VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

たあぼさん

Career matches14,107
Career win rate50.5%
Round win rate49.7%
Peak rank37
Distinct opponents627
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi379,4574,7574,70050.3%
Pai364,6402,3632,27750.9%
Wolf26105550.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira23010013043.5%-6.8
Jacky1811018055.8%+4.2
Wolf169898052.7%+2.7
Kage155827352.9%+5.8
Brad142717150.0%+4.5
Jean132607245.5%-1.3
Goh127596846.5%-3.1
Lau119576247.9%-0.9
Sarah116615552.6%+2.4
Aoi105505547.6%+1.4
Jeffry92335935.9%-16.4
Pai91523957.1%+9.1
Lei Fei81414050.6%+3.4
Lion80364445.0%-1.0
Vanessa79364345.6%+0.4
Shun77354245.5%-4.2
El Blaze64293545.3%-2.3
Eileen33141942.4%-5.1
Dural115645.5%-5.5
Taka117463.6%+16.3

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence22310511847.1%-0.3
Full Fence21910011945.7%-2.9
Open2121159754.2%+4.3
Breakable Full Fence20810410450.0%+2.1
Rectangle20710110648.8%+1.2
Single Wall2071099852.7%+6.2
Low Fence2069611046.6%-2.2
Octagon2019710448.3%-2.5
Half Fence1878510245.5%-2.9
Full Fence and Open104475745.2%-4.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,24547.6%48.3%-0.8
No walls62551.2%48.7%+2.5

Walls against open: -3.3 points (95% range -8.2 to +1.7), p 0.197 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

あをゐ (Rank 35)2026/09/22189950.0%
hsat0310 (Rank 35)2026/09/22189950.0%
zephyr_dural (Rank 32)2026/09/181210283.3%
Phrazes_For_The_Young (Rank 34)2026/09/17159660.0%
yta_k (Rank 34)2026/09/17114736.4%
id02812522 (Rank 37)2026/09/15136746.1%
∈挙動不審∋ (Rank 35)2026/09/142071335.0%
hattori1357 (Rank 34)2026/09/141771041.2%
えなお (Rank 36)2026/09/13138561.5%
ゲッパー (Rank 35)2026/09/10115645.5%
ankocat2 (Rank 39)2026/09/10114736.4%
ヘニオ (Rank 34)2026/09/10178947.1%
LEO (Rank 35)2026/09/07136746.1%
寿司眼鉄 (Rank 37)2026/09/07156940.0%
mudanadoryokuzki (Rank 37)2026/09/05126650.0%
お~ちゃん (Rank 34)2026/09/041710758.8%
aona (Rank 35)2026/08/31145935.7%
hihoyoho (Rank 33)2026/08/31167943.8%
xu.simon29 (Rank 35)2026/08/24136746.1%
Roki_ryudoukan (Rank 36)2026/08/22149564.3%
ふかふか (Rank 38)2026/08/21126650.0%
nana-ushi (Rank 34)2026/08/21158753.3%
banjar (Rank 38)2026/08/04125741.7%
Bird-Tat (Rank 33)2026/07/17136746.1%
anzenpai (Rank 35)2026/06/06104640.0%

Round openings

Every character

guardG7238.6%
backdash into Ougimai4P3384.0%
Ouda6P+K into Oushu Hiji'ate6P+KP3143.7%
Hou'oushu3P3033.6%
backward movement into Ryoushi43P2763.3%
Hou'oushu3P into guardG2452.9%
backward movement into Hou'oushu3P2182.6%
Souanshou3P+K2072.5%
guardG into Oushu Hiji'ate6P+KP1872.2%
Ryoushi43P1822.2%
backdash into Tenshin Oushoushou46P+K1712.0%
Sou'unha66K1692.0%
Souanshou3P+K into guardG1481.8%
guardG into throwP+G1381.6%
Ryoushi43P into guardG1301.5%

524 further openings account for the other 4,668 rounds.

Counted from 2,071 of the 2,095 matches played. The rest were not pulled for openings.

Aoi

guardG4568.1%
backdash into Ougimai4P3386.0%
Ouda6P+K into Oushu Hiji'ate6P+KP3145.6%
Hou'oushu3P3035.4%
backward movement into Ryoushi43P2764.9%
Hou'oushu3P into guardG2454.3%
backward movement into Hou'oushu3P2183.9%
guardG into Oushu Hiji'ate6P+KP1873.3%
Ryoushi43P1823.2%
Sou'unha66K1693.0%
Ryoushi43P into guardG1302.3%
backward movement into Inshou43P+K1262.2%
guardG into throwP+G981.7%
guardG into Tenchi In'youP+K+G881.6%
backward movement into Ryusen3P+K831.5%

282 further openings account for the other 2,414 rounds.

Counted from 1,387 of the 1,395 matches played. The rest were not pulled for openings.

Pai

guardG2669.6%
Souanshou3P+K2077.5%
backdash into Tenshin Oushoushou46P+K1716.2%
Souanshou3P+K into guardG1485.4%
Ensei Haijinkyaku7K+G1043.8%
Meishouho4P+K+G into punchP983.5%
Ensei Haijinkyaku7K+G into guardG772.8%
Enbu Renkyaku6K+G722.6%
guardG into Souka Rensui3PP632.3%
Heiho Chutenshou64P401.4%
Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK401.4%
guardG into throwP+G401.4%
Tenshin Oushoushou46P+K381.4%
guardG into Tenshi Katsumentai Haishin2P+KK371.3%
Enbu Renkyaku6K+G into guardG361.3%

249 further openings account for the other 1,326 rounds.

Counted from 677 of the 693 matches played. The rest were not pulled for openings.

Wolf

Arrow Knuckle3P into guardG518.5%
Elbow Butt4P311.1%
Elbow Butt4P into forward movement27.4%
guardG into R.A.W. AvengerP+K+G27.4%
Low Drop Kick62K13.7%
Quick Shoulder66P+K13.7%
backdash into Death ScytheK+G13.7%
backdash into Elbow Butt4P13.7%
backdash into Low Drop Kick62K13.7%
backdash into Mow Down Chop1P+K13.7%
backward movement into Body Blow6P13.7%
evade down13.7%
evade down into Middle Swing Upper3P+K13.7%
evade down into Regret Discharge33P+K13.7%
guardG13.7%

4 further openings account for the other 4 rounds.