Virtua Fighter 5 REVO · v1.10 · Region: North America
legend0219
Characters played — VF5's own record
| Akira | 30 | 2,609 | 1,314 | 1,295 | 50.4% |
|---|---|---|---|---|---|
| Jacky | 30 | 1,219 | 661 | 558 | 54.2% |
| Wolf | 30 | 754 | 419 | 335 | 55.6% |
| Jeffry | 29 | 525 | 301 | 224 | 57.3% |
| Kage | 30 | 511 | 306 | 205 | 59.9% |
| Sarah | 30 | 476 | 295 | 181 | 62.0% |
| Jean | 30 | 432 | 264 | 168 | 61.1% |
| Pai | 28 | 355 | 221 | 134 | 62.2% |
| Brad | 29 | 302 | 194 | 108 | 64.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 72 | 31 | 41 | 43.1% | -4.2 |
|---|---|---|---|---|---|
| Akira | 60 | 36 | 24 | 60.0% | +14.1 |
| Jacky | 55 | 25 | 30 | 45.5% | +1.9 |
| Sarah | 50 | 21 | 29 | 42.0% | -5.5 |
| Aoi | 46 | 21 | 25 | 45.6% | -5.2 |
| Jeffry | 39 | 17 | 22 | 43.6% | +0.7 |
| El Blaze | 38 | 16 | 22 | 42.1% | +1.8 |
| Pai | 32 | 16 | 16 | 50.0% | +6.1 |
| Goh | 27 | 14 | 13 | 51.9% | +8.1 |
| Vanessa | 27 | 11 | 16 | 40.7% | -3.9 |
| Shun | 26 | 12 | 14 | 46.1% | +1.9 |
| Jean | 24 | 10 | 14 | 41.7% | -0.3 |
| Kage | 22 | 7 | 15 | 31.8% | -10.8 |
| Lau | 14 | 3 | 11 | 21.4% | -21.9 |
| Taka | 12 | 4 | 8 | 33.3% | -14.4 |
| Lion | 11 | 6 | 5 | 54.5% | +4.3 |
| Brad | 8 | 5 | 3 | 62.5% | +22.6 |
| Lei Fei | 7 | 1 | 6 | 14.3% | -28.9 |
| Eileen | 5 | 3 | 2 | 60.0% | +15.7 |
| Dural | 3 | 2 | 1 | 66.7% | +18.5 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 69 | 30 | 39 | 43.5% | -0.4 |
|---|---|---|---|---|---|
| Full Fence | 65 | 31 | 34 | 47.7% | +3.5 |
| Open | 64 | 37 | 27 | 57.8% | +16.6 |
| Low Fence | 62 | 24 | 38 | 38.7% | -8.6 |
| Breakable Full Fence | 57 | 19 | 38 | 33.3% | -13.9 |
| Octagon | 56 | 28 | 28 | 50.0% | +5.3 |
| Rectangle | 55 | 20 | 35 | 36.4% | -8.6 |
| Half Fence | 54 | 29 | 25 | 53.7% | +4.2 |
| Single Wall | 37 | 15 | 22 | 40.5% | -2.4 |
| Full Fence and Open | 30 | 14 | 16 | 46.7% | -1.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 356 | 44.1% | 45.5% | -1.4 |
| No walls | 163 | 46.6% | 44.3% | +2.4 |
Walls against open: -3.8 points (95% range -13.4 to +5.9), p 0.447 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 30) | 24 | 11 | 13 | 45.8% |
|---|---|---|---|---|
| jinjin (Rank 32) | 16 | 4 | 12 | 25.0% |
| え~る (Rank 31) | 15 | 5 | 10 | 33.3% |
| maripon (Rank 32) | 14 | 7 | 7 | 50.0% |
| Rosagigantea (Rank 27) | 12 | 9 | 3 | 75.0% |
| バジ松 (Rank 29) | 10 | 2 | 8 | 20.0% |
| orz (Rank 28) | 9 | 5 | 4 | 55.6% |
| tamaneen (Rank 33) | 9 | 4 | 5 | 44.4% |
| ルビーロマン葵 (Rank 30) | 9 | 4 | 5 | 44.4% |
| fazz00r (Rank 27) | 8 | 6 | 2 | 75.0% |
| yamaneko (Rank 32) | 8 | 5 | 3 | 62.5% |
| ぽん (Rank 30) | 8 | 5 | 3 | 62.5% |
| カプリッチョ (Rank 26) | 8 | 3 | 5 | 37.5% |
| 鳩男 (Rank 31) | 8 | 2 | 6 | 25.0% |
| A56-7W (Rank 30) | 7 | 2 | 5 | 28.6% |
| cokeshi (Rank 29) | 7 | 4 | 3 | 57.1% |
| こて (Rank 27) | 7 | 3 | 4 | 42.9% |
| ふぇに (Rank 33) | 7 | 2 | 5 | 28.6% |
| ヘニオ (Rank 32) | 7 | 0 | 7 | 0.0% |
| GreenJacky (Rank 30) | 6 | 2 | 4 | 33.3% |
| hahaha (Rank 29) | 6 | 5 | 1 | 83.3% |
| mmmsm (Rank 32) | 6 | 4 | 2 | 66.7% |
| nanami.madogiwa (Rank 32) | 6 | 4 | 2 | 66.7% |
| しゅが~nsr (Rank 26) | 6 | 4 | 2 | 66.7% |
| ちび-G (Rank 30) | 6 | 0 | 6 | 0.0% |
Most played opponents, most recent first
| A56-7W (Rank 30) | 2026/09/23 | 7 | 2 | 5 | 28.6% |
|---|---|---|---|---|---|
| BANANA (Rank 30) | 2026/09/22 | 24 | 11 | 13 | 45.8% |
| tamaneen (Rank 33) | 2026/09/22 | 9 | 4 | 5 | 44.4% |
| fazz00r (Rank 27) | 2026/09/22 | 8 | 6 | 2 | 75.0% |
| nanami.madogiwa (Rank 32) | 2026/09/17 | 6 | 4 | 2 | 66.7% |
| ぽん (Rank 30) | 2026/09/14 | 8 | 5 | 3 | 62.5% |
| GreenJacky (Rank 30) | 2026/09/14 | 6 | 2 | 4 | 33.3% |
| 鳩男 (Rank 31) | 2026/09/14 | 8 | 2 | 6 | 25.0% |
| jinjin (Rank 32) | 2026/09/14 | 16 | 4 | 12 | 25.0% |
| yamaneko (Rank 32) | 2026/09/13 | 8 | 5 | 3 | 62.5% |
| mmmsm (Rank 32) | 2026/09/13 | 6 | 4 | 2 | 66.7% |
| orz (Rank 28) | 2026/09/07 | 9 | 5 | 4 | 55.6% |
| cokeshi (Rank 29) | 2026/09/06 | 7 | 4 | 3 | 57.1% |
| カプリッチョ (Rank 26) | 2026/09/06 | 8 | 3 | 5 | 37.5% |
| バジ松 (Rank 29) | 2026/09/06 | 10 | 2 | 8 | 20.0% |
| こて (Rank 27) | 2026/08/22 | 7 | 3 | 4 | 42.9% |
| hahaha (Rank 29) | 2026/08/04 | 6 | 5 | 1 | 83.3% |
| ヘニオ (Rank 32) | 2026/08/02 | 7 | 0 | 7 | 0.0% |
| maripon (Rank 32) | 2026/08/02 | 14 | 7 | 7 | 50.0% |
| ふぇに (Rank 33) | 2026/08/02 | 7 | 2 | 5 | 28.6% |
| え~る (Rank 31) | 2026/07/27 | 15 | 5 | 10 | 33.3% |
| Rosagigantea (Rank 27) | 2026/07/27 | 12 | 9 | 3 | 75.0% |
| しゅが~nsr (Rank 26) | 2026/07/21 | 6 | 4 | 2 | 66.7% |
| ルビーロマン葵 (Rank 30) | 2026/07/20 | 9 | 4 | 5 | 44.4% |
| ちび-G (Rank 30) | 2026/06/28 | 6 | 0 | 6 | 0.0% |
Round openings
Every character
| forward dash into Jouho Touken6P | 165 | 7.4% |
|---|---|---|
| forward movement into punchP | 78 | 3.5% |
| backdash into evade up | 76 | 3.4% |
| punchP into Jab Straight | 75 | 3.4% |
| Rimon Chouchu66P | 67 | 3.0% |
| forward dash | 53 | 2.4% |
| backward movement into evade up | 49 | 2.2% |
| evade up into crouch dash forward | 45 | 2.0% |
| Souka Housui3P+K into forward dash | 43 | 1.9% |
| backdash into Jouho Senshou46P | 36 | 1.6% |
| forward dash into guardG | 36 | 1.6% |
| Low Spin Kick | 33 | 1.5% |
| backdash into Spin Heel Sword4K+G | 33 | 1.5% |
| Jab StraightPP into Jab Double StraightPPP | 31 | 1.4% |
| Rimon Chouchu66P into forward movement | 28 | 1.3% |
397 further openings account for the other 1,381 rounds.
Counted from 552 of the 578 matches played. The rest were not pulled for openings.
Akira
| forward dash into Jouho Touken6P | 165 | 15.5% |
|---|---|---|
| Rimon Chouchu66P | 67 | 6.3% |
| forward movement into punchP | 60 | 5.6% |
| forward dash | 49 | 4.6% |
| Souka Housui3P+K into forward dash | 43 | 4.0% |
| backdash into Jouho Senshou46P | 36 | 3.4% |
| Rimon Chouchu66P into forward movement | 28 | 2.6% |
| backward movement into evade up | 28 | 2.6% |
| evade up into crouch dash forward | 23 | 2.2% |
| Rimon Chouchu66P into forward dash | 22 | 2.1% |
| forward dash into Rimon Chouchu66P | 22 | 2.1% |
| evade up into Souka Housui3P+K | 21 | 2.0% |
| backdash into evade up | 19 | 1.8% |
| forward movement into Souka Housui3P+K | 19 | 1.8% |
| Senzankou66P+K into throwP+G | 18 | 1.7% |
143 further openings account for the other 445 rounds.
Jacky
| punchP into Jab StraightPP | 62 | 9.0% |
|---|---|---|
| backdash into evade up | 34 | 5.0% |
| backdash into Spin Heel Sword4K+G | 33 | 4.8% |
| Low Spin Kick1K+G | 32 | 4.7% |
| Jab StraightPP into Jab Double StraightPPP | 31 | 4.5% |
| Dash Hammer Kick66K | 20 | 2.9% |
| forward dash into guardG | 20 | 2.9% |
| punchP | 18 | 2.6% |
| punchP into Double Back Knuckle4PP | 17 | 2.5% |
| crouch into Squat Straight2P | 15 | 2.2% |
| evade up into Smash Straight3P | 14 | 2.0% |
| crouch dash forward into guardG | 12 | 1.8% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 10 | 1.5% |
| Middle Smash6P | 10 | 1.5% |
| evade up into crouch dash forward | 10 | 1.5% |
155 further openings account for the other 348 rounds.
Wolf
| backdash into Elbow Butt4P | 24 | 12.2% |
|---|---|---|
| punchP into Jab StraightPP | 13 | 6.6% |
| Low Hammer2P | 11 | 5.6% |
| crouch into Low Hammer2P | 9 | 4.6% |
| forward movement into Jab StraightPP | 9 | 4.6% |
| backdash into evade up | 8 | 4.1% |
| forward movement into Elbow Butt4P | 8 | 4.1% |
| Jab StraightPP into One Two UpperPPP | 7 | 3.5% |
| backdash into Heavy Middle Kick3K+G | 7 | 3.5% |
| backward movement into crouch | 5 | 2.5% |
| evade up into Arrow Knuckle3P | 5 | 2.5% |
| backdash into Rolling Savate6K+G | 4 | 2.0% |
| backdash into Short Shoulder46P+K | 4 | 2.0% |
| evade up into crouch dash forward | 4 | 2.0% |
| backward movement into evade up | 3 | 1.5% |
60 further openings account for the other 76 rounds.
Jean
| punchP into Maeken~Joudan MawashigeriPK | 11 | 8.6% |
|---|---|---|
| Shitamaeken2P | 8 | 6.2% |
| forward dash into Yoko'enpi6P | 8 | 6.2% |
| backdash into Kake'uchi~Maekeri'age46PK | 7 | 5.5% |
| backdash into Kake'uchi46P | 6 | 4.7% |
| forward movement into punchP | 6 | 4.7% |
| backdash into forward dash | 5 | 3.9% |
| backdash into evade up | 4 | 3.1% |
| backward movement into evade up | 4 | 3.1% |
| forward movement into KounirenPP | 4 | 3.1% |
| guardG into Shitamaeken2P | 4 | 3.1% |
| punchP | 4 | 3.1% |
| backdash into Doumawashi Kaitengeri46K+G | 3 | 2.3% |
| evade up into crouch dash forward | 3 | 2.3% |
| punchP into crouch | 3 | 2.3% |
41 further openings account for the other 48 rounds.
Sarah
| backdash into evade up | 9 | 12.5% |
|---|---|---|
| backdash into Crescent Heel4K+G | 4 | 5.6% |
| backward movement into evade up | 3 | 4.2% |
| evade up into Long Snap Side Chop3P+K | 3 | 4.2% |
| forward dash into guardG | 3 | 4.2% |
| Squat Straight2P | 2 | 2.8% |
| evade up into crouch dash forward | 2 | 2.8% |
| forward dash into Leg Slicer2K+G | 2 | 2.8% |
| forward dash into Long Snap Side Chop3P+K | 2 | 2.8% |
| forward movement into Long Snap Side Chop3P+K | 2 | 2.8% |
| forward movement into Snap Side Chop Double3PP | 2 | 2.8% |
| forward movement into guardG | 2 | 2.8% |
| forward movement into punchP | 2 | 2.8% |
| guardG | 2 | 2.8% |
| Back Spin KickK+G into Leg Slicer2K+G | 1 | 1.4% |
31 further openings account for the other 31 rounds.
Counted from 18 of the 43 matches played. The rest were not pulled for openings.
Kage
| punchP into ResshouPP | 5 | 17.9% |
|---|---|---|
| Ryu'eikyaku66K | 2 | 7.1% |
| evade down into Fusenjin3P | 2 | 7.1% |
| evade up into crouch dash forward | 2 | 7.1% |
| Engetsugeri9K+G into evade up | 1 | 3.6% |
| Jizuridan2P into throwP+G | 1 | 3.6% |
| ResshouPP into SandangekiPPP | 1 | 3.6% |
| Ryubisen44K+G | 1 | 3.6% |
| Ryubisen44K+G into crouch | 1 | 3.6% |
| backdash into evade up | 1 | 3.6% |
| backward movement into evade up | 1 | 3.6% |
| crouch into Jibashiri1K | 1 | 3.6% |
| crouch into Jizuridan2P | 1 | 3.6% |
| evade up into Fusenjin3P | 1 | 3.6% |
| evade up into crouch | 1 | 3.6% |
6 further openings account for the other 6 rounds.
Counted from 7 of the 8 matches played. The rest were not pulled for openings.
Jeffry
| backdash into Knee Push Wild Hook4KP | 2 | 10.0% |
|---|---|---|
| crouch into Low Knuckle2P | 2 | 10.0% |
| Dash Elbow66P into Dash Elbow Upper66PP | 1 | 5.0% |
| Megaton Knuckle43P+K | 1 | 5.0% |
| Side Kick3K into Tsunami Beat3K+G | 1 | 5.0% |
| backdash into Double Hammer Down43P | 1 | 5.0% |
| backdash into Kenka Hook46P | 1 | 5.0% |
| backdash into Megaton Knuckle43P+K | 1 | 5.0% |
| backdash into Toe Kick2K | 1 | 5.0% |
| backdash into kickK | 1 | 5.0% |
| backward movement into evade up | 1 | 5.0% |
| forward dash into evade down | 1 | 5.0% |
| forward dash into guardG | 1 | 5.0% |
| forward movement into evade up | 1 | 5.0% |
| guardG into Low Knuckle2P | 1 | 5.0% |
3 further openings account for the other 3 rounds.
Pai
| backward movement into punchP | 2 | 10.5% |
|---|---|---|
| guardG | 2 | 10.5% |
| punchP into RenshouPP | 2 | 10.5% |
| Honshin Soukyaku1K+G | 1 | 5.3% |
| Souchuken2P | 1 | 5.3% |
| Soukasui3P into Souka Rensui3PP | 1 | 5.3% |
| backdash into evade down | 1 | 5.3% |
| backdash into evade up | 1 | 5.3% |
| backward movement into evade up | 1 | 5.3% |
| crouch dash forward into Souanshou3P+K | 1 | 5.3% |
| evade down into Souanshou3P+K | 1 | 5.3% |
| evade up into Souanshou3P+K | 1 | 5.3% |
| evade up into Soukasui3P | 1 | 5.3% |
| forward dash into Souanshou3P+K | 1 | 5.3% |
| forward movement into guardG | 1 | 5.3% |
1 further openings account for the other 1 rounds.
Brad
| Sharp Shoot1P | 2 | 14.3% |
|---|---|---|
| Dtee Sawk Dtrohng4P+K | 1 | 7.1% |
| Rapid Double JabP+K | 1 | 7.1% |
| Sway Back4P+K+G into BreakdownP+K | 1 | 7.1% |
| backward movement into Ducking6P+K+G | 1 | 7.1% |
| evade up into Stop Kick4K | 1 | 7.1% |
| evade up into crouch dash forward | 1 | 7.1% |
| forward dash into Dtee Sawk Dtrohng4P+K | 1 | 7.1% |
| forward dash into Elbow Hook6P | 1 | 7.1% |
| forward dash into punchP | 1 | 7.1% |
| forward movement into Jab StraightPP | 1 | 7.1% |
| forward movement into crouch | 1 | 7.1% |
| forward movement into punchP | 1 | 7.1% |
