Virtua Fighter 5 REVO · v1.10 · Region: Asia
都筑まもる君
Characters played — VF5's own record
| Wolf | 38 | 10,022 | 4,986 | 5,036 | 49.8% |
|---|---|---|---|---|---|
| Akira | 36 | 6,822 | 3,392 | 3,430 | 49.7% |
| Kage | — | 1,714 | 978 | 736 | 57.1% |
| Sarah | — | 1,197 | 619 | 578 | 51.7% |
| Eileen | 33 | 397 | 227 | 170 | 57.2% |
| Jacky | 31 | 319 | 208 | 111 | 65.2% |
| Jeffry | 31 | 189 | 117 | 72 | 61.9% |
| Goh | 29 | 96 | 62 | 34 | 64.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 225 | 114 | 111 | 50.7% | +1.4 |
|---|---|---|---|---|---|
| Jacky | 209 | 111 | 98 | 53.1% | +3.3 |
| Kage | 179 | 95 | 84 | 53.1% | +4.9 |
| Goh | 153 | 74 | 79 | 48.4% | -3.2 |
| Jean | 140 | 63 | 77 | 45.0% | -4.2 |
| Lion | 124 | 59 | 65 | 47.6% | +1.5 |
| Wolf | 119 | 53 | 66 | 44.5% | -6.1 |
| Jeffry | 118 | 70 | 48 | 59.3% | +8.5 |
| Lau | 115 | 64 | 51 | 55.6% | +4.5 |
| Sarah | 112 | 57 | 55 | 50.9% | +1.3 |
| Brad | 97 | 47 | 50 | 48.5% | +0.5 |
| Shun | 85 | 56 | 29 | 65.9% | +17.9 |
| Aoi | 84 | 35 | 49 | 41.7% | -4.2 |
| Vanessa | 80 | 30 | 50 | 37.5% | -9.8 |
| Pai | 71 | 34 | 37 | 47.9% | -1.6 |
| Lei Fei | 62 | 24 | 38 | 38.7% | -12.0 |
| El Blaze | 58 | 27 | 31 | 46.5% | -3.6 |
| Eileen | 48 | 20 | 28 | 41.7% | -9.6 |
| Taka | 46 | 15 | 31 | 32.6% | -17.2 |
| Dural | 15 | 8 | 7 | 53.3% | +6.0 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 226 | 110 | 116 | 48.7% | -1.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 220 | 109 | 111 | 49.5% | -0.7 |
| Full Fence | 218 | 124 | 94 | 56.9% | +7.7 |
| Octagon | 218 | 109 | 109 | 50.0% | -0.1 |
| Low Fence | 216 | 108 | 108 | 50.0% | +1.7 |
| Breakable Full Fence | 212 | 108 | 104 | 50.9% | +3.2 |
| Half Fence | 205 | 90 | 115 | 43.9% | -6.7 |
| Open | 203 | 103 | 100 | 50.7% | +2.2 |
| Single Wall | 199 | 97 | 102 | 48.7% | +0.1 |
| Full Fence and Open | 113 | 51 | 62 | 45.1% | -4.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,299 | 50.0% | 49.7% | +0.4 |
| No walls | 618 | 49.8% | 48.6% | +1.2 |
Walls against open: -0.9 points (95% range -6.0 to +4.2), p 0.741 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ねこむーと (Rank 39) | 33 | 13 | 20 | 39.4% |
|---|---|---|---|---|
| なめ (Rank 37) | 31 | 13 | 18 | 41.9% |
| ぶーん (Rank 33) | 25 | 12 | 13 | 48.0% |
| alleni3xvf5ws (Rank 37) | 23 | 14 | 9 | 60.9% |
| stepan_BVFA (Rank 37) | 23 | 15 | 8 | 65.2% |
| ヘニオ (Rank 34) | 23 | 9 | 14 | 39.1% |
| ジャキる。 (Rank 33) | 21 | 12 | 9 | 57.1% |
| NO-NAMENANASI774 (Rank 34) | 19 | 10 | 9 | 52.6% |
| fixed-star_61 (Rank 35) | 19 | 14 | 5 | 73.7% |
| jijitax4 (Rank 37) | 19 | 11 | 8 | 57.9% |
| 黄色い彗星の (Rank 35) | 18 | 12 | 6 | 66.7% |
| Wallaby360 (Rank 39) | 17 | 8 | 9 | 47.1% |
| みんみんさん (Rank 35) | 16 | 7 | 9 | 43.8% |
| 五寸釘くん (Rank 36) | 15 | 7 | 8 | 46.7% |
| 寿司眼鉄 (Rank 37) | 15 | 5 | 10 | 33.3% |
| B軍団 (Rank 36) | 14 | 4 | 10 | 28.6% |
| Sophitia_CN@bilibili (Rank 32) | 14 | 5 | 9 | 35.7% |
| ジークリオン (Rank 36) | 14 | 5 | 9 | 35.7% |
| Reezent_Sousui (Rank 36) | 13 | 7 | 6 | 53.9% |
| west-muta (Rank 31) | 13 | 9 | 4 | 69.2% |
| くろね@のびしろF (Rank 36) | 13 | 6 | 7 | 46.1% |
| どっせ (Rank 38) | 13 | 5 | 8 | 38.5% |
| mikumoJacky (Rank 34) | 12 | 4 | 8 | 33.3% |
| フルレバ (Rank 36) | 12 | 6 | 6 | 50.0% |
| 究極無敵 (Rank 32) | 12 | 9 | 3 | 75.0% |
Most played opponents, most recent first
| B軍団 (Rank 36) | 2026/09/18 | 14 | 4 | 10 | 28.6% |
|---|---|---|---|---|---|
| alleni3xvf5ws (Rank 37) | 2026/09/18 | 23 | 14 | 9 | 60.9% |
| 究極無敵 (Rank 32) | 2026/09/18 | 12 | 9 | 3 | 75.0% |
| ジークリオン (Rank 36) | 2026/09/18 | 14 | 5 | 9 | 35.7% |
| jijitax4 (Rank 37) | 2026/09/18 | 19 | 11 | 8 | 57.9% |
| 五寸釘くん (Rank 36) | 2026/09/16 | 15 | 7 | 8 | 46.7% |
| ぶーん (Rank 33) | 2026/09/16 | 25 | 12 | 13 | 48.0% |
| NO-NAMENANASI774 (Rank 34) | 2026/09/16 | 19 | 10 | 9 | 52.6% |
| stepan_BVFA (Rank 37) | 2026/09/16 | 23 | 15 | 8 | 65.2% |
| fixed-star_61 (Rank 35) | 2026/09/16 | 19 | 14 | 5 | 73.7% |
| ねこむーと (Rank 39) | 2026/09/15 | 33 | 13 | 20 | 39.4% |
| みんみんさん (Rank 35) | 2026/09/15 | 16 | 7 | 9 | 43.8% |
| ジャキる。 (Rank 33) | 2026/09/15 | 21 | 12 | 9 | 57.1% |
| west-muta (Rank 31) | 2026/09/15 | 13 | 9 | 4 | 69.2% |
| フルレバ (Rank 36) | 2026/09/10 | 12 | 6 | 6 | 50.0% |
| 寿司眼鉄 (Rank 37) | 2026/09/10 | 15 | 5 | 10 | 33.3% |
| 黄色い彗星の (Rank 35) | 2026/09/10 | 18 | 12 | 6 | 66.7% |
| ヘニオ (Rank 34) | 2026/09/08 | 23 | 9 | 14 | 39.1% |
| Reezent_Sousui (Rank 36) | 2026/09/08 | 13 | 7 | 6 | 53.9% |
| mikumoJacky (Rank 34) | 2026/09/02 | 12 | 4 | 8 | 33.3% |
| Sophitia_CN@bilibili (Rank 32) | 2026/08/18 | 14 | 5 | 9 | 35.7% |
| なめ (Rank 37) | 2026/08/18 | 31 | 13 | 18 | 41.9% |
| どっせ (Rank 38) | 2026/08/05 | 13 | 5 | 8 | 38.5% |
| Wallaby360 (Rank 39) | 2026/08/05 | 17 | 8 | 9 | 47.1% |
| くろね@のびしろF (Rank 36) | 2026/07/29 | 13 | 6 | 7 | 46.1% |
Round openings
Every character
| Rolling Savate6K+G | 391 | 4.5% |
|---|---|---|
| forward movement into punchP | 304 | 3.5% |
| evade down into forward dash | 265 | 3.0% |
| forward dash into evade up | 246 | 2.8% |
| backdash into Kenka Kick1K+G | 224 | 2.5% |
| backdash into Hekishou43P | 200 | 2.3% |
| crouch dash forward into guardG | 195 | 2.2% |
| forward dash into forward punch+kick6P+K | 190 | 2.2% |
| Chouyoushu1P | 172 | 2.0% |
| crouch dash forward into throwP+G | 168 | 1.9% |
| forward dash into evade down | 167 | 1.9% |
| forward dash into Jouho Touken6P | 165 | 1.9% |
| evade up into crouch dash forward | 160 | 1.8% |
| Rimon Chouchu66P into crouch dash forward | 154 | 1.8% |
| Rimon Chouchu66P into forward dash | 154 | 1.8% |
692 further openings account for the other 5,613 rounds.
Akira
| backdash into Hekishou43P | 200 | 4.7% |
|---|---|---|
| forward dash into forward punch+kick6P+K | 190 | 4.4% |
| Chouyoushu1P | 172 | 4.0% |
| evade down into forward dash | 166 | 3.9% |
| forward dash into Jouho Touken6P | 165 | 3.9% |
| Rimon Chouchu66P into crouch dash forward | 154 | 3.6% |
| Rimon Chouchu66P into forward dash | 154 | 3.6% |
| forward dash into evade up | 136 | 3.2% |
| evade down into down, forward punch+kick26P+K | 114 | 2.7% |
| forward dash into evade down | 97 | 2.3% |
| forward movement into punchP | 92 | 2.1% |
| forward dash into throwP+G | 84 | 2.0% |
| Rimon Chouchu66P into evade down | 82 | 1.9% |
| Rimon Chouchu66P | 81 | 1.9% |
| evade up into crouch dash forward | 70 | 1.6% |
299 further openings account for the other 2,329 rounds.
Wolf
| Rolling Savate6K+G | 391 | 10.1% |
|---|---|---|
| backdash into Kenka Kick1K+G | 224 | 5.8% |
| forward movement into punchP | 180 | 4.7% |
| crouch dash forward into guardG | 142 | 3.7% |
| Arrow Knuckle3P into evade down | 125 | 3.2% |
| crouch dash forward into throwP+G | 121 | 3.1% |
| forward movement into Jab StraightPP | 118 | 3.1% |
| crouch into Arrow Knuckle3P | 108 | 2.8% |
| forward dash into evade up | 101 | 2.6% |
| Arrow Knuckle3P into guardG | 98 | 2.5% |
| evade down into forward dash | 85 | 2.2% |
| Low Drop Kick62K | 77 | 2.0% |
| evade up into crouch dash forward | 72 | 1.9% |
| Arrow Knuckle3P | 62 | 1.6% |
| forward dash into evade down | 62 | 1.6% |
269 further openings account for the other 1,893 rounds.
Eileen
| Honshin Kousoutai3K+G | 40 | 13.3% |
|---|---|---|
| forward movement into Rensou HekizanPPP | 20 | 6.7% |
| backdash into Ribyou Hoso43P+K | 17 | 5.7% |
| forward movement into Enkou RensouPP | 17 | 5.7% |
| forward movement into punchP | 14 | 4.7% |
| Douchu6P | 13 | 4.3% |
| Enkou Kenka46P into forward dash | 10 | 3.3% |
| backdash into Enkou Kenka46P | 9 | 3.0% |
| crouch dash forward into guardG | 9 | 3.0% |
| evade up into crouch dash forward | 9 | 3.0% |
| Enkou Toutou3P+K | 7 | 2.3% |
| crouch dash forward into evade down | 7 | 2.3% |
| Enkou Kenka46P into forward movement | 6 | 2.0% |
| guardG | 6 | 2.0% |
| forward dash into evade down | 5 | 1.7% |
68 further openings account for the other 111 rounds.
Jacky
| Dash Hammer Kick66K | 12 | 5.8% |
|---|---|---|
| Slant Back Knuckle1P | 12 | 5.8% |
| backdash into Spin Heel Sword4K+G | 10 | 4.8% |
| evade down into forward dash | 9 | 4.3% |
| forward movement into punchP | 9 | 4.3% |
| guardG into evade up | 9 | 4.3% |
| evade up into crouch dash forward | 8 | 3.9% |
| guardG | 8 | 3.9% |
| forward dash into guardG | 7 | 3.4% |
| forward movement into Jab Double StraightPPP | 7 | 3.4% |
| forward movement into Jab StraightPP | 7 | 3.4% |
| forward movement into Punch High KickPK | 7 | 3.4% |
| High Angle Upper Kick6K | 6 | 2.9% |
| forward dash into High Angle Upper Kick6K | 6 | 2.9% |
| Long Stride Back Knuckle4P+K | 4 | 1.9% |
64 further openings account for the other 87 rounds.
Jeffry
| forward movement into Double KnucklePP | 8 | 12.3% |
|---|---|---|
| forward movement into punchP | 7 | 10.8% |
| Hammer Slide1P | 6 | 9.2% |
| forward dash into Middle Hell Stab6P+K | 4 | 6.2% |
| backdash into Double Hammer Down43P | 3 | 4.6% |
| Toe Kick2K | 2 | 3.1% |
| Tsunami Beat3K+G | 2 | 3.1% |
| forward dash into evade up | 2 | 3.1% |
| Double KnucklePP into Double Knuckle~UpperPPP | 1 | 1.5% |
| Heavy Back Knuckle4P | 1 | 1.5% |
| Low Knuckle2P into backdash | 1 | 1.5% |
| Middle Hell Stab6P+K | 1 | 1.5% |
| Middle Hell Stab6P+K into throwP+G | 1 | 1.5% |
| Overblow Shoulder66P+K | 1 | 1.5% |
| Stunner KnuckleKP into Stunner Head ButtKPP | 1 | 1.5% |
24 further openings account for the other 24 rounds.
Goh
| backdash into evade up | 4 | 8.0% |
|---|---|---|
| evade down into forward dash | 3 | 6.0% |
| forward dash into Ni'oudaoshi3K+G | 3 | 6.0% |
| Maegeri3K into Batousatsu3KP | 2 | 4.0% |
| backdash into Batousatsu3KP | 2 | 4.0% |
| backdash into Kyousengeri46K | 2 | 4.0% |
| crouch dash back into Aragami4K | 2 | 4.0% |
| crouch dash forward into Aragami4K | 2 | 4.0% |
| forward movement into punchP | 2 | 4.0% |
| Garyu66K | 1 | 2.0% |
| Karura4P+K | 1 | 2.0% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Ni~Tsukami46P+KPP+G | 1 | 2.0% |
| Kurogane Kudaki66P | 1 | 2.0% |
| Ni'oudaoshi3K+G | 1 | 2.0% |
| Raikou3P into guardG | 1 | 2.0% |
22 further openings account for the other 22 rounds.
