.8% |
| Aoi | 37 | 686 | 393 | 293 | 57.3% |
| Wolf | 37 | 610 | 364 | 246 | 59.7% |
| Jacky | 37 | 596 | 347 | 249 | 58.2% |
| Pai | 38 | 543 | 350 | 193 | 64.5% |
| Sarah | 37 | 409 | 260 | 149 | 63.6% |
| Akira | 35 | 407 | 246 | 161 | 60.4% |
| Taka | 37 | 353 | 229 | 124 | 64.9% |
| Jean | 35 | 329 | 204 | 125 | 62.0% |
| Vanessa | 35 | 304 | 190 | 114 | 62.5% |
| Lei Fei | 35 | 272 | 184 | 88 | 67.7% |
| Brad | 36 | 269 | 180 | 89 | 66.9% |
| El Blaze | 35 | 257 | 180 | 77 | 70.0% |
| Eileen | 36 | 248 | 176 | 72 | 71.0% |
| Dural | 34 | 123 | 102 | 21 | 82.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
17,417 of 20,215 rounds counted7.1 inputs a second (424 a minute) this season. Faster than 48% of the 4,069 regulars with enough rounds counted to compare.
By character played
| Shun | 7.2 | 431 | 3,596 |
|---|---|---|---|
| Lau | 7.2 | 429 | 1,730 |
| Goh | 6.6 | 394 | 1,623 |
| Lion | 7.6 | 458 | 1,559 |
| Kage | 6.7 | 404 | 1,238 |
| Jeffry | 7.1 | 424 | 956 |
| Aoi | 6.9 | 414 | 1,068 |
| Wolf | 6.9 | 416 | 1,020 |
| Pai | 6.9 | 414 | 563 |
| Vanessa | 6.7 | 400 | 684 |
| Jacky | 7.2 | 433 | 771 |
| Eileen | 7.4 | 443 | 346 |
| Sarah | 6.7 | 400 | 455 |
| Akira | 7.7 | 461 | 417 |
| Brad | 7.0 | 422 | 263 |
| Taka | 7.2 | 431 | 361 |
| Lei Fei | 7.1 | 426 | 333 |
| El Blaze | 7.3 | 436 | 300 |
| Jean | 6.9 | 416 | 114 |
| Dural | 7.3 | 441 | 20 |
By opponent's character
| Jacky | 7.2 | 431 | 1,708 |
|---|---|---|---|
| Akira | 7.1 | 425 | 1,677 |
| Kage | 7.0 | 421 | 1,226 |
| Brad | 7.0 | 423 | 1,206 |
| Jeffry | 7.1 | 424 | 972 |
| Pai | 7.2 | 435 | 1,122 |
| Lau | 7.2 | 431 | 1,060 |
| Lion | 7.1 | 426 | 1,041 |
| Goh | 7.1 | 424 | 1,013 |
| Wolf | 7.2 | 430 | 878 |
| Aoi | 7.1 | 427 | 769 |
| Jean | 7.0 | 423 | 861 |
| Shun | 7.1 | 428 | 666 |
| Vanessa | 6.8 | 410 | 739 |
| Sarah | 7.0 | 418 | 635 |
| Lei Fei | 6.8 | 409 | 675 |
| El Blaze | 6.8 | 406 | 477 |
| Eileen | 6.7 | 399 | 376 |
| Taka | 6.9 | 412 | 246 |
| Dural | 7.1 | 427 | 70 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Jacky | 502 | 286 | 216 | 57.0% | -0.4 |
|---|---|---|---|---|---|
| Akira | 459 | 252 | 207 | 54.9% | -2.5 |
| Kage | 344 | 190 | 154 | 55.2% | -0.5 |
| Brad | 327 | 183 | 144 | 56.0% | -0.3 |
| Jeffry | 315 | 203 | 112 | 64.4% | +7.0 |
| Pai | 314 | 183 | 131 | 58.3% | +2.5 |
| Lau | 307 | 150 | 157 | 48.9% | -5.7 |
| Lion | 301 | 145 | 156 | 48.2% | -6.1 |
| Goh | 273 | 159 | 114 | 58.2% | +1.7 |
| Wolf | 259 | 148 | 111 | 57.1% | -1.9 |
| Aoi | 257 | 164 | 93 | 63.8% | +6.3 |
| Jean | 245 | 128 | 117 | 52.2% | -2.4 |
| Shun | 216 | 136 | 80 | 63.0% | +7.1 |
| Vanessa | 213 | 124 | 89 | 58.2% | +5.3 |
| Sarah | 192 | 113 | 79 | 58.9% | +2.6 |
| Lei Fei | 177 | 91 | 86 | 51.4% | -3.8 |
| El Blaze | 140 | 73 | 67 | 52.1% | -2.1 |
| Eileen | 105 | 53 | 52 | 50.5% | -4.4 |
| Taka | 71 | 31 | 40 | 43.7% | -11.9 |
| Dural | 22 | 16 | 6 | 72.7% | +11.8 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 551 | 329 | 222 | 59.7% | +4.0 |
|---|---|---|---|---|---|
| Full Fence | 534 | 289 | 245 | 54.1% | -1.2 |
| Single Wall | 534 | 298 | 236 | 55.8% | -0.1 |
| Breakable Half Fence | 496 | 281 | 215 | 56.6% | +0.7 |
| Low Fence | 496 | 287 | 209 | 57.9% | +1.4 |
| Octagon | 481 | 273 | 208 | 56.8% | +1.0 |
| Half Fence | 476 | 260 | 216 | 54.6% | -1.8 |
| Rectangle | 476 | 268 | 208 | 56.3% | -0.3 |
| Breakable Full Fence | 475 | 247 | 228 | 52.0% | -4.8 |
| Full Fence and Open | 271 | 158 | 113 | 58.3% | +2.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,938 | 55.1% | 56.0% | -0.9 |
| No walls | 1,581 | 57.8% | 56.2% | +1.6 |
Walls against open: -2.6 points (95% range -5.7 to +0.6), p 0.106 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| mudanadoryokuzki (Rank 37) | 60 | 38 | 22 | 63.3% |
|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 40) | 58 | 27 | 31 | 46.5% |
| jikacho-Gigas (Rank 42) | 42 | 18 | 24 | 42.9% |
| joechou222 (Rank 36) | 34 | 20 | 14 | 58.8% |
| 藪からBOY (Rank 41) | 34 | 10 | 24 | 29.4% |
| Osamu_0303 (Rank 37) | 31 | 13 | 18 | 41.9% |
| Saibo_season2 (Rank 40) | 31 | 17 | 14 | 54.8% |
| Sore (Rank 37) | 30 | 16 | 14 | 53.3% |
| nidaimebannai (Rank 39) | 30 | 15 | 15 | 50.0% |
| あをゐ (Rank 35) | 30 | 21 | 9 | 70.0% |
| 漂泊の民回線ジプシー (Rank 37) | 30 | 19 | 11 | 63.3% |
| DJG10159 (Rank 36) | 28 | 15 | 13 | 53.6% |
| hattori1357 (Rank 36) | 28 | 12 | 16 | 42.9% |
| ぷこ (Rank 36) | 28 | 16 | 12 | 57.1% |
| ヘニオ (Rank 35) | 26 | 14 | 12 | 53.9% |
| hsat0310 (Rank 36) | 25 | 16 | 9 | 64.0% |
| 大谷 小平 (Rank 41) | 25 | 12 | 13 | 48.0% |
| 自作マニア@むめい。 (Rank 40) | 25 | 11 | 14 | 44.0% |
| jinmenusagi (Rank 42) | 24 | 6 | 18 | 25.0% |
| Roki_ryudoukan (Rank 36) | 23 | 17 | 6 | 73.9% |
| poteto (Rank 37) | 23 | 13 | 10 | 56.5% |
| rikubon-ps (Rank 37) | 23 | 11 | 12 | 47.8% |
| ぁ やごろ (Rank 36) | 23 | 14 | 9 | 60.9% |
| つがさん (Rank 41) | 23 | 10 | 13 | 43.5% |
| saw121 (Rank 32) | 22 | 18 | 4 | 81.8% |
Most played opponents, most recent first
| mudanadoryokuzki (Rank 37) | 2026/10/18 | 60 | 38 | 22 | 63.3% |
|---|---|---|---|---|---|
| Sore (Rank 37) | 2026/10/17 | 30 | 16 | 14 | 53.3% |
| Saibo_season2 (Rank 40) | 2026/10/17 | 31 | 17 | 14 | 54.8% |
| 漂泊の民回線ジプシー (Rank 37) | 2026/10/16 | 30 | 19 | 11 | 63.3% |
| jinmenusagi (Rank 42) | 2026/10/16 | 24 | 6 | 18 | 25.0% |
| あをゐ (Rank 35) | 2026/10/16 | 30 | 21 | 9 | 70.0% |
| 自作マニア@むめい。 (Rank 40) | 2026/10/15 | 25 | 11 | 14 | 44.0% |
| Osamu_0303 (Rank 37) | 2026/10/14 | 31 | 13 | 18 | 41.9% |
| ★闘将拉麵男★ (Rank 40) | 2026/10/13 | 58 | 27 | 31 | 46.5% |
| jikacho-Gigas (Rank 42) | 2026/10/12 | 42 | 18 | 24 | 42.9% |
| DJG10159 (Rank 36) | 2026/10/12 | 28 | 15 | 13 | 53.6% |
| ぁ やごろ (Rank 36) | 2026/10/12 | 23 | 14 | 9 | 60.9% |
| rikubon-ps (Rank 37) | 2026/10/12 | 23 | 11 | 12 | 47.8% |
| nidaimebannai (Rank 39) | 2026/10/12 | 30 | 15 | 15 | 50.0% |
| ぷこ (Rank 36) | 2026/10/10 | 28 | 16 | 12 | 57.1% |
| hattori1357 (Rank 36) | 2026/10/10 | 28 | 12 | 16 | 42.9% |
| joechou222 (Rank 36) | 2026/09/29 | 34 | 20 | 14 | 58.8% |
| 藪からBOY (Rank 41) | 2026/09/29 | 34 | 10 | 24 | 29.4% |
| poteto (Rank 37) | 2026/09/26 | 23 | 13 | 10 | 56.5% |
| 大谷 小平 (Rank 41) | 2026/09/26 | 25 | 12 | 13 | 48.0% |
| Roki_ryudoukan (Rank 36) | 2026/09/22 | 23 | 17 | 6 | 73.9% |
| つがさん (Rank 41) | 2026/09/15 | 23 | 10 | 13 | 43.5% |
| hsat0310 (Rank 36) | 2026/08/31 | 25 | 16 | 9 | 64.0% |
| ヘニオ (Rank 35) | 2026/08/26 | 26 | 14 | 12 | 53.9% |
| saw121 (Rank 32) | 2026/06/17 | 22 | 18 | 4 | 81.8% |
Round openings
Every character
| backdash into evade down | 1,791 | 10.1% |
|---|---|---|
| backdash into evade up | 455 | 2.6% |
| backdash into throwP+G | 373 | 2.1% |
| backdash into punchP | 272 | 1.5% |
| punchP | 268 | 1.5% |
| backdash into guardG | 217 | 1.2% |
| throw escape | 199 | 1.1% |
| backdash into Kosoushou46P | 186 | 1.1% |
| backdash | 182 | 1.0% |
| backdash into throw escape | 178 | 1.0% |
| guardG into throw escape | 168 | 0.9% |
| backdash into Karura4P+K | 156 | 0.9% |
| guardG | 136 | 0.8% |
| evade down into crouch dash forward | 120 | 0.7% |
| backdash into forward dash | 104 | 0.6% |
2,077 further openings account for the other 12,859 rounds.
Counted from 4,379 of the 5,039 matches played. The rest were not pulled for openings.
Lau
- Career
- 593–465 · 56.0%
- This season
- 462 matches · 52.8%
- Peak rank
- 38
First hit in 49.2% of 1,880 rounds. Won 55.2% of the rounds they struck first, 47.4% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 70.3% of rounds, against 54.5% in their other rounds.
- Against Lei Fei: moves in first in 17.8% of rounds, against 2.4% against everyone else.
- In round 1: opens with “backdash into 4P+K Sako Soushou” in 6.3% of rounds, against 3.0% in their other rounds.
- Against Wolf: opens with “backdash into evade up” in 12.9% of rounds, against 3.4% against everyone else.
| backdash into evade down | 193 | 10.2% |
|---|---|---|
| backdash into Kosoushou46P | 186 | 9.9% |
| backdash into evade up | 76 | 4.0% |
| backdash into Sako Soushou4P+K | 71 | 3.8% |
| Chugeki6P | 69 | 3.7% |
| backdash into throwP+G | 60 | 3.2% |
| crouch into Souchuken2P | 50 | 2.6% |
| backdash into Senchutai3K | 49 | 2.6% |
| backdash into guardG | 44 | 2.3% |
| backdash into Kensou4P | 36 | 1.9% |
| Sako Soushou4P+K into punchP | 35 | 1.9% |
| backdash into backward movement | 33 | 1.8% |
| punchP | 32 | 1.7% |
| crouch into Renkanshou3PPP | 31 | 1.6% |
| guardG into throw escape | 30 | 1.6% |
184 further openings account for the other 889 rounds.
By stage type
Record against each character on walled and open stages, as Lau
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Lion | 15–14 · 52% | 6–7 · 46% | too few to test |
| Jeffry | 13–9 · 59% | 6–8 · 43% | too few to test |
| Brad | 6–18 · 25% | 6–5 · 55% | too few to test |
| Jacky | 14–9 · 61% | 9–2 · 82% | too few to test |
| Akira | 14–9 · 61% | 6–6 · 50% | too few to test |
| Wolf | 6–9 · 40% | 4–7 · 36% | too few to test |
| Kage | 6–3 · 67% | 9–5 · 64% | too few to test |
| Goh | 11–11 · 50% | 2–1 · 67% | too few to test |
| Jean | 9–6 · 60% | 6–3 · 67% | too few to test |
| Aoi | 11–4 · 73% | 5–1 · 83% | too few to test |
| Shun | 3–6 · 33% | 2–4 · 33% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Goh
- Career
- 538–453 · 54.3%
- This season
- 420 matches · 54.0%
- Peak rank
- 37
First hit in 52.7% of 1,695 rounds. Won 56.4% of the rounds they struck first, 48.8% of the rounds they were struck first.
Significant Tells
- Against Brad: waits first in 16.7% of rounds, against 5.3% against everyone else.
- In round 1: opens with “backdash into 4P+K Karura” in 14.5% of rounds, against 7.4% in their other rounds.
- Against Wolf: opens with “backdash into 46P Soukyu” in 16.7% of rounds, against 4.0% against everyone else.
| backdash into evade down | 157 | 9.2% |
|---|---|---|
| backdash into Karura4P+K | 156 | 9.2% |
| Maegeri3K | 92 | 5.4% |
| backdash into Soukyu46P | 75 | 4.4% |
| backdash into Maegeri3K | 52 | 3.0% |
| crouch into Sune'uchi2P | 45 | 2.6% |
| backdash into Kirin33P | 43 | 2.5% |
| backdash into Hiji'ate6P | 42 | 2.5% |
| backdash into evade up | 41 | 2.4% |
| Karura4P+K | 37 | 2.2% |
| Maegeri3K into punchP | 34 | 2.0% |
| backdash into Kurogane Kudaki66P | 32 | 1.9% |
| backdash into punchP | 29 | 1.7% |
| punchP | 26 | 1.5% |
| evade up into Ni'oudaoshi3K+G | 23 | 1.4% |
166 further openings account for the other 819 rounds.
By stage type
Record against each character on walled and open stages, as Goh
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 14–18 · 44% | 9–10 · 47% | too few to test |
| Jacky | 8–9 · 47% | 11–5 · 69% | too few to test |
| Kage | 8–12 · 40% | 7–3 · 70% | too few to test |
| Lau | 7–15 · 32% | 6–2 · 75% | too few to test |
| Sarah | 18–7 · 72% | 3–3 · 50% | too few to test |
| Aoi | 13–10 · 57% | 5–2 · 71% | too few to test |
| Pai | 7–9 · 44% | 2–5 · 29% | too few to test |
| Jean | 2–6 · 25% | 3–7 · 30% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Kage
- Career
- 455–348 · 56.7%
- This season
- 372 matches · 52.1%
- Peak rank
- 38
First hit in 55.9% of 1,513 rounds. Won 52.7% of the rounds they struck first, 49.7% of the rounds they were struck first.
Significant Tells
- Against Brad: attacks straight away in 55.2% of rounds, against 31.8% against everyone else.
- Against Kage: opens with “backdash into 46P+K Hagakure-ryu In Raijingeki” in 12.0% of rounds, against 3.7% against everyone else.
| backdash into evade down | 157 | 10.3% |
|---|---|---|
| backdash into Kodachinuki4K | 90 | 5.9% |
| Rasen4P | 72 | 4.7% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 68 | 4.5% |
| Rasen4P into kickK | 59 | 3.9% |
| Hiji'uchi6P | 53 | 3.5% |
| backdash into throwP+G | 53 | 3.5% |
| backdash into Nakageri3K | 47 | 3.1% |
| backdash into Furikakato OtoshiK+G | 42 | 2.8% |
| backdash into evade up | 42 | 2.8% |
| Rasen4P into Rasen Urageri4PK | 37 | 2.4% |
| Senpujin2P+K | 32 | 2.1% |
| Ryu'eikyaku66K | 31 | 2.0% |
| forward dash into Fusenjin3P | 30 | 2.0% |
| crouch into Jizuridan2P | 28 | 1.8% |
149 further openings account for the other 684 rounds.
By stage type
Record against each character on walled and open stages, as Kage
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 12–18 · 40% | 6–7 · 46% | too few to test |
| Kage | 11–8 · 58% | 7–2 · 78% | too few to test |
| Jeffry | 11–8 · 58% | 7–2 · 78% | too few to test |
| Pai | 11–11 · 50% | 2–3 · 40% | too few to test |
| Brad | 9–8 · 53% | 5–3 · 62% | too few to test |
| Goh | 13–12 · 52% | 0–1 · 0% | too few to test |
| Jean | 5–8 · 38% | 3–1 · 75% | too few to test |
| Lau | 4–10 · 29% | 4–3 · 57% | too few to test |
| Shun | 7–7 · 50% | 7–0 · 100% | too few to test |
| Akira | 10–2 · 83% | 3–3 · 50% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Shun
- Career
- 1,071–1,022 · 51.2%
- This season
- 955 matches · 50.4%
- Peak rank
- 39
First hit in 54.3% of 1,450 rounds. Won 52.5% of the rounds they struck first, 46.1% of the rounds they were struck first.
Significant Tells
- When behind: evades first in 19.2% of rounds, against 9.7% when ahead or level.
| backdash into evade down | 124 | 8.5% |
|---|---|---|
| backward movement into Kasen Chugeki6P | 72 | 5.0% |
| Getsuga Gakushu46P | 69 | 4.7% |
| Gyou'in Haishu3P | 62 | 4.3% |
| crouch into Fukuchougeki2P | 45 | 3.1% |
| backdash into Gyou'in Haishu3P | 44 | 3.0% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 42 | 2.9% |
| Haisenchu1P | 41 | 2.8% |
| backdash into evade up | 35 | 2.4% |
| backdash into Getsuga Gakushu46P | 34 | 2.3% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 31 | 2.1% |
| evade up into crouch dash forward | 31 | 2.1% |
| Gyou'in Haishu3P into guardG | 29 | 2.0% |
| evade down into crouch dash forward | 28 | 1.9% |
| backdash into Shinho Suikoushu43P+K | 24 | 1.6% |
178 further openings account for the other 744 rounds.
Counted from 367 of the 955 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Shun
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Lion | 12–17 · 41% | 4–8 · 33% | too few to test |
| Kage | 15–14 · 52% | 7–2 · 78% | too few to test |
| Jacky | 10–14 · 42% | 11–4 · 73% | too few to test |
| Goh | 6–10 · 38% | 5–2 · 71% | too few to test |
| Jeffry | 11–4 · 73% | 3–4 · 43% | too few to test |
| Vanessa | 5–9 · 36% | 5–2 · 71% | too few to test |
| Akira | 7–9 · 44% | 1–5 · 17% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
588 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Jeffry
- Career
- 460–322 · 58.8%
- This season
- 352 matches · 63.1%
- Peak rank
- 37
First hit in 57.6% of 1,412 rounds. Won 61.4% of the rounds they struck first, 53.1% of the rounds they were struck first.
Significant Tells
- On Rectangle stages: waits first in 14.8% of rounds, against 6.8% on the other stages.
- After winning a round: backs off first in 53.8% of rounds, against 43.5% after losing one.
- Against Aoi: opens with “backdash into 33P Full Swing Upper” in 10.1% of rounds, against 3.7% against everyone else.
- After opening the round before with “2K Toe Kick”: opens with “2K Toe Kick” in 17.4% of rounds, against 3.2% after anything else.
| backdash into evade down | 162 | 11.5% |
|---|---|---|
| crouch into Low Knuckle2P | 64 | 4.5% |
| backdash into Full Swing Upper33P | 62 | 4.4% |
| backdash into Tsunami Beat3K+G | 59 | 4.2% |
| Toe Kick2K | 56 | 4.0% |
| backdash into evade up | 39 | 2.8% |
| punchP into Double KnucklePP | 36 | 2.5% |
| Middle Hell Stab6P+K | 34 | 2.4% |
| backdash into Ducking Low2K+G | 31 | 2.2% |
| backdash into punchP | 30 | 2.1% |
| backdash into Low Knuckle2P | 29 | 2.0% |
| backdash into throwP+G | 28 | 2.0% |
| backdash into Megaton Knuckle43P+K | 25 | 1.8% |
| backdash into Side Kick3K | 25 | 1.8% |
| backdash into Kenka Hook46P | 21 | 1.5% |
196 further openings account for the other 713 rounds.
By stage type
Record against each character on walled and open stages, as Jeffry
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 14–14 · 50% | 6–6 · 50% | too few to test |
| Aoi | 16–7 · 70% | 5–4 · 56% | too few to test |
| Jeffry | 15–5 · 75% | 8–2 · 80% | too few to test |
| Jacky | 14–5 · 74% | 7–4 · 64% | too few to test |
| Kage | 8–9 · 47% | 4–5 · 44% | too few to test |
| Goh | 12–6 · 67% | 5–4 · 56% | too few to test |
| Jean | 7–5 · 58% | 7–3 · 70% | too few to test |
| Lau | 5–0 · 100% | 8–2 · 80% | too few to test |
| Lion | 6–8 · 43% | 2–5 · 29% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Lion
- Career
- 1,114–923 · 54.7%
- This season
- 417 matches · 48.4%
- Peak rank
- 41
First hit in 56.3% of 1,344 rounds. Won 51.6% of the rounds they struck first, 47.5% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 58.3% of rounds, against 45.1% in their other rounds.
- Against Brad: attacks straight away in 46.5% of rounds, against 30.9% against everyone else.
- Against Pai: opens with “crouch into 2P Katousui” in 13.8% of rounds, against 5.4% against everyone else.
| backdash into evade down | 104 | 7.6% |
|---|---|---|
| crouch into Katousui2P | 80 | 5.8% |
| punchP into Koushu RensuiPP | 76 | 5.6% |
| backdash into Sentai4K | 74 | 5.4% |
| backdash into Senshippo66P | 69 | 5.0% |
| Shicchi Soutai3K+G | 43 | 3.1% |
| backdash into evade up | 39 | 2.9% |
| backdash into Souji SenpuP+K | 38 | 2.8% |
| backdash into punchP | 35 | 2.6% |
| backward movement into Honsui3P+K | 35 | 2.6% |
| punchP | 35 | 2.6% |
| throw escape | 32 | 2.3% |
| backdash into Katousui2P | 28 | 2.0% |
| guardG into throw escape | 27 | 2.0% |
| backdash into Senkyutai1K | 25 | 1.8% |
163 further openings account for the other 627 rounds.
Counted from 345 of the 417 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Lion
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 8–12 · 40% | 10–9 · 53% | too few to test |
| Jacky | 9–12 · 43% | 2–6 · 25% | too few to test |
| Brad | 16–5 · 76% | 5–2 · 71% | too few to test |
| Vanessa | 7–3 · 70% | 8–6 · 57% | too few to test |
| Lau | 3–12 · 20% | 4–6 · 40% | too few to test |
| Kage | 6–6 · 50% | 7–3 · 70% | too few to test |
| Goh | 7–8 · 47% | 3–1 · 75% | too few to test |
| Sarah | 3–9 · 25% | 6–1 · 86% | too few to test |
| Pai | 7–3 · 70% | 3–3 · 50% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
72 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Aoi
- Career
- 393–293 · 57.3%
- This season
- 287 matches · 55.8%
- Peak rank
- 37
First hit in 58.0% of 1,153 rounds. Won 57.0% of the rounds they struck first, 49.4% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 57.1% of rounds, against 43.2% in their other rounds.
- Against Brad: waits first in 29.5% of rounds, against 7.1% against everyone else.
- In round 1: opens with “backdash into 6P+K Ouda” in 8.4% of rounds, against 2.9% in their other rounds.
| backdash into evade down | 92 | 7.9% |
|---|---|---|
| NirentotsuPP into Nirentotsu OuchuPPP | 53 | 4.6% |
| backdash into Ouda6P+K | 49 | 4.2% |
| backdash into Sou'unha66K | 44 | 3.8% |
| punchP into NirentotsuPP | 43 | 3.7% |
| backdash into Sanseigan66P+K | 37 | 3.2% |
| evade up into Sanseigan66P+K | 34 | 2.9% |
| Ouda6P+K | 33 | 2.9% |
| backdash into evade up | 29 | 2.5% |
| backdash into Maegeri3K | 25 | 2.2% |
| backdash into Gedan Shouda2P | 24 | 2.1% |
| backdash into Soushouda46P+K | 24 | 2.1% |
| Sou'unha66K | 23 | 2.0% |
| backdash into throwP+G | 22 | 1.9% |
| Sanseigan66P+K | 21 | 1.8% |
162 further openings account for the other 606 rounds.
By stage type
Record against each character on walled and open stages, as Aoi
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 5–6 · 45% | 7–3 · 70% | too few to test |
| Akira | 7–2 · 78% | 5–4 · 56% | too few to test |
| Wolf | 7–8 · 47% | 5–2 · 71% | too few to test |
| Lau | 5–6 · 45% | 4–4 · 50% | too few to test |
| Vanessa | 9–7 · 56% | 3–1 · 75% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Wolf
- Career
- 364–246 · 59.7%
- This season
- 256 matches · 56.6%
- Peak rank
- 37
First hit in 53.5% of 1,044 rounds. Won 54.3% of the rounds they struck first, 52.9% of the rounds they were struck first.
Significant Tells
- Against Brad: attacks straight away in 42.5% of rounds, against 16.9% against everyone else.
- Against Jacky: opens with “backdash into evade down” in 19.4% of rounds, against 12.0% against everyone else.
| backdash into evade down | 137 | 13.1% |
|---|---|---|
| crouch into Low Hammer2P | 72 | 6.9% |
| backdash into Heavy Middle Kick3K+G | 63 | 6.0% |
| backdash into Elbow Butt4P | 57 | 5.4% |
| backdash into Low Hammer2P | 49 | 4.7% |
| forward movement into Elbow Butt4P | 47 | 4.5% |
| forward dash into Low Drop Kick62K | 33 | 3.1% |
| backdash into punchP | 32 | 3.1% |
| backdash into evade up | 25 | 2.4% |
| backdash into throwP+G | 24 | 2.3% |
| throw escape | 20 | 1.9% |
| backdash into Low Drop Kick62K | 16 | 1.5% |
| punchP into kickK | 16 | 1.5% |
| backdash into Quick Shoulder66P+K | 15 | 1.4% |
| backdash | 14 | 1.3% |
138 further openings account for the other 427 rounds.
By stage type
Record against each character on walled and open stages, as Wolf
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 15–12 · 56% | 5–4 · 56% | too few to test |
| Akira | 6–4 · 60% | 8–3 · 73% | too few to test |
| Wolf | 13–4 · 76% | 1–3 · 25% | too few to test |
| Lau | 5–3 · 62% | 7–3 · 70% | too few to test |
| Pai | 10–3 · 77% | 2–5 · 29% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Pai
- Career
- 350–193 · 64.5%
- This season
- 216 matches · 57.4%
- Peak rank
- 38
First hit in 53.5% of 867 rounds. Won 58.4% of the rounds they struck first, 48.9% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 65.3% of rounds, against 53.0% in their other rounds.
- Against Jean: opens with “backdash into K kick” in 14.1% of rounds, against 3.3% against everyone else.
| backdash into evade down | 119 | 13.6% |
|---|---|---|
| backdash into Ensei Toukyaku46K | 37 | 4.2% |
| backdash into kickK | 36 | 4.1% |
| punchP into RenshouPP | 35 | 4.0% |
| backdash into throwP+G | 30 | 3.4% |
| backdash | 29 | 3.3% |
| backdash into forward dash | 27 | 3.1% |
| backdash into Koutankyaku66K | 23 | 2.6% |
| backdash into Senchutai3K | 23 | 2.6% |
| backdash into Souchuken2P | 20 | 2.3% |
| backdash into evade up | 18 | 2.1% |
| Senchuken6P | 17 | 1.9% |
| punchP | 17 | 1.9% |
| Soukasui3P into Souka Rensui3PP | 14 | 1.6% |
| backdash into punchP | 14 | 1.6% |
138 further openings account for the other 416 rounds.
Jacky
- Career
- 347–249 · 58.2%
- This season
- 190 matches · 51.6%
- Peak rank
- 37
First hit in 51.3% of 762 rounds. Won 55.0% of the rounds they struck first, 47.4% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 89 | 11.4% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 26 | 3.3% |
| punchP into Jab StraightPP | 26 | 3.3% |
| Jab StraightPP into Jab Double StraightPPP | 24 | 3.1% |
| backdash | 22 | 2.8% |
| backdash into High Angle Upper Kick6K | 22 | 2.8% |
| backdash into Beat & Back KnuckleP+KP | 21 | 2.7% |
| backdash into Squat Straight2P | 20 | 2.6% |
| Middle Smash6P | 18 | 2.3% |
| backdash into throwP+G | 18 | 2.3% |
| backdash into evade up | 17 | 2.2% |
| Middle Smash6P into kickK | 14 | 1.8% |
| backdash into throw escape | 14 | 1.8% |
| crouch into Squat Straight2P | 14 | 1.8% |
| backward movement | 13 | 1.7% |
140 further openings account for the other 422 rounds.
By stage type
Record against each character on walled and open stages, as Jacky
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Brad | 9–7 · 56% | 4–6 · 40% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Vanessa
- Career
- 190–114 · 62.5%
- This season
- 191 matches · 61.8%
- Peak rank
- 35
First hit in 24.7% of 773 rounds. Won 59.2% of the rounds they struck first, 55.5% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Defensive Style: backdash into evade down | 58 | 7.5% |
|---|---|---|
| Offensive Style: backdash into evade down | 46 | 5.9% |
| Defensive Style: backdash into Bone Crush Middle3K | 36 | 4.6% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 26 | 3.4% |
| Offensive Style: Landing Knee Kick into Hunting Kick66KK | 26 | 3.4% |
| Offensive Style: backdash into Heel Kick6K+G | 24 | 3.1% |
| Defensive Style: Shadow Slicer | 23 | 3.0% |
| Defensive Style: backdash into Parrying High Kick (Deflect)46K | 22 | 2.8% |
| Defensive Style: backdash into evade up | 17 | 2.2% |
| Defensive Style: kick into Switch Left SlicerKK | 15 | 1.9% |
| Offensive Style: backdash into Pile Bunker6P+K | 14 | 1.8% |
| Offensive Style: backdash into evade up | 14 | 1.8% |
| Defensive Style: backdash into Sit Jab2P | 13 | 1.7% |
| Offensive Style: Bunker Buster into forward movement | 12 | 1.6% |
| Offensive Style: punch into One TwoPP | 12 | 1.6% |
166 further openings account for the other 418 rounds.
By stage type
Record against each character on walled and open stages, as Vanessa
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Wolf | 7–6 · 54% | 2–1 · 67% | too few to test |
| Shun | 14–5 · 74% | 0–1 · 0% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Eileen
- Career
- 176–72 · 71.0%
- This season
- 166 matches · 70.5%
- Peak rank
- 36
First hit in 53.3% of 655 rounds. Won 63.6% of the rounds they struck first, 57.5% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 108 | 16.3% |
|---|---|---|
| punchP into Enkou RensouPP | 28 | 4.2% |
| backdash into evade up | 25 | 3.8% |
| punchP | 23 | 3.5% |
| backdash into Ribyou Hoso43P+K | 19 | 2.9% |
| backdash into Sokutantai3K | 18 | 2.7% |
| backdash into throw escape | 18 | 2.7% |
| backdash into Enkou Nyurin66P | 17 | 2.6% |
| backdash into throwP+G | 17 | 2.6% |
| backdash into punchP | 15 | 2.3% |
| forward dash into Douchu6P | 14 | 2.1% |
| crouch into Fukushinshou2P | 13 | 2.0% |
| Douchu6P | 12 | 1.8% |
| forward dash into Hikou Bokushoku9P | 12 | 1.8% |
| Enkou RensouPP into Rensou HekizanPPP | 11 | 1.7% |
116 further openings account for the other 312 rounds.
By stage type
Record against each character on walled and open stages, as Eileen
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 11–4 · 73% | 5–2 · 71% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Brad
- Career
- 180–89 · 66.9%
- This season
- 122 matches · 66.4%
- Peak rank
- 36
First hit in 52.7% of 497 rounds. Won 62.6% of the rounds they struck first, 56.2% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 68.9% of rounds, against 51.8% in their other rounds.
| backdash into evade down | 51 | 10.2% |
|---|---|---|
| backdash into Stop Kick4K | 35 | 7.0% |
| Ducking6P+K+G into Crush Knee KickK+G | 32 | 6.4% |
| backdash into Sit Jab2P | 23 | 4.6% |
| backdash into Destruction Body3P+K | 20 | 4.0% |
| backdash into Dtee Sawk Lang3P+KP | 20 | 4.0% |
| backdash into guardG | 15 | 3.0% |
| backdash into throwP+G | 12 | 2.4% |
| Dtee Sawk Dtrohng4P+K | 11 | 2.2% |
| Stop Kick4K into forward dash | 11 | 2.2% |
| backdash into Jackal Straight46P+K | 11 | 2.2% |
| punchP into Jab StraightPP | 11 | 2.2% |
| punchP | 10 | 2.0% |
| backdash into evade up | 9 | 1.8% |
| throw escape | 9 | 1.8% |
107 further openings account for the other 222 rounds.
Sarah
- Career
- 260–149 · 63.6%
- This season
- 125 matches · 64.0%
- Peak rank
- 37
First hit in 57.9% of 501 rounds. Won 61.0% of the rounds they struck first, 52.6% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 69 | 13.8% |
|---|---|---|
| backdash into Quick Knee6K | 40 | 8.0% |
| backdash into Crescent Heel4K+G | 29 | 5.8% |
| backdash into Serpent Toe Kick2P+K | 28 | 5.6% |
| backdash into Stiletto66K | 17 | 3.4% |
| backdash into Squat Straight2P | 16 | 3.2% |
| backdash into evade up | 16 | 3.2% |
| Hide Side Kick (Deflect)P+K | 14 | 2.8% |
| Crescent Heel4K+G | 11 | 2.2% |
| punchP | 11 | 2.2% |
| Serpent Toe Kick2P+K | 10 | 2.0% |
| backdash into punchP | 10 | 2.0% |
| forward dash into Leg Slicer2K+G | 10 | 2.0% |
| backdash into Switch Kick4K | 9 | 1.8% |
| punchP into Jab StraightPP | 9 | 1.8% |
86 further openings account for the other 202 rounds.
Akira
- Career
- 246–161 · 60.4%
- This season
- 123 matches · 59.4%
- Peak rank
- 35
First hit in 51.0% of 498 rounds. Won 62.6% of the rounds they struck first, 48.4% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 39 | 7.8% |
|---|---|---|
| backdash into Jouho Senshou46P | 36 | 7.2% |
| forward dash into Jouho Touken6P | 30 | 6.0% |
| Rimon Chouchu66P | 27 | 5.4% |
| backdash into Youhou33P | 16 | 3.2% |
| backdash into down, forward punch+kick26P+K | 14 | 2.8% |
| backdash into punchP | 13 | 2.6% |
| forward dash into Souka Housui3P+K | 13 | 2.6% |
| backdash into Jouho Touken6P | 11 | 2.2% |
| backdash into crouch dash forward | 10 | 2.0% |
| backdash into guardG | 10 | 2.0% |
| Geimon Tessen46P+K+G | 9 | 1.8% |
| backdash into Sokutai3K | 9 | 1.8% |
| Senzankou66P+K into throwP+G | 8 | 1.6% |
| backdash into throwP+G | 8 | 1.6% |
91 further openings account for the other 245 rounds.
By stage type
Record against each character on walled and open stages, as Akira
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Pai | 8–6 · 57% | 2–1 · 67% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Taka
- Career
- 229–124 · 64.9%
- This season
- 113 matches · 69.0%
- Peak rank
- 37
First hit in 56.4% of 436 rounds. Won 63.8% of the rounds they struck first, 53.2% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| crouch into Shita Harite2P | 54 | 12.1% |
|---|---|---|
| backdash into evade down | 49 | 11.0% |
| kickK | 43 | 9.7% |
| backdash into Kachi'age33P+K | 38 | 8.5% |
| backdash into Aka'oni MidaremageP+K | 31 | 7.0% |
| punchP into Tsuppari 2PP | 18 | 4.0% |
| backdash into evade up | 17 | 3.8% |
| backdash into kickK | 15 | 3.4% |
| throw escape | 14 | 3.1% |
| backdash into Zangeki33P | 11 | 2.5% |
| Kumoyaburi4P+K | 9 | 2.0% |
| evade up into crouch dash forward | 7 | 1.6% |
| punchP | 7 | 1.6% |
| Aka'oni MidaremageP+K | 6 | 1.4% |
| Hiji'ate6P | 6 | 1.4% |
62 further openings account for the other 120 rounds.
Lei Fei
- Career
- 184–88 · 67.7%
- This season
- 105 matches · 65.7%
- Peak rank
- 35
First hit in 51.0% of 406 rounds. Won 67.2% of the rounds they struck first, 53.8% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 57 | 13.8% |
|---|---|---|
| Senpukyaku66K+G | 26 | 6.3% |
| backdash into Kaisei Tento1P+K | 25 | 6.1% |
| backdash | 21 | 5.1% |
| backdash into offensive move | 18 | 4.4% |
| backdash into Shatenshou33P | 17 | 4.1% |
| backdash into throwP+G | 17 | 4.1% |
| crouch into Fukusoushou2P | 14 | 3.4% |
| Tenshi Ryusentai6K+G | 10 | 2.4% |
| punchP into Sayu ShoukenPP | 10 | 2.4% |
| backdash into evade up | 9 | 2.2% |
| offensive move | 9 | 2.2% |
| backdash into Fukusoushou2P | 8 | 1.9% |
| backdash into punchP | 8 | 1.9% |
| backdash into throw escape | 6 | 1.5% |
78 further openings account for the other 157 rounds.
El Blaze
- Career
- 180–77 · 70.0%
- This season
- 78 matches · 57.7%
- Peak rank
- 35
First hit in 52.0% of 300 rounds. Won 57.0% of the rounds they struck first, 54.2% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into evade down | 34 | 11.3% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 30 | 10.0% |
| backdash into Darkness Sword43K+G | 24 | 8.0% |
| Shouda46PP into Rising Back Spin Kick46PPK | 13 | 4.3% |
| crouch dash forward into Volcano Upper4P+K | 13 | 4.3% |
| backdash into Sit Jab2P | 9 | 3.0% |
| backdash into Straight6P+K | 9 | 3.0% |
| backdash into throwP+G | 9 | 3.0% |
| Shadow Strike6P | 8 | 2.7% |
| backdash into Demon's Tail9P+KK | 8 | 2.7% |
| backdash into punchP | 8 | 2.7% |
| evade down into Volcano Upper4P+K | 8 | 2.7% |
| Volcano Upper4P+K | 7 | 2.3% |
| backdash into Volcano Upper4P+K | 7 | 2.3% |
| backdash into guardG | 5 | 1.7% |
66 further openings account for the other 108 rounds.
Jean
- Career
- 204–125 · 62.0%
- This season
- 66 matches · 77.3%
- Peak rank
- 35
First hit in 57.1% of 266 rounds. Won 65.1% of the rounds they struck first, 64.0% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| backdash into evade down | 35 | 13.2% |
|---|---|---|
| backdash into Kake'uchi46P | 26 | 9.8% |
| backdash into Chudan Mawashigeri3K | 14 | 5.3% |
| Gyaku Seikenzuki66P | 11 | 4.1% |
| backdash into Kake'uchi~Maekeri'age46PK | 11 | 4.1% |
| backdash into Yoko'enpi6P | 11 | 4.1% |
| backdash into Gyaku Seikenzuki66P | 10 | 3.8% |
| backdash into evade up | 9 | 3.4% |
| backdash into guardG | 9 | 3.4% |
| punchP | 8 | 3.0% |
| Yoko'enpi6P | 7 | 2.6% |
| crouch into Shitamaeken2P | 7 | 2.6% |
| punchP into KounirenPP | 6 | 2.3% |
| throw escape | 6 | 2.3% |
| forward dash into Yoko'enpi6P | 5 | 1.9% |
61 further openings account for the other 91 rounds.
Dural
- Career
- 102–21 · 82.9%
- This season
- 23 matches · 82.6%
- Peak rank
- 34
Significant Tells
Too few rounds to test opener patterns.
| backdash into evade down | 15 | 16.1% |
|---|---|---|
| backdash into Low Knuckle2P | 8 | 8.6% |
| backdash into Stop Kick4K | 6 | 6.5% |
| back punch+kick4P+K into forward movement | 5 | 5.4% |
| One TwoPP into One Two UpperPPP | 4 | 4.3% |
| backdash into throw escape | 4 | 4.3% |
| Spine Whip4P into Lumpini Combination4PK | 3 | 3.2% |
| backdash into Nakageri3K | 3 | 3.2% |
| backdash into back kick+guard4K+G | 3 | 3.2% |
| forward kick+guard6K+G | 3 | 3.2% |
| Stop Kick4K into forward dash | 2 | 2.1% |
| back, forward kick+guard46K+G into Double Spinning KickKK | 2 | 2.1% |
| backdash into Double Upper3PP | 2 | 2.1% |
| backdash into punchP | 2 | 2.1% |
| forward movement into punchP | 2 | 2.1% |
28 further openings account for the other 29 rounds.
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (269 here; about 13.5 would come up by chance alone before the correction).
- Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.
Tests behind each character's list
- Lau: 4 of 16 tests hold up
- Goh: 3 of 16 tests hold up
- Kage: 2 of 15 tests hold up
- Shun: 1 of 18 tests hold up
- Jeffry: 4 of 15 tests hold up
- Lion: 3 of 15 tests hold up
- Aoi: 3 of 15 tests hold up
- Wolf: 2 of 15 tests hold up
- Pai: 2 of 15 tests hold up
- Jacky: 0 of 15 tests hold up
- Vanessa: 0 of 15 tests hold up
- Eileen: 0 of 15 tests hold up
- Brad: 1 of 15 tests hold up
- Sarah: 0 of 15 tests hold up
- Akira: 0 of 14 tests hold up
- Taka: 0 of 15 tests hold up
- Lei Fei: 0 of 14 tests hold up
- El Blaze: 0 of 11 tests hold up
- Jean: not tested (too few rounds)
- Dural: not tested (too few rounds)
