Virtua Fighter 5 REVO · v1.10 · Region: Europe
NedrikTameron
Characters played — VF5's own record
| Goh | 36 | 331 | 252 | 79 | 76.1% |
|---|---|---|---|---|---|
| Taka | 33 | 254 | 187 | 67 | 73.6% |
| Pai | 30 | 241 | 182 | 59 | 75.5% |
| Dural | 34 | 167 | 136 | 31 | 81.4% |
| Lion | 32 | 167 | 143 | 24 | 85.6% |
| Jeffry | 30 | 69 | 53 | 16 | 76.8% |
| Aoi | 29 | 65 | 48 | 17 | 73.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 44 | 26 | 18 | 59.1% | -8.5 |
|---|---|---|---|---|---|
| Goh | 29 | 22 | 7 | 75.9% | +9.3 |
| Jeffry | 29 | 25 | 4 | 86.2% | +6.8 |
| Lion | 25 | 17 | 8 | 68.0% | -3.5 |
| Akira | 10 | 8 | 2 | 80.0% | +16.4 |
| Lau | 7 | 4 | 3 | 57.1% | -9.4 |
| Taka | 7 | 3 | 4 | 42.9% | -38.1 |
| Aoi | 5 | 4 | 1 | 80.0% | +9.3 |
| Jacky | 4 | 3 | 1 | 75.0% | +4.2 |
| Jean | 4 | 2 | 2 | 50.0% | -33.3 |
| Sarah | 4 | 4 | 0 | 100.0% | +41.3 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +15.0 |
| Vanessa | 2 | 2 | 0 | 100.0% | +3.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 26 | 18 | 8 | 69.2% | +0.6 |
|---|---|---|---|---|---|
| Half Fence | 22 | 14 | 8 | 63.6% | +4.9 |
| Octagon | 21 | 17 | 4 | 81.0% | +3.6 |
| Breakable Full Fence | 20 | 14 | 6 | 70.0% | +5.9 |
| Full Fence | 17 | 14 | 3 | 82.3% | +7.3 |
| Open | 16 | 12 | 4 | 75.0% | -0.8 |
| Rectangle | 16 | 13 | 3 | 81.2% | +14.6 |
| Low Fence | 14 | 9 | 5 | 64.3% | -17.1 |
| Single Wall | 8 | 3 | 5 | 37.5% | -37.8 |
| Full Fence and Open | 5 | 3 | 2 | 60.0% | -16.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 122 | 73.8% | 68.8% | +4.9 |
| No walls | 38 | 63.2% | 76.8% | -13.7 |
Walls against open: +18.6 points (95% range +1.0 to +36.2), p 0.039 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Rodryu (Rank 34) | 46 | 27 | 19 | 58.7% |
|---|---|---|---|---|
| Saago_65 (Rank 32) | 19 | 16 | 3 | 84.2% |
| NaughtNaught (Rank 31) | 18 | 13 | 5 | 72.2% |
| Faded (Rank 35) | 14 | 12 | 2 | 85.7% |
| NantoSeiken (Rank 28) | 10 | 8 | 2 | 80.0% |
| Bloodartist (Rank 34) | 9 | 8 | 1 | 88.9% |
| GOMVPGO (Rank 32) | 7 | 6 | 1 | 85.7% |
| b4i4radoslav|xliiv (Rank 32) | 6 | 4 | 2 | 66.7% |
| Rayne (Rank 42) | 5 | 0 | 5 | 0.0% |
| Smashquatch (Rank 32) | 5 | 4 | 1 | 80.0% |
| THR (Rank 34) | 5 | 1 | 4 | 20.0% |
| a1exweapon (Rank 10) | 4 | 4 | 0 | 100.0% |
| emarcue (Rank 33) | 4 | 2 | 2 | 50.0% |
| optimusuk (Rank 37) | 3 | 2 | 1 | 66.7% |
| BloodyRoseVF (Rank 36) | 2 | 2 | 0 | 100.0% |
| Dr.Luckyshot (Rank 27) | 2 | 2 | 0 | 100.0% |
| Espiro (Rank 37) | 2 | 1 | 1 | 50.0% |
| Guimaraes_One (Rank 27) | 2 | 2 | 0 | 100.0% |
| Malba80 (Rank 6) | 2 | 2 | 0 | 100.0% |
| Nico (Rank 21) | 2 | 2 | 0 | 100.0% |
| ZuzuLenaPL (Rank 5) | 2 | 2 | 0 | 100.0% |
| LordBaconTheBoss (Rank 30) | 1 | 0 | 1 | 0.0% |
| RoyZa (Rank 10) | 1 | 1 | 0 | 100.0% |
| T.TV/MissLilium (Rank 29) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| Espiro (Rank 37) | 2026/09/17 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| Smashquatch (Rank 32) | 2026/09/17 | 5 | 4 | 1 | 80.0% |
| Guimaraes_One (Rank 27) | 2026/09/17 | 2 | 2 | 0 | 100.0% |
| NaughtNaught (Rank 31) | 2026/09/11 | 18 | 13 | 5 | 72.2% |
| ZuzuLenaPL (Rank 5) | 2026/09/11 | 2 | 2 | 0 | 100.0% |
| Rodryu (Rank 34) | 2026/07/27 | 46 | 27 | 19 | 58.7% |
| Saago_65 (Rank 32) | 2026/07/27 | 19 | 16 | 3 | 84.2% |
| GOMVPGO (Rank 32) | 2026/07/20 | 7 | 6 | 1 | 85.7% |
| RoyZa (Rank 10) | 2026/07/20 | 1 | 1 | 0 | 100.0% |
| a1exweapon (Rank 10) | 2026/06/13 | 4 | 4 | 0 | 100.0% |
| Bloodartist (Rank 34) | 2026/05/22 | 9 | 8 | 1 | 88.9% |
| b4i4radoslav|xliiv (Rank 32) | 2026/05/22 | 6 | 4 | 2 | 66.7% |
| Faded (Rank 35) | 2026/05/22 | 14 | 12 | 2 | 85.7% |
| THR (Rank 34) | 2026/05/22 | 5 | 1 | 4 | 20.0% |
| emarcue (Rank 33) | 2026/05/22 | 4 | 2 | 2 | 50.0% |
| optimusuk (Rank 37) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| BloodyRoseVF (Rank 36) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| Rayne (Rank 42) | 2026/05/17 | 5 | 0 | 5 | 0.0% |
| LordBaconTheBoss (Rank 30) | 2026/04/23 | 1 | 0 | 1 | 0.0% |
| Dr.Luckyshot (Rank 27) | 2026/04/23 | 2 | 2 | 0 | 100.0% |
| Nico (Rank 21) | 2026/04/14 | 2 | 2 | 0 | 100.0% |
| Malba80 (Rank 6) | 2026/04/14 | 2 | 2 | 0 | 100.0% |
| NantoSeiken (Rank 28) | 2026/04/14 | 10 | 8 | 2 | 80.0% |
| T.TV/MissLilium (Rank 29) | 2026/04/14 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| backdash into evade down | 84 | 12.3% |
|---|---|---|
| crouch into Gedan Shouda2P | 26 | 3.8% |
| crouch into Sune'uchi2P | 23 | 3.4% |
| punchP | 23 | 3.4% |
| backdash into crouch | 17 | 2.5% |
| Morotezuki66P into Morote Tsuppari66PP | 16 | 2.4% |
| backdash into Soushouda46P+K | 15 | 2.2% |
| crouch into Shita Harite2P | 15 | 2.2% |
| crouch into Low Knuckle | 14 | 2.1% |
| backdash into Karura4P+K | 11 | 1.6% |
| Dash Hammer Kick66K into Knee Kick6K | 10 | 1.5% |
| backdash into Soukyu | 10 | 1.5% |
| punchP into NirentotsuPP | 10 | 1.5% |
| Sou'unha66K into Raijinha6K | 9 | 1.3% |
| kickK | 9 | 1.3% |
202 further openings account for the other 388 rounds.
Aoi
| crouch into Gedan Shouda2P | 26 | 14.4% |
|---|---|---|
| backdash into evade down | 24 | 13.3% |
| backdash into Soushouda46P+K | 15 | 8.3% |
| punchP into NirentotsuPP | 10 | 5.5% |
| Sou'unha66K into Raijinha6K | 9 | 5.0% |
| crouch dash back into evade down | 6 | 3.3% |
| punchP into ShougerigasanePK | 6 | 3.3% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 5 | 2.8% |
| NirentotsuPP into Nirentotsu OuchuPPP | 5 | 2.8% |
| Tenchi In'youP+K+G | 5 | 2.8% |
| backward movement into crouch | 5 | 2.8% |
| crouch into Ryoushi43P | 5 | 2.8% |
| backdash into crouch | 4 | 2.2% |
| crouch dash back into Hou'oushu3P | 4 | 2.2% |
| crouch dash forward into Hou'oushu3P | 4 | 2.2% |
36 further openings account for the other 48 rounds.
Goh
| crouch into Sune'uchi2P | 23 | 17.3% |
|---|---|---|
| punchP | 14 | 10.5% |
| backdash into Karura4P+K | 11 | 8.3% |
| backdash into evade down | 11 | 8.3% |
| backdash into Soukyu46P | 7 | 5.3% |
| backdash into crouch | 6 | 4.5% |
| kickK | 5 | 3.8% |
| backdash into Kyousengeri46K | 4 | 3.0% |
| punchP into Tsurane ShoudaPP | 4 | 3.0% |
| backdash into Batousatsu3KP | 3 | 2.3% |
| backdash into Maegeri3K | 3 | 2.3% |
| backdash into Raijinsatsu6K+G | 3 | 2.3% |
| backdash into Sune Kudaki43P | 3 | 2.3% |
| crouch into Denkou3PP | 3 | 2.3% |
| evade down into Soukyu46P | 3 | 2.3% |
28 further openings account for the other 30 rounds.
Dural
| backdash into evade down | 26 | 21.0% |
|---|---|---|
| Dash Hammer Kick66K into Knee Kick6K | 10 | 8.1% |
| backdash into back kick+guard4K+G | 7 | 5.7% |
| back kick+guard4K+G into back, forward kick+guard46K+G | 5 | 4.0% |
| backdash into back, forward kick+guard46K+G | 5 | 4.0% |
| crouch into down kick+guard2K+G | 4 | 3.2% |
| Rising Elbow6P into Double Joint Butt6PK | 3 | 2.4% |
| backdash into Soukyu46P | 3 | 2.4% |
| crouch dash forward into crouch | 3 | 2.4% |
| crouch into down-forward punch+kick3P+K | 3 | 2.4% |
| backdash | 2 | 1.6% |
| backdash into Dragon Smash Cannon1K | 2 | 1.6% |
| backdash into Stop Kick4K | 2 | 1.6% |
| backdash into crouch | 2 | 1.6% |
| backdash into down, back kick+guard24K+G | 2 | 1.6% |
37 further openings account for the other 45 rounds.
Taka
| Morotezuki66P into Morote Tsuppari66PP | 16 | 18.2% |
|---|---|---|
| crouch into Shita Harite2P | 15 | 17.1% |
| backdash into evade down | 12 | 13.6% |
| backdash into crouch | 4 | 4.5% |
| guardG into throwP+G | 4 | 4.5% |
| backdash into Dohyouwari43P | 3 | 3.4% |
| evade down | 3 | 3.4% |
| evade down into Kaminaridaiko Hasami'uchiK+GP | 3 | 3.4% |
| guardG | 3 | 3.4% |
| kickK | 3 | 3.4% |
| punchP into Tsuppari 2PP | 3 | 3.4% |
| backdash into Kachi'age33P+K | 2 | 2.3% |
| Morotezuki66P | 1 | 1.1% |
| Tsuppari 4PPPP into Tsuppari 5PPPPP | 1 | 1.1% |
| backdash into Kirikabu Kudaki1P+K | 1 | 1.1% |
14 further openings account for the other 14 rounds.
Lion
| backdash into evade down | 9 | 11.5% |
|---|---|---|
| crouch into Katousui2P | 8 | 10.3% |
| Juchou Senshou8P+K | 7 | 9.0% |
| crouch into Shicchi Soutai3K+G | 5 | 6.4% |
| Banchu6P into Banchu Renkanshu6PP | 4 | 5.1% |
| backdash into Kishitsu Kasensou43P | 3 | 3.9% |
| punchP into Souji SenpuP+K | 3 | 3.9% |
| In'you4P into Ni In'you4PP | 2 | 2.6% |
| Koushu RensuiPP into Renkan SenshouPPP | 2 | 2.6% |
| backdash into Touku Gekishou9P | 2 | 2.6% |
| backdash into Touku Rigou Bantaitetsu46K+G | 2 | 2.6% |
| crouch into Senkyutai1K | 2 | 2.6% |
| punchP | 2 | 2.6% |
| punchP into crouch | 2 | 2.6% |
| Banchu6P | 1 | 1.3% |
24 further openings account for the other 24 rounds.
Jeffry
| crouch into Low Knuckle2P | 12 | 22.2% |
|---|---|---|
| backdash into Double Hammer Down43P | 7 | 13.0% |
| backdash into Rising Hammer43PP | 7 | 13.0% |
| punchP | 3 | 5.6% |
| backdash into Full Swing Upper33P | 2 | 3.7% |
| backdash into Tsunami Beat3K+G | 2 | 3.7% |
| punchP into Double KnucklePP | 2 | 3.7% |
| Body CrushP+K into Double CrushP+KP | 1 | 1.9% |
| Elbow Butt6P | 1 | 1.9% |
| Low Knuckle2P into forward dash | 1 | 1.9% |
| backdash into Full Swing Double Hammer41236P+K | 1 | 1.9% |
| backdash into Hell Claw236P | 1 | 1.9% |
| backdash into Megaton Knuckle43P+K | 1 | 1.9% |
| backdash into Tornado Punch44P | 1 | 1.9% |
| backdash into crouch | 1 | 1.9% |
11 further openings account for the other 11 rounds.
Pai
| backward movement into Ryoushou6P+K | 3 | 13.6% |
|---|---|---|
| crouch dash back into guardG | 2 | 9.1% |
| crouch into Souanshou3P+K | 2 | 9.1% |
| crouch into Souchuken2P | 2 | 9.1% |
| punchP into RenshouPP | 2 | 9.1% |
| Ensei Haijinkyaku7K+G | 1 | 4.5% |
| Tenshin Oushoushou46P+K | 1 | 4.5% |
| backdash into Renka Sentai2KK | 1 | 4.5% |
| backdash into Senkyaku Chushou3KP | 1 | 4.5% |
| backdash into Tenshin Oushoushou46P+K | 1 | 4.5% |
| backdash into evade down | 1 | 4.5% |
| backdash into throwP+G | 1 | 4.5% |
| crouch dash back into kickK | 1 | 4.5% |
| crouch dash forward into Enbikyaku3K+G | 1 | 4.5% |
| guardG | 1 | 4.5% |
1 further openings account for the other 1 rounds.
