VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

MOTOROLA

Career matches5,382
Career win rate55.6%
Round win rate52.1%
Peak rank38
Distinct opponents290
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira371,54580973652.4%
Pai3591353737658.8%
Jean3684847537356.0%
Jacky3579043435654.9%
Kage3666437329156.2%
Lau3862236525758.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky109664360.5%+6.5
Goh84503459.5%+6.5
Wolf79453457.0%-0.3
Akira69274239.1%-15.1
Kage48242450.0%-3.5
Jeffry46242252.2%-3.5
Shun46271958.7%+3.3
Sarah43281565.1%+14.0
Aoi42222052.4%-4.8
Pai42241857.1%+1.8
Jean41251661.0%+7.4
Lau38162242.1%-9.1
El Blaze37162143.2%-12.7
Brad35231265.7%+8.9
Lion26111542.3%-8.6
Taka22121054.5%+5.6
Vanessa21101147.6%-4.8
Lei Fei20101050.0%-0.1
Dural116554.5%-5.2
Eileen32166.7%+10.6

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence105545151.4%-3.8
Low Fence104683665.4%+11.0
Octagon96544256.2%+4.6
Rectangle83473656.6%+5.0
Single Wall83374644.6%-11.2
Breakable Full Fence81433853.1%-1.1
Half Fence81493260.5%+3.4
Breakable Half Fence75393652.0%-1.7
Open71373452.1%-1.4
Full Fence and Open45212446.7%-8.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls52154.9%54.0%+0.9
No walls25855.0%54.7%+0.3

Walls against open: +0.6 points (95% range -7.0 to +8.3), p 0.872 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

都筑まもる君 (Rank 35)2026/09/18114736.4%
jijitax4 (Rank 35)2026/09/14113827.3%
RUSH (Rank 39)2026/09/1497277.8%
LEO (Rank 36)2026/09/14158753.3%
JoonJoon (Rank 36)2026/09/1084450.0%
SAMCHAY® (Rank 32)2026/08/281210283.3%
漂泊の民回線ジプシー (Rank 35)2026/08/2495455.6%
무파ZeroBlue (Rank 35)2026/08/2373442.9%
パペットスンスン (Rank 36)2026/08/23101910.0%
鳩男 (Rank 30)2026/08/17108280.0%
∈挙動不審∋ (Rank 35)2026/07/251712570.6%
ふぇに (Rank 33)2026/07/2396366.7%
kazu (Rank 31)2026/07/141110190.9%
ぬっき~@ 超小心者 (Rank 33)2026/07/1475271.4%
みんみんさん (Rank 35)2026/07/0983537.5%
lapislazuli (Rank 35)2026/07/03138561.5%
★闘将拉麵男★ (Rank 37)2026/06/22137653.9%
テクノモデル (Rank 35)2026/06/22139469.2%
jinjin (Rank 31)2026/06/21106460.0%
타우끼/taukee (Rank 34)2026/06/142213959.1%
zakisan (Rank 34)2026/06/1494544.4%
Phrazes_For_The_Young (Rank 31)2026/06/1386275.0%
ハンニャ (Rank 36)2026/05/1785362.5%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 27)2026/05/1073442.9%
うるヲ参拾 (Rank 38)2026/05/0797277.8%

Round openings

Every character

forward movement into punchP1293.7%
backdash into evade up802.3%
guardG742.1%
forward dash into Jouho Touken6P641.8%
forward dash into throwP+G591.7%
backdash into Jouho Senshou46P571.6%
crouch into Tate'enpi~Tenkai Hizageri33PK561.6%
backdash into evade down511.5%
crouch into Nozuchi1P+K431.2%
Senpugeri7K391.1%
Jakenshou214P+K320.9%
Dash Hammer Kick66K290.8%
Rasen4P into Rasen Urageri4PK280.8%
forward dash into Harai'uke (Deflect)4P+K+G280.8%
evade up into kickK260.7%

882 further openings account for the other 2,703 rounds.

Jean

forward movement into punchP698.4%
crouch into Tate'enpi~Tenkai Hizageri33PK566.8%
crouch into Nozuchi1P+K435.2%
forward dash into Harai'uke (Deflect)4P+K+G283.4%
backdash into Kousenshu4KP222.7%
backdash into evade up212.5%
evade up into kickK212.5%
forward dash into Yoko'enpi6P192.3%
backdash into Chinshin Seichuken4PP172.1%
backdash into Enpi Kurenai Naraku2P+K172.1%
forward movement into Maeken~Joudan MawashigeriPK151.8%
forward dash into throwP+G131.6%
guardG131.6%
evade up121.4%
Shitanagi Shutou1P111.3%

178 further openings account for the other 448 rounds.

Kage

Senpugeri7K395.5%
Jakenshou214P+K324.5%
Rasen4P into Rasen Urageri4PK283.9%
guardG273.8%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP223.1%
backdash into Gen'you4K+G223.1%
forward movement into punchP213.0%
backdash into evade up192.7%
Ryubisen44K+G131.8%
forward dash into throwP+G131.8%
Rasen4P121.7%
Fusenjin3P into Shippuzan3PP111.6%
Senpugeri7K into guardG111.6%
backdash into Hagakure-ryu In Raijingeki46P+K101.4%
crouch into Shippuzan3PP101.4%

207 further openings account for the other 421 rounds.

Akira

forward dash into Jouho Touken6P649.6%
backdash into Jouho Senshou46P578.5%
Rimon Chouchu66P223.3%
Jouho Touken6P192.8%
forward dash into throwP+G192.8%
backdash into evade down172.5%
forward dash into Souka Housui3P+K172.5%
Jouho Touken6P into forward dash152.2%
backdash into Chouzan Housui46P+K152.2%
backdash into Goko Shutsudou3K+GP152.2%
crouch dash back into Jouho Touken6P131.9%
backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K121.8%
backdash into evade up111.6%
backdash into Jouho Touken6P101.5%
backdash into Kaikyusei4P91.4%

140 further openings account for the other 354 rounds.

Jacky

Dash Hammer Kick66K295.5%
forward movement into punchP214.0%
crouch into Low Spin Kick1K+G173.2%
backward movement into backdash132.5%
backdash into Slant Back Knuckle1P112.1%
backdash into Rage Kick1PK101.9%
backward movement into Bil Jee6P+K101.9%
forward dash into High Angle Upper Kick6K101.9%
backdash into Slide Shuffle (Deflect)4P+K+G91.7%
backdash into evade down91.7%
forward movement into Punch High KickPK91.7%
backdash into Fake Elbow2KP81.5%
backdash into Spin Heel Sword4K+G81.5%
backward movement into Groin Kick6K+G81.5%
forward dash into throwP+G81.5%

162 further openings account for the other 347 rounds.

Pai

backdash into Meishouho4P+K+G235.3%
Kochoukyaku4K+G225.0%
guardG184.1%
Ensei Haijinkyaku7K+G153.4%
backdash into Ensei Toukyaku46K153.4%
backdash into Soukasui3P143.2%
backdash into evade up133.0%
crouch into Honshin Soukyaku1K+G133.0%
backdash into Ensei Toukikyaku46KK122.8%
backdash into Tenshin Oushoushou46P+K122.8%
forward movement into punchP102.3%
crouch dash back into Kochoukyaku4K+G92.1%
crouch dash back into Ensei Haikyaku4K71.6%
crouch dash forward into Souanshou3P+K71.6%
backdash into throwP+G61.4%

142 further openings account for the other 241 rounds.

Lau

backdash into Honshin Hekiken1P+K226.7%
backdash into Kensou4P144.3%
Kosoushou46P into forward dash134.0%
Kokyaku Haiten7K92.7%
backdash into Sako Soushou4P+K92.7%
backdash into evade up92.7%
Fukko Kensou1P82.4%
crouch into Renshou Senputai3PPK82.4%
Fukko Kensou1P into guardG61.8%
backdash into Fukko Kensou1P61.8%
forward dash into Kosoushou46P61.8%
guardG61.8%
backdash into Enjin Senpukyaku4K+G51.5%
backdash into Touku Kosenkyaku9K51.5%
backward movement into Chugeki6P51.5%

114 further openings account for the other 198 rounds.