VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

joechou222

Career matches7,954
Career win rate53.6%
Round win rate50.7%
Peak rank37
Distinct opponents329
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai361,46976170851.8%
Goh361,42674668052.3%
Kage371,41674367352.5%
Wolf361,32770162652.8%
Brad3679847732159.8%
Jean3574940934054.6%
Jacky3668737531254.6%
Taka2982513162.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky191969550.3%-2.4
Goh104564853.9%+3.4
Akira100524852.0%-1.7
Wolf81532865.4%+13.4
Jeffry80463457.5%+2.8
Lion77314640.3%-12.8
Vanessa75354046.7%-0.4
Brad74393552.7%+1.9
Lau63303347.6%-1.6
Jean58292950.0%-3.7
Shun57332457.9%+9.0
Aoi54272750.0%-3.2
El Blaze52282453.9%-0.2
Kage52242846.1%-2.2
Sarah51282354.9%+5.1
Pai44232152.3%+4.1
Lei Fei39172243.6%-5.9
Taka26111542.3%-9.5
Eileen1910952.6%-1.8
Dural21150.0%-4.8

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence165838250.3%+0.2
Full Fence146776952.7%+1.7
Open140677347.9%-4.8
Low Fence134755956.0%+5.0
Breakable Half Fence129676251.9%+0.4
Breakable Full Fence126666052.4%-0.9
Rectangle126537342.1%-9.3
Octagon121596248.8%-2.3
Single Wall85503558.8%+7.3
Full Fence and Open54332161.1%+8.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls81349.8%51.2%-1.4
No walls35953.5%51.8%+1.6

Walls against open: -3.0 points (95% range -9.2 to +3.2), p 0.339 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かべごん (Rank 38)2026/09/181771041.2%
のみ (Rank 35)2026/09/18127558.3%
LEO (Rank 35)2026/09/17116554.5%
ゲッパー (Rank 35)2026/09/17169756.2%
ふぇに (Rank 33)2026/09/1633211263.6%
寿司眼鉄 (Rank 38)2026/09/1533141942.4%
漂泊の民回線ジプシー (Rank 37)2026/09/15117463.6%
Ka2 (Rank 36)2026/09/131751229.4%
司馬 威太郎 (Rank 36)2026/09/13169756.2%
テクノモデル (Rank 33)2026/09/12107370.0%
フルレバ (Rank 36)2026/09/11116554.5%
大谷 小平 (Rank 35)2026/09/111651131.2%
abcdkazu1986 (Rank 34)2026/09/08104640.0%
Umemon2026 (Rank 38)2026/09/081631318.8%
ekd (Rank 33)2026/09/04107370.0%
Phrazes_For_The_Young (Rank 32)2026/08/3022121054.5%
会長さん (Rank 34)2026/08/29129375.0%
五寸釘くん (Rank 35)2026/08/28157846.7%
影虎 (Rank 33)2026/08/23116554.5%
∈挙動不審∋ (Rank 33)2026/08/212213959.1%
イチゲン (Rank 29)2026/08/04138561.5%
自作マニア@いにしえ (Rank 37)2026/07/31124833.3%
ぶひっサ (Rank 38)2026/07/28105550.0%
ピーエス (Rank 39)2026/07/15146842.9%
たぴぴ。。 (Rank 36)2026/06/17167943.8%

Round openings

Every character

backdash into evade up3226.1%
Hiji'ate1432.7%
forward movement into punchP1422.7%
Gyaku Seikenzuki66P1322.5%
Hiji'uchi6P1272.4%
Senchuken6P1232.3%
crouch dash forward into guardG1152.2%
forward movement into Maeken~Joudan MawashigeriPK851.6%
Arrow Knuckle3P841.6%
forward dash into crouch dash forward811.5%
Yoko'enpi6P801.5%
crouch dash forward into throwP+G771.5%
Middle Spin Kick701.3%
forward movement into Hammer KickPK601.1%
forward dash into throwP+G591.1%

828 further openings account for the other 3,564 rounds.

Kage

Hiji'uchi6P12713.1%
backdash into evade up596.1%
backward movement into Nagiharai6P+K474.8%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G444.5%
Doukudaki46K434.4%
Yokoshutou4P+K into Sunebarai4P+KP373.8%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP363.7%
forward movement into SandangekiPPP303.1%
Hagakure-ryu In Raijingeki46P+K262.7%
crouch dash forward into throwP+G262.7%
crouch dash forward into Hiji'uchi6P222.3%
backdash into Nakageri3K212.2%
Nakageri3K202.1%
backward movement into forward kick6K191.9%
backdash into Rasen Fujin3KP151.5%

157 further openings account for the other 401 rounds.

Pai

Senchuken6P12312.8%
backdash into evade up586.0%
forward movement into Renken ToukyakuPPK505.2%
crouch dash forward into guardG363.7%
backdash into Tenshin Oushoushou46P+K353.6%
Enbu Renkyaku6K+G282.9%
crouch dash forward into Souanshou3P+K252.6%
up-forward kick+guard9K+G252.6%
forward movement into Renken ToukikyakuPPKK222.3%
forward movement into RenkentaiPK202.1%
Kochoukyaku4K+G192.0%
up-forward kick+guard9K+G into guardG192.0%
backdash into Ensei Toukyaku46K181.9%
up, up-forward kick+guard89K+G171.8%
Ensei Haijinkyaku7K+G161.7%

174 further openings account for the other 452 rounds.

Wolf

Arrow Knuckle3P849.2%
forward movement into Hammer KickPK606.5%
forward movement into punchP596.4%
backdash into evade up576.2%
forward movement into Elbow Butt4P525.7%
Arrow Knuckle3P into guardG515.6%
Quick Shoulder66P+K454.9%
Rolling Savate6K+G394.2%
crouch dash forward into throwP+G283.0%
crouch dash forward into Low Drop Kick62K252.7%
backdash into Heavy Middle Kick3K+G242.6%
Heavy Middle Kick3K+G222.4%
Screw Hook63214P202.2%
backdash into Kenka Kick1K+G182.0%
backdash into Low Drop Kick62K182.0%

125 further openings account for the other 315 rounds.

Goh

Hiji'ate6P12215.2%
backdash into evade up516.3%
forward movement into punchP364.5%
Soukyu46P354.3%
crouch dash forward into Garyu66K324.0%
forward movement into Shouda~KasumigoroshiPK303.7%
Raikou3P293.6%
forward dash into crouch dash forward263.2%
crouch dash forward into Tsukikage6K222.7%
forward dash into Garyu66K202.5%
crouch dash forward into guardG192.4%
backward movement into Hiji'ate6P162.0%
forward movement into Kasumigoroshi~ShikigamiPKP151.9%
forward dash into Batousatsu3KP141.7%
forward dash into guardG141.7%

130 further openings account for the other 324 rounds.

Jean

Gyaku Seikenzuki66P13218.3%
forward movement into Maeken~Joudan MawashigeriPK8511.8%
Yoko'enpi6P8011.1%
backdash into evade up466.4%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK385.3%
backdash into Chudan Mawashigeri3K243.3%
backdash into Konohana Sakuya43P+K172.4%
crouch dash forward into guardG162.2%
evade down into guardG101.4%
forward dash into crouch dash forward101.4%
crouch dash forward into Chudan Ushiro Mawashigeri66K91.2%
forward dash into Chudan~Joudan Mawashigeri3KK91.2%
forward movement into punchP91.2%
backdash into evade down81.1%
forward dash into Chudan Ushiro Mawashigeri66K81.1%

108 further openings account for the other 220 rounds.

Brad

Middle Spin Kick66K6314.6%
Jackal Straight46P+K317.2%
Elbow Hook6P286.5%
Dtee Sawk Dtrohng4P+K266.0%
Ducking6P+K+G into Crush Knee KickK+G245.6%
backdash into evade up235.3%
forward movement into Jab StraightPP184.2%
forward movement into punchP102.3%
Elbow Hook6P into forward movement92.1%
backward movement into Sawk Klab6P+K92.1%
evade down into guardG81.9%
guardG81.9%
forward dash into crouch dash forward71.6%
forward dash into evade up71.6%
backdash into Stop Kick4K61.4%

92 further openings account for the other 154 rounds.

Jacky

Middle Smash6P4612.3%
Dash Hammer Kick66K4211.3%
backdash into evade up236.2%
forward movement into Jab Double StraightPPP215.6%
crouch dash back into High Angle Upper Kick6K92.4%
crouch dash forward into Beat & Back KnuckleP+KP92.4%
crouch dash forward into Dash Hammer Kick66K82.1%
Middle Spin Kick46K+G71.9%
backdash into Middle Kick~Jab3KP71.9%
backdash into Spin Heel Sword4K+G71.9%
forward movement into Punch High KickPK71.9%
Middle Smash6P into kickK61.6%
crouch dash forward into Chopping Blow2P+K61.6%
forward dash into throwP+G61.6%
Groin Kick6K+G51.3%

95 further openings account for the other 164 rounds.

Taka

Hiji'ate6P2125.9%
backdash into evade up56.2%
forward movement into punchP56.2%
backdash into Dohyouwari43P44.9%
forward dash into guardG44.9%
kickK44.9%
evade up into Kachi'age33P+K33.7%
Morotezuki66P into Morote Tsuppari66PP22.5%
Yoko Harite4P into Tachi'aiP+K+G22.5%
backdash into Ao'oni Midaremage214P+K22.5%
forward dash into throwP+G22.5%
Ao'oni Midaremage214P+K11.2%
Gozougeri4K11.2%
Hiji'ate6P into punchP11.2%
Kachi'age33P+K11.2%

23 further openings account for the other 23 rounds.