VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Sarah

はこ

Career matches3,493
Career win rate51.5%
Round win rate50.3%
Peak rank33
Distinct opponents208
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah332,1301,0941,03651.4%
Lau291,04153151051.0%
Pai2723012810255.6%
Goh2692444847.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira91514056.0%+5.6
Sarah66452168.2%+16.4
Shun59312852.5%+3.0
Jacky51163531.4%-20.9
Aoi47272057.5%+6.2
Jeffry46252154.4%+0.5
Kage46271958.7%+4.9
El Blaze41212051.2%-0.5
Lion34132138.2%+1.0
Wolf31112035.5%-14.7
Goh30131743.3%-9.5
Pai29121741.4%-7.5
Lau28121642.9%-10.9
Jean24121250.0%+2.4
Taka178947.1%-4.6
Brad1651131.2%-13.2
Eileen159660.0%+13.1
Vanessa158753.3%-2.4
Lei Fei117463.6%+15.1

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open87464152.9%+4.2
Octagon80423852.5%+3.0
Breakable Half Fence78403851.3%-1.4
Single Wall68323647.1%-5.0
Full Fence65263940.0%-13.8
Breakable Full Fence62342854.8%+7.5
Rectangle62293346.8%-0.6
Low Fence59293049.1%-3.8
Half Fence51282354.9%+5.2
Full Fence and Open49272255.1%+2.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls39850.0%50.2%-0.2
No walls21450.0%50.9%-0.9

Walls against open: +0.7 points (95% range -7.6 to +9.1), p 0.862 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

dalmax72 (Rank 21)2218481.8%
鳩男 (Rank 32)1912763.2%
BANANA (Rank 30)1881044.4%
kampfarkz (Rank 34)179852.9%
ちょいそる (Rank 28)1710758.8%
ジャキる。 (Rank 31)178947.1%
金子です (Rank 31)156940.0%
青山@はなちゃん (Rank 31)1411378.6%
Jyuryoku_Eileen (Rank 25)107370.0%
MIES/ミース (Rank 30)103730.0%
ヘニオ (Rank 34)83537.5%
屬性全點AGI了 (Rank 21)84450.0%
龍仙人【鬼手仏心】 (Rank 26)84450.0%
Light (Rank 31)73442.9%
MaxMuncy (Rank 23)76185.7%
allgonnaworkout (Rank 29)75271.4%
ohtenki (Rank 30)75271.4%
のりシオン (Rank 42)71614.3%
アベル (Rank 30)73442.9%
コナモン@konamon4119 (Rank 26)76185.7%
ジークリオン (Rank 35)73442.9%
滝太郎(Takitarou) (Rank 32)72528.6%
VF5入門者 (Rank 29)64266.7%
mitorakujo (Rank 29)61516.7%
∈挙動不審∋ (Rank 35)63350.0%

Most played opponents, most recent first

ジャキる。 (Rank 31)2026/09/18178947.1%
kampfarkz (Rank 34)2026/09/18179852.9%
mitorakujo (Rank 29)2026/09/1761516.7%
鳩男 (Rank 32)2026/09/161912763.2%
VF5入門者 (Rank 29)2026/09/1664266.7%
ちょいそる (Rank 28)2026/09/141710758.8%
dalmax72 (Rank 21)2026/09/132218481.8%
滝太郎(Takitarou) (Rank 32)2026/09/1372528.6%
BANANA (Rank 30)2026/09/121881044.4%
ohtenki (Rank 30)2026/09/1075271.4%
Light (Rank 31)2026/09/1073442.9%
のりシオン (Rank 42)2026/09/0971614.3%
金子です (Rank 31)2026/09/09156940.0%
ジークリオン (Rank 35)2026/09/0973442.9%
コナモン@konamon4119 (Rank 26)2026/09/0876185.7%
∈挙動不審∋ (Rank 35)2026/09/0663350.0%
アベル (Rank 30)2026/09/0673442.9%
Jyuryoku_Eileen (Rank 25)2026/09/03107370.0%
青山@はなちゃん (Rank 31)2026/09/031411378.6%
allgonnaworkout (Rank 29)2026/08/2975271.4%
ヘニオ (Rank 34)2026/08/2483537.5%
MIES/ミース (Rank 30)2026/08/23103730.0%
MaxMuncy (Rank 23)2026/08/0476185.7%
龍仙人【鬼手仏心】 (Rank 26)2026/08/0384450.0%
屬性全點AGI了 (Rank 21)2026/08/0284450.0%

Round openings

Every character

backdash into evade up42415.2%
Snap Side Chop3P1756.2%
punchP1445.1%
Leg Slicer2K+G1134.0%
Hide Side Kick (Deflect)P+K1013.6%
guardG983.5%
Squat Straight2P853.0%
Sharpsword44K into Sharpsword Combo44KK843.0%
crouch into down-back kick1K712.5%
punchP into backdash682.4%
forward movement into punchP481.7%
Long Snap Side Chop3P+K381.4%
crouch dash back into guardG311.1%
punchP into Punch High KickPK311.1%
Back Knuckle Turn44P301.1%

299 further openings account for the other 1,258 rounds.

Counted from 696 of the 697 matches played. The rest were not pulled for openings.

Sarah

backdash into evade up32117.7%
Snap Side Chop3P1759.7%
punchP1277.0%
Leg Slicer2K+G1136.2%
Hide Side Kick (Deflect)P+K1015.6%
Squat Straight2P854.7%
Sharpsword44K into Sharpsword Combo44KK844.6%
punchP into backdash442.4%
guardG422.3%
Long Snap Side Chop3P+K382.1%
punchP into Punch High KickPK311.7%
Back Knuckle Turn44P301.7%
Snap Side Chop3P into Setup Combination3PK251.4%
backdash into Full Spin Heel Kick9K251.4%
backdash into evade down251.4%

131 further openings account for the other 544 rounds.

Lau

backdash into evade up8412.3%
crouch into down-back kick1K497.2%
guardG345.0%
forward movement into punchP314.5%
Kokyaku Haiten7K233.4%
Souchuken2P233.4%
Chisoutai2K+G223.2%
punchP into backdash213.1%
Touku Shashou897P+K172.5%
backdash into Kosoushou46P162.3%
Chugeki6P into Hou'ou Soushou6PP142.0%
down-back kick1K142.0%
forward movement into RenshouPP142.0%
backdash into Sako Soushou4P+K131.9%
Souchuken2P into backdash111.6%

117 further openings account for the other 299 rounds.

Counted from 169 of the 170 matches played. The rest were not pulled for openings.

Pai

crouch into down-back kick1K2210.3%
Honshin Soukyaku1K+G188.4%
guardG188.4%
Ensei Haijinkyaku7K+G178.0%
forward movement into punchP157.0%
backdash into evade up125.6%
punchP into RenshouPP115.2%
Senchuken6P73.3%
crouch dash back into guardG52.4%
evade down into guardG41.9%
forward movement into RenshouPP41.9%
punchP into crouch dash forward41.9%
Honshin Soukyaku1K+G into evade down31.4%
Senchuken6P into Heiho Chutenshou64P31.4%
Senchuken6P into crouch dash forward31.4%

48 further openings account for the other 67 rounds.

Goh

punchP into Tsurane ShoudaPP1617.6%
crouch into Denkou3PP88.8%
Raikou3P into Denkou3PP77.7%
backdash into evade up77.7%
crouch dash back into guardG55.5%
backdash into Soukyu46P44.4%
guardG44.4%
punchP44.4%
Sune Kudaki43P33.3%
forward movement into Tsurane ShoudaPP33.3%
Kusabigeri2K into backdash22.2%
Ni'oudaoshi3K+G22.2%
Sune'uchi2P22.2%
crouch dash forward into guardG22.2%
punchP into evade up22.2%

20 further openings account for the other 20 rounds.