Virtua Fighter 5 REVO · v1.10 · Region: Europe
natsoutw
Characters played — VF5's own record
| Wolf | 44 | 2,213 | 1,678 | 535 | 75.8% |
|---|---|---|---|---|---|
| Lei Fei | 42 | 484 | 341 | 143 | 70.5% |
| Taka | 41 | 314 | 264 | 50 | 84.1% |
| Vanessa | 38 | 145 | 115 | 30 | 79.3% |
| Goh | 37 | 99 | 78 | 21 | 78.8% |
| Jeffry | 36 | 60 | 49 | 11 | 81.7% |
| Jacky | 33 | 24 | 16 | 8 | 66.7% |
| Dural | 34 | 23 | 18 | 5 | 78.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 42 | 28 | 14 | 66.7% | -1.0 |
|---|---|---|---|---|---|
| Jean | 34 | 26 | 8 | 76.5% | -9.0 |
| El Blaze | 24 | 21 | 3 | 87.5% | +10.6 |
| Sarah | 23 | 20 | 3 | 87.0% | +6.6 |
| Wolf | 17 | 12 | 5 | 70.6% | -16.9 |
| Akira | 14 | 11 | 3 | 78.6% | -8.4 |
| Lion | 14 | 14 | 0 | 100.0% | +18.1 |
| Jeffry | 13 | 11 | 2 | 84.6% | +1.0 |
| Aoi | 10 | 7 | 3 | 70.0% | -0.1 |
| Brad | 8 | 7 | 1 | 87.5% | +10.0 |
| Goh | 8 | 5 | 3 | 62.5% | -10.2 |
| Lei Fei | 8 | 6 | 2 | 75.0% | +4.4 |
| Kage | 6 | 4 | 2 | 66.7% | -22.1 |
| Eileen | 5 | 5 | 0 | 100.0% | +2.4 |
| Jacky | 4 | 4 | 0 | 100.0% | +5.1 |
| Taka | 4 | 4 | 0 | 100.0% | +17.2 |
| Dural | 2 | 2 | 0 | 100.0% | +23.5 |
| Vanessa | 2 | 2 | 0 | 100.0% | +3.5 |
| Pai | 1 | 1 | 0 | 100.0% | +1.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 29 | 24 | 5 | 82.8% | +6.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 28 | 24 | 4 | 85.7% | +7.4 |
| Breakable Full Fence | 26 | 17 | 9 | 65.4% | -14.8 |
| Open | 25 | 19 | 6 | 76.0% | -9.7 |
| Single Wall | 25 | 24 | 1 | 96.0% | +19.3 |
| Low Fence | 23 | 20 | 3 | 87.0% | +1.1 |
| Full Fence | 22 | 19 | 3 | 86.4% | +5.0 |
| Rectangle | 21 | 15 | 6 | 71.4% | -1.2 |
| Octagon | 17 | 9 | 8 | 52.9% | -24.6 |
| Full Fence and Open | 6 | 5 | 1 | 83.3% | -3.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 143 | 75.5% | 77.7% | -2.2 |
| No walls | 73 | 86.3% | 83.0% | +3.3 |
Walls against open: -5.5 points (95% range -16.3 to +5.3), p 0.320 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Rodryu (Rank 37) | 25 | 18 | 7 | 72.0% |
|---|---|---|---|---|
| Ac (Rank 30) | 20 | 18 | 2 | 90.0% |
| Kingheim (Rank 35) | 18 | 9 | 9 | 50.0% |
| b4i4radoslav|xliiv (Rank 40) | 17 | 14 | 3 | 82.3% |
| emarcue (Rank 33) | 17 | 13 | 4 | 76.5% |
| Faded (Rank 35) | 12 | 10 | 2 | 83.3% |
| ROAR (Rank 34) | 9 | 7 | 2 | 77.8% |
| kila_kam (Rank 40) | 9 | 8 | 1 | 88.9% |
| [MegaPint]AkiruDiCapriu (Rank 38) | 7 | 4 | 3 | 57.1% |
| eisenbuegelhammer (Rank 32) | 7 | 5 | 2 | 71.4% |
| jubbjubb767(EUarea) (Rank 36) | 7 | 6 | 1 | 85.7% |
| Aero-R (Rank 11) | 6 | 6 | 0 | 100.0% |
| CoolerTails (Rank 33) | 6 | 5 | 1 | 83.3% |
| Denki04 (Rank 37) | 6 | 5 | 1 | 83.3% |
| Fubuki4869 (Rank 31) | 6 | 6 | 0 | 100.0% |
| Bloodartist (Rank 36) | 4 | 3 | 1 | 75.0% |
| DenzelWashington (Rank 36) | 4 | 3 | 1 | 75.0% |
| EBRAD (Rank 31) | 4 | 4 | 0 | 100.0% |
| Eminzo015 (Rank 9) | 4 | 2 | 2 | 50.0% |
| THR (Rank 34) | 4 | 4 | 0 | 100.0% |
| Dadino03italy (Rank 27) | 3 | 2 | 1 | 66.7% |
| Merchant (Rank 32) | 3 | 1 | 2 | 33.3% |
| Sandro-Farid (Rank 40) | 3 | 2 | 1 | 66.7% |
| skywalkeR78081 (Rank 21) | 3 | 3 | 0 | 100.0% |
| Rayne (Rank 42) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| Denki04 (Rank 37) | 2026/09/16 | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|---|
| Rodryu (Rank 37) | 2026/07/25 | 25 | 18 | 7 | 72.0% |
| kila_kam (Rank 40) | 2026/07/25 | 9 | 8 | 1 | 88.9% |
| b4i4radoslav|xliiv (Rank 40) | 2026/07/25 | 17 | 14 | 3 | 82.3% |
| [MegaPint]AkiruDiCapriu (Rank 38) | 2026/07/24 | 7 | 4 | 3 | 57.1% |
| DenzelWashington (Rank 36) | 2026/07/21 | 4 | 3 | 1 | 75.0% |
| Fubuki4869 (Rank 31) | 2026/07/20 | 6 | 6 | 0 | 100.0% |
| skywalkeR78081 (Rank 21) | 2026/07/14 | 3 | 3 | 0 | 100.0% |
| Bloodartist (Rank 36) | 2026/06/22 | 4 | 3 | 1 | 75.0% |
| ROAR (Rank 34) | 2026/05/30 | 9 | 7 | 2 | 77.8% |
| Dadino03italy (Rank 27) | 2026/05/26 | 3 | 2 | 1 | 66.7% |
| eisenbuegelhammer (Rank 32) | 2026/05/26 | 7 | 5 | 2 | 71.4% |
| Eminzo015 (Rank 9) | 2026/05/26 | 4 | 2 | 2 | 50.0% |
| CoolerTails (Rank 33) | 2026/05/26 | 6 | 5 | 1 | 83.3% |
| Aero-R (Rank 11) | 2026/05/23 | 6 | 6 | 0 | 100.0% |
| Ac (Rank 30) | 2026/05/23 | 20 | 18 | 2 | 90.0% |
| Sandro-Farid (Rank 40) | 2026/05/23 | 3 | 2 | 1 | 66.7% |
| Kingheim (Rank 35) | 2026/05/23 | 18 | 9 | 9 | 50.0% |
| Faded (Rank 35) | 2026/05/22 | 12 | 10 | 2 | 83.3% |
| THR (Rank 34) | 2026/05/22 | 4 | 4 | 0 | 100.0% |
| emarcue (Rank 33) | 2026/05/22 | 17 | 13 | 4 | 76.5% |
| Rayne (Rank 42) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
| jubbjubb767(EUarea) (Rank 36) | 2026/05/19 | 7 | 6 | 1 | 85.7% |
| Merchant (Rank 32) | 2026/05/19 | 3 | 1 | 2 | 33.3% |
| EBRAD (Rank 31) | 2026/05/19 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 71 | 7.6% |
|---|---|---|
| Hiji'ate | 57 | 6.1% |
| kickK | 45 | 4.8% |
| crouch dash forward into evade down | 14 | 1.5% |
| Dash Hammer Kick | 11 | 1.2% |
| Maegeri3K into Batousatsu3KP | 11 | 1.2% |
| crouch into Side Kick3K | 10 | 1.1% |
| punchP | 10 | 1.1% |
| Shita Harite2P | 9 | 1.0% |
| Torpedo Head Butt4P+K | 9 | 1.0% |
| Morotezuki66P | 8 | 0.9% |
| Tsuyubarai2P+K | 8 | 0.9% |
| evade down into guardG | 8 | 0.9% |
| evade up into crouch dash forward | 8 | 0.9% |
| evade up into forward dash | 8 | 0.9% |
360 further openings account for the other 646 rounds.
Taka
| Hiji'ate6P | 53 | 19.5% |
|---|---|---|
| kickK | 39 | 14.3% |
| backdash into evade up | 15 | 5.5% |
| Shita Harite2P | 9 | 3.3% |
| Morotezuki66P | 8 | 2.9% |
| Tsuyubarai2P+K | 8 | 2.9% |
| Aka'oni MidaremageP+K | 7 | 2.6% |
| Sokubi Otoshi41236P | 7 | 2.6% |
| crouch dash forward into evade down | 6 | 2.2% |
| evade up into crouch dash forward | 5 | 1.8% |
| punchP | 5 | 1.8% |
| punchP into Tsuppari 2PP | 5 | 1.8% |
| Ao'oni Midaremage214P+K | 4 | 1.5% |
| evade down into guardG | 4 | 1.5% |
| evade up into throwP+G | 4 | 1.5% |
65 further openings account for the other 93 rounds.
Goh
| backdash into evade up | 18 | 13.3% |
|---|---|---|
| Maegeri3K into Batousatsu3KP | 11 | 8.2% |
| Garyu66K | 6 | 4.4% |
| Sune Kudaki43P | 6 | 4.4% |
| kickK | 5 | 3.7% |
| up-back kick7K | 5 | 3.7% |
| Hiji'ate6P | 4 | 3.0% |
| Raikou3P into Denkou3PP | 4 | 3.0% |
| backward movement into Raikou3P | 4 | 3.0% |
| crouch dash forward into evade down | 4 | 3.0% |
| evade up into Kirin33P | 4 | 3.0% |
| Karura4P+K | 3 | 2.2% |
| Kurogane Kudaki66P | 3 | 2.2% |
| punchP into Tsurane ShoudaPP | 3 | 2.2% |
| punchP into backward movement | 3 | 2.2% |
45 further openings account for the other 52 rounds.
Lei Fei
| backdash into evade up | 13 | 9.9% |
|---|---|---|
| Dantai4K | 6 | 4.6% |
| Toushou66P | 6 | 4.6% |
| Kochouheki (Deflect)236P+K | 5 | 3.8% |
| Toukyaku66K | 4 | 3.0% |
| punchP into Sayu ShoukenPP | 4 | 3.0% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 3 | 2.3% |
| Zensoutai2K+G | 3 | 2.3% |
| crouch dash forward into evade down | 3 | 2.3% |
| evade up into Toukyaku66K | 3 | 2.3% |
| evade up into crouch dash forward | 3 | 2.3% |
| Bunkyaku3K | 2 | 1.5% |
| Dokuritsu Shiki8P+K+G into Shinpo BunkyakuK+G | 2 | 1.5% |
| Gaiken6P+K into punch+kick+guardP+K+G | 2 | 1.5% |
| Kaisei Tento1P+K | 2 | 1.5% |
60 further openings account for the other 70 rounds.
Jeffry
| backdash into evade up | 15 | 11.5% |
|---|---|---|
| crouch into Side Kick3K | 10 | 7.7% |
| Torpedo Head Butt4P+K | 9 | 6.9% |
| Middle Hell Stab6P+K | 7 | 5.4% |
| Destruction WaveK+G | 4 | 3.1% |
| Elbow Butt6P | 4 | 3.1% |
| Hammer Slide1P into Grizzly Hammer1PP | 4 | 3.1% |
| Tsunami Beat3K+G | 4 | 3.1% |
| backdash into Side Kick3K | 4 | 3.1% |
| Hell Dunk Elbow2P+K | 3 | 2.3% |
| backdash into Full Swing Upper33P | 3 | 2.3% |
| backdash into punchP | 3 | 2.3% |
| guardG into Middle Hell Stab6P+K | 3 | 2.3% |
| Ducking Low2K+G into crouch | 2 | 1.5% |
| Low Knuckle2P | 2 | 1.5% |
45 further openings account for the other 53 rounds.
Vanessa
| Defensive Style: Ducking Body Blow | 7 | 6.9% |
|---|---|---|
| Defensive Style: punch | 6 | 5.9% |
| Offensive Style: Long Barrel Blow | 6 | 5.9% |
| Offensive Style: backdash into evade up | 6 | 5.9% |
| Defensive Style: backdash into evade up | 5 | 5.0% |
| Defensive Style: Bone Crush Middle | 3 | 3.0% |
| Defensive Style: Spinning Savate | 3 | 3.0% |
| Defensive Style: guard into evade down | 3 | 3.0% |
| Offensive Style: backdash into Pile Bunker6P+K | 3 | 3.0% |
| Offensive Style: crouch into Knee Kick6K | 3 | 3.0% |
| Offensive Style: punch | 3 | 3.0% |
| Defensive Style: Defensive Elbow (Deflect) | 2 | 2.0% |
| Defensive Style: backdash into Shadow Slicer66K | 2 | 2.0% |
| Defensive Style: crouch dash forward into throwP+G | 2 | 2.0% |
| Offensive Style: Short Upper | 2 | 2.0% |
45 further openings account for the other 45 rounds.
Jacky
| Dash Hammer Kick66K | 7 | 8.1% |
|---|---|---|
| Middle Smash6P | 6 | 6.9% |
| backdash into evade up | 6 | 6.9% |
| Low Spin Kick1K+G | 5 | 5.8% |
| Middle Kick3K | 5 | 5.8% |
| forward movement into kickK | 4 | 4.6% |
| Slant Back Knuckle1P into backward movement | 3 | 3.5% |
| punchP into Jab StraightPP | 3 | 3.5% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 2 | 2.3% |
| Dragon Combination 11P+K into Beat KnuckleP+K | 2 | 2.3% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 2 | 2.3% |
| Slant Back Knuckle1P | 2 | 2.3% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 2.3% |
| Spin Heel Sword4K+G | 2 | 2.3% |
| backdash into Spin Heel Sword4K+G | 2 | 2.3% |
30 further openings account for the other 34 rounds.
Wolf
| Rolling Savate6K+G | 6 | 14.3% |
|---|---|---|
| Arrow Knuckle3P into guardG | 3 | 7.1% |
| Low Drop Kick62K | 3 | 7.1% |
| Arrow Knuckle3P | 2 | 4.8% |
| Quick Shoulder66P+K | 2 | 4.8% |
| crouch dash forward into Face Lift Kick3K | 2 | 4.8% |
| evade up into Arrow Knuckle3P | 2 | 4.8% |
| Arrow Knuckle3P into backward movement | 1 | 2.4% |
| Arrow Knuckle3P into forward dash | 1 | 2.4% |
| Body Blow6P into Dragonfish Blow6PP | 1 | 2.4% |
| Body Blow6P into Level Back CrushP+K | 1 | 2.4% |
| Elbow Butt4P | 1 | 2.4% |
| Elbow Butt4P into Jab StraightPP | 1 | 2.4% |
| Elbow Butt4P into punchP | 1 | 2.4% |
| Heavy Middle Kick3K+G | 1 | 2.4% |
14 further openings account for the other 14 rounds.
Dural
| Dash Hammer Kick66K | 4 | 11.4% |
|---|---|---|
| Slant Back Knuckle1P into High Spin Kick1PK | 4 | 11.4% |
| Rising Elbow6P | 3 | 8.6% |
| backdash into evade up | 3 | 8.6% |
| evade up into forward dash | 3 | 8.6% |
| crouch into Attai2K | 2 | 5.7% |
| evade up into throwP+G | 2 | 5.7% |
| guardG into evade down | 2 | 5.7% |
| Attai2K | 1 | 2.9% |
| Ryubikyaku8K | 1 | 2.9% |
| backdash into Soukyu46P | 1 | 2.9% |
| backdash into throwP+G | 1 | 2.9% |
| crouch into Cut Upper3P | 1 | 2.9% |
| crouch into guardG | 1 | 2.9% |
| down kick+guard2K+G | 1 | 2.9% |
5 further openings account for the other 5 rounds.
