Virtua Fighter 5 REVO · v1.10
はこ
Characters played — VF5's own record
| Sarah | 33 | 2,130 | 1,094 | 1,036 | 51.4% |
|---|---|---|---|---|---|
| Lau | 29 | 1,041 | 531 | 510 | 51.0% |
| Pai | 27 | 230 | 128 | 102 | 55.6% |
| Goh | 26 | 92 | 44 | 48 | 47.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 91 | 51 | 40 | 56.0% | +5.6 |
|---|---|---|---|---|---|
| Sarah | 66 | 45 | 21 | 68.2% | +16.4 |
| Shun | 59 | 31 | 28 | 52.5% | +3.0 |
| Jacky | 51 | 16 | 35 | 31.4% | -20.9 |
| Aoi | 47 | 27 | 20 | 57.5% | +6.2 |
| Jeffry | 46 | 25 | 21 | 54.4% | +0.5 |
| Kage | 46 | 27 | 19 | 58.7% | +4.9 |
| El Blaze | 41 | 21 | 20 | 51.2% | -0.5 |
| Lion | 34 | 13 | 21 | 38.2% | +1.0 |
| Wolf | 31 | 11 | 20 | 35.5% | -14.7 |
| Goh | 30 | 13 | 17 | 43.3% | -9.5 |
| Pai | 29 | 12 | 17 | 41.4% | -7.5 |
| Lau | 28 | 12 | 16 | 42.9% | -10.9 |
| Jean | 24 | 12 | 12 | 50.0% | +2.4 |
| Taka | 17 | 8 | 9 | 47.1% | -4.6 |
| Brad | 16 | 5 | 11 | 31.2% | -13.2 |
| Eileen | 15 | 9 | 6 | 60.0% | +13.1 |
| Vanessa | 15 | 8 | 7 | 53.3% | -2.4 |
| Lei Fei | 11 | 7 | 4 | 63.6% | +15.1 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 87 | 46 | 41 | 52.9% | +4.2 |
|---|---|---|---|---|---|
| Octagon | 80 | 42 | 38 | 52.5% | +3.0 |
| Breakable Half Fence | 78 | 40 | 38 | 51.3% | -1.4 |
| Single Wall | 68 | 32 | 36 | 47.1% | -5.0 |
| Full Fence | 65 | 26 | 39 | 40.0% | -13.8 |
| Breakable Full Fence | 62 | 34 | 28 | 54.8% | +7.5 |
| Rectangle | 62 | 29 | 33 | 46.8% | -0.6 |
| Low Fence | 59 | 29 | 30 | 49.1% | -3.8 |
| Half Fence | 51 | 28 | 23 | 54.9% | +5.2 |
| Full Fence and Open | 49 | 27 | 22 | 55.1% | +2.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 398 | 50.0% | 50.2% | -0.2 |
| No walls | 214 | 50.0% | 50.9% | -0.9 |
Walls against open: +0.7 points (95% range -7.6 to +9.1), p 0.862 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| dalmax72 (Rank 21) | 22 | 18 | 4 | 81.8% |
|---|---|---|---|---|
| 鳩男 (Rank 32) | 19 | 12 | 7 | 63.2% |
| BANANA (Rank 30) | 18 | 8 | 10 | 44.4% |
| kampfarkz (Rank 34) | 17 | 9 | 8 | 52.9% |
| ちょいそる (Rank 28) | 17 | 10 | 7 | 58.8% |
| ジャキる。 (Rank 31) | 17 | 8 | 9 | 47.1% |
| 金子です (Rank 31) | 15 | 6 | 9 | 40.0% |
| 青山@はなちゃん (Rank 31) | 14 | 11 | 3 | 78.6% |
| Jyuryoku_Eileen (Rank 25) | 10 | 7 | 3 | 70.0% |
| MIES/ミース (Rank 30) | 10 | 3 | 7 | 30.0% |
| ヘニオ (Rank 34) | 8 | 3 | 5 | 37.5% |
| 屬性全點AGI了 (Rank 21) | 8 | 4 | 4 | 50.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 8 | 4 | 4 | 50.0% |
| Light (Rank 31) | 7 | 3 | 4 | 42.9% |
| MaxMuncy (Rank 23) | 7 | 6 | 1 | 85.7% |
| allgonnaworkout (Rank 29) | 7 | 5 | 2 | 71.4% |
| ohtenki (Rank 30) | 7 | 5 | 2 | 71.4% |
| のりシオン (Rank 42) | 7 | 1 | 6 | 14.3% |
| アベル (Rank 30) | 7 | 3 | 4 | 42.9% |
| コナモン@konamon4119 (Rank 26) | 7 | 6 | 1 | 85.7% |
| ジークリオン (Rank 35) | 7 | 3 | 4 | 42.9% |
| 滝太郎(Takitarou) (Rank 32) | 7 | 2 | 5 | 28.6% |
| VF5入門者 (Rank 29) | 6 | 4 | 2 | 66.7% |
| mitorakujo (Rank 29) | 6 | 1 | 5 | 16.7% |
| ∈挙動不審∋ (Rank 35) | 6 | 3 | 3 | 50.0% |
Most played opponents, most recent first
| ジャキる。 (Rank 31) | 2026/09/18 | 17 | 8 | 9 | 47.1% |
|---|---|---|---|---|---|
| kampfarkz (Rank 34) | 2026/09/18 | 17 | 9 | 8 | 52.9% |
| mitorakujo (Rank 29) | 2026/09/17 | 6 | 1 | 5 | 16.7% |
| 鳩男 (Rank 32) | 2026/09/16 | 19 | 12 | 7 | 63.2% |
| VF5入門者 (Rank 29) | 2026/09/16 | 6 | 4 | 2 | 66.7% |
| ちょいそる (Rank 28) | 2026/09/14 | 17 | 10 | 7 | 58.8% |
| dalmax72 (Rank 21) | 2026/09/13 | 22 | 18 | 4 | 81.8% |
| 滝太郎(Takitarou) (Rank 32) | 2026/09/13 | 7 | 2 | 5 | 28.6% |
| BANANA (Rank 30) | 2026/09/12 | 18 | 8 | 10 | 44.4% |
| ohtenki (Rank 30) | 2026/09/10 | 7 | 5 | 2 | 71.4% |
| Light (Rank 31) | 2026/09/10 | 7 | 3 | 4 | 42.9% |
| のりシオン (Rank 42) | 2026/09/09 | 7 | 1 | 6 | 14.3% |
| 金子です (Rank 31) | 2026/09/09 | 15 | 6 | 9 | 40.0% |
| ジークリオン (Rank 35) | 2026/09/09 | 7 | 3 | 4 | 42.9% |
| コナモン@konamon4119 (Rank 26) | 2026/09/08 | 7 | 6 | 1 | 85.7% |
| ∈挙動不審∋ (Rank 35) | 2026/09/06 | 6 | 3 | 3 | 50.0% |
| アベル (Rank 30) | 2026/09/06 | 7 | 3 | 4 | 42.9% |
| Jyuryoku_Eileen (Rank 25) | 2026/09/03 | 10 | 7 | 3 | 70.0% |
| 青山@はなちゃん (Rank 31) | 2026/09/03 | 14 | 11 | 3 | 78.6% |
| allgonnaworkout (Rank 29) | 2026/08/29 | 7 | 5 | 2 | 71.4% |
| ヘニオ (Rank 34) | 2026/08/24 | 8 | 3 | 5 | 37.5% |
| MIES/ミース (Rank 30) | 2026/08/23 | 10 | 3 | 7 | 30.0% |
| MaxMuncy (Rank 23) | 2026/08/04 | 7 | 6 | 1 | 85.7% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/08/03 | 8 | 4 | 4 | 50.0% |
| 屬性全點AGI了 (Rank 21) | 2026/08/02 | 8 | 4 | 4 | 50.0% |
Round openings
Every character
| backdash into evade up | 424 | 15.2% |
|---|---|---|
| Snap Side Chop3P | 175 | 6.2% |
| punchP | 144 | 5.1% |
| Leg Slicer2K+G | 113 | 4.0% |
| Hide Side Kick (Deflect)P+K | 101 | 3.6% |
| guardG | 98 | 3.5% |
| Squat Straight2P | 85 | 3.0% |
| Sharpsword44K into Sharpsword Combo44KK | 84 | 3.0% |
| crouch into down-back kick1K | 71 | 2.5% |
| punchP into backdash | 68 | 2.4% |
| forward movement into punchP | 48 | 1.7% |
| Long Snap Side Chop3P+K | 38 | 1.4% |
| crouch dash back into guardG | 31 | 1.1% |
| punchP into Punch High KickPK | 31 | 1.1% |
| Back Knuckle Turn44P | 30 | 1.1% |
299 further openings account for the other 1,258 rounds.
Counted from 696 of the 697 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade up | 321 | 17.7% |
|---|---|---|
| Snap Side Chop3P | 175 | 9.7% |
| punchP | 127 | 7.0% |
| Leg Slicer2K+G | 113 | 6.2% |
| Hide Side Kick (Deflect)P+K | 101 | 5.6% |
| Squat Straight2P | 85 | 4.7% |
| Sharpsword44K into Sharpsword Combo44KK | 84 | 4.6% |
| punchP into backdash | 44 | 2.4% |
| guardG | 42 | 2.3% |
| Long Snap Side Chop3P+K | 38 | 2.1% |
| punchP into Punch High KickPK | 31 | 1.7% |
| Back Knuckle Turn44P | 30 | 1.7% |
| Snap Side Chop3P into Setup Combination3PK | 25 | 1.4% |
| backdash into Full Spin Heel Kick9K | 25 | 1.4% |
| backdash into evade down | 25 | 1.4% |
131 further openings account for the other 544 rounds.
Lau
| backdash into evade up | 84 | 12.3% |
|---|---|---|
| crouch into down-back kick1K | 49 | 7.2% |
| guardG | 34 | 5.0% |
| forward movement into punchP | 31 | 4.5% |
| Kokyaku Haiten7K | 23 | 3.4% |
| Souchuken2P | 23 | 3.4% |
| Chisoutai2K+G | 22 | 3.2% |
| punchP into backdash | 21 | 3.1% |
| Touku Shashou897P+K | 17 | 2.5% |
| backdash into Kosoushou46P | 16 | 2.3% |
| Chugeki6P into Hou'ou Soushou6PP | 14 | 2.0% |
| down-back kick1K | 14 | 2.0% |
| forward movement into RenshouPP | 14 | 2.0% |
| backdash into Sako Soushou4P+K | 13 | 1.9% |
| Souchuken2P into backdash | 11 | 1.6% |
117 further openings account for the other 299 rounds.
Counted from 169 of the 170 matches played. The rest were not pulled for openings.
Pai
| crouch into down-back kick1K | 22 | 10.3% |
|---|---|---|
| Honshin Soukyaku1K+G | 18 | 8.4% |
| guardG | 18 | 8.4% |
| Ensei Haijinkyaku7K+G | 17 | 8.0% |
| forward movement into punchP | 15 | 7.0% |
| backdash into evade up | 12 | 5.6% |
| punchP into RenshouPP | 11 | 5.2% |
| Senchuken6P | 7 | 3.3% |
| crouch dash back into guardG | 5 | 2.4% |
| evade down into guardG | 4 | 1.9% |
| forward movement into RenshouPP | 4 | 1.9% |
| punchP into crouch dash forward | 4 | 1.9% |
| Honshin Soukyaku1K+G into evade down | 3 | 1.4% |
| Senchuken6P into Heiho Chutenshou64P | 3 | 1.4% |
| Senchuken6P into crouch dash forward | 3 | 1.4% |
48 further openings account for the other 67 rounds.
Goh
| punchP into Tsurane ShoudaPP | 16 | 17.6% |
|---|---|---|
| crouch into Denkou3PP | 8 | 8.8% |
| Raikou3P into Denkou3PP | 7 | 7.7% |
| backdash into evade up | 7 | 7.7% |
| crouch dash back into guardG | 5 | 5.5% |
| backdash into Soukyu46P | 4 | 4.4% |
| guardG | 4 | 4.4% |
| punchP | 4 | 4.4% |
| Sune Kudaki43P | 3 | 3.3% |
| forward movement into Tsurane ShoudaPP | 3 | 3.3% |
| Kusabigeri2K into backdash | 2 | 2.2% |
| Ni'oudaoshi3K+G | 2 | 2.2% |
| Sune'uchi2P | 2 | 2.2% |
| crouch dash forward into guardG | 2 | 2.2% |
| punchP into evade up | 2 | 2.2% |
20 further openings account for the other 20 rounds.
